diff -r e1b950c65cb4 -r 837f303aceeb epoc32/include/stdapis/boost/graph/random.hpp --- a/epoc32/include/stdapis/boost/graph/random.hpp Wed Mar 31 12:27:01 2010 +0100 +++ b/epoc32/include/stdapis/boost/graph/random.hpp Wed Mar 31 12:33:34 2010 +0100 @@ -1,72 +1,205 @@ -/* boost random.hpp header file - * - * Copyright Jens Maurer 2000-2001 - * Distributed under the Boost Software License, Version 1.0. (See - * accompanying file LICENSE_1_0.txt or copy at - * http://www.boost.org/LICENSE_1_0.txt) - * - * See http://www.boost.org/libs/random for documentation. - * - * $Id: random.hpp,v 1.18 2004/07/27 03:43:27 dgregor Exp $ - * - * Revision history - * 2000-02-18 portability fixes (thanks to Beman Dawes) - * 2000-02-21 shuffle_output, inversive_congruential_schrage, - * generator_iterator, uniform_smallint - * 2000-02-23 generic modulus arithmetic helper, removed *_schrage classes, - * implemented Streamable and EqualityComparable concepts for - * generators, added Bernoulli distribution and Box-Muller - * transform - * 2000-03-01 cauchy, lognormal, triangle distributions; fixed - * uniform_smallint; renamed gaussian to normal distribution - * 2000-03-05 implemented iterator syntax for distribution functions - * 2000-04-21 removed some optimizations for better BCC/MSVC compatibility - * 2000-05-10 adapted to BCC and MSVC - * 2000-06-13 incorporated review results - * 2000-07-06 moved basic templates from namespace detail to random - * 2000-09-23 warning removals and int64 fixes (Ed Brey) - * 2000-09-24 added lagged_fibonacci generator (Matthias Troyer) - * 2001-02-18 moved to individual header files - */ +//======================================================================= +// Copyright 1997, 1998, 1999, 2000 University of Notre Dame. +// Copyright (C) Vladimir Prus 2003 +// Authors: Andrew Lumsdaine, Lie-Quan Lee, Jeremy G. Siek +// +// Distributed under the Boost Software License, Version 1.0. (See +// accompanying file LICENSE_1_0.txt or copy at +// http://www.boost.org/LICENSE_1_0.txt) +//======================================================================= +#ifndef BOOST_GRAPH_RANDOM_HPP +#define BOOST_GRAPH_RANDOM_HPP -#ifndef BOOST_RANDOM_HPP -#define BOOST_RANDOM_HPP +#include +#include +#include -// generators -#include -#include -#include -#include -#include -#include -#include -#include -#include +#include +#include + +#include +#include +#include +#include + +#include namespace boost { - typedef random::xor_combine, 0, - random::linear_feedback_shift, 0, 0>, 0, - random::linear_feedback_shift, 0, 0> taus88; -} // namespace boost -// misc -#include + // grab a random vertex from the graph's vertex set + template + typename graph_traits::vertex_descriptor + random_vertex(Graph& g, RandomNumGen& gen) + { + if (num_vertices(g) > 1) { + #if BOOST_WORKAROUND( __BORLANDC__, BOOST_TESTED_AT(0x581)) + std::size_t n = std::random( num_vertices(g) ); + #else + uniform_int<> distrib(0, num_vertices(g)-1); + variate_generator > rand_gen(gen, distrib); + std::size_t n = rand_gen(); + #endif + typename graph_traits::vertex_iterator + i = vertices(g).first; + while (n-- > 0) ++i; // std::advance not VC++ portable + return *i; + } else + return *vertices(g).first; + } -// distributions -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include + template + typename graph_traits::edge_descriptor + random_edge(Graph& g, RandomNumGen& gen) { + if (num_edges(g) > 1) { + #if BOOST_WORKAROUND( __BORLANDC__, BOOST_TESTED_AT(0x581)) + typename graph_traits::edges_size_type + n = std::random( num_edges(g) ); + #else + uniform_int<> distrib(0, num_edges(g)-1); + variate_generator > rand_gen(gen, distrib); + typename