epoc32/include/ezbufman.h
branchSymbian2
changeset 2 2fe1408b6811
parent 0 061f57f2323e
child 4 837f303aceeb
     1.1 --- a/epoc32/include/ezbufman.h	Tue Nov 24 13:55:44 2009 +0000
     1.2 +++ b/epoc32/include/ezbufman.h	Tue Mar 16 16:12:26 2010 +0000
     1.3 @@ -1,1 +1,63 @@
     1.4 -ezbufman.h
     1.5 +// Copyright (c) 1999-2009 Nokia Corporation and/or its subsidiary(-ies).
     1.6 +// All rights reserved.
     1.7 +// This component and the accompanying materials are made available
     1.8 +// under the terms of the License "Symbian Foundation License v1.0" to Symbian Foundation members and "Symbian Foundation End User License Agreement v1.0" to non-members
     1.9 +// which accompanies this distribution, and is available
    1.10 +// at the URL "http://www.symbianfoundation.org/legal/licencesv10.html".
    1.11 +//
    1.12 +// Initial Contributors:
    1.13 +// Nokia Corporation - initial contribution.
    1.14 +//
    1.15 +// Contributors:
    1.16 +//
    1.17 +// Description:
    1.18 +// EZLib: BUFMAN.H
    1.19 +// Defines Mixin class for a BufferManager
    1.20 +// 
    1.21 +//
    1.22 +
    1.23 +#ifndef __EZBUFFERMANAGER_H__
    1.24 +#define __EZBUFFERMANAGER_H__
    1.25 +
    1.26 +class CEZZStream;
    1.27 +
    1.28 +/**
    1.29 +Interface class to manage input and output buffers for compression and de-compression
    1.30 +
    1.31 +@publishedAll
    1.32 +@released
    1.33 +*/
    1.34 +class MEZBufferManager
    1.35 +	{
    1.36 +public:
    1.37 +
    1.38 +	/**
    1.39 +	Initialise the stream with input and output buffers and starts reading
    1.40 +
    1.41 +	@param aZStream the stream to initialise
    1.42 +	*/
    1.43 +	virtual void InitializeL(CEZZStream &aZStream) = 0;
    1.44 +	
    1.45 +	/**
    1.46 +	Set the stream's input buffer and starts reading
    1.47 +	
    1.48 +	@param aZStream the steam whose input buffer to set
    1.49 +	*/	
    1.50 +	virtual void NeedInputL(CEZZStream &aZStream) = 0;
    1.51 +	
    1.52 +	/**
    1.53 +	Set the stream's output buffer and start writing
    1.54 +
    1.55 +	@param aZStream the steam whose output buffer to set
    1.56 +	*/	
    1.57 +	virtual void NeedOutputL(CEZZStream &aZStream) = 0;
    1.58 +	
    1.59 +	/**
    1.60 +	Finish writing to the stream
    1.61 +
    1.62 +	@param aZStream the stream to complete writing to
    1.63 +	*/	
    1.64 +	virtual void FinalizeL(CEZZStream &aZStream) = 0;
    1.65 +	};
    1.66 +
    1.67 +#endif