epoc32/include/stdapis/stlport/stl/_heap.c
branchSymbian2
changeset 3 e1b950c65cb4
parent 2 2fe1408b6811
child 4 837f303aceeb
     1.1 --- a/epoc32/include/stdapis/stlport/stl/_heap.c	Tue Mar 16 16:12:26 2010 +0000
     1.2 +++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.3 @@ -1,242 +0,0 @@
     1.4 -/*
     1.5 - *
     1.6 - *
     1.7 - * Copyright (c) 1994
     1.8 - * Hewlett-Packard Company
     1.9 - *
    1.10 - * Copyright (c) 1996,1997
    1.11 - * Silicon Graphics Computer Systems, Inc.
    1.12 - *
    1.13 - * Copyright (c) 1997
    1.14 - * Moscow Center for SPARC Technology
    1.15 - *
    1.16 - * Copyright (c) 1999 
    1.17 - * Boris Fomitchev
    1.18 - *
    1.19 - * This material is provided "as is", with absolutely no warranty expressed
    1.20 - * or implied. Any use is at your own risk.
    1.21 - *
    1.22 - * Permission to use or copy this software for any purpose is hereby granted 
    1.23 - * without fee, provided the above notices are retained on all copies.
    1.24 - * Permission to modify the code and to distribute modified code is granted,
    1.25 - * provided the above notices are retained, and a notice that the code was
    1.26 - * modified is included with the above copyright notice.
    1.27 - *
    1.28 - */
    1.29 -#ifndef _STLP_HEAP_C
    1.30 -#define _STLP_HEAP_C
    1.31 -
    1.32 -#ifndef _STLP_INTERNAL_HEAP_H
    1.33 -# include <stl/_heap.h>
    1.34 -#endif
    1.35 -
    1.36 -#ifndef _STLP_INTERNAL_ITERATOR_BASE_H
    1.37 -# include <stl/_iterator_base.h>
    1.38 -#endif
    1.39 -
    1.40 -_STLP_BEGIN_NAMESPACE
    1.41 -
    1.42 -template <class _RandomAccessIterator, class _Distance, class _Tp>
    1.43 -_STLP_INLINE_LOOP
    1.44 -void 
    1.45 -__push_heap(_RandomAccessIterator __first,
    1.46 -            _Distance __holeIndex, _Distance __topIndex, _Tp __val)
    1.47 -{
    1.48 -  _Distance __parent = (__holeIndex - 1) / 2;
    1.49 -  while (__holeIndex > __topIndex && *(__first + __parent) < __val) {
    1.50 -    *(__first + __holeIndex) = *(__first + __parent);
    1.51 -    __holeIndex = __parent;
    1.52 -    __parent = (__holeIndex - 1) / 2;
    1.53 -  }    
    1.54 -  *(__first + __holeIndex) = __val;
    1.55 -}
    1.56 -
    1.57 -template <class _RandomAccessIterator, class _Distance, class _Tp>
    1.58 -inline void 
    1.59 -__push_heap_aux(_RandomAccessIterator __first,
    1.60 -                _RandomAccessIterator __last, _Distance*, _Tp*)
    1.61 -{
    1.62 -  __push_heap(__first, _Distance((__last - __first) - 1), _Distance(0), 
    1.63 -              _Tp(*(__last - 1)));
    1.64 -}
    1.65 -
    1.66 -template <class _RandomAccessIterator>
    1.67 -void 
    1.68 -push_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)
    1.69 -{
    1.70 -  __push_heap_aux(__first, __last,
    1.71 -                  _STLP_DISTANCE_TYPE(__first, _RandomAccessIterator), _STLP_VALUE_TYPE(__first, _RandomAccessIterator));
    1.72 -}
    1.73 -
    1.74 -
    1.75 -template <class _RandomAccessIterator, class _Distance, class _Tp, 
    1.76 -          class _Compare>
    1.77 -_STLP_INLINE_LOOP
    1.78 -void
    1.79 -__push_heap(_RandomAccessIterator __first, _Distance __holeIndex,
    1.80 -            _Distance __topIndex, _Tp __val, _Compare __comp)
    1.81 -{
    1.82 -  _Distance __parent = (__holeIndex - 1) / 2;
