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#include "FutabaVfd.h"
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//#include <stdlib.h>
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#include <string.h>
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//
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//
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//
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//
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//
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//
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FutabaVfdCommand::FutabaVfdCommand():/*iBuffer(NULL),*/iSize(0),iMaxSize(0)
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{
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}
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FutabaVfdCommand::~FutabaVfdCommand()
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{
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//Delete();
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}
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/**
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*/
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void FutabaVfdCommand::Reset()
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{
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memset(iReports,0,sizeof(iReports));
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}
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/**
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*/
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/*
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void FutabaVfdCommand::Create(int aMaxSize)
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{
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iBuffer=new unsigned char[aMaxSize];
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if (iBuffer)
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{
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iMaxSize = aMaxSize;
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iSize = 0;
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}
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}
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*/
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/**
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*/
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/*
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void FutabaVfdCommand::Delete()
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{
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delete[] iBuffer;
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iBuffer = NULL;
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iMaxSize = 0;
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iSize = 0;
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}
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*/
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//
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// class GP1212A01A
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//
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GP1212A01A::GP1212A01A():
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iDisplayPositionX(0),iDisplayPositionY(0),
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iOffScreenMode(true),iFrameBuffer(NULL)
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{
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//ResetBuffers();
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}
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/**
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*/
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GP1212A01A::~GP1212A01A()
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{
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delete iFrameBuffer;
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iFrameBuffer=NULL;
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}
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/**
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*/
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int GP1212A01A::Open()
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{
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int success = HidDevice::Open(KFutabaVendorId,KFutabaProductIdGP1212A01A,NULL);
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if (success)
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{
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delete iFrameBuffer;
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iFrameBuffer = NULL;
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iFrameBuffer=new BitArray(KGP12xFrameBufferPixelCount);
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SetNonBlocking(1);
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//Since we can't get our display position we for it to our default
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//This makes sure frames are in sync from the start
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SetDisplayPosition(iDisplayPositionX,iDisplayPositionY);
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//Now clear both front and back buffer on host and device
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Clear();
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SwapBuffers();
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Clear();
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SwapBuffers();
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}
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return success;
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}
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/**
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*/
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void GP1212A01A::SetPixel(unsigned char aX, unsigned char aY, bool aOn)
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{
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//Just specify a one pixel block
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//SetPixelBlock(aX,aY,0x00,0x01,aOn);
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//
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//int byteOffset=(aX*HeightInPixels()+aY)/8;
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//int bitOffset=(aX*HeightInPixels()+aY)%8;
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//iFrameBuffer[byteOffset] |= ( (aOn?0x01:0x00) << bitOffset );
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if (aOn)
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{
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iFrameBuffer->SetBit(aX*HeightInPixels()+aY);
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}
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else
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{
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iFrameBuffer->ClearBit(aX*HeightInPixels()+aY);
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}
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}
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/**
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*/
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void GP1212A01A::BitBlit(BitArray& aBitmap, unsigned char aSrcWidth, unsigned char aSrcHeight, unsigned char aTargetX, unsigned char aTargetY) const
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{
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for (int i=0;i<aSrcWidth;i++)
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{
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for (int j=0;j<aSrcHeight;j++)
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{
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iFrameBuffer->SetBitValue((aTargetX+i)*HeightInPixels()+aTargetY+j,aBitmap[+i*aSrcHeight+j]);
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}
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}
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}
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/**
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Set all pixels on our screen to the desired value.
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This operation is performed off screen to avoid tearing.
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@param 8 pixels pattern
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*/
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void GP1212A01A::SetAllPixels(unsigned char aPattern)
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{
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//With a single buffer
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//unsigned char screen[2048]; //One screen worth of pixels
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//memset(screen,0xFF,sizeof(screen));
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//SetPixelBlock(0,0,63,sizeof(screen),screen);
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//Using pattern SetPixelBlock variant.
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memset(iFrameBuffer->Ptr(),aPattern,FrameBufferSizeInBytes());
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//
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}
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/**
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Set our screen brightness.
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@param The desired brightness level. Must be between MinBrightness and MaxBrightness.
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*/
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void GP1212A01A::SetBrightness(int aBrightness)
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{
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if (aBrightness<MinBrightness()||aBrightness>MaxBrightness())
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{
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//Brightness out of range.
