epoc32/include/babitflags.h
branchSymbian2
changeset 2 2fe1408b6811
parent 0 061f57f2323e
child 4 837f303aceeb
     1.1 --- a/epoc32/include/babitflags.h	Tue Nov 24 13:55:44 2009 +0000
     1.2 +++ b/epoc32/include/babitflags.h	Tue Mar 16 16:12:26 2010 +0000
     1.3 @@ -1,1 +1,250 @@
     1.4 -babitflags.h
     1.5 +// Copyright (c) 1999-2009 Nokia Corporation and/or its subsidiary(-ies).
     1.6 +// All rights reserved.
     1.7 +// This component and the accompanying materials are made available
     1.8 +// under the terms of the License "Symbian Foundation License v1.0" to Symbian Foundation members and "Symbian Foundation End User License Agreement v1.0" to non-members
     1.9 +// which accompanies this distribution, and is available
    1.10 +// at the URL "http://www.symbianfoundation.org/legal/licencesv10.html".
    1.11 +//
    1.12 +// Initial Contributors:
    1.13 +// Nokia Corporation - initial contribution.
    1.14 +//
    1.15 +// Contributors:
    1.16 +//
    1.17 +// Description:
    1.18 +//
    1.19 +
    1.20 +#ifndef __BABITFLAGS_H__
    1.21 +#define __BABITFLAGS_H__
    1.22 +
    1.23 +// System includes
    1.24 +#include <e32std.h>
    1.25 +
    1.26 +///////////////////////////////////////////////////////////////////////////////////////
    1.27 +// ----> TBitFlagsT (header)
    1.28 +///////////////////////////////////////////////////////////////////////////////////////
    1.29 +template <class T>
    1.30 +class TBitFlagsT
    1.31 +/**
    1.32 +A simple class which manages the process of setting and clearing
    1.33 +flags in an abstract fashion.
    1.34 +@publishedAll
    1.35 +@released
    1.36 +*/
    1.37 +	{
    1.38 +///////////////////////////////////////////////////////////////////////////////////////
    1.39 +public:										// CONSTRUCT
    1.40 +///////////////////////////////////////////////////////////////////////////////////////
    1.41 +
    1.42 +	/**
    1.43 +	 * Default constructor - initialize all flags to zero
    1.44 +	 */
    1.45 +	inline TBitFlagsT();
    1.46 +
    1.47 +	/**
    1.48 +	 * Initialize the whole flag to a certain value
    1.49 +	 */
    1.50 +	inline TBitFlagsT(T aFlags);
    1.51 +
    1.52 +	/**
    1.53 +	 * Copy constructor - initialize this flag object to mirror
    1.54 +	 * that of aFlags.
    1.55 +	 */
    1.56 +	inline TBitFlagsT(const TBitFlagsT& aFlags);
    1.57 +
    1.58 +///////////////////////////////////////////////////////////////////////////////////////
    1.59 +public:										// MANIPULATORS
    1.60 +///////////////////////////////////////////////////////////////////////////////////////
    1.61 +
    1.62 +	/**
    1.63 +	 * Set all the flags
    1.64 +	 */
    1.65 +	inline void								SetAll();
    1.66 +
    1.67 +	/**
    1.68 +	 * Clear all the flags
    1.69 +	 */
    1.70 +	inline void								ClearAll();
    1.71 +
    1.72 +	/**
    1.73 +	 * Set a particular flag
    1.74 +	 */
    1.75 +	inline void								Set(TInt aFlagIndex);
    1.76 +
    1.77 +	/**
    1.78 +	 * Clear a particular flag
    1.79 +	 */
    1.80 +	inline void								Clear(TInt aFlagIndex);
    1.81 +
    1.82 +	/**
    1.83 +	 * Set or clear a particular flag 
    1.84 +	 * 
    1.85 +	 * If aValue is 1, then the flag is set
    1.86 +	 * If aValue is 0, then the flag is cleared
    1.87 +	 */
    1.88 +	inline void								Assign(TInt aFlagIndex, TBool aValue);
    1.89 +
    1.90 +	/**
    1.91 +	 * Change the state of a particular flag. If the flag at the specified
    1.92 +	 * index was clear, then it becomes set, otherwise it becomes clear.
    1.93 +	 */
    1.94 +	inline void								Toggle(TInt aFlagIndex);
    1.95 +
    1.96 +///////////////////////////////////////////////////////////////////////////////////////
    1.97 +public:										// OPERATORS
    1.98 +///////////////////////////////////////////////////////////////////////////////////////
    1.99 +
   1.100 +	/**
   1.101 +	 * Check if a particular flag is set or not
   1.102 +	 *
   1.103 +	 * @return A boolean indicating whether the specified flag is set or clear
   1.104 +	 */
   1.105 +	inline TBool							operator[](TInt aFlagIndex) const;
   1.106 +
   1.107 +	/**
   1.108 +	 * Assignment operator - assign specific value to the whole flag, replacing
   1.109 +	 * any existing value.