    1.83 -  while (__holeIndex > __topIndex && __comp(*(__first + __parent), __val)) {
    1.84 -    *(__first + __holeIndex) = *(__first + __parent);
    1.85 -    __holeIndex = __parent;
    1.86 -    __parent = (__holeIndex - 1) / 2;
    1.87 -  }
    1.88 -  *(__first + __holeIndex) = __val;
    1.89 -}
    1.90 -
    1.91 -template <class _RandomAccessIterator, class _Compare,
    1.92 -          class _Distance, class _Tp>
    1.93 -inline void 
    1.94 -__push_heap_aux(_RandomAccessIterator __first,
    1.95 -                _RandomAccessIterator __last, _Compare __comp,
    1.96 -                _Distance*, _Tp*) 
    1.97 -{
    1.98 -  __push_heap(__first, _Distance((__last - __first) - 1), _Distance(0), 
    1.99 -              _Tp(*(__last - 1)), __comp);
   1.100 -}
   1.101 -
   1.102 -template <class _RandomAccessIterator, class _Compare>
   1.103 -void 
   1.104 -push_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
   1.105 -          _Compare __comp) 
   1.106 -{
   1.107 -  __push_heap_aux(__first, __last, __comp,
   1.108 -                  _STLP_DISTANCE_TYPE(__first, _RandomAccessIterator), _STLP_VALUE_TYPE(__first, _RandomAccessIterator));
   1.109 -}
   1.110 -
   1.111 -template <class _RandomAccessIterator, class _Distance, class _Tp>
   1.112 -void 
   1.113 -__adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex,
   1.114 -              _Distance __len, _Tp __val) {
   1.115 -  _Distance __topIndex = __holeIndex;
   1.116 -  _Distance __secondChild = 2 * __holeIndex + 2;
   1.117 -  while (__secondChild < __len) {
   1.118 -    if (*(__first + __secondChild) < *(__first + (__secondChild - 1)))
   1.119 -      __secondChild--;
   1.120 -    *(__first + __holeIndex) = *(__first + __secondChild);
   1.121 -    __holeIndex = __secondChild;
   1.122 -    __secondChild = 2 * (__secondChild + 1);
   1.123 -  }
   1.124 -  if (__secondChild == __len) {
   1.125 -    *(__first + __holeIndex) = *(__first + (__secondChild - 1));
   1.126 -    __holeIndex = __secondChild - 1;
   1.127 -  }
   1.128 -  __push_heap(__first, __holeIndex, __topIndex, __val);
   1.129 -}
   1.130 -
   1.131 -
   1.132 -template <class _RandomAccessIterator, class _Tp>
   1.133 -inline void 
   1.134 -__pop_heap_aux(_RandomAccessIterator __first, _RandomAccessIterator __last, _Tp*) {
   1.135 -  __pop_heap(__first, __last - 1, __last - 1, 
   1.136 -             _Tp(*(__last - 1)), _STLP_DISTANCE_TYPE(__first, _RandomAccessIterator));
   1.137 -}
   1.138 -
   1.139 -template <class _RandomAccessIterator>
   1.140 -void pop_heap(_RandomAccessIterator __first, 
   1.141 -	      _RandomAccessIterator __last) {
   1.142 -  __pop_heap_aux(__first, __last, _STLP_VALUE_TYPE(__first, _RandomAccessIterator));
   1.143 -}
   1.144 -
   1.145 -template <class _RandomAccessIterator, class _Distance,
   1.146 -          class _Tp, class _Compare>
   1.147 -void
   1.148 -__adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex,
   1.149 -              _Distance __len, _Tp __val, _Compare __comp)
   1.150 -{
   1.151 -  _Distance __topIndex = __holeIndex;
   1.152 -  _Distance __secondChild = 2 * __holeIndex + 2;
   1.153 -  while (__secondChild < __len) {
   1.154 -    if (__comp(*(__first + __secondChild), *(__first + (__secondChild - 1))))
   1.155 -      __secondChild--;
   1.156 -    *(__first + __holeIndex) = *(__first + __secondChild);
