epoc32/include/eikbusymsgwin.h
branchSymbian3
changeset 4 837f303aceeb
parent 3 e1b950c65cb4
     1.1 --- a/epoc32/include/eikbusymsgwin.h	Wed Mar 31 12:27:01 2010 +0100
     1.2 +++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.3 @@ -1,44 +0,0 @@
     1.4 -// Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
     1.5 -// All rights reserved.
     1.6 -// This component and the accompanying materials are made available
     1.7 -// under the terms of the License "Symbian Foundation License v1.0" to Symbian Foundation members and "Symbian Foundation End User License Agreement v1.0" to non-members
     1.8 -// which accompanies this distribution, and is available
     1.9 -// at the URL "http://www.symbianfoundation.org/legal/licencesv10.html".
    1.10 -//
    1.11 -// Initial Contributors:
    1.12 -// Nokia Corporation - initial contribution.
    1.13 -//
    1.14 -// Contributors:
    1.15 -//
    1.16 -// Description:
    1.17 -//
    1.18 -
    1.19 -#ifndef __EIKBUSYMSGWIN_H__
    1.20 -#define __EIKBUSYMSGWIN_H__
    1.21 -
    1.22 -/** An interface class for creating customized busy message windows 
    1.23 -
    1.24 -@publishedPartner 
    1.25 -@released */
    1.26 -class MEikBusyMsgWin
    1.27 -	{
    1.28 -public:
    1.29 -	/** Displays a busy message window after a specified duration.
    1.30 -	@param aText The text for the busy message.
    1.31 -	@param aCorner The alignment for the busy message.
    1.32 -	@param aInitialDelay The time period after which the busy message is displayed. */
    1.33 -	virtual void StartDisplaySpecifyingInitialDelay(const TDesC& aText, TGulAlignment aCorner, TTimeIntervalMicroSeconds32 aInitialDelay) =0;
    1.34 -
    1.35 -	/** Displays the message window with the specified text and alignment.
    1.36 -
    1.37 -	@param aText The text to display in the message. 
    1.38 -	@param aCorner The position in which the message window will appear. There 
    1.39 -	are 9 options for this, each square of a 3 by 3 matrix on the screen. */
    1.40 -	virtual void StartDisplay(const TDesC& aText, TGulAlignment aCorner) =0;
    1.41 -	
    1.42 -	/** Deletes the object, calling it's private destructor.
    1.43 -	*/
    1.44 -	virtual void Release() = 0;
    1.45 -	};
    1.46 -	
    1.47 -#endif	// __EIKBUSYMSGWIN_H__