williamr@2: //======================================================================= williamr@2: // Copyright 1997, 1998, 1999, 2000 University of Notre Dame. williamr@2: // Copyright 2004, 2005 Trustees of Indiana University williamr@2: // Authors: Andrew Lumsdaine, Lie-Quan Lee, Jeremy G. Siek, williamr@2: // Doug Gregor, D. Kevin McGrath williamr@2: // williamr@2: // Distributed under the Boost Software License, Version 1.0. (See williamr@2: // accompanying file LICENSE_1_0.txt or copy at williamr@2: // http://www.boost.org/LICENSE_1_0.txt) williamr@2: //=======================================================================// williamr@2: #ifndef BOOST_GRAPH_KING_HPP williamr@2: #define BOOST_GRAPH_KING_HPP williamr@2: williamr@2: #include williamr@2: #include williamr@2: williamr@2: /* williamr@2: King Algorithm for matrix reordering williamr@2: */ williamr@2: williamr@2: namespace boost { williamr@2: namespace detail { williamr@2: template williamr@2: class bfs_king_visitor:public default_bfs_visitor williamr@2: { williamr@2: public: williamr@2: bfs_king_visitor(OutputIterator *iter, Buffer *b, Compare compare, williamr@2: PseudoDegreeMap deg, std::vector loc, VecMap color, williamr@2: VertexIndexMap vertices): williamr@2: permutation(iter), Qptr(b), degree(deg), comp(compare), williamr@2: Qlocation(loc), colors(color), vertex_map(vertices) { } williamr@2: williamr@2: template williamr@2: void finish_vertex(Vertex, Graph& g) { williamr@2: typename graph_traits::out_edge_iterator ei, ei_end; williamr@2: Vertex v, w; williamr@2: williamr@2: typedef typename std::deque::iterator iterator; williamr@2: typedef typename std::deque::reverse_iterator reverse_iterator; williamr@2: williamr@2: reverse_iterator rend = Qptr->rend()-index_begin; williamr@2: reverse_iterator rbegin = Qptr->rbegin(); williamr@2: williamr@2: williamr@2: //heap the vertices already there williamr@2: std::make_heap(rbegin, rend, boost::bind(comp, _2, _1)); williamr@2: williamr@2: unsigned i = 0; williamr@2: williamr@2: for(i = index_begin; i != Qptr->size(); ++i){ williamr@2: colors[get(vertex_map, (*Qptr)[i])] = 1; williamr@2: Qlocation[get(vertex_map, (*Qptr)[i])] = i; williamr@2: } williamr@2: williamr@2: i = 0; williamr@2: williamr@2: for( ; rbegin != rend; rend--){ williamr@2: percolate_down(i); williamr@2: w = (*Qptr)[index_begin+i]; williamr@2: for (tie(ei, ei_end) = out_edges(w, g); ei != ei_end; ++ei) { williamr@2: v = target(*ei, g); williamr@2: put(degree, v, get(degree, v) - 1); williamr@2: williamr@2: if (colors[get(vertex_map, v)] == 1) { williamr@2: percolate_up(get(vertex_map, v), i); williamr@2: } williamr@2: } williamr@2: williamr@2: colors[get(vertex_map, w)] = 0; williamr@2: i++; williamr@2: } williamr@2: } williamr@2: williamr@2: template williamr@2: void examine_vertex(Vertex u, const Graph&) { williamr@2: williamr@2: *(*permutation)++ = u; williamr@2: index_begin = Qptr->size(); williamr@2: williamr@2: } williamr@2: protected: williamr@2: williamr@2: williamr@2: //this function replaces pop_heap, and tracks state information williamr@2: template williamr@2: void percolate_down(int offset){ williamr@2: typedef typename std::deque::reverse_iterator reverse_iterator; williamr@2: williamr@2: int heap_last = index_begin + offset; williamr@2: int heap_first = Qptr->size() - 1; williamr@2: williamr@2: //pop_heap functionality: williamr@2: //swap first, last williamr@2: std::swap((*Qptr)[heap_last], (*Qptr)[heap_first]); williamr@2: williamr@2: //swap in the location queue williamr@2: std::swap(Qlocation[heap_first], Qlocation[heap_last]); williamr@2: williamr@2: //set drifter, children williamr@2: int drifter = heap_first; williamr@2: int drifter_heap = Qptr->size() - drifter; williamr@2: williamr@2: int right_child_heap = drifter_heap * 2 + 1; williamr@2: int right_child = Qptr->size() - right_child_heap; williamr@2: williamr@2: int left_child_heap = drifter_heap * 2; williamr@2: int left_child = Qptr->size() - left_child_heap; williamr@2: williamr@2: //check that we are staying in the heap williamr@2: bool valid = (right_child < heap_last) ? false : true; williamr@2: williamr@2: //pick