epoc32/include/mw/animator.h
branchSymbian2
changeset 3 e1b950c65cb4
parent 2 2fe1408b6811
child 4 837f303aceeb
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/epoc32/include/mw/animator.h	Wed Mar 31 12:27:01 2010 +0100
     1.3 @@ -0,0 +1,82 @@
     1.4 +// Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
     1.5 +// All rights reserved.
     1.6 +// This component and the accompanying materials are made available
     1.7 +// under the terms of the License "Symbian Foundation License v1.0" to Symbian Foundation members and "Symbian Foundation End User License Agreement v1.0" to non-members
     1.8 +// which accompanies this distribution, and is available
     1.9 +// at the URL "http://www.symbianfoundation.org/legal/licencesv10.html".
    1.10 +//
    1.11 +// Initial Contributors:
    1.12 +// Nokia Corporation - initial contribution.
    1.13 +//
    1.14 +// Contributors:
    1.15 +//
    1.16 +// Description:
    1.17 +//
    1.18 +
    1.19 +#ifndef __ANIMATOR_H__
    1.20 +#define __ANIMATOR_H__
    1.21 +
    1.22 +#include <e32base.h>
    1.23 +
    1.24 +const TUid KAnimatorInterfaceUid = {0x10204F59};
    1.25 +
    1.26 +class MAnimationDrawer;
    1.27 +class CBitmapContext;
    1.28 +class TAnimationConfig;
    1.29 +
    1.30 +/**
    1.31 +Pure virtual base class for animators.
    1.32 +
    1.33 +Each data type supported by the animation framework is represented by an
    1.34 +animator, which handles the data interpretation, timing and control.  Each
    1.35 +animator is provided in the form of an ECOM plugin.
    1.36 +
    1.37 +You do not need to instatiate animators in a client application.  This is
    1.38 +handled by the animation classes.
    1.39 +
    1.40 +@see CAnimation
    1.41 +@publishedAll
    1.42 +@released
    1.43 +*/
    1.44 +class CAnimator : public CBase
    1.45 +	{
    1.46 +public:
    1.47 +    // ECOM instatiation and destruction:
    1.48 +    IMPORT_C static CAnimator* NewL(MAnimationDrawer* aRenderer);
    1.49 +    IMPORT_C virtual ~CAnimator();
    1.50 +	/** Starts the animation running.
    1.51 +	@see TAnimationConfig
    1.52 +	@param aConfig Runtime settings*/
    1.53 +	virtual void Start(const TAnimationConfig& aConfig) = 0;
    1.54 +	/** Stops the animation and rewinds it.*/
    1.55 +	virtual void Stop() = 0;
    1.56 +	/** Pauses the animation.*/
    1.57 +	virtual void Pause() = 0;
    1.58 +	/** Resumes a paused animation.*/
    1.59 +	virtual void Resume() = 0;
    1.60 +	/** Puts an animation on hold. */
    1.61 +	virtual void Hold() = 0;
    1.62 +	/** Restores a held animation and brings it back into synch. */
    1.63 +	virtual void Unhold() = 0;
    1.64 +	/** Receives data from a data provider.  The mechanism by which data is
    1.65 +	actually passed depends on the animation type.
    1.66 +	
    1.67 +	@see MAnimationDataProviderObserver
    1.68 +	@param aEvent The event identifier
    1.69 +	@param aData A pointer to any data for the event
    1.70 +	@param aDataSize The length of the data in aData*/
    1.71 +	virtual void DataEventL(TInt aEvent, TAny* aData, TInt aDataSize) = 0;
    1.72 +	/** Called from the renderer and draws the animation.
    1.73 +	@param aBitmapContext The context on which the animation will be drawn*/
    1.74 +	virtual void Draw(CBitmapContext& aBitmapContext) const = 0;
    1.75 +	/** Called from the renderer and draws the mask for the animation.
    1.76 +	@param aBitmapContext The context on which the mask will be drawn*/
    1.77 +	virtual void DrawMask(CBitmapContext& aBitmapContext) const = 0;
    1.78 +protected:
    1.79 +	/** Animator ECOM Plugin identifier */
    1.80 +	TUid iDtor_ID_Key;
    1.81 +	/** Data */
    1.82 +	TInt iLoop;
    1.83 +	};
    1.84 +
    1.85 +#endif //__ANIMATOR_H__