diff -r 2fe1408b6811 -r e1b950c65cb4 epoc32/include/spriteanimation.h --- a/epoc32/include/spriteanimation.h Tue Mar 16 16:12:26 2010 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,109 +0,0 @@ -// Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies). -// All rights reserved. -// This component and the accompanying materials are made available -// under the terms of the License "Symbian Foundation License v1.0" to Symbian Foundation members and "Symbian Foundation End User License Agreement v1.0" to non-members -// which accompanies this distribution, and is available -// at the URL "http://www.symbianfoundation.org/legal/licencesv10.html". -// -// Initial Contributors: -// Nokia Corporation - initial contribution. -// -// Contributors: -// -// Description: -// - -#ifndef __SPRITEANIMATION_H__ -#define __SPRITEANIMATION_H__ - -#include - -#include -#include - -#include -#include - -class CAnimationDataProvider; -class CCoeControl; -class CSpriteAnimationExt; - -/** -Implementation of CAnimation for sprite based animations. - -A sprite animation displays the image using a sprite, which is a server side -graphic object. This is likely to be more efficient than a basic animation, -and requires slightly less work in the client application. However, it also -provides less control over the actual rendering of the image. - -A sprite animation must be associated with an RWindow. However, no redraw -events will be generated for it by the animation, and the client application -does not need to take any action once the animation has started. Holding the -animation when the sprite is not visible is handled automatically on the server -side. - -@see CAnimationDataProvider -@publishedAll -@released -*/ -class CSpriteAnimation : public CAnimation, public MAnimationDataProviderObserver - { -public: - IMPORT_C static CSpriteAnimation* NewL(CAnimationDataProvider* aDataProvider, const TPoint& aPoint, RWsSession& aWsSession, RWindow& aWindow, MAnimationObserver* aObserver = 0); - IMPORT_C static CSpriteAnimation* NewL(CAnimationDataProvider* aDataProvider, const TPoint& aPoint, RWsSession& aWsSession, RWindow& aWindow, const TDesC8& aDataType, MAnimationObserver* aObserver = 0); - IMPORT_C static CSpriteAnimation* NewL(CAnimationDataProvider* aDataProvider, const TPoint& aPoint, MAnimationObserver* aObserver = NULL, const CCoeControl* aHost = NULL); - IMPORT_C static CSpriteAnimation* NewL(CAnimationDataProvider* aDataProvider, const TPoint& aPoint, const TDesC8& aDataType, MAnimationObserver* aObserver = NULL, const CCoeControl* aHost = NULL); - IMPORT_C ~CSpriteAnimation(); - IMPORT_C TSize Size() const; - - /** Provides an CSpriteAnimation DataProvider interface to the client application. - @return iDataProvider A CAnimationDataProvider */ - inline CAnimationDataProvider* DataProvider() { return iDataProvider; } - // From CAnimationBase: - virtual void Start(const TAnimationConfig& aConfig); - virtual void Stop(); - virtual void Pause(); - virtual void Resume(); - virtual void Hold(); - virtual void Unhold(); - virtual void SetPosition(const TPoint& aPoint); - virtual void Freeze(); - virtual void Unfreeze(); -public: - IMPORT_C virtual void SetHostL(const CCoeControl* aHost); - -protected: - CSpriteAnimation(); - CSpriteAnimation(CAnimationDataProvider* aDataProvider, RWsSession& aWsSession); - CSpriteAnimation(CAnimationDataProvider* aDataProvider, MAnimationObserver* aObserver, const CCoeControl* aHost); - void ConstructL(const TPoint& aPoint, RWindow& aWindow, const TDesC8& aDataType, MAnimationObserver* aObserver); - virtual void CSpriteAnimation_Reserved2(); - void ConstructL(const TPoint& aPoint, const TDesC8& aDataType); - void ConstructL(); -private: - CSpriteAnimation(const CSpriteAnimation&); // no implementation - CSpriteAnimation& operator=(const CSpriteAnimation&); // no implementation - void InitializeL(); - void Reset(); - // from MAnimationDataProviderObserver - virtual void DataProviderEventL(TInt aEvent, TAny* aData, TInt aDataSize); - -private: - enum TFlags - { - EAnimationInitialized = 0x1 // Is the animation initialized? - }; -private: - CSpriteAnimationExt* iSpriteAnimationExt; - MAnimationObserver* iObserver; -//note the following data member is accessed via an inline function! - CAnimationDataProvider* iDataProvider; - RWsSession* iWsSession; - RWsSprite* iWsSprite; - RAnimDll iAnimDll; - RSpriteAnimationClient* iClient; - const CCoeControl* iHost; - TInt iFlags; - }; - -#endif