graph_traits::edges_size_type + n = rand_gen(); + #endif + typename graph_traits::edge_iterator + i = edges(g).first; + while (n-- > 0) ++i; // std::advance not VC++ portable + return *i; + } else + return *edges(g).first; + } -#endif // BOOST_RANDOM_HPP + namespace detail { + class dummy_property_copier { + public: + template + void operator()(const V1&, const V2&) const {} + }; + } + + template + void generate_random_graph1 + (MutableGraph& g, + typename graph_traits::vertices_size_type V, + typename graph_traits::vertices_size_type E, + RandNumGen& gen, + bool allow_parallel = true, + bool self_edges = false) + { + typedef graph_traits Traits; + typedef typename Traits::vertices_size_type v_size_t; + typedef typename Traits::edges_size_type e_size_t; + typedef typename Traits::vertex_descriptor vertex_descriptor; + + // When parallel edges are not allowed, we create a new graph which + // does not allow parallel edges, construct it and copy back. + // This is not efficient if 'g' already disallow parallel edges, + // but that's task for later. + if (!allow_parallel) { + + typedef typename boost::graph_traits::directed_category dir; + typedef typename mpl::if_, + directedS, undirectedS>::type select; + adjacency_list g2; + generate_random_graph1(g2, V, E, gen, true, self_edges); + + copy_graph(g2, g, vertex_copy(detail::dummy_property_copier()). + edge_copy(detail::dummy_property_copier())); + + } else { + + for (v_size_t i = 0; i < V; ++i) + add_vertex(g); + + for (e_size_t j = 0; j < E; ++j) { + vertex_descriptor a = random_vertex(g, gen), b; + do { + b = random_vertex(g, gen); + } while (self_edges == false && a == b); + add_edge(a, b, g); + } + } + } + + template + void generate_random_graph + (MutableGraph& g, + typename graph_traits::vertices_size_type V, + typename graph_traits::vertices_size_type E, + RandNumGen& gen, + bool allow_parallel = true, + bool self_edges = false) + { + generate_random_graph1(g, V, E, gen, allow_parallel, self_edges); + } + + template + void generate_random_graph + (MutableGraph& g, + typename graph_traits::vertices_size_type V, + typename graph_traits::vertices_size_type E, + RandNumGen& gen, + VertexOutputIterator vertex_out, + EdgeOutputIterator edge_out, + bool self_edges = false) + { + typedef graph_traits Traits; + typedef typename Traits::vertices_size_type v_size_t; + typedef typename Traits::edges_size_type e_size_t; + typedef typename Traits::vertex_descriptor vertex_t; + typedef typename Traits::edge_descriptor edge_t; + + for (v_size_t i = 0; i < V; ++i) + *vertex_out++ = add_vertex(g); + + for (e_size_t j = 0; j < E; ++j) { + vertex_t a = random_vertex(g, gen), b; + do { + b = random_vertex(g, gen); + } while (self_edges == false && a == b); + edge_t e; bool inserted; + tie(e, inserted) = add_edge(a, b, g); + if (inserted) + *edge_out++ = std::make_pair(source(e, g), target(e, g)); + } + } + + namespace detail { + + template + void randomize_property(G& g, RandomGenerator& rg, + Property, vertex_property_tag) + { + typename property_map::type pm = get(Property(), g); + typename graph_traits::vertex_iterator vi, ve; + for (tie(vi, ve) = vertices(g); vi != ve; ++vi) { + pm[*vi] = rg(); + } + } + + template + void randomize_property(G& g, RandomGenerator& rg, + Property, edge_property_tag) + { + typename property_map::type pm = get(Property(), g); + typename graph_traits::edge_iterator ei, ee; + for (tie(ei, ee) = edges(g); ei != ee; ++ei) { + pm[*ei] = rg(); + } + } + } + + template + void randomize_property(G& g, RandomGenerator& rg) + { + detail::randomize_property + (g, rg, Property(), typename property_kind::type()); + } + + + + +} + + +#endif