williamr@4: /* williamr@4: ** Copyright (c) 2007-2009 The Khronos Group Inc. williamr@4: ** williamr@4: ** Permission is hereby granted, free of charge, to any person obtaining a williamr@4: ** copy of this software and/or associated documentation files (the williamr@4: ** "Materials"), to deal in the Materials without restriction, including williamr@4: ** without limitation the rights to use, copy, modify, merge, publish, williamr@4: ** distribute, sublicense, and/or sell copies of the Materials, and to williamr@4: ** permit persons to whom the Materials are furnished to do so, subject to williamr@4: ** the following conditions: williamr@4: ** williamr@4: ** The above copyright notice and this permission notice shall be included williamr@4: ** in all copies or substantial portions of the Materials. williamr@4: ** williamr@4: ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, williamr@4: ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF williamr@4: ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. williamr@4: ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY williamr@4: ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, williamr@4: ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE williamr@4: ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. williamr@4: */ williamr@2: williamr@4: #ifndef __egl_h_ williamr@4: #define __egl_h_ williamr@2: williamr@2: /** williamr@4: @publishedAll williamr@4: @released williamr@4: */ williamr@2: williamr@2: williamr@4: /* differences from the actual sample implemtation provided by Khronos: williamr@4: - this comment williamr@4: - the Doxygen comment with tag 'publishedAll', and tag 'released' williamr@4: - changing platform-dependant header name from to williamr@4: - exclude via #if 0 ... #endif some native types defined in egltypes.h williamr@4: - include eglext.h file by default williamr@4: */ williamr@2: williamr@2: williamr@4: /* All platform-dependent types and macro boilerplate (such as EGLAPI williamr@4: * and EGLAPIENTRY) should go in egltypes.h. williamr@4: */ williamr@4: #include williamr@2: williamr@4: /* The user of this API can use own extension by defining EGLEXT_LOCAL macro */ williamr@4: #ifndef EGLEXT_LOCAL williamr@4: #include williamr@4: #endif /* ifndef EGLEXT_LOCAL */ williamr@4: williamr@4: #ifdef __cplusplus williamr@4: extern "C" { williamr@2: #endif williamr@2: williamr@4: /* EGL Versioning */ williamr@4: #define EGL_VERSION_1_0 1 williamr@4: #define EGL_VERSION_1_1 1 williamr@4: #define EGL_VERSION_1_2 1 williamr@4: #define EGL_VERSION_1_3 1 williamr@4: #define EGL_VERSION_1_4 1 williamr@4: williamr@4: /* EGL Enumerants. Bitmasks and other exceptional cases aside, most williamr@4: * enums are assigned unique values starting at 0x3000. williamr@4: */ williamr@4: williamr@4: /* EGL aliases */ williamr@4: #define EGL_FALSE 0 williamr@4: #define EGL_TRUE 1 williamr@4: williamr@4: /* Out-of-band attribute value */ williamr@4: #define EGL_DONT_CARE ((EGLint)-1) williamr@4: williamr@4: /* Errors / GetError return values */ williamr@4: #define EGL_SUCCESS 0x3000 williamr@4: #define EGL_NOT_INITIALIZED 0x3001 williamr@4: #define EGL_BAD_ACCESS 0x3002 williamr@4: #define EGL_BAD_ALLOC 0x3003 williamr@4: #define EGL_BAD_ATTRIBUTE 0x3004 williamr@4: #define EGL_BAD_CONFIG 0x3005 williamr@4: #define EGL_BAD_CONTEXT 0x3006 williamr@4: #define EGL_BAD_CURRENT_SURFACE 0x3007 williamr@4: #define EGL_BAD_DISPLAY 0x3008 williamr@4: #define EGL_BAD_MATCH 0x3009 williamr@4: #define EGL_BAD_NATIVE_PIXMAP 0x300A williamr@4: #define EGL_BAD_NATIVE_WINDOW 0x300B williamr@4: #define EGL_BAD_PARAMETER 0x300C williamr@4: #define EGL_BAD_SURFACE 0x300D williamr@4: #define EGL_CONTEXT_LOST 0x300E /* EGL 1.1 - IMG_power_management */ williamr@4: williamr@4: /* Reserved 0x300F-0x301F for additional errors */ williamr@4: williamr@4: /* Config attributes */ williamr@4: #define EGL_BUFFER_SIZE 0x3020 williamr@4: #define EGL_ALPHA_SIZE 0x3021 williamr@4: #define EGL_BLUE_SIZE 0x3022 williamr@4: #define EGL_GREEN_SIZE 0x3023 williamr@4: #define EGL_RED_SIZE 0x3024 williamr@4: #define EGL_DEPTH_SIZE 0x3025 williamr@4: #define EGL_STENCIL_SIZE 0x3026 williamr@4: #define EGL_CONFIG_CAVEAT 0x3027 williamr@4: #define EGL_CONFIG_ID 0x3028 williamr@4: #define EGL_LEVEL 0x3029 williamr@4: #define EGL_MAX_PBUFFER_HEIGHT 0x302A williamr@4: #define EGL_MAX_PBUFFER_PIXELS 0x302B williamr@4: #define EGL_MAX_PBUFFER_WIDTH 0x302C williamr@4: #define EGL_NATIVE_RENDERABLE 0x302D williamr@4: #define EGL_NATIVE_VISUAL_ID 0x302E williamr@4: #define EGL_NATIVE_VISUAL_TYPE 0x302F williamr@4: #define EGL_PRESERVED_RESOURCES 0x3030 williamr@4: #define EGL_SAMPLES 0x3031 williamr@4: #define EGL_SAMPLE_BUFFERS 0x3032 williamr@4: #define EGL_SURFACE_TYPE 0x3033 williamr@4: #define EGL_TRANSPARENT_TYPE 0x3034 williamr@4: #define EGL_TRANSPARENT_BLUE_VALUE 0x3035 williamr@4: #define EGL_TRANSPARENT_GREEN_VALUE 0x3036 williamr@4: #define EGL_TRANSPARENT_RED_VALUE 0x3037 williamr@4: #define EGL_NONE 0x3038 /* Attrib list terminator */ williamr@4: #define EGL_BIND_TO_TEXTURE_RGB 0x3039 williamr@4: #define EGL_BIND_TO_TEXTURE_RGBA 0x303A williamr@4: #define EGL_MIN_SWAP_INTERVAL 0x303B williamr@4: #define EGL_MAX_SWAP_INTERVAL 0x303C williamr@4: #define EGL_LUMINANCE_SIZE 0x303D williamr@4: #define EGL_ALPHA_MASK_SIZE 0x303E williamr@4: #define EGL_COLOR_BUFFER_TYPE 0x303F williamr@4: #define EGL_RENDERABLE_TYPE 0x3040 williamr@4: #define EGL_MATCH_NATIVE_PIXMAP 0x3041 /* Pseudo-attribute (not queryable) */ williamr@4: #define EGL_CONFORMANT 0x3042 williamr@4: williamr@4: /* Reserved 0x3041-0x304F for additional config attributes */ williamr@4: williamr@4: /* Config attribute values */ williamr@4: #define EGL_SLOW_CONFIG 0x3050 /* EGL_CONFIG_CAVEAT value */ williamr@4: #define EGL_NON_CONFORMANT_CONFIG 0x3051 /* EGL_CONFIG_CAVEAT value */ williamr@4: #define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */ williamr@4: #define EGL_RGB_BUFFER 0x308E /* EGL_COLOR_BUFFER_TYPE value */ williamr@4: #define EGL_LUMINANCE_BUFFER 0x308F /* EGL_COLOR_BUFFER_TYPE value */ williamr@4: williamr@4: /* More config attribute values, for EGL_TEXTURE_FORMAT */ williamr@4: #define EGL_NO_TEXTURE 0x305C williamr@4: #define EGL_TEXTURE_RGB 0x305D williamr@4: #define EGL_TEXTURE_RGBA 0x305E williamr@4: #define EGL_TEXTURE_2D 0x305F williamr@4: williamr@4: /* Config attribute mask bits */ williamr@4: #define EGL_PBUFFER_BIT 0x0001 /* EGL_SURFACE_TYPE mask bits */ williamr@4: #define EGL_PIXMAP_BIT 0x0002 /* EGL_SURFACE_TYPE mask bits */ williamr@4: #define EGL_WINDOW_BIT 0x0004 /* EGL_SURFACE_TYPE mask bits */ williamr@4: #define EGL_VG_COLORSPACE_LINEAR_BIT 0x0020 /* EGL_SURFACE_TYPE mask bits */ williamr@4: #define EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040 /* EGL_SURFACE_TYPE mask bits */ williamr@4: #define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 /* EGL_SURFACE_TYPE mask bits */ williamr@4: #define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400 /* EGL_SURFACE_TYPE mask bits */ williamr@4: williamr@4: #define EGL_OPENGL_ES_BIT 0x0001 /* EGL_RENDERABLE_TYPE mask bits */ williamr@4: #define EGL_OPENVG_BIT 0x0002 /* EGL_RENDERABLE_TYPE mask bits */ williamr@4: #define EGL_OPENGL_ES2_BIT 0x0004 /* EGL_RENDERABLE_TYPE mask bits */ williamr@4: #define EGL_OPENGL_BIT 0x0008 /* EGL_RENDERABLE_TYPE mask bits */ williamr@4: williamr@4: /* QueryString targets */ williamr@4: #define EGL_VENDOR 0x3053 williamr@4: #define EGL_VERSION 0x3054 williamr@4: #define EGL_EXTENSIONS 0x3055 williamr@4: #define EGL_CLIENT_APIS 0x308D williamr@4: williamr@4: /* QuerySurface / SurfaceAttrib / CreatePbufferSurface targets */ williamr@4: #define EGL_HEIGHT 0x3056 williamr@4: #define EGL_WIDTH 0x3057 williamr@4: #define EGL_LARGEST_PBUFFER 0x3058 williamr@4: #define EGL_TEXTURE_FORMAT 0x3080 williamr@4: #define EGL_TEXTURE_TARGET 0x3081 williamr@4: #define EGL_MIPMAP_TEXTURE 0x3082 williamr@4: #define EGL_MIPMAP_LEVEL 0x3083 williamr@4: #define EGL_RENDER_BUFFER 0x3086 williamr@4: #define EGL_VG_COLORSPACE 0x3087 williamr@4: #define EGL_VG_ALPHA_FORMAT 0x3088 williamr@4: #define EGL_HORIZONTAL_RESOLUTION 0x3090 williamr@4: #define EGL_VERTICAL_RESOLUTION 0x3091 williamr@4: #define EGL_PIXEL_ASPECT_RATIO 0x3092 williamr@4: #define EGL_SWAP_BEHAVIOR 0x3093 williamr@4: #define EGL_MULTISAMPLE_RESOLVE 0x3099 williamr@4: williamr@4: /* EGL_RENDER_BUFFER values / BindTexImage / ReleaseTexImage buffer targets */ williamr@4: #define EGL_BACK_BUFFER 0x3084 williamr@4: #define EGL_SINGLE_BUFFER 0x3085 williamr@4: williamr@4: /* OpenVG color spaces */ williamr@4: #define EGL_VG_COLORSPACE_sRGB 0x3089 /* EGL_VG_COLORSPACE value */ williamr@4: #define EGL_VG_COLORSPACE_LINEAR 0x308A /* EGL_VG_COLORSPACE value */ williamr@4: williamr@4: /* OpenVG alpha formats */ williamr@4: #define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B /* EGL_ALPHA_FORMAT value */ williamr@4: #define EGL_VG_ALPHA_FORMAT_PRE 0x308C /* EGL_ALPHA_FORMAT value */ williamr@4: williamr@4: /* Constant scale factor by which fractional display resolutions & williamr@4: * aspect ratio are scaled when queried as integer values. williamr@4: */ williamr@4: #define EGL_DISPLAY_SCALING 10000 williamr@4: williamr@4: /* Unknown display resolution/aspect ratio */ williamr@4: #define EGL_UNKNOWN ((EGLint)-1) williamr@4: williamr@4: /* Back buffer swap behaviors */ williamr@4: #define EGL_BUFFER_PRESERVED 0x3094 /* EGL_SWAP_BEHAVIOR value */ williamr@4: #define EGL_BUFFER_DESTROYED 0x3095 /* EGL_SWAP_BEHAVIOR value */ williamr@4: williamr@4: /* CreatePbufferFromClientBuffer buffer types */ williamr@4: #define EGL_OPENVG_IMAGE 0x3096 williamr@4: williamr@4: /* QueryContext targets */ williamr@4: #define EGL_CONTEXT_CLIENT_TYPE 0x3097 williamr@4: williamr@4: /* CreateContext attributes */ williamr@4: #define EGL_CONTEXT_CLIENT_VERSION 0x3098 williamr@4: williamr@4: /* Multisample resolution behaviors */ williamr@4: #define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A /* EGL_MULTISAMPLE_RESOLVE value */ williamr@4: #define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B /* EGL_MULTISAMPLE_RESOLVE value */ williamr@4: williamr@4: /* BindAPI/QueryAPI targets */ williamr@4: #define EGL_OPENGL_ES_API 0x30A0 williamr@4: #define EGL_OPENVG_API 0x30A1 williamr@4: #define EGL_OPENGL_API 0x30A2 williamr@4: williamr@4: /* GetCurrentSurface targets */ williamr@4: #define EGL_DRAW 0x3059 williamr@4: #define EGL_READ 0x305A williamr@4: williamr@4: /* WaitNative engines */ williamr@4: #define EGL_CORE_NATIVE_ENGINE 0x305B williamr@4: williamr@4: /* EGL 1.2 tokens renamed for consistency in EGL 1.3 */ williamr@4: #define EGL_COLORSPACE EGL_VG_COLORSPACE williamr@4: #define EGL_ALPHA_FORMAT EGL_VG_ALPHA_FORMAT williamr@4: #define EGL_COLORSPACE_sRGB EGL_VG_COLORSPACE_sRGB williamr@4: #define EGL_COLORSPACE_LINEAR EGL_VG_COLORSPACE_LINEAR williamr@4: #define EGL_ALPHA_FORMAT_NONPRE EGL_VG_ALPHA_FORMAT_NONPRE williamr@4: #define EGL_ALPHA_FORMAT_PRE EGL_VG_ALPHA_FORMAT_PRE williamr@4: williamr@4: /* EGL extensions must request enum blocks from the Khronos williamr@4: * API Registrar, who maintains the enumerant registry. Submit williamr@4: * a bug in Khronos Bugzilla against task "Registry". williamr@4: */ williamr@4: williamr@4: williamr@4: williamr@4: /* EGL Functions */ williamr@4: williamr@4: EGLAPI EGLint EGLAPIENTRY eglGetError(void); williamr@4: williamr@4: EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay(EGLNativeDisplayType display_id); williamr@4: EGLAPI EGLBoolean EGLAPIENTRY eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor); williamr@4: EGLAPI EGLBoolean EGLAPIENTRY eglTerminate(EGLDisplay dpy); williamr@4: williamr@4: EGLAPI const char * EGLAPIENTRY eglQueryString(EGLDisplay dpy, EGLint name); williamr@4: williamr@4: EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs(EGLDisplay dpy, EGLConfig *configs, williamr@4: EGLint config_size, EGLint *num_config); williamr@4: EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, williamr@4: EGLConfig *configs, EGLint config_size, williamr@4: EGLint *num_config); williamr@4: EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, williamr@4: EGLint attribute, EGLint *value); williamr@4: williamr@4: EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, williamr@4: EGLNativeWindowType win, williamr@4: const EGLint *attrib_list); williamr@4: EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, williamr@4: const EGLint *attrib_list); williamr@4: EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, williamr@4: EGLNativePixmapType pixmap, williamr@4: const EGLint *attrib_list); williamr@4: EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface(EGLDisplay dpy, EGLSurface surface); williamr@4: EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface(EGLDisplay dpy, EGLSurface surface, williamr@4: EGLint attribute, EGLint *value); williamr@4: williamr@4: EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI(EGLenum api); williamr@4: EGLAPI EGLenum EGLAPIENTRY eglQueryAPI(void); williamr@4: williamr@4: EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient(void); williamr@4: williamr@4: EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread(void); williamr@4: williamr@4: EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferFromClientBuffer( williamr@4: EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, williamr@4: EGLConfig config, const EGLint *attrib_list); williamr@4: williamr@4: EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface, williamr@4: EGLint attribute, EGLint value); williamr@4: EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer); williamr@4: EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer); williamr@4: williamr@4: williamr@4: EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval); williamr@4: williamr@4: williamr@4: EGLAPI EGLContext EGLAPIENTRY eglCreateContext(EGLDisplay dpy, EGLConfig config, williamr@4: EGLContext share_context, williamr@4: const EGLint *attrib_list); williamr@4: EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext(EGLDisplay dpy, EGLContext ctx); williamr@4: EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, williamr@4: EGLSurface read, EGLContext ctx); williamr@4: williamr@4: EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext(void); williamr@4: EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface(EGLint readdraw); williamr@4: EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay(void); williamr@4: EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext(EGLDisplay dpy, EGLContext ctx, williamr@4: EGLint attribute, EGLint *value); williamr@4: williamr@4: EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL(void); williamr@4: EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative(EGLint engine); williamr@4: EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers(EGLDisplay dpy, EGLSurface surface); williamr@4: EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, williamr@4: EGLNativePixmapType target); williamr@4: williamr@4: #ifdef __cplusplus williamr@4: EGLAPI void (* EGLAPIENTRY eglGetProcAddress (const char *procname))(...); williamr@4: #else williamr@4: EGLAPI void (* EGLAPIENTRY eglGetProcAddress (const char *procname))(); williamr@4: #endif williamr@4: williamr@4: #ifdef __cplusplus williamr@4: } williamr@4: #endif williamr@4: williamr@4: #endif /* __egl_h_ */