epoc32/include/mw/cbnfparser.h
branchSymbian2
changeset 3 e1b950c65cb4
parent 2 2fe1408b6811
child 4 837f303aceeb
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/epoc32/include/mw/cbnfparser.h	Wed Mar 31 12:27:01 2010 +0100
     1.3 @@ -0,0 +1,557 @@
     1.4 +// Copyright (c) 2000-2009 Nokia Corporation and/or its subsidiary(-ies).
     1.5 +// All rights reserved.
     1.6 +// This component and the accompanying materials are made available
     1.7 +// under the terms of the License "Symbian Foundation License v1.0" to Symbian Foundation members and "Symbian Foundation End User License Agreement v1.0" to non-members
     1.8 +// which accompanies this distribution, and is available
     1.9 +// at the URL "http://www.symbianfoundation.org/legal/licencesv10.html".
    1.10 +//
    1.11 +// Initial Contributors:
    1.12 +// Nokia Corporation - initial contribution.
    1.13 +//
    1.14 +// Contributors:
    1.15 +//
    1.16 +// Description:
    1.17 +// This class provides a mechanism to use a BNF tree to parse an input stream.
    1.18 +// The notation of the EBNF is based upon that described in the XML1.0 specification.
    1.19 +// The BNF tree form used is a variation on Extended BNF and has the following rule types,
    1.20 +// where the input stream must:
    1.21 +// , Exact - match exactly with the provided string.
    1.22 +// , Range - next character must be in the specified range.
    1.23 +// , Select - next character must exist in the selected string.
    1.24 +// If the select string starts with ^ it is a NOT Select.
    1.25 +// , And - match all of the given sub rules
    1.26 +// , Or - match one of the given sub rules
    1.27 +// , NMore - match N or more times the the SINGLE subrule.
    1.28 +// , Optional - match 0/1 times to the SINGLE subrule.
    1.29 +// , Without - match the first subrule but NOT the second.
    1.30 +// , Reference - match the referred to rule.
    1.31 +// The iterative parser not only validates an input stream against the 
    1.32 +// BNF grammer but allows pre/post actions to be performed during the parsing.
    1.33 +// Partial parsing is also allowed in that the input stream does not have to
    1.34 +// completed before parsing can begin. As soon as data is added the parser
    1.35 +// attempts to parse it.
    1.36 +// Numerous methods are provided to assist in the building of the BNF Tree this parser uses.
    1.37 +// To use this class:
    1.38 +// Create a derivation and implement the virtual method TreeL() to creat a BNF rule tree
    1.39 +// (the assistance methods NewBNF/NewRule etc should be used) - see DTDModel 
    1.40 +// To use your new parser invoke Reset and pass input data using the ProcessData method.
    1.41 +// 
    1.42 +//
    1.43 +
    1.44 +#ifndef __CBNFPARSER_H__
    1.45 +#define __CBNFPARSER_H__
    1.46 +
    1.47 +#include <e32std.h>
    1.48 +#include <mdataproviderobserver.h>
    1.49 +#include <cstack.h>
    1.50 +#include <cfragmentedstring.h>
    1.51 +#include <cbnfnode.h>
    1.52 +
    1.53 +//
    1.54 +// forward class declarations
    1.55 +//
    1.56 +class CAttributeLookupTable;
    1.57 +
    1.58 +
    1.59 +// Rule Tree node type definitions
    1.60 +/** Defines types of node in a BNF tree (CBNFParser).
    1.61 +
    1.62 +Except for ERoot, EIncomplete, EReference, and ELastParserNodeType, the 
    1.63 +types define different types of rule that the input stream must meet to 
    1.64 +satisfy the grammar. */
    1.65 +enum TParserNodeTypes
    1.66 +	{
    1.67 +	/** Root node. */
    1.68 +	ERoot, 
    1.69 +	/** Incomplete node. */
    1.70 +	EIncomplete, 
    1.71 +	/** Exact rule: match exactly with the provided string. */
    1.72 +	EExact, 
    1.73 +	/** Range rule: next character must be in the specified range.
    1.74 +
    1.75 +	The start of the range is specified by a CBNFNode::KRangeStart() 
    1.76 +	attribute; the end by a CBNFNode::KRangeEnd() attribute. */
    1.77 +	ERange, 
    1.78 +	/** Select rule: next character must exist in the selected string.
    1.79 +
    1.80 +	If the select string starts with ^, it is a NOT Select. */
    1.81 +	ESelect, 
    1.82 +	/** And rule: match all of the given sub-rules.
    1.83 +
    1.84 +	Sub-rules are defined by the child nodes of the AND rule node. */
    1.85 +	EAnd, 
    1.86 +	/** Or rule: match one of the given sub-rules.
    1.87 +
    1.88 +	Sub-rules are defined by the child nodes of the OR rule node. */
    1.89 +	EOr, 
    1.90 +	/** NMore rule: match a single subrule N or more times.
    1.91 +
    1.92 +	A minimum is specified by a CBNFNode::KNMoreMinimum() attribute; a maximum by 
    1.93 +	a CBNFNode::KNMoreMaximum() attribute; an exact figure by a CBNFNode::KNMoreCount() attribute. */
    1.94 +	ENMore, 
    1.95 +	/** Optional rule: match a single sub-rule 0/1 times.
    1.96 +
    1.97 +	A sub-rule is defined by the child node of the Optional rule node. */
    1.98 +	EOptional, 
    1.99 +	/** Without rule: match the first sub-rule but not the second.
   1.100 +
   1.101 +	Sub-rules are defined by the child nodes of the Without rule node. */
   1.102 +	EWithout, 
   1.103 +	/** Reference rule: match the referred to rule.
   1.104 +
   1.105 +	The target rule name is identified by a CBNFNode::KReference() attribute. */
   1.106 +	EReference, 
   1.107 +	/** Indicates final node type. */
   1.108 +	ELastParserNodeType	
   1.109 +	};
   1.110 +
   1.111 +// Parser states
   1.112 +// 
   1.113 +// When a  the state is EActive. 
   1.114 +// Setting the parser state to something else in a pre-/post-rule callback function
   1.115 +// causes the parser to exit on next loop in ParseL. If the state is set to EStopped
   1.116 +// we have finished the parser operation (e.g. in event of an error), in state EPaused
   1.117 +// we are likely to resume the parser operation after some external operations.
   1.118 +/** CBNFParser parser states. */
   1.119 +enum TParseState
   1.120 +	{
   1.121 +	/** Parser has stopped. */
   1.122 +	EStopped, 
   1.123 +	/** Rarser is running. */
   1.124 +	EActive, 
   1.125 +	/** Parser has paused: e.g. waiting for further input to continue. */
   1.126 +	EPaused
   1.127 +	};
   1.128 +
   1.129 +
   1.130 +
   1.131 +class CBNFParser : public CBase, public MDataProviderObserver
   1.132 +/** Base class for parsers that use a BNF tree to parse an input stream.
   1.133 +
   1.134 +The BNF tree form used is a variation on Extended BNF described in the XML1.0 
   1.135 +specification. The general form of the tree is as follows:
   1.136 +
   1.137 +Each node in the tree defines a rule that the input stream must meet to satisfy the grammar.
   1.138 +
   1.139 +1. a node type is set to the rule type, as defined in TParserNodeTypes
   1.140 +
   1.141 +2. node data stores any string required by the rule: e.g. for a comparison rule, the string 
   1.142 +	to match against
   1.143 +
   1.144 +3. the parser allows callback functions to be called either before or after the rule is processed.
   1.145 +	 If these are present, they are stored as attributes of the node.
   1.146 +
   1.147 +4. some rules allow sub-rules: for example, the AND rule expects a number of sub-rules, all 
   1.148 +	of which must be successful if the AND rule itself is to succeed. Each sub-rule is 
   1.149 +	represented as a child node of the parent rule. Sub-rules in turn can have sub-rules.
   1.150 +
   1.151 +5. reference rule nodes are also allowed: these do not define themselves rules, but direct the 
   1.152 +	parser to another rule. They can link rules to each other and so build rule sequences more 
   1.153 +	complex than a simple tree.
   1.154 +
   1.155 +All the top-level rules are stored as attributes of the root node. The attribute type is a string
   1.156 + that names the rule; the attribute value is a pointer to the node that implements the rule.