   1.157 -    __holeIndex = __secondChild;
   1.158 -    __secondChild = 2 * (__secondChild + 1);
   1.159 -  }
   1.160 -  if (__secondChild == __len) {
   1.161 -    *(__first + __holeIndex) = *(__first + (__secondChild - 1));
   1.162 -    __holeIndex = __secondChild - 1;
   1.163 -  }
   1.164 -  __push_heap(__first, __holeIndex, __topIndex, __val, __comp);
   1.165 -}
   1.166 -
   1.167 -
   1.168 -template <class _RandomAccessIterator, class _Tp, class _Compare>
   1.169 -inline void 
   1.170 -__pop_heap_aux(_RandomAccessIterator __first,
   1.171 -               _RandomAccessIterator __last, _Tp*, _Compare __comp)
   1.172 -{
   1.173 -  __pop_heap(__first, __last - 1, __last - 1, _Tp(*(__last - 1)), __comp,
   1.174 -             _STLP_DISTANCE_TYPE(__first, _RandomAccessIterator));
   1.175 -}
   1.176 -
   1.177 -
   1.178 -template <class _RandomAccessIterator, class _Compare>
   1.179 -void 
   1.180 -pop_heap(_RandomAccessIterator __first,
   1.181 -         _RandomAccessIterator __last, _Compare __comp)
   1.182 -{
   1.183 -    __pop_heap_aux(__first, __last, _STLP_VALUE_TYPE(__first, _RandomAccessIterator), __comp);
   1.184 -}
   1.185 -
   1.186 -template <class _RandomAccessIterator, class _Tp, class _Distance>
   1.187 -_STLP_INLINE_LOOP
   1.188 -void 
   1.189 -__make_heap(_RandomAccessIterator __first,
   1.190 -            _RandomAccessIterator __last, _Tp*, _Distance*)
   1.191 -{
   1.192 -  if (__last - __first < 2) return;
   1.193 -  _Distance __len = __last - __first;
   1.194 -  _Distance __parent = (__len - 2)/2;
   1.195 -    
   1.196 -  while (true) {
   1.197 -    __adjust_heap(__first, __parent, __len, _Tp(*(__first + __parent)));
   1.198 -    if (__parent == 0) return;
   1.199 -    __parent--;
   1.200 -  }
   1.201 -}
   1.202 -
   1.203 -template <class _RandomAccessIterator>
   1.204 -void 
   1.205 -make_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)
   1.206 -{
   1.207 -  __make_heap(__first, __last,
   1.208 -              _STLP_VALUE_TYPE(__first, _RandomAccessIterator), _STLP_DISTANCE_TYPE(__first, _RandomAccessIterator));
   1.209 -}
   1.210 -
   1.211 -template <class _RandomAccessIterator, class _Compare,
   1.212 -          class _Tp, class _Distance>
   1.213 -_STLP_INLINE_LOOP
   1.214 -void
   1.215 -__make_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
   1.216 -            _Compare __comp, _Tp*, _Distance*)
   1.217 -{
   1.218 -  if (__last - __first < 2) return;
   1.219 -  _Distance __len = __last - __first;
   1.220 -  _Distance __parent = (__len - 2)/2;
   1.221 -    
   1.222 -  while (true) {
   1.223 -    __adjust_heap(__first, __parent, __len, _Tp(*(__first + __parent)),
   1.224 -                  __comp);
   1.225 -    if (__parent == 0) return;
   1.226 -    __parent--;
   1.227 -  }
   1.228 -}
   1.229 -
   1.230 -template <class _RandomAccessIterator, class _Compare>
   1.231 -void 
   1.232 -make_heap(_RandomAccessIterator __first, 
   1.233 -          _RandomAccessIterator __last, _Compare __comp)
   1.234 -{
   1.235 -  __make_heap(__first, __last, __comp,
   1.236 -              _STLP_VALUE_TYPE(__first, _RandomAccessIterator), _STLP_DISTANCE_TYPE(__first, _RandomAccessIterator));
   1.237 -}
   1.238 -
   1.239 -_STLP_END_NAMESPACE
   1.240 -
   1.241 -#endif /*  _STLP_HEAP_C */
   1.242 -
   1.243 -// Local Variables:
   1.244 -// mode:C++
   1.245 -// End: