epoc32/include/s32ucmp.h
branchSymbian2
changeset 2 2fe1408b6811
parent 0 061f57f2323e
child 4 837f303aceeb
     1.1 --- a/epoc32/include/s32ucmp.h	Tue Nov 24 13:55:44 2009 +0000
     1.2 +++ b/epoc32/include/s32ucmp.h	Tue Mar 16 16:12:26 2010 +0000
     1.3 @@ -1,1 +1,357 @@
     1.4 -s32ucmp.h
     1.5 +// Copyright (c) 1998-2009 Nokia Corporation and/or its subsidiary(-ies).
     1.6 +// All rights reserved.
     1.7 +// This component and the accompanying materials are made available
     1.8 +// under the terms of the License "Symbian Foundation License v1.0" to Symbian Foundation members and "Symbian Foundation End User License Agreement v1.0" to non-members
     1.9 +// which accompanies this distribution, and is available
    1.10 +// at the URL "http://www.symbianfoundation.org/legal/licencesv10.html".
    1.11 +//
    1.12 +// Initial Contributors:
    1.13 +// Nokia Corporation - initial contribution.
    1.14 +//
    1.15 +// Contributors:
    1.16 +//
    1.17 +// Description:
    1.18 +// Header for the Standard Compression Scheme for Unicode.
    1.19 +// This code is compiled only in the Unicode build.
    1.20 +// 
    1.21 +//
    1.22 +
    1.23 +
    1.24 +
    1.25 +#ifndef __S32UCMP_H__
    1.26 +#define __S32UCMP_H__ 1
    1.27 +
    1.28 +#ifdef _UNICODE
    1.29 +
    1.30 +#include <e32std.h>
    1.31 +#include <s32mem.h>
    1.32 +
    1.33 +/**
    1.34 + * @publishedAll 
    1.35 + * @released
    1.36 + */
    1.37 +class TUnicodeCompressionState
    1.38 +	{
    1.39 +	public:
    1.40 +	TUnicodeCompressionState();
    1.41 +	void Reset();
    1.42 +	static TInt StaticWindowIndex(TUint16 aCode);
    1.43 +	static TInt DynamicWindowOffsetIndex(TUint16 aCode);
    1.44 +	static TUint32 DynamicWindowBase(TInt aOffsetIndex);
    1.45 +	static TBool EncodeAsIs(TUint16 aCode);
    1.46 +
    1.47 +	enum TPanic
    1.48 +		{
    1.49 +		EUnhandledByte,			// expander code fails to handle all possible byte codes
    1.50 +		ENotUnicode,			// expander can't handle Unicode values outside range 0x0..0x10FFFF;
    1.51 +								// that is, 16-bit codes plus 32-bit codes that can be expressed using
    1.52 +								// 16-bit surrogates
    1.53 +		EOutputBufferOverflow	// output buffer is not big enough
    1.54 +		};
    1.55 +
    1.56 +	static void Panic(TPanic aPanic);
    1.57 +
    1.58 +	protected:
    1.59 +
    1.60 +	enum
    1.61 +		{
    1.62 +		EStaticWindows = 8,
    1.63 +		EDynamicWindows = 8,
    1.64 +		ESpecialBases = 7
    1.65 +		};
    1.66 +
    1.67 +	TBool iUnicodeMode;									// TRUE if in Unicode mode as opposed to single-byte mode
    1.68 +	TUint32 iActiveWindowBase;							// base of the active window - bases are 32-bit because they
    1.69 +														// can be set to the surrogate area, which represents codes
    1.70 +														// from 0x00010000 to 0x0010FFFF - planes 1-16 of ISO-10646.
    1.71 +	static const TUint32 iStaticWindow[EStaticWindows];	// bases of the static windows
    1.72 +	static const TUint32 iDynamicWindowDefault[EDynamicWindows];	// default bases of the dynamic windows
    1.73 +	static const TUint16 iSpecialBase[ESpecialBases];	// bases for window offsets F9..FF
    1.74 +
    1.75 +	TUint32 iDynamicWindow[EDynamicWindows];			// bases of the dynamic windows
    1.76 +	TInt iUnicodeWords;									// Unicode words processed; read by compressor, written by expander
    1.77 +	TInt iMaxUnicodeWords;								// maximum number of Unicode words to read or write
    1.78 +	TInt iCompressedBytes;								// compressed bytes processed: read by expander, written by compressor
    1.79 +	TInt iMaxCompressedBytes;							// maximum number of compressed bytes to read or write
    1.80 +	};
    1.81 +
    1.82 +/**
    1.83 + * @publishedAll 
    1.84 + * @released
    1.85 + */
    1.86 +class MUnicodeSource
    1.87 +	{
    1.88 +	public:
    1.89 +	virtual TUint16 ReadUnicodeValueL() = 0;
    1.90 +	};
    1.91 +
    1.92 +/**
    1.93 + * @publishedAll 
    1.94 + * @released
    1.95 + A class to read Unicode values directly from memory.
    1.96 + */
    1.97 +class TMemoryUnicodeSource: public MUnicodeSource
    1.98 +	{
    1.99 +	public:
   1.100 +	inline TMemoryUnicodeSource(const TUint16* aPtr);
   1.101 +	inline TUint16 ReadUnicodeValueL();
   1.102 +
   1.103 +	private:
   1.104 +	const TUint16* iPtr;
   1.105 +	};
   1.106 +
   1.107 +/**
   1.108 + * @publishedAll 
   1.109 + * @released
   1.110 + A class to read Unicode values from a stream built on a memory object.
   1.111 + */
   1.112 +class TMemoryStreamUnicodeSource: public MUnicodeSource
   1.113 +	{
   1.114 +	public:
   1.115 +	inline TMemoryStreamUnicodeSource(RReadStream& aStream);
   1.116 +	inline TUint16 ReadUnicodeValueL();
   1.117 +
   1.118 +	private:
   1.119 +	RReadStream& iStream;
   1.120 +	};
   1.121 +
   1.122 +/**
   1.123 + * @publishedAll 
   1.124 + * @released
   1.125 + */
   1.126 +class MUnicodeSink
   1.127 +	{
   1.128 +	public:
   1.129 +	virtual void WriteUnicodeValueL(TUint16 aValue) = 0;
   1.130 +	};
   1.131 +
   1.132 +/**
   1.133 + * @publishedAll 
   1.134 + * @released
   1.135 + A class to write Unicode values directly to memory.
   1.136 + */
   1.137 +class TMemoryUnicodeSink: public MUnicodeSink
   1.138 +	{
   1.139 +	public:
   1.140 +	inline TMemoryUnicodeSink(TUint16* aPtr);
   1.141 +	inline void WriteUnicodeValueL(TUint16 aValue);
   1.142 +
   1.143 +	private:
   1.144 +	TUint16* iPtr;
   1.145 +	};
   1.146 +
   1.147 +/**
   1.148 + * @publishedAll 
   1.149 + * @released
   1.150 + A class to write Unicode values to a stream built on a memory object.
   1.151 + */
   1.152 +class TMemoryStreamUnicodeSink: public MUnicodeSink
   1.153 +	{
   1.154 +	public:
   1.155 +	inline TMemoryStreamUnicodeSink(RWriteStream& aStream);
   1.156 +	inline void WriteUnicodeValueL(TUint16 aValue);
   1.157 +
   1.158 +	private:
   1.159 +	RWriteStream& iStream;
   1.160 +	};
   1.161 +
   1.162 +/**
   1.163 + * @publishedAll 
   1.164 + * @released
   1.165 + 
   1.166 +A class to hold functions to compress text using the Standard Compression Scheme for Unicode.
   1.167 +
   1.168 +A note on error handling and leaving.