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//Just ignore that request.
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return;
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}
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FutabaVfdReport report;
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report[0]=0x00; //Report ID
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report[1]=0x06; //Report size
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report[2]=0x1B; //Command ID
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report[3]=0x5C; //Command ID
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report[4]=0x3F; //Command ID
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report[5]=0x4C; //Command ID
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report[6]=0x44; //Command ID
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report[7]=0x30+aBrightness; //Brightness level
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Write(report);
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}
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/**
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Set the defined pixel block to the given value.
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@param X coordinate of our pixel block starting point.
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@param Y coordinate of our pixel block starting point.
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@param The height of our pixel block.
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@param The size of our pixel data. Number of pixels divided by 8.
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@param The value set to 8 pixels used as a pattern.
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*/
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void GP1212A01A::SetPixelBlock(unsigned char aX, unsigned char aY, int aHeight, int aSize, unsigned char aValue)
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{
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OffScreenTranslation(aX,aY);
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FutabaVfdReport report;
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report[0]=0x00; //Report ID
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report[1]=(aSize<=report.Size()-10?aSize+0x08:64); //Report length. -10 is for our header first 10 bytes. +8 is for our Futaba header size
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report[2]=0x1B; //Command ID
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report[3]=0x5B; //Command ID
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report[4]=0xF0; //Command ID
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report[5]=aX; //X
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report[6]=aY; //Y
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report[7]=aHeight; //Y length before return. Though outside the specs, setting this to zero apparently allows us to modify a single pixel without touching any other.
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report[8]=aSize>>8; //Size of pixel data in bytes (MSB)
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report[9]=aSize; //Size of pixel data in bytes (LSB)
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int sizeWritten=MIN(aSize,report.Size()-10);
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memset(report.Buffer()+10, aValue, sizeWritten);
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Write(report);
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int remainingSize=aSize;
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//We need to keep on sending our pixel data until we are done
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while (report[1]==64)
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{
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report.Reset();
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remainingSize-=sizeWritten;
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report[0]=0x00; //Report ID
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report[1]=(remainingSize<=report.Size()-2?remainingSize:64); //Report length, should be 64 or the remaining size
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sizeWritten=(report[1]==64?63:report[1]);
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memset(report.Buffer()+2, aValue, sizeWritten);
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Write(report);
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}
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}
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/**
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Set the defined pixel block to the given value.
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@param X coordinate of our pixel block starting point.
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@param Y coordinate of our pixel block starting point.
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@param The height of our pixel block.
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@param The size of our pixel data. Number of pixels divided by 8.
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@param Pointer to our pixel data.
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*/
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void GP1212A01A::SetPixelBlock(unsigned char aX, unsigned char aY, int aHeight, int aSize, unsigned char* aPixels)
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{
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OffScreenTranslation(aX,aY);
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FutabaVfdReport report;
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report[0]=0x00; //Report ID
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report[1]=(aSize<=report.Size()-10?aSize+0x08:64); //Report length. -10 is for our header first 10 bytes. +8 is for our Futaba header size
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report[2]=0x1B; //Command ID
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report[3]=0x5B; //Command ID
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report[4]=0xF0; //Command ID
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report[5]=aX; //X
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report[6]=aY; //Y
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report[7]=aHeight; //Y length before return. Though outside the specs, setting this to zero apparently allows us to modify a single pixel without touching any other.
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report[8]=aSize>>8; //Size of pixel data in bytes (MSB)
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report[9]=aSize; //Size of pixel data in bytes (LSB)
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int sizeWritten=MIN(aSize,report.Size()-10);
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memcpy(report.Buffer()+10, aPixels, sizeWritten);
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Write(report);
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int remainingSize=aSize;
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//We need to keep on sending our pixel data until we are done
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while (report[1]==64)
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{
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report.Reset();
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remainingSize-=sizeWritten;
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report[0]=0x00; //Report ID
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report[1]=(remainingSize<=report.Size()-2?remainingSize:64); //Report length, should be 64 or the remaining size
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sizeWritten=(report[1]==64?63:report[1]);
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memcpy(report.Buffer()+2, aPixels+(aSize-remainingSize), sizeWritten);
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Write(report);
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}
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}
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/**
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Clear our client side back buffer.
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Call to SwapBuffers must follow to actually clear the display.
