williamr@2: /* williamr@2: * williamr@2: * Copyright (c) 1996,1997 williamr@2: * Silicon Graphics Computer Systems, Inc. williamr@2: * williamr@2: * Copyright (c) 1997 williamr@2: * Moscow Center for SPARC Technology williamr@2: * williamr@2: * Copyright (c) 1999 williamr@2: * Boris Fomitchev williamr@2: * williamr@2: * This material is provided "as is", with absolutely no warranty expressed williamr@2: * or implied. Any use is at your own risk. williamr@2: * williamr@2: * Permission to use or copy this software for any purpose is hereby granted williamr@2: * without fee, provided the above notices are retained on all copies. williamr@2: * Permission to modify the code and to distribute modified code is granted, williamr@2: * provided the above notices are retained, and a notice that the code was williamr@2: * modified is included with the above copyright notice. williamr@2: * williamr@2: */ williamr@2: williamr@2: /* NOTE: This is an internal header file, included by other STL headers. williamr@2: * You should not attempt to use it directly. williamr@2: */ williamr@2: williamr@2: #ifndef _STLP_INTERNAL_ALLOC_H williamr@2: #define _STLP_INTERNAL_ALLOC_H williamr@2: williamr@2: # ifndef _STLP_CSTDDEF williamr@2: # include <cstddef> williamr@2: # endif williamr@2: williamr@2: #if !defined (_STLP_DEBUG_H) && (defined (_STLP_DEBUG) || defined (_STLP_ASSERTIONS)) williamr@2: # include <stl/debug/_debug.h> williamr@2: #endif williamr@2: williamr@2: # ifndef _STLP_CSTDLIB williamr@2: # include <cstdlib> williamr@2: # endif williamr@2: # ifndef _STLP_CSTRING williamr@2: # include <cstring> williamr@2: # endif williamr@2: williamr@2: # ifndef __THROW_BAD_ALLOC williamr@2: # if !defined(_STLP_USE_EXCEPTIONS) williamr@2: # if !defined (_STLP_CSTDIO) williamr@2: # include <cstdio> williamr@2: # endif williamr@2: # if !defined (_STLP_CSTDLIB) williamr@2: # include <cstdlib> williamr@2: # endif williamr@2: # define __THROW_BAD_ALLOC puts("out of memory\n"); exit(1) williamr@2: # else /* !defined(_STLP_USE_EXCEPTIONS) */ williamr@2: # define __THROW_BAD_ALLOC throw _STLP_STD::bad_alloc() williamr@2: # endif /* !defined(_STLP_USE_EXCEPTIONS) */ williamr@2: # endif /* __THROW_BAD_ALLOC */ williamr@2: williamr@2: # ifndef _STLP_INTERNAL_NEW_HEADER williamr@2: # include <stl/_new.h> williamr@2: # endif williamr@2: williamr@2: // #if ! defined (__SYMBIAN32__) williamr@2: #if /* defined (_STLP_THREADS) && */ ! defined (_STLP_INTERNAL_THREADS_H) williamr@2: # include <stl/_threads.h> williamr@2: // #endif williamr@2: #endif williamr@2: williamr@2: #ifndef _STLP_INTERNAL_CONSTRUCT_H williamr@2: # include <stl/_construct.h> williamr@2: #endif williamr@2: williamr@2: #ifndef __ALLOC williamr@2: # define __ALLOC __sgi_alloc williamr@2: #endif williamr@2: williamr@2: # ifndef __RESTRICT williamr@2: # define __RESTRICT williamr@2: # endif williamr@2: williamr@2: #if defined (_STLP_THREADS) || (defined(_STLP_OWN_IOSTREAMS) && ! defined (_STLP_NO_THREADS) && ! defined (_NOTHREADS) ) williamr@2: # define _STLP_NODE_ALLOCATOR_THREADS true williamr@2: #else williamr@2: # define _STLP_NODE_ALLOCATOR_THREADS false williamr@2: #endif williamr@2: williamr@2: _STLP_BEGIN_NAMESPACE williamr@2: williamr@2: # if defined (_STLP_USE_RAW_SGI_ALLOCATORS) williamr@2: template <class _Tp, class _Alloc> struct __allocator; williamr@2: # endif williamr@2: williamr@2: #ifndef _STLP_NO_NODE_ALLOC williamr@2: williamr@2: // Malloc-based allocator. Typically slower than default alloc below. williamr@2: // Typically thread-safe and more storage efficient. williamr@2: williamr@2: typedef void (* __oom_handler_type)(); williamr@2: williamr@2: template <int __inst> williamr@2: class __malloc_alloc { williamr@2: private: williamr@2: static void* _STLP_CALL _S_oom_malloc(size_t); williamr@2: static __oom_handler_type __oom_handler; williamr@2: public: williamr@2: // this one is needed for proper simple_alloc wrapping williamr@2: typedef char value_type; williamr@2: # if defined (_STLP_MEMBER_TEMPLATE_CLASSES) && defined (_STLP_USE_RAW_SGI_ALLOCATORS) williamr@2: template <class _Tp1> struct rebind { williamr@2: typedef __allocator<_Tp1, __malloc_alloc<__inst> > other; williamr@2: }; williamr@2: # endif williamr@2: static void* _STLP_CALL allocate(size_t __n) { williamr@2: void* __result = malloc(__n); williamr@2: if (0 == __result) __result = _S_oom_malloc(__n); williamr@2: return __result; williamr@2: } williamr@2: static void _STLP_CALL deallocate(void* __p, size_t /* __n */) { free((char*)__p); } williamr@2: static __oom_handler_type _STLP_CALL set_malloc_handler(__oom_handler_type __f) { williamr@2: __oom_handler_type __old = __oom_handler; williamr@2: __oom_handler = __f; williamr@2: return(__old); williamr@2: } williamr@2: }; williamr@2: williamr@2: # endif williamr@2: williamr@2: // New-based allocator. Typically slower than default alloc below. williamr@2: // Typically thread-safe and more storage efficient. williamr@2: class _STLP_CLASS_DECLSPEC __new_alloc { williamr@2: public: williamr@2: // this one is needed for proper simple_alloc wrapping williamr@2: typedef char value_type; williamr@2: # if defined (_STLP_MEMBER_TEMPLATE_CLASSES) && defined(_STLP_USE_RAW_SGI_ALLOCATORS) williamr@2: template <class _Tp1> struct rebind { williamr@2: typedef __allocator<_Tp1, __new_alloc > other; williamr@2: }; williamr@2: # endif williamr@2: static void* _STLP_CALL allocate(size_t __n) { williamr@2: return __stl_new(__n); williamr@2: } williamr@2: static void _STLP_CALL deallocate(void* __p, size_t) { __stl_delete(__p); } williamr@2: }; williamr@2: williamr@2: williamr@2: // Allocator adaptor to check size arguments for debugging. williamr@2: // Reports errors using assert. Checking can be disabled with williamr@2: // NDEBUG, but it's far better to just use the underlying allocator williamr@2: // instead when no checking is desired. williamr@2: // There is some evidence that this can confuse Purify. williamr@2: // This adaptor can only be applied to raw allocators williamr@2: williamr@2: template <class _Alloc> williamr@2: class __debug_alloc : public _Alloc { williamr@2: public: williamr@2: typedef _Alloc __allocator_type; williamr@2: typedef typename _Alloc::value_type value_type; williamr@2: private: williamr@2: struct __alloc_header { williamr@2: size_t __magic: 16; williamr@2: size_t __type_size:16; williamr@2: _STLP_UINT32_T _M_size; williamr@2: }; // that is 8 bytes for sure williamr@2: // Sunpro CC has bug on enums, so extra_before/after set explicitly williamr@2: enum { __pad=8, __magic=0xdeba, __deleted_magic = 0xdebd, williamr@2: __shred_byte= _STLP_SHRED_BYTE williamr@2: }; williamr@2: williamr@2: enum { __extra_before = 16, __extra_after = 8 }; williamr@2: // Size of space used to store size. Note williamr@2: // that this must be large enough to preserve williamr@2: // alignment. williamr@2: static size_t _STLP_CALL __extra_before_chunk() { williamr@2: return (long)__extra_before/sizeof(value_type)+ williamr@2: (size_t)((long)__extra_before%sizeof(value_type)>0); williamr@2: } williamr@2: static size_t _STLP_CALL __extra_after_chunk() { williamr@2: return (long)__extra_after/sizeof(value_type)+ williamr@2: (size_t)((long)__extra_after%sizeof(value_type)>0); williamr@2: } williamr@2: public: williamr@2: # if defined (_STLP_MEMBER_TEMPLATE_CLASSES) && defined (_STLP_USE_RAW_SGI_ALLOCATORS) williamr@2: template <class _Tp1> struct rebind { williamr@2: typedef __allocator< _Tp1, __debug_alloc<_Alloc> > other; williamr@2: }; williamr@2: # endif williamr@2: __debug_alloc() {} williamr@2: ~__debug_alloc() {} williamr@2: static void * _STLP_CALL allocate(size_t); williamr@2: static void _STLP_CALL deallocate(void *, size_t); williamr@2: }; williamr@2: williamr@2: # if defined(__OS400__) williamr@2: enum {_ALIGN = 16, _ALIGN_SHIFT=4, _MAX_BYTES = 256}; williamr@2: # define _STLP_NFREELISTS 16 williamr@2: # else williamr@2: enum {_ALIGN = 8, _ALIGN_SHIFT=3, _MAX_BYTES = 128}; williamr@2: # define _STLP_NFREELISTS 16 williamr@2: # endif /* __OS400__ */ williamr@2: williamr@2: #ifndef _STLP_NO_NODE_ALLOC williamr@2: williamr@2: // Default node allocator. williamr@2: // With a reasonable compiler, this should be roughly as fast as the williamr@2: // original STL class-specific allocators, but with less fragmentation. williamr@2: // Default_alloc_template parameters are experimental and MAY williamr@2: // DISAPPEAR in the future. Clients should just use alloc for now. williamr@2: // williamr@2: // Important implementation properties: williamr@2: // 1. If the client request an object of size > _MAX_BYTES, the resulting williamr@2: // object will be obtained directly from malloc. williamr@2: // 2. In all other cases, we allocate an object of size exactly williamr@2: // _S_round_up(requested_size). Thus the client has enough size williamr@2: // information that we can return the object to the proper free list williamr@2: // without permanently losing part of the object. williamr@2: // williamr@2: williamr@2: // The first template parameter specifies whether more than one thread williamr@2: // may use this allocator. It is safe to allocate an object from williamr@2: // one instance of a default_alloc and deallocate it with another williamr@2: // one. This effectively transfers its ownership to the second one. williamr@2: // This may have undesirable effects on reference locality. williamr@2: // The second parameter is unreferenced and serves only to allow the williamr@2: // creation of multiple default_alloc instances. williamr@2: williamr@2: class _STLP_CLASS_DECLSPEC _Node_alloc_obj { williamr@2: public: williamr@2: _Node_alloc_obj * _M_free_list_link; williamr@2: }; williamr@2: williamr@2: template <bool __threads, int __inst> williamr@2: class __node_alloc { williamr@2: _STLP_PRIVATE: williamr@2: static inline size_t _STLP_CALL _S_round_up(size_t __bytes) { return (((__bytes) + (size_t)_ALIGN-1) & ~((size_t)_ALIGN - 1)); } williamr@2: typedef _Node_alloc_obj _Obj; williamr@2: private: williamr@2: // Returns an object of size __n, and optionally adds to size __n free list. williamr@2: static void* _STLP_CALL _S_refill(size_t __n); williamr@2: // Allocates a chunk for nobjs of size size. nobjs may be reduced williamr@2: // if it is inconvenient to allocate the requested number. williamr@2: static char* _STLP_CALL _S_chunk_alloc(size_t __p_size, int& __nobjs); williamr@2: // Chunk allocation state. williamr@2: static _Node_alloc_obj * _STLP_VOLATILE _S_free_list[_STLP_NFREELISTS]; williamr@2: static char* _S_start_free; williamr@2: static char* _S_end_free; williamr@2: static size_t _S_heap_size; williamr@2: static void * _STLP_CALL _M_allocate(size_t __n); williamr@2: /* __p may not be 0 */ williamr@2: static void _STLP_CALL _M_deallocate(void *__p, size_t __n); williamr@2: public: williamr@2: // this one is needed for proper simple_alloc wrapping williamr@2: typedef char value_type; williamr@2: # if defined (_STLP_MEMBER_TEMPLATE_CLASSES) && defined (_STLP_USE_RAW_SGI_ALLOCATORS) williamr@2: template <class _Tp1> struct rebind { williamr@2: typedef __allocator<_Tp1, __node_alloc<__threads, __inst> > other; williamr@2: }; williamr@2: # endif williamr@2: /* __n must be > 0 */ williamr@2: static void * _STLP_CALL allocate(size_t __n) { williamr@2: return (__n > (size_t)_MAX_BYTES) ? __stl_new(__n) : _M_allocate(__n); } williamr@2: /* __p may not be 0 */ williamr@2: static void _STLP_CALL deallocate(void *__p, size_t __n) { williamr@2: if (__n > (size_t)_MAX_BYTES) __stl_delete(__p); else _M_deallocate(__p, __n); } williamr@2: }; williamr@2: williamr@2: # if defined (_STLP_USE_TEMPLATE_EXPORT) williamr@2: _STLP_EXPORT_TEMPLATE_CLASS __malloc_alloc<0>; williamr@2: _STLP_EXPORT_TEMPLATE_CLASS __node_alloc<_STLP_NODE_ALLOCATOR_THREADS, 0>; williamr@2: # endif /* _STLP_USE_TEMPLATE_EXPORT */ williamr@2: typedef __node_alloc<_STLP_NODE_ALLOCATOR_THREADS, 0> _Node_alloc; williamr@2: # if defined (_STLP_USE_TEMPLATE_EXPORT) williamr@2: _STLP_EXPORT_TEMPLATE_CLASS __debug_alloc<_Node_alloc>; williamr@2: _STLP_EXPORT_TEMPLATE_CLASS __debug_alloc<__new_alloc>; williamr@2: _STLP_EXPORT_TEMPLATE_CLASS __debug_alloc<__malloc_alloc<0> >; williamr@2: # endif williamr@2: williamr@2: #endif williamr@2: williamr@2: # if defined (_STLP_USE_PERTHREAD_ALLOC) williamr@2: williamr@2: _STLP_END_NAMESPACE williamr@2: // include additional header here williamr@2: # include <stl/_pthread_alloc.h> williamr@2: _STLP_BEGIN_NAMESPACE williamr@2: williamr@2: # if defined ( _STLP_DEBUG_ALLOC ) williamr@2: typedef __debug_alloc<__pthread_alloc> __sgi_alloc; williamr@2: # else williamr@2: typedef __pthread_alloc __sgi_alloc; williamr@2: # endif /* _STLP_DEBUG_ALLOC */ williamr@2: williamr@2: typedef __pthread_alloc __single_client_alloc; williamr@2: typedef __pthread_alloc __multithreaded_alloc; williamr@2: williamr@2: # else williamr@2: williamr@2: # if defined ( _STLP_USE_NEWALLOC ) williamr@2: williamr@2: # if defined ( _STLP_DEBUG_ALLOC ) williamr@2: typedef __debug_alloc<__new_alloc> __sgi_alloc; williamr@2: # else williamr@2: typedef __new_alloc __sgi_alloc; williamr@2: # endif /* _STLP_DEBUG_ALLOC */ williamr@2: williamr@2: typedef __new_alloc __single_client_alloc; williamr@2: typedef __new_alloc __multithreaded_alloc; williamr@2: williamr@2: # elif defined (_STLP_USE_MALLOC) williamr@2: williamr@2: # if defined ( _STLP_DEBUG_ALLOC ) williamr@2: typedef __debug_alloc<__malloc_alloc<0> > __sgi_alloc; williamr@2: # else williamr@2: typedef __malloc_alloc<0> __sgi_alloc; williamr@2: # endif /* _STLP_DEBUG_ALLOC */ williamr@2: williamr@2: typedef __malloc_alloc<0> __single_client_alloc; williamr@2: typedef __malloc_alloc<0> __multithreaded_alloc; williamr@2: williamr@2: # else williamr@2: williamr@2: # if defined ( _STLP_DEBUG_ALLOC ) williamr@2: typedef __debug_alloc<_Node_alloc> __sgi_alloc; williamr@2: # else williamr@2: typedef _Node_alloc __sgi_alloc; williamr@2: # endif williamr@2: williamr@2: typedef __node_alloc<false, 0> __single_client_alloc; williamr@2: typedef __node_alloc<true, 0> __multithreaded_alloc; williamr@2: williamr@2: # endif /* _STLP_USE_NEWALLOC */ williamr@2: # endif /* PTHREAD_ALLOC */ williamr@2: williamr@2: // This implements allocators as specified in the C++ standard. williamr@2: // williamr@2: // Note that standard-conforming allocators use many language features williamr@2: // that are not yet widely implemented. In particular, they rely on williamr@2: // member templates, partial specialization, partial ordering of function williamr@2: // templates, the typename keyword, and the use of the template keyword williamr@2: // to refer to a template member of a dependent type. williamr@2: williamr@2: template <class _Tp> williamr@2: class allocator { williamr@2: public: williamr@2: williamr@2: typedef _Tp value_type; williamr@2: typedef value_type * pointer; williamr@2: typedef const _Tp* const_pointer; williamr@2: typedef _Tp& reference; williamr@2: typedef const _Tp& const_reference; williamr@2: typedef size_t size_type; williamr@2: typedef ptrdiff_t difference_type; williamr@2: # if defined (_STLP_MEMBER_TEMPLATE_CLASSES) williamr@2: template <class _Tp1> struct rebind { williamr@2: typedef allocator<_Tp1> other; williamr@2: }; williamr@2: # endif williamr@2: allocator() _STLP_NOTHROW {} williamr@2: # if defined (_STLP_MEMBER_TEMPLATES) williamr@2: template <class _Tp1> allocator(const allocator<_Tp1>&) _STLP_NOTHROW {} williamr@2: # endif williamr@2: allocator(const allocator<_Tp>&) _STLP_NOTHROW {} williamr@2: ~allocator() _STLP_NOTHROW {} williamr@2: pointer address(reference __x) const { return &__x; } williamr@2: const_pointer address(const_reference __x) const { return &__x; } williamr@2: // __n is permitted to be 0. The C++ standard says nothing about what the return value is when __n == 0. williamr@2: _Tp* allocate(size_type __n, const void* = 0) { williamr@2: return __n != 0 ? __REINTERPRET_CAST(value_type*,__sgi_alloc::allocate(__n * sizeof(value_type))) : 0; williamr@2: } williamr@2: // __p is permitted to be a null pointer, only if n==0. williamr@2: void deallocate(pointer __p, size_type __n) { williamr@2: _STLP_ASSERT( (__p == 0) == (__n == 0) ) williamr@2: if (__p != 0) __sgi_alloc::deallocate((void*)__p, __n * sizeof(value_type)); williamr@2: } williamr@2: // backwards compatibility williamr@2: void deallocate(pointer __p) const { if (__p != 0) __sgi_alloc::deallocate((void*)__p, sizeof(value_type)); } williamr@2: size_type max_size() const _STLP_NOTHROW { return size_t(-1) / sizeof(value_type); } williamr@2: void construct(pointer __p, const _Tp& __val) { _STLP_STD::_Construct(__p, __val); } williamr@2: void destroy(pointer __p) { _STLP_STD::_Destroy(__p); } williamr@2: # if defined(__MRC__)||(defined(__SC__) && !defined(__DMC__)) williamr@2: template <class _T2> bool operator==(const allocator<_T2>&) const _STLP_NOTHROW { return true; } williamr@2: template <class _T2> bool operator!=(const allocator<_T2>&) const _STLP_NOTHROW { return false; } williamr@2: # endif williamr@2: }; williamr@2: williamr@2: _STLP_TEMPLATE_NULL williamr@2: class _STLP_CLASS_DECLSPEC allocator<void> { williamr@2: public: williamr@2: typedef size_t size_type; williamr@2: typedef ptrdiff_t difference_type; williamr@2: typedef void* pointer; williamr@2: typedef const void* const_pointer; williamr@2: # if defined (_STLP_CLASS_PARTIAL_SPECIALIZATION) williamr@2: typedef void value_type; williamr@2: # endif williamr@2: # if defined (_STLP_MEMBER_TEMPLATE_CLASSES) williamr@2: template <class _Tp1> struct rebind { williamr@2: typedef allocator<_Tp1> other; williamr@2: }; williamr@2: # endif williamr@2: # if defined(__MRC__)||(defined(__SC__)&&!defined(__DMC__)) //*ty 03/24/2001 - MPW compilers get confused on these operator definitions williamr@2: template <class _T2> bool operator==(const allocator<_T2>&) const _STLP_NOTHROW { return true; } williamr@2: template <class _T2> bool operator!=(const allocator<_T2>&) const _STLP_NOTHROW { return false; } williamr@2: # endif williamr@2: }; williamr@2: williamr@2: #if !(defined(__MRC__)||(defined(__SC__)&&!defined(__DMC__))) //*ty 03/24/2001 - MPW compilers get confused on these operator definitions williamr@2: template <class _T1, class _T2> inline bool _STLP_CALL operator==(const allocator<_T1>&, const allocator<_T2>&) _STLP_NOTHROW { return true; } williamr@2: template <class _T1, class _T2> inline bool _STLP_CALL operator!=(const allocator<_T1>&, const allocator<_T2>&) _STLP_NOTHROW { return false; } williamr@2: #endif williamr@2: williamr@2: # if defined (_STLP_USE_TEMPLATE_EXPORT) williamr@2: _STLP_EXPORT_TEMPLATE_CLASS allocator<char>; williamr@2: # if defined (_STLP_HAS_WCHAR_T) williamr@2: _STLP_EXPORT_TEMPLATE_CLASS allocator<wchar_t>; williamr@2: # endif williamr@2: # endif /* _STLP_USE_TEMPLATE_EXPORT */ williamr@2: williamr@2: // Another allocator adaptor: _Alloc_traits. This serves two williamr@2: // purposes. First, make it possible to write containers that can use williamr@2: // either