1.1 --- a/epoc32/include/gulsprite.h Wed Mar 31 12:27:01 2010 +0100
1.2 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000
1.3 @@ -1,102 +0,0 @@
1.4 -// Copyright (c) 2001-2009 Nokia Corporation and/or its subsidiary(-ies).
1.5 -// All rights reserved.
1.6 -// This component and the accompanying materials are made available
1.7 -// under the terms of the License "Symbian Foundation License v1.0" to Symbian Foundation members and "Symbian Foundation End User License Agreement v1.0" to non-members
1.8 -// which accompanies this distribution, and is available
1.9 -// at the URL "http://www.symbianfoundation.org/legal/licencesv10.html".
1.10 -//
1.11 -// Initial Contributors:
1.12 -// Nokia Corporation - initial contribution.
1.13 -//
1.14 -// Contributors:
1.15 -//
1.16 -// Description:
1.17 -//
1.18 -
1.19 -#if !defined(__GULSPRITE_H__)
1.20 -#define __GULSPRITE_H__
1.21 -
1.22 -#include <w32std.h>
1.23 -#include <gulicon.h>
1.24 -
1.25 -class CWindowToBitmapMappingGc;
1.26 -
1.27 -class CSpriteSet : public CBase
1.28 -/**
1.29 -The CSpriteSet class allows a window server sprite to be drawn to a window. The class
1.30 -supports storage of any number of bitmap/mask pairs, though allowing only one of these
1.31 -bitmap/mask members to be displayed at any one time. The client of this class should
1.32 -provide the source bitmap/mask pairs which can be resized to fit a specified rectangle.
1.33 -Also provided for at runtime is the ability to draw onto the sprite as though it were a
1.34 -regular CWindowGc and using the same coordinate offsets as the window it exists in.
1.35 -
1.36 -@publishedPartner
1.37 -@released
1.38 -*/
1.39 - {
1.40 -public:
1.41 - enum TSpriteResizeMode
1.42 - {
1.43 - ENoResizing,
1.44 - EResizeHorizToFit,
1.45 - EResizeVertToFit,
1.46 - EResizeHorizAndVertToFit
1.47 - };
1.48 -public:
1.49 - // methods for creation of the sprite set
1.50 - IMPORT_C static CSpriteSet* NewL(RWindowTreeNode& aWindow, RWsSession& aWs, CWsScreenDevice& aDevice, CGulIcon* aSpriteSetMember, TBool aInvertMask);
1.51 - IMPORT_C static CSpriteSet* NewLC(RWindowTreeNode& aWindow, RWsSession& aWs, CWsScreenDevice& aDevice, CGulIcon* aSpriteSetMember, TBool aInvertMask);
1.52 - IMPORT_C void AddMemberL(CGulIcon* aSpriteSetMember);
1.53 - IMPORT_C void RemoveMember(TInt aSpriteSetMemberIndex);
1.54 - // methods for preparing and using a sprite in the set
1.55 - IMPORT_C void PrepareSpriteForDisplayL(TInt aSpriteType, const TPoint& aSpritePos, const TSize& aSpriteSize, TSpriteResizeMode aSpriteResizeMode);
1.56 - IMPORT_C void StartDisplayingSpriteL();
1.57 - IMPORT_C void StopDisplayingSprite();
1.58 - IMPORT_C CWindowGc* SpriteGc() const;
1.59 - IMPORT_C void TranslateSpritePosition(const TPoint& aSpritePos);
1.60 - IMPORT_C void SetClippingRect(const TRect& aRect);
1.61 -public:
1.62 - ~CSpriteSet();
1.63 -private:
1.64 - enum TInternalSpriteResizeMode
1.65 - {
1.66 - EHSameVSame,
1.67 - EHSameVShrink,
1.68 - EHSameVStretch,
1.69 - EHShrinkVSame,
1.70 - EHShrinkVShrink,
1.71 - EHShrinkVStretch,
1.72 - EHStretchVSame,
1.73 - EHStretchVShrink,
1.74 - EHStretchVStretch
1.75 - };
1.76 -private:
1.77 - CSpriteSet(TBool aInvertMask);
1.78 - void ConstructL(RWindowTreeNode& aWindow, RWsSession& aWs, CWsScreenDevice& aDevice);
1.79 - void CreateSpriteMember();
1.80 - void AdjustSpriteSizeAccordingToResizeMode(TSize& aTargetSize, const TSize& aSourceSize, TSpriteResizeMode aSpriteResizeMode) const;
1.81 - void ComputeInternalResizeMode(TInternalSpriteResizeMode& aInternalSpriteResizeMode, TSpriteResizeMode aSpriteResizeMode, const TSize& aSourceSize, const TSize& aSpriteSize) const;
1.82 - void RenderSprite(TInt aSpriteType, TInternalSpriteResizeMode aInternalSpriteResizeMode, const TSize& aSourceSize, const TSize& aSpriteSize);
1.83 -private:
1.84 - enum TFlags
1.85 - {
1.86 - EMaskIsInverted =0x01,
1.87 - ESpriteIsCurrentlyDisplayed =0x02
1.88 - };
1.89 -private:
1.90 - RPointerArray<CGulIcon> iSourceMembers;
1.91 - CWsBitmap* iTargetBitmap;
1.92 - CWsBitmap* iTargetMaskBitmap;
1.93 - RWsSprite iSprite;
1.94 - TSpriteMember iSpriteMember;
1.95 - CWindowToBitmapMappingGc* iWindowToBitmapMappingGc;
1.96 - CFbsBitGc* iMainFbsBitGc;
1.97 - CFbsBitGc* iMaskFbsBitGc;
1.98 - CFbsBitmapDevice* iMainBmpDevice;
1.99 - CFbsBitmapDevice* iMaskBmpDevice;
1.100 - TPoint iSpritePosition;
1.101 - TRect iClippingRect;
1.102 - TInt iFlags;
1.103 - };
1.104 -
1.105 -#endif