   1.157 +
   1.158 +The class supplies functions that encapsulate adding rules appropriately to the tree. The parser 
   1.159 +provider creates a derived class that implements the virtual method TreeL() that uses these 
   1.160 +functions to create a BNF rule tree.
   1.161 +
   1.162 +The user of the parser initialises the parser with ResetL(), and then passes input data to the 
   1.163 +parser using ProcessData(). The parser supports partial parsing: the input stream does not have 
   1.164 +to completed before parsing can begin. As soon as data is added, the parser attempts to parse it.
   1.165 +
   1.166 +	@publishedAll
   1.167 +	@released
   1.168 +
   1.169 +*/
   1.170 +	{
   1.171 +protected:
   1.172 +	/** Defines a type to handle a stack of rules. */
   1.173 +	typedef CStack<CBNFNode, EFalse> CRuleStack;
   1.174 +
   1.175 +	/** Type definition for a callback function pointer
   1.176 +		Callback functions need to get a reference to the parser as parameter
   1.177 +		and they need to be static. */
   1.178 +	typedef void (TRuleCallback)(CBNFParser&);
   1.179 +
   1.180 +public:
   1.181 +	// Constructor for a new parser instance
   1.182 +	//
   1.183 +	// Input:
   1.184 +	// aLUT - reference to attribute lookuptable; used to store all the stuff in the parser rule tree
   1.185 +	//
   1.186 +	//##ModelId=3B6669EA00F8
   1.187 +	IMPORT_C static CBNFParser* NewL(CAttributeLookupTable& aLUT);
   1.188 +
   1.189 +	//##ModelId=3B6669EA00F7
   1.190 +	IMPORT_C virtual ~CBNFParser();
   1.191 +
   1.192 +	// Prepare the parser to take in fresh stream of data.
   1.193 +	// THIS METHOD MUST BE CALLED BEFORE DATA CAN BE PROCESSED BY THE PARSER!!
   1.194 +	// Calls TreeL in order to create the parsing rule tree if no tree already
   1.195 +	// exists.
   1.196 +	//##ModelId=3B6669EA00EF
   1.197 +	IMPORT_C virtual void ResetL();
   1.198 +
   1.199 +	/** Checks if the input stream was completely processed
   1.200 +	@return ETrue if all of the data was processed, EFalse if the data didn't match to the parsing rules
   1.201 +	*/
   1.202 +	//##ModelId=3B6669EA00EE
   1.203 +	TBool Valid() const { return iStringComplete && (iString.Length() == 0); }
   1.204 +
   1.205 +	/** Concatenates the rest of the input stream (which hasn't yet been processed)
   1.206 +	into a single string. The ownership of the string is given to the caller.
   1.207 +	@return String containing the remaining data to be parsed. OWNERSHIP PASSED TO CALLED. */
   1.208 +	//##ModelId=3B6669EA00ED
   1.209 +	HBufC* StringL() const { return iString.StringL(); }
   1.210 +
   1.211 +	/** Gets a pointer to the rule node currently being processed.
   1.212 +	@return Rule node */
   1.213 +	//##ModelId=3B6669EA00E3
   1.214 +	CBNFNode* CurrentRule() { return iCurrentRule; }
   1.215 +
   1.216 +	// Set reference to an attribute lookup table
   1.217 +	//##ModelId=3B6669EA00C5
   1.218 +	void SetAttributeLookupTable(CAttributeLookupTable& aAttributeLookupTable);
   1.219 +
   1.220 +	// methods to allow the input stream to be marked so that the callbacks
   1.221 +	// can determine those parts which successfully matched
   1.222 +
   1.223 +	/** Set a mark to the current position of the input stream. 
   1.224 +
   1.225 +	The mark acts as a tag in the stream currently being processed.
   1.226 +	As we process further along the stream after adding the mark, we can perform
   1.227 +	a rollback to the most previously set mark and start processing again (e.g. OR rule
   1.228 +	works this way). The string fragments won't be consumed (deleted) until
   1.229 +	all the marks on a fragment (and fragments before that) are deleted. */
   1.230 +	//##ModelId=3B6669EA00BC
   1.231 +	void Mark() { iString.Mark(); }; // **Mark can leave**
   1.232 +
   1.233 +	/** Get string between the "cursor position" and the latest mark on the stream.