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*/
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void GP1212A01A::Clear()
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{
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//memset(iFrameBuffer->Ptr(),0x00,FrameBufferSizeInBytes());
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iFrameBuffer->ClearAll();
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}
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/**
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Using this function is advised against as is causes tearing.
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Use Clear instead.
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*/
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void GP1212A01A::SendClearCommand()
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{
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//1BH,5BH,32H,4AH
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//Send Clear Display Command
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FutabaVfdReport report;
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report[0]=0x00; //Report ID
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report[1]=0x04; //Report length
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report[2]=0x1B; //Command ID
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report[3]=0x5B; //Command ID
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report[4]=0x32; //Command ID
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report[5]=0x4A; //Command ID
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Write(report);
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}
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/**
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Change our display position within our buffer.
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*/
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void GP1212A01A::SetDisplayPosition(DW aDw,unsigned char aX, unsigned char aY)
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{
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//1BH,5BH,Dw,Px,Py
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//Send Display Position Settings Command
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FutabaVfdReport report;
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report[0]=0x00; //Report ID
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report[1]=0x05; //Report length
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report[2]=0x1B; //Command ID
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report[3]=0x5B; //Command ID
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report[4]=aDw; //Specify our DW
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report[5]=aX; //X coordinate of our DW top-left corner
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report[6]=aY; //Y coordinate of our DW top-left corner
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Write(report);
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}
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/**
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Change our display position within our buffer.
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*/
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void GP1212A01A::SetDisplayPosition(unsigned char aX, unsigned char aY)
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sl@22
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{
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//Specs apparently says both DW should remain the same
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//Just don't ask
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SetDisplayPosition(GP1212A01A::DW1,aX,aY);
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SetDisplayPosition(GP1212A01A::DW2,aX,aY);
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iDisplayPositionX=aX;
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iDisplayPositionY=aY;
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}
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sl@23
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/**
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Provide Y coordinate of our off screen buffer.
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*/
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unsigned char GP1212A01A::OffScreenY() const
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{
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//Overflowing is fine this is just what we want
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return iDisplayPositionY+HeightInPixels();
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}
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/**
|
sl@23
|
340 |
Put our off screen buffer on screen.
|
sl@23
|
341 |
On screen buffer goes off screen.
|
sl@23
|
342 |
*/
|
sl@23
|
343 |
void GP1212A01A::SwapBuffers()
|
sl@23
|
344 |
{
|
sl@23
|
345 |
//Only perform buffer swapping if off screen mode is enabled
|
sl@23
|
346 |
if (OffScreenMode())
|
sl@23
|
347 |
{
|
sl@25
|
348 |
//Send host back buffer to device back buffer
|
sl@25
|
349 |
SetPixelBlock(0,0,63,FrameBufferSizeInBytes(),iFrameBuffer->Ptr());
|
sl@25
|
350 |
//Swap device front and back buffer
|
sl@23
|
351 |
SetDisplayPosition(iDisplayPositionX,OffScreenY());
|
sl@25
|
352 |
//Swap host buffers
|
sl@25
|
353 |
//unsigned char* backBuffer=iBackBuffer;
|
sl@25
|
354 |
//iBackBuffer = iFrontBuffer;
|
sl@25
|
355 |
//iFrontBuffer = backBuffer;
|
sl@23
|
356 |
}
|
sl@23
|
357 |
}
|
sl@23
|
358 |
|
sl@23
|
359 |
/**
|
sl@23
|
360 |
Translate the given pixel coordinate according to our off screen mode.
|
sl@23
|
361 |
*/
|
sl@23
|
362 |
void GP1212A01A::OffScreenTranslation(unsigned char& aX, unsigned char& aY)
|
sl@23
|
363 |
{
|
sl@23
|
364 |
if (OffScreenMode())
|
sl@23
|
365 |
{
|
sl@23
|
366 |
aX+=WidthInPixels()-iDisplayPositionX;
|
sl@23
|
367 |
aY+=HeightInPixels()-iDisplayPositionY;
|
sl@23
|
368 |
}
|
sl@22
|
369 |
}
|
sl@25
|
370 |
|
sl@25
|
371 |
|
sl@25
|
372 |
/**
|
sl@25
|
373 |
*/
|
sl@25
|
374 |
void GP1212A01A::ResetBuffers()
|
sl@25
|
375 |
{
|
sl@25
|
376 |
//iFrameBuffer->ClearAll();
|
sl@25
|
377 |
//memset(iFrameBuffer,0x00,sizeof(iFrameBuffer));
|
sl@25
|
378 |
//memset(iFrameBeta,0x00,sizeof(iFrameBeta));
|
sl@25
|
379 |
}
|
sl@25
|
380 |
|
sl@22
|
381 |
/**
|
sl@19
|
382 |
*/
|
sl@19
|
383 |
void GP1212A01A::RequestId()
|
sl@19
|
384 |
{
|
sl@19
|
385 |
//1BH,5BH,63H,49H,44H
|
sl@19
|
386 |
//Send Read ID command
|
sl@19
|
387 |
FutabaVfdReport report;
|
sl@19
|
388 |
report[0]=0x00; //Report ID
|
sl@19
|
389 |
report[1]=0x05; //Report length
|
sl@19
|
390 |
report[2]=0x1B; //Command ID
|
sl@19
|
391 |
report[3]=0x5B; //Command ID
|
sl@19
|
392 |
report[4]=0x63; //Command ID
|
sl@19
|
393 |
report[5]=0x49; //Command ID
|
sl@19
|
394 |
report[6]=0x44; //Command ID
|
sl@19
|
395 |
Write(report);
|
sl@19
|
396 |
}
|
sl@19
|
397 |
|
sl@19
|
398 |
/**
|
sl@19
|
399 |
*/
|
sl@19
|
400 |
void GP1212A01A::RequestFirmwareRevision()
|
sl@19
|
401 |
{
|
sl@19
|
402 |
//1BH,5BH,63H,46H,52H
|
sl@19
|
403 |
//Send Software Revision Read Command
|
sl@19
|
404 |
FutabaVfdReport report;
|
sl@19
|
405 |
report[0]=0x00; //Report ID
|
sl@19
|
406 |
report[1]=0x05; //Report length
|
sl@19
|
407 |
report[2]=0x1B; //Command ID
|
sl@19
|
408 |
report[3]=0x5B; //Command ID
|
sl@19
|
409 |
report[4]=0x63; //Command ID
|
sl@19
|
410 |
report[5]=0x46; //Command ID
|
sl@19
|
411 |
report[6]=0x52; //Command ID
|
sl@19
|
412 |
Write(report);
|
sl@19
|
413 |
}
|
sl@19
|
414 |
|
sl@19
|
415 |
/**
|
sl@19
|
416 |
*/
|
sl@19
|
417 |
void GP1212A01A::RequestPowerSupplyStatus()
|
sl@19
|
418 |
{
|
sl@19
|
419 |
//1BH,5BH,63H,50H,4DH
|
sl@19
|
420 |
//Send Power Suppply Monitor Command
|
sl@19
|
421 |
FutabaVfdReport report;
|
sl@19
|
422 |
report[0]=0x00; //Report ID
|
sl@19
|
423 |
report[1]=0x05; //Report length
|
sl@19
|
424 |
report[2]=0x1B; //Command ID
|
sl@19
|
425 |
report[3]=0x5B; //Command ID
|
sl@19
|
426 |
report[4]=0x63; //Command ID
|
sl@19
|
427 |
report[5]=0x50; //Command ID
|
sl@19
|
428 |
report[6]=0x4D; //Command ID
|
sl@19
|
429 |
Write(report);
|
sl@23
|
430 |
}
|
sl@23
|
431 |
|
sl@23
|
432 |
|
sl@23
|
433 |
/**
|
sl@23
|
434 |
This is for development purposes only.
|
sl@23
|
435 |
Production application should stick to off-screen mode to avoid tearing.
|
sl@23
|
436 |
*/
|
sl@23
|
437 |
void GP1212A01A::ToggleOffScreenMode()
|
sl@23
|
438 |
{
|
sl@23
|
439 |
iOffScreenMode=!iOffScreenMode;
|
sl@23
|
440 |
//Clean up our buffers upon switching modes
|
sl@23
|
441 |
SetDisplayPosition(0,0);
|
sl@23
|
442 |
Clear();
|
sl@23
|
443 |
SwapBuffers();
|
sl@23
|
444 |
Clear();
|
sl@23
|
445 |
} |