2 * Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies).
4 * This component and the accompanying materials are made available
5 * under the terms of "Eclipse Public License v1.0"
6 * which accompanies this distribution, and is available
7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
9 * Initial Contributors:
10 * Nokia Corporation - initial contribution.
14 * Description: This file contains definitions of audio effects data structures for
21 #ifndef TEFORIENTATION_H
22 #define TEFORIENTATION_H
26 #include <AudioEffectData.h>
30 * This class defines the effect data structure to be passed between client and
33 * @lib OrientationEffect.lib
36 class TEfOrientation : public TEfCommon
48 TEfOrientation( TInt32 aHeading, TInt32 aPitch, TInt32 aRoll,
49 TInt32 aFrontX, TInt32 aFrontY, TInt32 aFrontZ,
50 TInt32 aAboveX, TInt32 aAboveY, TInt32 aAboveZ ) :
51 iHeading(aHeading), iPitch(aPitch), iRoll(aRoll),
52 iFrontX(aFrontX), iFrontY(aFrontY), iFrontZ(aFrontZ),
53 iAboveX(aAboveX), iAboveY(aAboveY), iAboveZ(aAboveZ) {}
56 // Orientation values of a Orientation object
69 typedef TPckgBuf<TEfOrientation> TEfOrientationDataPckg;
71 #endif // TEFORIENTATION_H