   1.234 +	
   1.235 +	@return Pointer to the string from the previous mark on to the current position
   1.236 +			of processed string. OWNERSHIP OF THE STRING GIVEN TO THE CALLER. */
   1.237 +	//##ModelId=3B6669EA00BB
   1.238 +	HBufC* MarkedL() { return iString.MarkedL(); };
   1.239 +
   1.240 +	/** Gets the marked string with a string added before the mached string.
   1.241 +	@see MarkedL()
   1.242 +	@return A string cosisting of aInitialText appended with the marked string.
   1.243 +	          OWNERSHIP OF THE CONSTRUCTED STRING IS GIVEN TO THE CALLER. */
   1.244 +	//##ModelId=3B6669EA009E
   1.245 +	HBufC* MarkedWithInitialTextL(const TDesC& aInitialText) { return iString.MarkedWithInitialTextL(aInitialText); };
   1.246 +
   1.247 +	/** Removes the latest mark. All the marks are stored in a stack and this removes
   1.248 +	the topmost mark.*/
   1.249 +	//##ModelId=3B6669EA009D
   1.250 +	void DeleteMark() { iString.DeleteMark(); };
   1.251 +
   1.252 +	// methods to determine it the used rule actually matched (typically used in post callbacks)
   1.253 +	/** Tests if the used rule matched.
   1.254 +
   1.255 +	This is typically used in post-rule callbacks.
   1.256 +
   1.257 +	@return True if the used rule matched; otherwise false
   1.258 +	*/
   1.259 +	//##ModelId=3B6669EA0094
   1.260 +	TBool RuleMatched() const { return iSubRuleMatched; };
   1.261 +	/** Tests if an Optional node sub-rule matched.
   1.262 +
   1.263 +	@return True if the sub- rule matched; otherwise false
   1.264 +	*/
   1.265 +	//##ModelId=3B6669EA0093
   1.266 +	TBool OptionalMatched() const { return iOptionalMatched; };
   1.267 +
   1.268 +	// Create new rule tree root node.
   1.269 +	// This method creates a new single instance of CBNFNode, which shall act as the root
   1.270 +	// node of the rule tree, which implements the BNF rules for parsing the input stream.
   1.271 +	// All the other rules are attached as attributes to this node.
   1.272 +	// The root node should have single child node, which should be a reference to the
   1.273 +	// "logical root" of the rule tree. This can be done be attaching the logical root
   1.274 +	// rule as a component to the root rule.
   1.275 +	//##ModelId=3B6669EA0089
   1.276 +	IMPORT_C CBNFNode* NewBNFL();
   1.277 +
   1.278 +	// Add a new rule to a rule tree.
   1.279 +	//
   1.280 +	// Input:
   1.281 +	//	aRootRule - Pointer to the root bnf node (created with NewBNFL() ).
   1.282 +	//	aRuleName - Reference to a string identifying this rule. The string is used
   1.283 +	//				to make references to this rule from other rule's subtrees.
   1.284 +	//	aData	  - Pointer to a data string; used with EExact and ESelect type rules
   1.285 +	//              to match actual text strings.
   1.286 +	//	aPreRule  - Function pointer to a prerule function that gets called _BEFORE_
   1.287 +	//				we start processing this rule and its children (i.e. the rule subtree)
   1.288 +	//	aPostRule - Function pointer to a postrule function which is called _AFTER_
   1.289 +	//              we have processed this rule (i.e. when we return up from the subtree
   1.290 +	//              and this rule is finished).
   1.291 +	//
   1.292 +	// Return:
   1.293 +	//	CBNFNode& - Reference to the newly created rule node in the rule tree
   1.294 +	//
   1.295 +	//##ModelId=3B6669E90326
   1.296 +	IMPORT_C CBNFNode& NewRuleL(CBNFNode* aRootRule, 
   1.297 +					const TDesC& aRuleName, 
   1.298 +					TParserNodeTypes aRuleType, 
   1.299 +					HBufC* aData, 
   1.300 +					TRuleCallback* aPreRule, 
   1.301 +					TRuleCallback* aPostRule);
   1.302 +
   1.303 +	// Overridden version of the NewRuleL. Takes reference to the data instead of owning it.