smallest child of drifter, and keep in mind there might only be left child williamr@2: int smallest_child = (valid && get(degree, (*Qptr)[left_child]) > get(degree,(*Qptr)[right_child])) ? williamr@2: right_child : left_child; williamr@2: williamr@2: while(valid && smallest_child < heap_last && comp((*Qptr)[drifter], (*Qptr)[smallest_child])){ williamr@2: williamr@2: //if smallest child smaller than drifter, swap them williamr@2: std::swap((*Qptr)[smallest_child], (*Qptr)[drifter]); williamr@2: std::swap(Qlocation[drifter], Qlocation[smallest_child]); williamr@2: williamr@2: //update the values, run again, as necessary williamr@2: drifter = smallest_child; williamr@2: drifter_heap = Qptr->size() - drifter; williamr@2: williamr@2: right_child_heap = drifter_heap * 2 + 1; williamr@2: right_child = Qptr->size() - right_child_heap; williamr@2: williamr@2: left_child_heap = drifter_heap * 2; williamr@2: left_child = Qptr->size() - left_child_heap; williamr@2: williamr@2: valid = (right_child < heap_last) ? false : true; williamr@2: williamr@2: smallest_child = (valid && get(degree, (*Qptr)[left_child]) > get(degree,(*Qptr)[right_child])) ? williamr@2: right_child : left_child; williamr@2: } williamr@2: williamr@2: } williamr@2: williamr@2: williamr@2: williamr@2: // this is like percolate down, but we always compare against the williamr@2: // parent, as there is only a single choice williamr@2: template williamr@2: void percolate_up(int vertex, int offset){ williamr@2: williamr@2: int child_location = Qlocation[vertex]; williamr@2: int heap_child_location = Qptr->size() - child_location; williamr@2: int heap_parent_location = (int)(heap_child_location/2); williamr@2: unsigned parent_location = Qptr->size() - heap_parent_location; williamr@2: williamr@2: bool valid = (heap_parent_location != 0 && child_location > index_begin + offset && williamr@2: parent_location < Qptr->size()); williamr@2: williamr@2: while(valid && comp((*Qptr)[child_location], (*Qptr)[parent_location])){ williamr@2: williamr@2: //swap in the heap williamr@2: std::swap((*Qptr)[child_location], (*Qptr)[parent_location]); williamr@2: williamr@2: //swap in the location queue williamr@2: std::swap(Qlocation[child_location], Qlocation[parent_location]); williamr@2: williamr@2: child_location = parent_location; williamr@2: heap_child_location = heap_parent_location; williamr@2: heap_parent_location = (int)(heap_child_location/2); williamr@2: parent_location = Qptr->size() - heap_parent_location; williamr@2: valid = (heap_parent_location != 0 && child_location > index_begin + offset); williamr@2: } williamr@2: } williamr@2: williamr@2: OutputIterator *permutation; williamr@2: int index_begin; williamr@2: Buffer *Qptr; williamr@2: PseudoDegreeMap degree; williamr@2: Compare comp; williamr@2: std::vector Qlocation; williamr@2: VecMap colors; williamr@2: VertexIndexMap vertex_map; williamr@2: }; williamr@2: williamr@2: williamr@2: } // namespace detail williamr@2: williamr@2: williamr@2: template williamr@2: OutputIterator williamr@2: king_ordering(const Graph& g, williamr@2: std::deque< typename graph_traits::vertex_descriptor > williamr@2: vertex_queue, williamr@2: OutputIterator permutation, williamr@2: ColorMap color, DegreeMap degree, williamr@2: VertexIndexMap index_map) williamr@2: { williamr@2: typedef typename property_traits::value_type ds_type; williamr@2: typedef typename property_traits::value_type ColorValue; williamr@2: typedef color_traits Color; williamr@2: typedef typename graph_traits::vertex_descriptor Vertex; williamr@2: typedef iterator_property_map::iterator, VertexIndexMap, ds_type, ds_type&> PseudoDegreeMap; williamr@2: typedef indirect_cmp > Compare; williamr@2: typedef typename boost::sparse::sparse_ordering_queue queue; williamr@2: typedef typename detail::bfs_king_visitor, VertexIndexMap > Visitor; williamr@2: typedef typename graph_traits::vertices_size_type williamr@2: vertices_size_type; williamr@2: std::vector pseudo_degree_vec(num_vertices(g)); williamr@2: PseudoDegreeMap pseudo_degree(pseudo_degree_vec.begin(), index_map); williamr@2: williamr@2: typename graph_traits::vertex_iterator