   1.169 +
   1.170 +Although all the public functions except the constructor can leave, it is possible to guarantee success: that is,
   1.171 +guarantee that a call will not leave, and that compression will be completed. To do this, (i) supply a MUnicodeSource
   1.172 +object with a non-leaving ReadUnicodeValueL function, such as a TMemoryUnicodeSource; (ii) write output to a
   1.173 +RWriteStream with a non-leaving WriteL function, or to a buffer that you already know to be big enough, which can be
   1.174 +found out using CompressedSizeL.
   1.175 +
   1.176 +This guarantee of success is particularly useful when compressing from one memory buffer to another.
   1.177 +*/
   1.178 +class TUnicodeCompressor: public TUnicodeCompressionState
   1.179 +	{
   1.180 +	public:
   1.181 +	IMPORT_C TUnicodeCompressor();
   1.182 +	IMPORT_C void CompressL(RWriteStream& aOutput,MUnicodeSource& aInput,
   1.183 +							TInt aMaxOutputBytes = KMaxTInt,TInt aMaxInputWords = KMaxTInt,
   1.184 +							TInt* aOutputBytes = NULL,TInt* aInputWords = NULL);
   1.185 +	IMPORT_C void CompressL(TUint8* aOutput,MUnicodeSource& aInput,
   1.186 +							TInt aMaxOutputBytes = KMaxTInt,TInt aMaxInputWords = KMaxTInt,
   1.187 +							TInt* aOutputBytes = NULL,TInt* aInputWords = NULL);
   1.188 +	IMPORT_C TInt FlushL(RWriteStream& aOutput,TInt aMaxOutputBytes,TInt& aOutputBytes);
   1.189 +	IMPORT_C TInt FlushL(TUint8* aOutput,TInt aMaxOutputBytes,TInt& aOutputBytes);
   1.190 +	IMPORT_C static TInt CompressedSizeL(MUnicodeSource& aInput,TInt aInputWords);
   1.191 +
   1.192 +	private:
   1.193 +
   1.194 +	 // A structure to store a character and its treatment code
   1.195 +	struct TAction
   1.196 +		{
   1.197 +		// Treatment codes: static and dynamic window numbers, plain ASCII or plain Unicode
   1.198 +		enum
   1.199 +			{
   1.200 +			EPlainUnicode = -2,	// character cannot be expressed as ASCII or using static or dynamic windows
   1.201 +			EPlainASCII = -1,	// character can be emitted as an ASCII code
   1.202 +			EFirstDynamic = 0,	// values 0..255 are for dynamic windows with offsets at these places in the offset table
   1.203 +			ELastDynamic = 255,
   1.204 +			EFirstStatic = 256,	// values 256..263 are for static windows 0..7
   1.205 +			ELastStatic = 263
   1.206 +			};
   1.207 +
   1.208 +		inline TAction();
   1.209 +		TAction(TUint16 aCode);
   1.210 +
   1.211 +		TUint16 iCode;		// Unicode value of the character
   1.212 +		TInt iTreatment;	// treatment code: see above
   1.213 +		};
   1.214 +
   1.215 +	void DoCompressL(RWriteStream* aOutputStream,TUint8* aOutputPointer,MUnicodeSource* aInput,
   1.216 +					 TInt aMaxCompressedBytes,TInt aMaxUnicodeWords,
   1.217 +					 TInt* aCompressedBytes,TInt* aUnicodeWords);
   1.218 +	void FlushInputBufferL();
   1.219 +	void FlushOutputBufferL();
   1.220 +	void WriteRunL();
   1.221 +	void WriteCharacter(const TAction& aAction);
   1.222 +	void WriteSCharacter(const TAction& aAction);
   1.223 +	void WriteUCharacter(TUint16 aCode);
   1.224 +	void WriteByte(TUint aByte);
   1.225 +	void WriteCharacterFromBuffer();
   1.226 +	void SelectTreatment(TInt aTreatment);
   1.227 +
   1.228 +	enum