   1.304 +	//##ModelId=3B6669E903D1
   1.305 +	IMPORT_C CBNFNode& NewRuleL(CBNFNode* aRootRule, 
   1.306 +					const TDesC& aRuleName, 
   1.307 +					TParserNodeTypes aRuleType, 
   1.308 +					const TDesC& aData, 
   1.309 +					TRuleCallback* aPreRule, 
   1.310 +					TRuleCallback* aPostRule);
   1.311 +
   1.312 +	// construct a new rule component not attached to a rule.
   1.313 +	//##ModelId=3B6669E9018C
   1.314 +	IMPORT_C CBNFNode* NewComponentL(TParserNodeTypes aRuleType, const TDesC& aData);
   1.315 +	//##ModelId=3B6669E901B4
   1.316 +	IMPORT_C CBNFNode* NewComponentL(TParserNodeTypes aRuleType, HBufC* aData = NULL, TRuleCallback* aPreRule = NULL, TRuleCallback* aPostRule = NULL);
   1.317 +
   1.318 +	// create a reference component to the rule of the given name
   1.319 +	// which is not attached to any rule.
   1.320 +	//##ModelId=3B6669E90204
   1.321 +	IMPORT_C CBNFNode* NewComponentL(CBNFNode* aRootRule, const TDesC& aRuleName);
   1.322 +
   1.323 +	// Methods to create a new subrule to the given parent rule.
   1.324 +	// These methods can be used to build the subtrees to the "main rules" attached to the root node.
   1.325 +	//
   1.326 +	// Input:
   1.327 +	//	aParentRule - The rule for which the new rule shall be added as a child
   1.328 +	//  aRuleType - Type of the new rule
   1.329 +	//  aData - Data for the rule; the string to match for an EExact rule, the selection character set for ESelect
   1.330 +	//
   1.331 +	//	aPreRule - Pre rule callback function pointer
   1.332 +	//  aPostRule - Post rule callback function pointer
   1.333 +	// Return:
   1.334 +	//	CBNFNode& - reference to the new rule
   1.335 +	//
   1.336 +	//##ModelId=3B6669E9022C
   1.337 +	IMPORT_C CBNFNode& NewComponentL(CBNFNode &aParentRule, TParserNodeTypes aRuleType, const TDesC& aData);
   1.338 +	//##ModelId=3B6669E90268
   1.339 +	IMPORT_C CBNFNode& NewComponentL(CBNFNode &aParentRule, TParserNodeTypes aRuleType, HBufC* aData = NULL, TRuleCallback* aPreRule = NULL, TRuleCallback* aPostRule = NULL);
   1.340 +	
   1.341 +	// Create a reference to another rule and attach this reference as a child of the given parent.
   1.342 +	// Creates a child node of type EReference for the parent. This reference node
   1.343 +	// hold the pointer to the rule we are refering to.
   1.344 +	// Using references we can link rules to each other and build complex rule trees
   1.345 +	// even though they don't physically form a complete tree.
   1.346 +	// Notice, that the rule we are refering to does not necessarily need to exist, yet!
   1.347 +	//
   1.348 +	// Input:
   1.349 +	//	aRootRule - The Root node to the rule tree (created with NewBNFL). This is needed to
   1.350 +	//				find the rule we are refering to with the string.
   1.351 +	//	aParentRule - The parent rule of the newly created reference 
   1.352 +	//	aRuleName - The "id string" of the rule we are refering to.
   1.353 +	//##ModelId=3B6669E902CC
   1.354 +	IMPORT_C CBNFNode& NewComponentL(CBNFNode* aRootRule, CBNFNode &aParentRule, const TDesC& aRuleName);
   1.355 +	
   1.356 +	// add additional attributes to components of rules (i.e. range values)
   1.357 +	//##ModelId=3B6669E900F6
   1.358 +	IMPORT_C void AddComponentAttributeL(CBNFNode& aRule, CBNFNodeAttributeType aAttribute, TInt aInt);
   1.359 +	
   1.360 +	// re-implementations of MDataProviderObserver methods
   1.361 +	//##ModelId=3B6669E900D8
   1.362 +	IMPORT_C virtual void ProcessDataL(HBufC8& aData);
   1.363 +	//##ModelId=3B6669E900AF
   1.364 +	IMPORT_C virtual void SetStatus(TInt aStatus = KErrNone);
   1.365 +	//##ModelId=3B6669E90069
   1.366 +	IMPORT_C virtual void SetDocumentTypeL(const TDesC&);
   1.367 +	//##ModelId=3B6669E90087
   1.368 +	IMPORT_C virtual void SetDocumentTypeL(const TDesC&, const TDesC&);
   1.369 +	//##ModelId=3B6669E90055
   1.370 +	IMPORT_C virtual void SetDataExpected(TInt);
   1.371 +	//##ModelId=3B6669E90041
   1.372 +	IMPORT_C virtual void SetBaseUriL(const TDesC* aBaseUri);
   1.373 +	//##ModelId=3B6669E90038
   1.374 +	IMPORT_C virtual void MDataProviderObserverReserved1();
   1.375 +	//##ModelId=3B6669E90037
   1.376 +	IMPORT_C virtual void MDataProviderObserverReserved2();
   1.377 +
   1.378 +	// Tell the parser, that we all the data has been passed in.
   1.379 +	// This method attempts to parse what ever is left of the input stream if it wasn't
   1.380 +	// already finished.
   1.381 +	//##ModelId=3B6669E9002E
   1.382 +	IMPORT_C void CommitL();
   1.383 +
   1.384 +	/** Get the current state of the parser. 
   1.385 +	@return Parser state */
   1.386 +	//##ModelId=3B6669E9002D
   1.387 +	TParseState State() const {return(iParsing);};
   1.388 +
   1.389 +protected:
   1.390 +	IMPORT_C CBNFParser(CAttributeLookupTable& aLUT);
   1.391 +
   1.392 +	// Each of the following functions is a handler method for a specific type of a rule
   1.393 +	// node. For example, ReferenceL handles reference nodes etc.
   1.394 +	// These methods are called by PerformRuleL.
   1.395 +	//
   1.396 +	// Input:
   1.397 +	//	aRule - reference to the rule being processed
   1.398 +	//	aMatched - reference to a CFragmentedString::TStringMatch variable, which holds
   1.399 +	//             the information if the string or character we previously were trying to
   1.400 +	//             match actually matched.
   1.401 +	// Return:
   1.402 +	//	TBool - We return ETrue if we have completed processing this node. If the processing
   1.403 +	//          still continues we return EFalse. For example, an EAnd rule would return
   1.404 +	//          ETrue if all of its chidren had matched or if a rule didn't match. In the first
   1.405 +	//          case the EAnd rule would have turned out to be true (aMatched = EMatched) since
   1.406 +	//          all of its children were true, but in the latter case we can stop processing the
   1.407 +	//          EAnd rule, since a subrule to the And didn't match and this means that the And
   1.408 +	//          expression can not be true. Either way, the processing of the And ends and we
   1.409 +	//          may return ETrue;
   1.410 +	//
   1.411 +	//##ModelId=3B6669E90005
   1.412 +    IMPORT_C virtual TBool ReferenceL(CBNFNode& aRule, CFragmentedString::TStringMatch& aMatched);
   1.413 +	//##ModelId=3B6669E803BB
   1.414 +    IMPORT_C virtual TBool ExactL(CBNFNode& aRule, CFragmentedString::TStringMatch& aMatched);
   1.415 +	//##ModelId=3B6669E80389
   1.416 +    IMPORT_C virtual TBool RangeL(CBNFNode& aRule, CFragmentedString::TStringMatch& aMatched);
   1.417 +	//##ModelId=3B6669E80343
   1.418 +    IMPORT_C virtual TBool SelectL(CBNFNode& aRule, CFragmentedString::TStringMatch& aMatched);
   1.419 +	//##ModelId=3B6669E80311
   1.420 +    IMPORT_C virtual TBool WithoutL(CBNFNode& aRule, CFragmentedString::TStringMatch& aMatched);
   1.421 +	//##ModelId=3B6669E802D5
   1.422 +    IMPORT_C virtual TBool AndL(CBNFNode& aRule, CFragmentedString::TStringMatch& aMatched);
   1.423 +	//##ModelId=3B6669E80299
   1.424 +    IMPORT_C virtual TBool OrL(CBNFNode& aRule, CFragmentedString::TStringMatch& aMatched);
   1.425 +	//##ModelId=3B6669E80271
   1.426 +    IMPORT_C virtual TBool OptionalL(CBNFNode& aRule, CFragmentedString::TStringMatch& aMatched);
   1.427 +	//##ModelId=3B6669E8023F
   1.428 +    IMPORT_C virtual TBool NMoreL(CBNFNode& aRule, CFragmentedString::TStringMatch& aMatched);
   1.429 +
   1.430 +	// A method to add a callback to a rule
   1.431 +	//
   1.432 +	// Input:
   1.433 +	//	aRule - The rule to which the callback is to be added
   1.434 +	//	aCallbackID - Either CBNFNode::KPreRuleCallback() or CBNFNode::KPostRuleCallback()
   1.435 +	//                Defines the type of the callback function (i.e. is it to be called before
   1.436 +	//                or after the rule has been processed).
