epoc32/include/gulsprite.h
author William Roberts <williamr@symbian.org>
Tue, 16 Mar 2010 16:12:26 +0000
branchSymbian2
changeset 2 2fe1408b6811
permissions -rw-r--r--
Final list of Symbian^2 public API header files
     1 // Copyright (c) 2001-2009 Nokia Corporation and/or its subsidiary(-ies).
     2 // All rights reserved.
     3 // This component and the accompanying materials are made available
     4 // under the terms of the License "Symbian Foundation License v1.0" to Symbian Foundation members and "Symbian Foundation End User License Agreement v1.0" to non-members
     5 // which accompanies this distribution, and is available
     6 // at the URL "http://www.symbianfoundation.org/legal/licencesv10.html".
     7 //
     8 // Initial Contributors:
     9 // Nokia Corporation - initial contribution.
    10 //
    11 // Contributors:
    12 //
    13 // Description:
    14 //
    15 
    16 #if !defined(__GULSPRITE_H__)
    17 #define __GULSPRITE_H__
    18 
    19 #include <w32std.h>
    20 #include <gulicon.h>
    21 
    22 class CWindowToBitmapMappingGc;
    23 
    24 class CSpriteSet : public CBase
    25 /**
    26 The CSpriteSet class allows a window server sprite to be drawn to a window.  The class
    27 supports storage of any number of bitmap/mask pairs, though allowing only one of these
    28 bitmap/mask members to be displayed at any one time.  The client of this class should
    29 provide the source bitmap/mask pairs which can be resized to fit a specified rectangle.
    30 Also provided for at runtime is the ability to draw onto the sprite as though it were a
    31 regular CWindowGc and using the same coordinate offsets as the window it exists in.
    32 
    33 @publishedPartner 
    34 @released 
    35 */
    36 	{
    37 public:
    38 	enum TSpriteResizeMode
    39 		{
    40 		ENoResizing,
    41 		EResizeHorizToFit,
    42 		EResizeVertToFit,
    43 		EResizeHorizAndVertToFit
    44 		};
    45 public:
    46 	// methods for creation of the sprite set
    47 	IMPORT_C static CSpriteSet* NewL(RWindowTreeNode& aWindow, RWsSession& aWs, CWsScreenDevice& aDevice, CGulIcon* aSpriteSetMember, TBool aInvertMask);
    48 	IMPORT_C static CSpriteSet* NewLC(RWindowTreeNode& aWindow, RWsSession& aWs, CWsScreenDevice& aDevice, CGulIcon* aSpriteSetMember, TBool aInvertMask);
    49 	IMPORT_C void AddMemberL(CGulIcon* aSpriteSetMember);
    50 	IMPORT_C void RemoveMember(TInt aSpriteSetMemberIndex);
    51 	// methods for preparing and using a sprite in the set
    52 	IMPORT_C void PrepareSpriteForDisplayL(TInt aSpriteType, const TPoint& aSpritePos, const TSize& aSpriteSize, TSpriteResizeMode aSpriteResizeMode);
    53 	IMPORT_C void StartDisplayingSpriteL();
    54 	IMPORT_C void StopDisplayingSprite();
    55 	IMPORT_C CWindowGc* SpriteGc() const;
    56 	IMPORT_C void TranslateSpritePosition(const TPoint& aSpritePos);
    57 	IMPORT_C void SetClippingRect(const TRect& aRect);
    58 public:
    59 	~CSpriteSet();
    60 private:
    61 	enum TInternalSpriteResizeMode
    62 		{
    63 		EHSameVSame,
    64 		EHSameVShrink,
    65 		EHSameVStretch,
    66 		EHShrinkVSame,
    67 		EHShrinkVShrink,
    68 		EHShrinkVStretch,
    69 		EHStretchVSame,
    70 		EHStretchVShrink,
    71 		EHStretchVStretch
    72 		};
    73 private:
    74 	CSpriteSet(TBool aInvertMask);
    75 	void ConstructL(RWindowTreeNode& aWindow, RWsSession& aWs, CWsScreenDevice& aDevice);
    76 	void CreateSpriteMember();
    77 	void AdjustSpriteSizeAccordingToResizeMode(TSize& aTargetSize, const TSize& aSourceSize, TSpriteResizeMode aSpriteResizeMode) const;
    78 	void ComputeInternalResizeMode(TInternalSpriteResizeMode& aInternalSpriteResizeMode, TSpriteResizeMode aSpriteResizeMode, const TSize& aSourceSize, const TSize& aSpriteSize) const;
    79 	void RenderSprite(TInt aSpriteType, TInternalSpriteResizeMode aInternalSpriteResizeMode, const TSize& aSourceSize, const TSize& aSpriteSize);
    80 private:
    81 	enum TFlags
    82 		{
    83 		EMaskIsInverted				=0x01,
    84 		ESpriteIsCurrentlyDisplayed	=0x02
    85 		};
    86 private:
    87 	RPointerArray<CGulIcon> iSourceMembers;
    88 	CWsBitmap* iTargetBitmap;
    89 	CWsBitmap* iTargetMaskBitmap;
    90 	RWsSprite iSprite;
    91 	TSpriteMember iSpriteMember;
    92 	CWindowToBitmapMappingGc* iWindowToBitmapMappingGc;
    93 	CFbsBitGc* iMainFbsBitGc;
    94 	CFbsBitGc* iMaskFbsBitGc;
    95 	CFbsBitmapDevice* iMainBmpDevice;
    96 	CFbsBitmapDevice* iMaskBmpDevice;
    97 	TPoint iSpritePosition;
    98 	TRect iClippingRect;
    99 	TInt iFlags;
   100 	};
   101 
   102 #endif