williamr@2: // Copyright (c) 2003-2009 Nokia Corporation and/or its subsidiary(-ies). williamr@2: // All rights reserved. williamr@2: // This component and the accompanying materials are made available williamr@2: // under the terms of the License "Symbian Foundation License v1.0" to Symbian Foundation members and "Symbian Foundation End User License Agreement v1.0" to non-members williamr@2: // which accompanies this distribution, and is available williamr@2: // at the URL "http://www.symbianfoundation.org/legal/licencesv10.html". williamr@2: // williamr@2: // Initial Contributors: williamr@2: // Nokia Corporation - initial contribution. williamr@2: // williamr@2: // Contributors: williamr@2: // williamr@2: // Description: williamr@2: // williamr@2: williamr@2: #ifndef __CHARSETCONVERTER_H__ williamr@2: #define __CHARSETCONVERTER_H__ williamr@2: williamr@2: #include williamr@2: williamr@2: class CCnvCharacterSetConverter; williamr@2: williamr@2: namespace Xml williamr@2: { williamr@2: williamr@2: /** williamr@2: The CCharSetConverter class supplies algorithms for character conversion williamr@2: between a chosen character set and unicode. Memory management williamr@2: needed to hold the converted data is also handled. williamr@2: williamr@2: @see CCnvCharacterSetConverter williamr@2: @see CnvUtfConverter williamr@2: @see MParser williamr@2: williamr@2: @publishedPartner williamr@2: @released williamr@2: */ williamr@2: class CCharSetConverter : public CBase williamr@2: { williamr@2: public: williamr@2: williamr@2: static CCharSetConverter* NewL(); williamr@2: virtual ~CCharSetConverter(); williamr@2: williamr@2: IMPORT_C void PrepareCharConvL(TUint& aCharSetUid, const TDesC8& aEncoding); williamr@2: IMPORT_C void PrepareCharConvL(TUint& aCharSetUid, TInt aMibEnum); williamr@2: williamr@2: IMPORT_C TInt ConvertToUnicodeL(TUint32 aSrcCharset, const TDesC8& aInputBuffer, williamr@2: HBufC16*& aUnicodeConversion); williamr@2: IMPORT_C TInt ConvertFromUnicodeL(const TDesC16& aUnicodeConversion, TUint32 aDestCharset, williamr@2: HBufC8*& aOutputBuffer); williamr@2: IMPORT_C void PrepareToConvertToOrFromL(TUint32 aCharSetUid); williamr@2: IMPORT_C TInt ConvertUcs4CharactersToEncodingL(TUint32* aUcs4Src, TInt aUcs4Count, williamr@2: TUint32 aDestCharset, HBufC8*& aConversion); williamr@2: IMPORT_C void ConvertCharacterSetIdentifierToStandardNameL(TUint32 aCharSetUid, HBufC8*& aCharSet); williamr@2: williamr@2: IMPORT_C TInt ConvertToUnicodeL(TUint32 aSrcCharset, const TDesC8& aInputBuffer, TPtr16& aOutput); williamr@2: IMPORT_C TInt ConvertFromUnicodeL(const TDesC16& aUnicodeConversion, TUint32 aDestCharset, TPtr8& aOutput); williamr@2: williamr@2: private: williamr@2: williamr@2: CCharSetConverter(); williamr@2: CCharSetConverter(const CCharSetConverter& aOriginal); williamr@2: CCharSetConverter& operator=(const CCharSetConverter& aRhs); williamr@2: williamr@2: void ConstructL(); williamr@2: williamr@2: TText16* Utf32ToUtf16(TText16* aUtf16Out, TUint32 aUtf32); williamr@2: williamr@2: private: williamr@2: williamr@2: /** williamr@2: The CharConv instance that we use to help in the character conversions. williamr@2: */ williamr@2: CCnvCharacterSetConverter* iCnvCharacterSetConverter; williamr@2: williamr@2: /** williamr@2: The File Server session handle. williamr@2: */ williamr@2: RFs iFs; williamr@2: williamr@2: /** williamr@2: The buffer used to store the unicode conversion output. williamr@2: */ williamr@2: TAny* iConversionBuffer; williamr@2: williamr@2: /** williamr@2: The size of the unicode conversion buffer. williamr@2: */ williamr@2: TUint32 iConversionBufferSize; williamr@2: }; williamr@2: } williamr@2: williamr@2: williamr@2: #endif //__CHARSETCONVERTER_H__