1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000
1.2 +++ b/epoc32/include/xml/plugins/charsetconverter.h Tue Mar 16 16:12:26 2010 +0000
1.3 @@ -0,0 +1,95 @@
1.4 +// Copyright (c) 2003-2009 Nokia Corporation and/or its subsidiary(-ies).
1.5 +// All rights reserved.
1.6 +// This component and the accompanying materials are made available
1.7 +// under the terms of the License "Symbian Foundation License v1.0" to Symbian Foundation members and "Symbian Foundation End User License Agreement v1.0" to non-members
1.8 +// which accompanies this distribution, and is available
1.9 +// at the URL "http://www.symbianfoundation.org/legal/licencesv10.html".
1.10 +//
1.11 +// Initial Contributors:
1.12 +// Nokia Corporation - initial contribution.
1.13 +//
1.14 +// Contributors:
1.15 +//
1.16 +// Description:
1.17 +//
1.18 +
1.19 +#ifndef __CHARSETCONVERTER_H__
1.20 +#define __CHARSETCONVERTER_H__
1.21 +
1.22 +#include <f32file.h>
1.23 +
1.24 +class CCnvCharacterSetConverter;
1.25 +
1.26 +namespace Xml
1.27 +{
1.28 +
1.29 +/**
1.30 +The CCharSetConverter class supplies algorithms for character conversion
1.31 +between a chosen character set and unicode. Memory management
1.32 +needed to hold the converted data is also handled.
1.33 +
1.34 +@see CCnvCharacterSetConverter
1.35 +@see CnvUtfConverter
1.36 +@see MParser
1.37 +
1.38 +@publishedPartner
1.39 +@released
1.40 +*/
1.41 +class CCharSetConverter : public CBase
1.42 + {
1.43 +public:
1.44 +
1.45 + static CCharSetConverter* NewL();
1.46 + virtual ~CCharSetConverter();
1.47 +
1.48 + IMPORT_C void PrepareCharConvL(TUint& aCharSetUid, const TDesC8& aEncoding);
1.49 + IMPORT_C void PrepareCharConvL(TUint& aCharSetUid, TInt aMibEnum);
1.50 +
1.51 + IMPORT_C TInt ConvertToUnicodeL(TUint32 aSrcCharset, const TDesC8& aInputBuffer,
1.52 + HBufC16*& aUnicodeConversion);
1.53 + IMPORT_C TInt ConvertFromUnicodeL(const TDesC16& aUnicodeConversion, TUint32 aDestCharset,
1.54 + HBufC8*& aOutputBuffer);
1.55 + IMPORT_C void PrepareToConvertToOrFromL(TUint32 aCharSetUid);
1.56 + IMPORT_C TInt ConvertUcs4CharactersToEncodingL(TUint32* aUcs4Src, TInt aUcs4Count,
1.57 + TUint32 aDestCharset, HBufC8*& aConversion);
1.58 + IMPORT_C void ConvertCharacterSetIdentifierToStandardNameL(TUint32 aCharSetUid, HBufC8*& aCharSet);
1.59 +
1.60 + IMPORT_C TInt ConvertToUnicodeL(TUint32 aSrcCharset, const TDesC8& aInputBuffer, TPtr16& aOutput);
1.61 + IMPORT_C TInt ConvertFromUnicodeL(const TDesC16& aUnicodeConversion, TUint32 aDestCharset, TPtr8& aOutput);
1.62 +
1.63 +private:
1.64 +
1.65 + CCharSetConverter();
1.66 + CCharSetConverter(const CCharSetConverter& aOriginal);
1.67 + CCharSetConverter& operator=(const CCharSetConverter& aRhs);
1.68 +
1.69 + void ConstructL();
1.70 +
1.71 + TText16* Utf32ToUtf16(TText16* aUtf16Out, TUint32 aUtf32);
1.72 +
1.73 +private:
1.74 +
1.75 +/**
1.76 +The CharConv instance that we use to help in the character conversions.
1.77 +*/
1.78 + CCnvCharacterSetConverter* iCnvCharacterSetConverter;
1.79 +
1.80 +/**
1.81 +The File Server session handle.
1.82 +*/
1.83 + RFs iFs;
1.84 +
1.85 +/**
1.86 +The buffer used to store the unicode conversion output.
1.87 +*/
1.88 + TAny* iConversionBuffer;
1.89 +
1.90 +/**
1.91 +The size of the unicode conversion buffer.
1.92 +*/
1.93 + TUint32 iConversionBufferSize;
1.94 + };
1.95 +}
1.96 +
1.97 +
1.98 +#endif //__CHARSETCONVERTER_H__