   1.437 +	//	aCallback - The callback function pointer
   1.438 +	//
   1.439 +	//##ModelId=3B6669E80203
   1.440 +    IMPORT_C virtual void AddRuleCallbackL(CBNFNode& aRule, const TDesC* aCallbackID, TRuleCallback* aCallback);
   1.441 +	//##ModelId=3B6669E801EF
   1.442 +    IMPORT_C virtual void ExecutePreRuleCallbackL(CBNFNode& aRule);
   1.443 +	//##ModelId=3B6669E801D1
   1.444 +    IMPORT_C virtual void ExecutePostRuleCallbackL(CBNFNode& aRule);
   1.445 +
   1.446 +	// the method TreeL() should be reimplemented to generate a BNF rule tree and return
   1.447 +	// ownership of it. This is the rule tree which will be to parse the input stream.
   1.448 +	// See XmlPars.cpp or DTDMDL.cpp for example.
   1.449 +	//##ModelId=3B6669E801D0
   1.450 +	IMPORT_C virtual CBNFNode* TreeL();
   1.451 +
   1.452 +	// methods which are invoked when the parser encounters a conditional
   1.453 +	// point in the BNF grammar (i.e. And/Or)
   1.454 +	//##ModelId=3B6669E801B2
   1.455 +    IMPORT_C virtual void StartConditional(TParserNodeTypes aRuleType);
   1.456 +	//##ModelId=3B6669E80180
   1.457 +	IMPORT_C virtual void EndConditional(TParserNodeTypes aRuleType, TBool aSuccess);
   1.458 +
   1.459 +	// A callback function to insert a mark to the current position of the stream
   1.460 +	// being processed. Adding mark is a very common callback operation befor starting
   1.461 +	// to process a rule, hence the method is provided by the parser.
   1.462 +	//##ModelId=3B6669E8016C
   1.463 +	IMPORT_C static void MarkCallback(CBNFParser& aParser);
   1.464 +
   1.465 +	// returns the LUT used by this parser.
   1.466 +	//##ModelId=3B6669E80163
   1.467 +	IMPORT_C CAttributeLookupTable& AttributeLUT() const;
   1.468 +
   1.469 +	// method which does the actual iterative parsing
   1.470 +	//##ModelId=3B6669E80162
   1.471 +	IMPORT_C TBool ParseL();
   1.472 +
   1.473 +	// A rule to handle a node in the rule tree. This method just calls the appropriate
   1.474 +	// handler method according to the rule type.
   1.475 +	//##ModelId=3B6669E8013A
   1.476 +    IMPORT_C virtual TBool PerformRuleL(CBNFNode& aRule, CFragmentedString::TStringMatch& aMatched);
   1.477 +
   1.478 +	//##ModelId=3B6669E8011C
   1.479 +	/** Sets the parser state.
   1.480 +
   1.481 +	@param aState Parser state
   1.482 +	*/
   1.483 +	void SetState(TParseState aState) {iParsing=aState;};
   1.484 +
   1.485 +protected:
   1.486 +	/** Storage object for all the attributes and identifiers in a tree */
   1.487 +	//##ModelId=3B6669E80108
   1.488 +	CAttributeLookupTable& iLUT;	
   1.489 +
   1.490 +	/** An utility object which stores all the buffers passed into the parser
   1.491 +	and represents them as if they would form a single, continuous string.
