epoc32/include/eikbusymsgwin.h
branchSymbian2
changeset 2 2fe1408b6811
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/epoc32/include/eikbusymsgwin.h	Tue Mar 16 16:12:26 2010 +0000
     1.3 @@ -0,0 +1,44 @@
     1.4 +// Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
     1.5 +// All rights reserved.
     1.6 +// This component and the accompanying materials are made available
     1.7 +// under the terms of the License "Symbian Foundation License v1.0" to Symbian Foundation members and "Symbian Foundation End User License Agreement v1.0" to non-members
     1.8 +// which accompanies this distribution, and is available
     1.9 +// at the URL "http://www.symbianfoundation.org/legal/licencesv10.html".
    1.10 +//
    1.11 +// Initial Contributors:
    1.12 +// Nokia Corporation - initial contribution.
    1.13 +//
    1.14 +// Contributors:
    1.15 +//
    1.16 +// Description:
    1.17 +//
    1.18 +
    1.19 +#ifndef __EIKBUSYMSGWIN_H__
    1.20 +#define __EIKBUSYMSGWIN_H__
    1.21 +
    1.22 +/** An interface class for creating customized busy message windows 
    1.23 +
    1.24 +@publishedPartner 
    1.25 +@released */
    1.26 +class MEikBusyMsgWin
    1.27 +	{
    1.28 +public:
    1.29 +	/** Displays a busy message window after a specified duration.
    1.30 +	@param aText The text for the busy message.
    1.31 +	@param aCorner The alignment for the busy message.
    1.32 +	@param aInitialDelay The time period after which the busy message is displayed. */
    1.33 +	virtual void StartDisplaySpecifyingInitialDelay(const TDesC& aText, TGulAlignment aCorner, TTimeIntervalMicroSeconds32 aInitialDelay) =0;
    1.34 +
    1.35 +	/** Displays the message window with the specified text and alignment.
    1.36 +
    1.37 +	@param aText The text to display in the message. 
    1.38 +	@param aCorner The position in which the message window will appear. There 
    1.39 +	are 9 options for this, each square of a 3 by 3 matrix on the screen. */
    1.40 +	virtual void StartDisplay(const TDesC& aText, TGulAlignment aCorner) =0;
    1.41 +	
    1.42 +	/** Deletes the object, calling it's private destructor.
    1.43 +	*/
    1.44 +	virtual void Release() = 0;
    1.45 +	};
    1.46 +	
    1.47 +#endif	// __EIKBUSYMSGWIN_H__