Hardware/Sensor.cs
author sl
Sun, 03 Feb 2013 19:06:01 +0100
changeset 392 8af90fa0940f
parent 365 a8a8ff22d959
permissions -rw-r--r--
Now fetching some of our Sound Graph DLL function pointers.
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/*
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  This Source Code Form is subject to the terms of the Mozilla Public
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  License, v. 2.0. If a copy of the MPL was not distributed with this
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  file, You can obtain one at http://mozilla.org/MPL/2.0/.
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  Copyright (C) 2009-2012 Michael Möller <mmoeller@openhardwaremonitor.org>
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*/
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.IO;
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using System.IO.Compression;
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using OpenHardwareMonitor.Collections;
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namespace OpenHardwareMonitor.Hardware {
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  internal class Sensor : ISensor {
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    private readonly string defaultName;
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    private string name;
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    private readonly int index;
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    private readonly bool defaultHidden;
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    private readonly SensorType sensorType;
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    private readonly Hardware hardware;
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    private readonly ReadOnlyArray<IParameter> parameters;
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    private float? currentValue;
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    private float? minValue;
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    private float? maxValue;
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    private readonly RingCollection<SensorValue> 
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      values = new RingCollection<SensorValue>();
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    private readonly ISettings settings;
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    private IControl control;
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    private float sum;
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    private int count;
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    public Sensor(string name, int index, SensorType sensorType,
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      Hardware hardware, ISettings settings) : 
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      this(name, index, sensorType, hardware, null, settings) { }
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    public Sensor(string name, int index, SensorType sensorType,
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      Hardware hardware, ParameterDescription[] parameterDescriptions, 
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      ISettings settings) :
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      this(name, index, false, sensorType, hardware,
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        parameterDescriptions, settings) { }
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    public Sensor(string name, int index, bool defaultHidden, 
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      SensorType sensorType, Hardware hardware, 
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      ParameterDescription[] parameterDescriptions, ISettings settings) 
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    {           
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      this.index = index;
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      this.defaultHidden = defaultHidden;
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      this.sensorType = sensorType;
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      this.hardware = hardware;
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      Parameter[] parameters = new Parameter[parameterDescriptions == null ?
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        0 : parameterDescriptions.Length];
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      for (int i = 0; i < parameters.Length; i++ ) 
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        parameters[i] = new Parameter(parameterDescriptions[i], this, settings);
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      this.parameters = parameters;
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      this.settings = settings;
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      this.defaultName = name; 
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      this.name = settings.GetValue(
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        new Identifier(Identifier, "name").ToString(), name);
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      GetSensorValuesFromSettings();      
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      hardware.Closing += delegate(IHardware h) {
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        SetSensorValuesToSettings();
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      };
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    }
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    private void SetSensorValuesToSettings() {
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      using (MemoryStream m = new MemoryStream()) {
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        using (GZipStream c = new GZipStream(m, CompressionMode.Compress))
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        using (BufferedStream b = new BufferedStream(c, 65536))
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        using (BinaryWriter writer = new BinaryWriter(b)) {
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          long t = 0;
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          foreach (SensorValue sensorValue in values) {
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            long v = sensorValue.Time.ToBinary();
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            writer.Write(v - t);
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            t = v;
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            writer.Write(sensorValue.Value);
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          }
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          writer.Flush();
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        }
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        settings.SetValue(new Identifier(Identifier, "values").ToString(),
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          Convert.ToBase64String(m.ToArray()));
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      }
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    }
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    private void GetSensorValuesFromSettings() {
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      string name = new Identifier(Identifier, "values").ToString();
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      string s = settings.GetValue(name, null);
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      try {
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        byte[] array = Convert.FromBase64String(s);
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        s = null;
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        DateTime now = DateTime.UtcNow;
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        using (MemoryStream m = new MemoryStream(array))
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        using (GZipStream c = new GZipStream(m, CompressionMode.Decompress))
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        using (BinaryReader reader = new BinaryReader(c)) {
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          try {
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            long t = 0;
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            while (true) {
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              t += reader.ReadInt64();
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              DateTime time = DateTime.FromBinary(t);
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              if (time > now)
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                break;
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              float value = reader.ReadSingle();
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              AppendValue(value, time);
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            }
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          } catch (EndOfStreamException) { }
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        }
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      } catch { }
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      if (values.Count > 0)
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        AppendValue(float.NaN, DateTime.UtcNow);
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      // remove the value string from the settings to reduce memory usage
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      settings.Remove(name);
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    }
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    private void AppendValue(float value, DateTime time) {
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      if (values.Count >= 2 && values.Last.Value == value && 
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        values[values.Count - 2].Value == value) {
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        values.Last = new SensorValue(value, time);
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        return;
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      } 
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      values.Append(new SensorValue(value, time));
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    }
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    public IHardware Hardware {
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      get { return hardware; }
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    }
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    public SensorType SensorType {
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      get { return sensorType; }
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    }
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    public Identifier Identifier {
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      get {
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        return new Identifier(hardware.Identifier,
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          sensorType.ToString().ToLowerInvariant(),
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          index.ToString(CultureInfo.InvariantCulture));
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      }
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    }
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    public string Name {
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      get { 
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        return name; 
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      }
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      set {
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        if (!string.IsNullOrEmpty(value)) 
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          name = value;          
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        else 
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          name = defaultName;
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        settings.SetValue(new Identifier(Identifier, "name").ToString(), name);
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      }
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    }
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    public int Index {
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      get { return index; }
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    }
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    public bool IsDefaultHidden {
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      get { return defaultHidden; }
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    }
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    public IReadOnlyArray<IParameter> Parameters {
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      get { return parameters; }
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    }
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    public float? Value {
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      get { 
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        return currentValue; 
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      }
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      set {
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        DateTime now = DateTime.UtcNow;
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        while (values.Count > 0 && (now - values.First.Time).TotalDays > 1)
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          values.Remove();
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        if (value.HasValue) {
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          sum += value.Value;
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          count++;
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          if (count == 4) {
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            AppendValue(sum / count, now);
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            sum = 0;
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            count = 0;
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          }
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        }
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        this.currentValue = value;
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        if (minValue > value || !minValue.HasValue)
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          minValue = value;
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        if (maxValue < value || !maxValue.HasValue)
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          maxValue = value;
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      }
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    }
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    public float? Min { get { return minValue; } }
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    public float? Max { get { return maxValue; } }
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    public void ResetMin() {
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      minValue = null;
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    }
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    public void ResetMax() {
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      maxValue = null;
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    }
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    public IEnumerable<SensorValue> Values {
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      get { return values; }
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    }    
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    public void Accept(IVisitor visitor) {
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      if (visitor == null)
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        throw new ArgumentNullException("visitor");
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      visitor.VisitSensor(this);
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    }
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    public void Traverse(IVisitor visitor) {
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      foreach (IParameter parameter in parameters)
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        parameter.Accept(visitor);
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    }
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    public IControl Control {
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      get {
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        return control;
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      }
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      internal set {
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        this.control = value;
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      }
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    }
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  }
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}