williamr@2: // Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies). williamr@2: // All rights reserved. williamr@2: // This component and the accompanying materials are made available williamr@2: // under the terms of the License "Symbian Foundation License v1.0" to Symbian Foundation members and "Symbian Foundation End User License Agreement v1.0" to non-members williamr@2: // which accompanies this distribution, and is available williamr@2: // at the URL "http://www.symbianfoundation.org/legal/licencesv10.html". williamr@2: // williamr@2: // Initial Contributors: williamr@2: // Nokia Corporation - initial contribution. williamr@2: // williamr@2: // Contributors: williamr@2: // williamr@2: // Description: williamr@2: // williamr@2: williamr@2: #ifndef __AnimationGroup_H__ williamr@2: #define __AnimationGroup_H__ williamr@2: williamr@2: #include williamr@2: williamr@2: class CAnimationTls; williamr@2: williamr@2: /** williamr@2: Handles groups of other animations. williamr@2: williamr@2: When it is appropriate to have several animations starting and stopping williamr@2: together, add them all to an animation group and control them through that. williamr@2: williamr@2: In addition to making the code easier to both read and write, the animation williamr@2: group handles synchronisation issues which can occur when issuing a sequence williamr@2: of asynchronous requests. williamr@2: williamr@2: Care must be taken to remove an animation from any groups it may have been williamr@2: added to before deleting it. williamr@2: williamr@2: @publishedAll williamr@2: @released williamr@2: */ williamr@2: class CAnimationGroup : public CAnimation williamr@2: { williamr@2: public: williamr@2: static CAnimationGroup* NewL(); williamr@2: ~CAnimationGroup(); williamr@2: IMPORT_C const RPointerArray& Animations() const; williamr@2: IMPORT_C RPointerArray& Animations(); williamr@2: // From CAnimation williamr@2: virtual void Start(const TAnimationConfig& aConfig); williamr@2: virtual void Stop(); williamr@2: virtual void Pause(); williamr@2: virtual void Resume(); williamr@2: virtual void Hold(); williamr@2: virtual void Unhold(); williamr@2: virtual void Freeze(); williamr@2: virtual void Unfreeze(); williamr@2: virtual void SetPosition(const TPoint& aPoint); williamr@2: protected: williamr@2: IMPORT_C virtual void CAnimationGroup_Reserved1(); williamr@2: IMPORT_C virtual void CAnimationGroup_Reserved2(); williamr@2: private: williamr@2: TInt iCAnimationGroup_Reserved; williamr@2: private: williamr@2: CAnimationGroup(); williamr@2: void ConstructL(); williamr@2: CAnimationGroup(const CAnimationGroup&); // no implementation williamr@2: CAnimationGroup& operator=(const CAnimationGroup&); // no implementation williamr@2: private: williamr@2: TInt iFreezeCount; williamr@2: CAnimationTls* iTls; williamr@2: RPointerArray iAnimations; williamr@2: }; williamr@2: williamr@2: #endif //__AnimationGroup_H__