ui, ui_end; williamr@2: queue Q; williamr@2: // Copy degree to pseudo_degree williamr@2: // initialize the color map williamr@2: for (tie(ui, ui_end) = vertices(g); ui != ui_end; ++ui){ williamr@2: put(pseudo_degree, *ui, get(degree, *ui)); williamr@2: put(color, *ui, Color::white()); williamr@2: } williamr@2: williamr@2: Compare comp(pseudo_degree); williamr@2: std::vector colors(num_vertices(g)); williamr@2: williamr@2: for(vertices_size_type i = 0; i < num_vertices(g); i++) williamr@2: colors[i] = 0; williamr@2: williamr@2: std::vector loc(num_vertices(g)); williamr@2: williamr@2: //create the visitor williamr@2: Visitor vis(&permutation, &Q, comp, pseudo_degree, loc, colors, index_map); williamr@2: williamr@2: while( !vertex_queue.empty() ) { williamr@2: Vertex s = vertex_queue.front(); williamr@2: vertex_queue.pop_front(); williamr@2: williamr@2: //call BFS with visitor williamr@2: breadth_first_visit(g, s, Q, vis, color); williamr@2: } williamr@2: williamr@2: return permutation; williamr@2: } williamr@2: williamr@2: williamr@2: // This is the case where only a single starting vertex is supplied. williamr@2: template williamr@2: OutputIterator williamr@2: king_ordering(const Graph& g, williamr@2: typename graph_traits::vertex_descriptor s, williamr@2: OutputIterator permutation, williamr@2: ColorMap color, DegreeMap degree, VertexIndexMap index_map) williamr@2: { williamr@2: williamr@2: std::deque< typename graph_traits::vertex_descriptor > vertex_queue; williamr@2: vertex_queue.push_front( s ); williamr@2: return king_ordering(g, vertex_queue, permutation, color, degree, williamr@2: index_map); williamr@2: } williamr@2: williamr@2: williamr@2: template < class Graph, class OutputIterator, williamr@2: class ColorMap, class DegreeMap, class VertexIndexMap> williamr@2: OutputIterator williamr@2: king_ordering(const Graph& G, OutputIterator permutation, williamr@2: ColorMap color, DegreeMap degree, VertexIndexMap index_map) williamr@2: { williamr@2: if (vertices(G).first == vertices(G).second) williamr@2: return permutation; williamr@2: williamr@2: typedef typename boost::graph_traits::vertex_descriptor Vertex; williamr@2: typedef typename boost::graph_traits::vertex_iterator VerIter; williamr@2: typedef typename property_traits::value_type ColorValue; williamr@2: typedef color_traits Color; williamr@2: williamr@2: std::deque vertex_queue; williamr@2: williamr@2: // Mark everything white williamr@2: BGL_FORALL_VERTICES_T(v, G, Graph) put(color, v, Color::white()); williamr@2: williamr@2: // Find one vertex from each connected component williamr@2: BGL_FORALL_VERTICES_T(v, G, Graph) { williamr@2: if (get(color, v) == Color::white()) { williamr@2: depth_first_visit(G, v, dfs_visitor<>(), color); williamr@2: vertex_queue.push_back(v); williamr@2: } williamr@2: } williamr@2: williamr@2: // Find starting nodes for all vertices williamr@2: // TBD: How to do this with a directed graph? williamr@2: for (typename std::deque::iterator i = vertex_queue.begin(); williamr@2: i != vertex_queue.end(); ++i) williamr@2: *i = find_starting_node(G, *i, color, degree); williamr@2: williamr@2: return king_ordering(G, vertex_queue, permutation, color, degree, williamr@2: index_map); williamr@2: } williamr@2: williamr@2: template williamr@2: OutputIterator williamr@2: king_ordering(const Graph& G, OutputIterator permutation, williamr@2: VertexIndexMap index_map) williamr@2: { williamr@2: if (vertices(G).first == vertices(G).second) williamr@2: return permutation; williamr@2: williamr@2: typedef out_degree_property_map DegreeMap; williamr@2: std::vector colors(num_vertices(G)); williamr@2: return king_ordering(G, permutation, williamr@2: make_iterator_property_map(&colors[0], index_map, williamr@2: colors[0]), williamr@2: make_out_degree_map(G), index_map); williamr@2: } williamr@2: williamr@2: template williamr@2: inline OutputIterator williamr@2: king_ordering(const Graph& G, OutputIterator permutation) williamr@2: { return king_ordering(G, permutation, get(vertex_index, G)); } williamr@2: williamr@2: } // namespace boost williamr@2: williamr@2: williamr@2: #endif // BOOST_GRAPH_KING_HPP