SGI-style allocators or standard-conforming allocator. williamr@2: williamr@2: // The fully general version. williamr@2: template <class _Tp, class _Allocator> williamr@2: struct _Alloc_traits williamr@2: { williamr@2: typedef _Allocator _Orig; williamr@2: # if defined (_STLP_USE_NESTED_TCLASS_THROUGHT_TPARAM) williamr@2: typedef typename _Allocator::_STLP_TEMPLATE rebind<_Tp> _Rebind_type; williamr@2: typedef typename _Rebind_type::other allocator_type; williamr@2: static allocator_type create_allocator(const _Orig& __a) { return allocator_type(__a); } williamr@2: # else williamr@2: // this is not actually true, used only to pass this type through williamr@2: // to dynamic overload selection in _STLP_alloc_proxy methods williamr@2: typedef _Allocator allocator_type; williamr@2: # endif /* _STLP_USE_NESTED_TCLASS_THROUGHT_TPARAM */ williamr@2: }; williamr@2: williamr@2: #ifndef _STLP_FORCE_ALLOCATORS williamr@2: #define _STLP_FORCE_ALLOCATORS(a,y) williamr@2: #endif williamr@2: williamr@2: #if defined (_STLP_CLASS_PARTIAL_SPECIALIZATION) && ! defined (_STLP_MEMBER_TEMPLATE_CLASSES) williamr@2: // The version for the default allocator, for rare occasion when we have partial spec w/o member template classes williamr@2: template <class _Tp, class _Tp1> williamr@2: struct _Alloc_traits<_Tp, allocator<_Tp1> > { williamr@2: typedef allocator<_Tp1> _Orig; williamr@2: typedef allocator<_Tp> allocator_type; williamr@2: static allocator_type create_allocator(const allocator<_Tp1 >& __a) { return allocator_type(__a); } williamr@2: }; williamr@2: #endif /* _STLP_CLASS_PARTIAL_SPECIALIZATION */ williamr@2: williamr@2: /* macro to convert the allocator for initialization williamr@2: * not using MEMBER_TEMPLATE_CLASSES as it should work given template constructor */ williamr@2: #if defined (_STLP_MEMBER_TEMPLATES) || ! defined (_STLP_CLASS_PARTIAL_SPECIALIZATION) williamr@2: /* if _STLP_NO_TEMPLATE_CONVERSIONS is set, the member template constructor is williamr@2: * not used implicitly to convert allocator parameter, so let us do it explicitly */ williamr@2: # if defined (_STLP_MEMBER_TEMPLATE_CLASSES) && defined (_STLP_NO_TEMPLATE_CONVERSIONS) williamr@2: # define _STLP_CONVERT_ALLOCATOR(__a, _Tp) __stl_alloc_create(__a,(_Tp*)0) williamr@2: # else williamr@2: # define _STLP_CONVERT_ALLOCATOR(__a, _Tp) __a williamr@2: # endif williamr@2: /* else convert, but only if partial specialization works, since else williamr@2: * Container::allocator_type won't be different */ williamr@2: #else williamr@2: # define _STLP_CONVERT_ALLOCATOR(__a, _Tp) __stl_alloc_create(__a,(_Tp*)0) williamr@2: #endif williamr@2: williamr@2: # if defined (_STLP_USE_NESTED_TCLASS_THROUGHT_TPARAM) williamr@2: template <class _Tp, class _Alloc> williamr@2: inline _STLP_TYPENAME_ON_RETURN_TYPE _Alloc_traits<_Tp, _Alloc>::allocator_type _STLP_CALL williamr@2: __stl_alloc_create(const _Alloc& __a, const _Tp*) { williamr@2: typedef typename _Alloc::_STLP_TEMPLATE rebind<_Tp>::other _Rebound_type; williamr@2: return _Rebound_type(__a); williamr@2: } williamr@2: #else williamr@2: // If custom allocators are being used without member template classes support : williamr@2: // user (on purpose) is forced to define rebind/get operations !!! williamr@2: template <class _Tp1, class _Tp2> williamr@2: inline allocator<_Tp2>& _STLP_CALL williamr@2: __stl_alloc_rebind(allocator<_Tp1>& __a, const _Tp2*) { return (allocator<_Tp2>&)(__a); } williamr@2: template <class _Tp1, class _Tp2> williamr@2: inline allocator<_Tp2> _STLP_CALL williamr@2: __stl_alloc_create(const allocator<_Tp1>&, const _Tp2*) { return allocator<_Tp2>(); } williamr@2: #endif /* _STLP_USE_NESTED_TCLASS_THROUGHT_TPARAM */ williamr@2: williamr@2: # ifdef _STLP_USE_RAW_SGI_ALLOCATORS williamr@2: // move obsolete stuff out of the way williamr@2: # include <stl/_alloc_old.h> williamr@2: # endif williamr@2: williamr@2: // inheritance is being used for EBO optimization williamr@2: template <class _Value, class _Tp, class _MaybeReboundAlloc> williamr@2: class _STLP_alloc_proxy : public _MaybeReboundAlloc { williamr@2: private: williamr@2: typedef _MaybeReboundAlloc _Base; williamr@2: typedef _STLP_alloc_proxy<_Value, _Tp, _MaybeReboundAlloc> _Self; williamr@2: public: williamr@2: _Value _M_data; williamr@2: inline _STLP_alloc_proxy(const _MaybeReboundAlloc& __a, _Value __p) : _MaybeReboundAlloc(__a), _M_data(__p) {} williamr@2: williamr@2: # if 0 williamr@2: inline _STLP_alloc_proxy(const _Self& __x) : _MaybeReboundAlloc(__x), _M_data(__x._M_data) {} williamr@2: // construction/destruction williamr@2: inline _Self& operator = (const _Self& __x) { williamr@2: *(_MaybeReboundAlloc*)this = *(_MaybeReboundAlloc*)__x; williamr@2: _M_data = __x._M_data; return *this; williamr@2: } williamr@2: inline _Self& operator = (const _Base& __x) { ((_Base&)*this) = __x; return *this; } williamr@2: # endif williamr@2: // Unified interface to perform allocate()/deallocate() with limited williamr@2: // language support williamr@2: #if ! defined (_STLP_USE_NESTED_TCLASS_THROUGHT_TPARAM) williamr@2: // else it is rebound already, and allocate() member is accessible williamr@2: inline _Tp* allocate(size_t __n) { williamr@2: return __stl_alloc_rebind(__STATIC_CAST(_Base&,*this),(_Tp*)0).allocate(__n,0); williamr@2: } williamr@2: inline void deallocate(_Tp* __p, size_t __n) { williamr@2: __stl_alloc_rebind(__STATIC_CAST(_Base&, *this),(_Tp*)0).deallocate(__p, __n); williamr@2: } williamr@2: #endif /* !_STLP_USE_NESTED_TCLASS_THROUGHT_TPARAM */ williamr@2: }; williamr@2: williamr@2: # if defined (_STLP_USE_TEMPLATE_EXPORT) williamr@2: _STLP_EXPORT_TEMPLATE_CLASS _STLP_alloc_proxy<char *,char,allocator<char> >; williamr@2: # if defined (_STLP_HAS_WCHAR_T) williamr@2: _STLP_EXPORT_TEMPLATE_CLASS _STLP_alloc_proxy<wchar_t *,wchar_t,allocator<wchar_t> >; williamr@2: # endif williamr@2: # endif /* _STLP_USE_TEMPLATE_EXPORT */ williamr@2: williamr@2: # undef _STLP_NODE_ALLOCATOR_THREADS williamr@2: williamr@2: _STLP_END_NAMESPACE williamr@2: williamr@2: # if defined (_STLP_EXPOSE_GLOBALS_IMPLEMENTATION) && !defined (_STLP_LINK_TIME_INSTANTIATION) williamr@2: # include <stl/_alloc.c> williamr@2: # endif williamr@2: williamr@2: #endif /* _STLP_INTERNAL_ALLOC_H */ williamr@2: williamr@2: // Local Variables: williamr@2: // mode:C++ williamr@2: // End: williamr@2: