1 // --------------------------------------------------
3 // (C) Copyright Chuck Allison and Jeremy Siek 2001 - 2002.
4 // (C) Copyright Gennaro Prota 2003 - 2004.
6 // Distributed under the Boost Software License, Version 1.0.
7 // (See accompanying file LICENSE_1_0.txt or copy at
8 // http://www.boost.org/LICENSE_1_0.txt)
10 // -----------------------------------------------------------
12 // See http://www.boost.org/libs/dynamic_bitset for documentation.
15 #ifndef BOOST_DYNAMIC_BITSET_FWD_HPP
16 #define BOOST_DYNAMIC_BITSET_FWD_HPP
22 template <typename Block = unsigned long,
23 typename Allocator = std::allocator<Block> >
28 #endif // include guard