   1.492 +	This class also performs the actual physical matching/selection of the strings
   1.493 +	and holds the marks set onto the string.*/
   1.494 +	//##ModelId=3B6669E800EA
   1.495 +	CFragmentedString iString;
   1.496 +	/** Flag indicating if the input stream has been completely processed. */ 
   1.497 +	//##ModelId=3B6669E800D6
   1.498 +	TBool iStringComplete; // more input stream has completed
   1.499 +
   1.500 +	/** The BNF tree the parser is using to parse the input stream.*/
   1.501 +	//##ModelId=3B6669E800C2
   1.502 +	CBNFNode* iTree;        // the BNF tree we are using to parse the input stream
   1.503 +
   1.504 +	/** A stack of rules from iTree which are waiting to be completed.
   1.505 +	The stack basically holds the path along the rule tree. */
   1.506 +	//##ModelId=3B6669E800AE
   1.507 +	CRuleStack iRuleStack;  
   1.508 +	/** The BNF rule that is currently being processed. */
   1.509 +	//##ModelId=3B6669E80090
   1.510 +	CBNFNode* iCurrentRule; // the BNF rule we are currently using
   1.511 +
   1.512 +	// when returning to a rule in the rulestack this indicates 
   1.513 +	// if the child rule matched correctly
   1.514 +	/** Flag that indicates when returning to a rule in the rulestack if the child rule matched correctly. */
   1.515 +	//##ModelId=3B6669E8007C
   1.516 +	TBool iSubRuleMatched;
   1.517 +	/** Flag that indicates when returning to a rule in the rulestack if an optional rule matched correctly. */
   1.518 +	//##ModelId=3B6669E8006A
   1.519 +	TBool iOptionalMatched;
   1.520 +
   1.521 +	/** The child rule we are returning from (if any). 
   1.522 +	If this is NULL we are new to this BNF rule.*/
   1.523 +	//##ModelId=3B6669E80054
   1.524 +	CBNFNode* iSubRule;     
   1.525 +
   1.526 +	/** Parser state. */
   1.527 +	//##ModelId=3B6669E8004A
   1.528 +	TParseState iParsing;
   1.529 +	/** Input stream matched rule flag. */
   1.530 +	//##ModelId=3B6669E80038
   1.531 +    CFragmentedString::TStringMatch iMatched;
   1.532 +
   1.533 +	// Storage pointers for strings identifying certain attributes on the rule nodes
   1.534 +	/** Stores attribute identifier for reference string attributes. */
   1.535 +	//##ModelId=3B6669E8002C
   1.536 +	const TDesC* iReferenceString;
   1.537 +	/** Stores attribute identifier for range start attributes. */
   1.538 +	//##ModelId=3B6669E8001A
   1.539 +	const TDesC* iRangeStart;
   1.540 +	/** Stores attribute identifier for range end attributes. */
   1.541 +	//##ModelId=3B6669E80010
   1.542 +	const TDesC* iRangeEnd;
   1.543 +	/** Stores attribute identifier for nmore minimum attributes. */
   1.544 +	//##ModelId=3B6669E80006
   1.545 +	const TDesC* iMoreMinimum;
   1.546 +	/** Stores attribute identifier for nmore count attributes. */
   1.547 +	//##ModelId=3B6669E703DA
   1.548 +	const TDesC* iMoreCount;
   1.549 +	/** Stores attribute identifier for nmore maximum attributes. */
   1.550 +	//##ModelId=3B6669E703D0
   1.551 +	const TDesC* iMoreMaximum;
   1.552 +	/** Stores attribute identifier for pre-rule callback attributes. */
   1.553 +	//##ModelId=3B6669E703C6
   1.554 +	const TDesC* iPreRuleCallback;
   1.555 +	/** Stores attribute identifier for post-rule callback attributes. */
   1.556 +	//##ModelId=3B6669E703BC
   1.557 +	const TDesC* iPostRuleCallback;
   1.558 +	};
   1.559 +
   1.560 +#endif