   1.229 +		{
   1.230 +		EMaxInputBufferSize = 4,
   1.231 +		EMaxOutputBufferSize = EMaxInputBufferSize * 3	// no Unicode character can be encoded as more than three bytes
   1.232 +		};
   1.233 +	TAction iInputBuffer[EMaxInputBufferSize];			// circular buffer; queue of Unicode characters to be processed
   1.234 +	TInt iInputBufferStart;								// position of first Unicode character to be processed
   1.235 +	TInt iInputBufferSize;								// characters in the input buffer
   1.236 +	TUint8 iOutputBuffer[EMaxOutputBufferSize];			// circular buffer; queue of compressed bytes to be output
   1.237 +	TInt iOutputBufferStart;							// position of first compressed byte to be output
   1.238 +	TInt iOutputBufferSize;								// characters in the output buffer
   1.239 +	TInt iDynamicWindowIndex;							// index of the current dynamic window
   1.240 +	RWriteStream* iOutputStream;						// if non-null, output is to this stream
   1.241 +	TUint8* iOutputPointer;								// if non-null, output is to memory
   1.242 +	MUnicodeSource* iInput;								// input object
   1.243 +	};
   1.244 +
   1.245 +/**
   1.246 + * @publishedAll 
   1.247 + * @released
   1.248 +
   1.249 +A class to hold functions to expand text using the Standard Compression Scheme for Unicode.
   1.250 +
   1.251 +A note on error handling and leaving.
   1.252 +
   1.253 +Although all the public functions except the constructor can leave, it is possible to guarantee success: that is,
   1.254 +guarantee that a call will not leave, and that expansion will be completed. To do this, (i) supply a MUnicodeSink
   1.255 +object with a non-leaving WriteUnicodeValueL function, such as a TMemoryUnicodeSink; (ii) read input from a RReadStream
   1.256 +with a non-leaving ReadL function; (iii) supply a big enough buffer to write the ouput; you can find out how big by
   1.257 +calling ExpandedSizeL, using methods (i) and (ii) to guarantee success.
   1.258 +
   1.259 +This guarantee of success is particularly useful when expanding from one memory buffer to another.
   1.260 +*/
   1.261 +class TUnicodeExpander: public TUnicodeCompressionState
   1.262 +	{
   1.263 +	public:
   1.264 +	IMPORT_C TUnicodeExpander();
   1.265 +	IMPORT_C void ExpandL(MUnicodeSink& aOutput,RReadStream& aInput,
   1.266 +						  TInt aMaxOutputWords = KMaxTInt,TInt aMaxInputBytes = KMaxTInt,
   1.267 +						  TInt* aOutputWords = NULL,TInt* aInputBytes = NULL);
   1.268 +	IMPORT_C void ExpandL(MUnicodeSink& aOutput,const TUint8* aInput,
   1.269 +						  TInt aMaxOutputWords = KMaxTInt,TInt aMaxInputBytes = KMaxTInt,
   1.270 +						  TInt* aOutputWords = NULL,TInt* aInputBytes = NULL);
   1.271 +	IMPORT_C TInt FlushL(MUnicodeSink& aOutput,TInt aMaxOutputWords,TInt& aOutputWords);
   1.272 +	IMPORT_C static TInt ExpandedSizeL(RReadStream& aInput,TInt aInputBytes);
   1.273 +	IMPORT_C static TInt ExpandedSizeL(const TUint8* aInput,TInt aInputBytes);
   1.274 +
   1.275 +	private:
   1.276 +	void DoExpandL(MUnicodeSink* aOutput,RReadStream* aInputStream,const TUint8* aInputPointer,
   1.277 +				   TInt aMaxOutputWords,TInt aMaxInputBytes,
   1.278 +				   TInt* aOutputWords,TInt* aInputBytes);
   1.279 +	void HandleByteL();
   1.280 +	void FlushOutputBufferL();
   1.281 +	TBool HandleSByteL(TUint8 aByte);
   1.282 +	TBool HandleUByteL(TUint8 aByte);
   1.283 +	TBool ReadByteL(TUint8& aByte);
   1.284 +	TBool QuoteUnicodeL();
   1.285 +	TBool DefineWindowL(TInt aIndex);
   1.286 +	TBool DefineExpansionWindowL();
   1.287 +	void WriteChar(TText aChar);
   1.288 +	void WriteChar32(TUint aChar);
   1.289 +
   1.290 +	enum
   1.291 +		{
   1.292 +		EMaxInputBufferSize = 3,						// no Unicode character can be encoded as more than 3 bytes
   1.293 +		EMaxOutputBufferSize = 2						// no byte can be expanded into more than 2 Unicode characters
   1.294 +		};
   1.295 +	TUint8 iInputBuffer[EMaxInputBufferSize];			// buffer containing a group of compressed bytes representing
   1.296 +														// a single operation; when an input source ends in the
   1.297 +														// middle of an operation, this buffer enables the next
   1.298 +														// expansion to start in the correct state
   1.299 +	TInt iInputBufferStart;								// next read position in the input buffer
   1.300 +	TInt iInputBufferSize;								// bytes in the input buffer
   1.301 +	TUint16 iOutputBuffer[EMaxOutputBufferSize];		// circular buffer; queue of Unicode characters to be output
   1.302 +	TInt iOutputBufferStart;							// position of first Unicode character to be output
   1.303 +	TInt iOutputBufferSize;								// characters in the output buffer
   1.304 +	MUnicodeSink* iOutput;								// output object
   1.305 +	RReadStream* iInputStream;							// if non-null, input is from this stream
   1.306 +	const TUint8* iInputPointer;						// if non-null, input is from memory
   1.307 +	};
   1.308 +
   1.309 +// inline functions start here
   1.310 +
   1.311 +inline TMemoryUnicodeSource::TMemoryUnicodeSource(const TUint16* aPtr):
   1.312 +	iPtr(aPtr)
   1.313 +	{
   1.314 +	}
   1.315 +
   1.316 +inline TUint16 TMemoryUnicodeSource::ReadUnicodeValueL()
   1.317 +	{
   1.318 +	return *iPtr++;
   1.319 +	}
   1.320 +
   1.321 +inline TMemoryStreamUnicodeSource::TMemoryStreamUnicodeSource(RReadStream& aStream):
   1.322 +	iStream(aStream)
   1.323 +	{
   1.324 +	}
   1.325 +
   1.326 +inline TUint16 TMemoryStreamUnicodeSource::ReadUnicodeValueL()
   1.327 +	{
   1.328 +	TUint16 x;
   1.329 +	iStream.ReadL((TUint8*)&x,sizeof(TUint16));
   1.330 +	return x;
   1.331 +	}
   1.332 +
   1.333 +inline TMemoryUnicodeSink::TMemoryUnicodeSink(TUint16* aPtr):
   1.334 +	iPtr(aPtr)
   1.335 +	{
   1.336 +	}
   1.337 +
   1.338 +inline void TMemoryUnicodeSink::WriteUnicodeValueL(TUint16 aValue)
   1.339 +	{
   1.340 +	*iPtr++ = aValue;
   1.341 +	}
   1.342 +
   1.343 +inline TMemoryStreamUnicodeSink::TMemoryStreamUnicodeSink(RWriteStream& aStream):
   1.344 +	iStream(aStream)
   1.345 +	{
   1.346 +	}
   1.347 +
   1.348 +inline void TMemoryStreamUnicodeSink::WriteUnicodeValueL(TUint16 aValue)
   1.349 +	{
   1.350 +	iStream.WriteL((TUint8*)&aValue,sizeof(TUint16));
   1.351 +	}
   1.352 +
   1.353 +inline TUnicodeCompressor::TAction::TAction():
   1.354 +	iCode(0),
   1.355 +	iTreatment(EPlainUnicode)
   1.356 +	{
   1.357 +	}
   1.358 +
   1.359 +#endif // _UNICODE
   1.360 +
   1.361 +#endif // __S32UCMP_H__