   1.110 +	 */
   1.111 +	inline TBitFlagsT&						operator=(const TBitFlagsT& aFlags);
   1.112 +
   1.113 +	/**
   1.114 +	 * Compare the value of the whole flag with a given value.
   1.115 +	 *
   1.116 +	 * @return A boolean indicating whether the two flags are identical.
   1.117 +	 */
   1.118 +	inline TBool							operator==(const TBitFlagsT& aFlags);
   1.119 +
   1.120 +///////////////////////////////////////////////////////////////////////////////////////
   1.121 +public:										// ACCESS
   1.122 +///////////////////////////////////////////////////////////////////////////////////////
   1.123 +
   1.124 +	/**
   1.125 +	 * Check if a particular flag is set
   1.126 +	 */
   1.127 +	inline TBool							IsSet(TInt aFlagIndex) const;
   1.128 +
   1.129 +	/**
   1.130 +	 * Check if a particular flag is clear
   1.131 +	 */
   1.132 +	inline TBool							IsClear(TInt aFlagIndex) const;
   1.133 +
   1.134 +	/**
   1.135 +	 * Access the underlying value of the flag.
   1.136 +	 */
   1.137 +	inline T								Value() const { return iFlags; }
   1.138 +
   1.139 +	/**
   1.140 +	 * Assign a new value (directly) to this flag object. Replaces any
   1.141 +	 * existing individual flag settings.
   1.142 +	 */
   1.143 +	inline void								SetValue(T aFlags) { iFlags = aFlags; }
   1.144 +
   1.145 +///////////////////////////////////////////////////////////////////////////////////////
   1.146 +private:									// INTERNAL
   1.147 +///////////////////////////////////////////////////////////////////////////////////////
   1.148 +
   1.149 +	/**
   1.150 +	 * Generate a mask for a particular flag
   1.151 +	 */
   1.152 +	inline T								FlagMask(TInt aFlagIndex) const;
   1.153 +
   1.154 +///////////////////////////////////////////////////////////////////////////////////////
   1.155 +public:										// MEMBER DATA
   1.156 +///////////////////////////////////////////////////////////////////////////////////////
   1.157 +	
   1.158 +	// The underlying object container which represents the flags.
   1.159 +	T										iFlags;
   1.160 +	};
   1.161 +
   1.162 +/**
   1.163 +Type definitions
   1.164 +@publishedAll
   1.165 +@released
   1.166 +*/
   1.167 +typedef TBitFlagsT<TUint8> TBitFlags8;
   1.168 +//
   1.169 +
   1.170 +/**
   1.171 +Type definitions
   1.172 +@publishedAll
   1.173 +@released
   1.174 +*/
   1.175 +typedef TBitFlagsT<TUint16> TBitFlags16;
   1.176 +//
   1.177 +
   1.178 +/**
   1.179 +Type definitions
   1.180 +@publishedAll
   1.181 +@released
   1.182 +*/
   1.183 +typedef TBitFlagsT<TUint32>	TBitFlags32;
   1.184 +//
   1.185 +
   1.186 +
   1.187 +typedef TBitFlags32 TBitFlags;
   1.188 +
   1.189 +
   1.190 +///////////////////////////////////////////////////////////////////////////////////////
   1.191 +// ----> TBitFlagsT (inlines)
   1.192 +///////////////////////////////////////////////////////////////////////////////////////
   1.193 +template <class T>
   1.194 +inline TBitFlagsT<T>::TBitFlagsT() : iFlags(T(0)) 
   1.195 +	{}
   1.196 +
   1.197 +template <class T>
   1.198 +inline TBitFlagsT<T>::TBitFlagsT(T aFlags) : iFlags(aFlags) 
   1.199 +	{}
   1.200 +
   1.201 +template <class T>
   1.202 +inline TBitFlagsT<T>::TBitFlagsT(const TBitFlagsT<T>& aFlags) : iFlags(aFlags.iFlags) 
   1.203 +	{}
   1.204 +
   1.205 +template <class T>
   1.206 +inline T TBitFlagsT<T>::FlagMask(TInt aFlagIndex) const
   1.207 +	{ return T(T(1)<<aFlagIndex); }
   1.208 +
   1.209 +template <class T>
   1.210 +inline TBool TBitFlagsT<T>::IsSet(TInt aFlagIndex) const
   1.211 +	{ return iFlags & FlagMask(aFlagIndex); }
   1.212 +
   1.213 +template <class T>
   1.214 +inline TBool TBitFlagsT<T>::IsClear(TInt aFlagIndex) const
   1.215 +	{ return !IsSet(aFlagIndex); }
   1.216 +
   1.217 +template <class T>
   1.218 +inline void TBitFlagsT<T>::Set(TInt aFlagIndex)
   1.219 +	{ iFlags = T(iFlags | FlagMask(aFlagIndex)); }
   1.220 +
   1.221 +template <class T>
   1.222 +inline void TBitFlagsT<T>::Clear(TInt aFlagIndex)
   1.223 +	{ iFlags = T(iFlags & ~(FlagMask(aFlagIndex))); }
   1.224 +
   1.225 +template <class T>
   1.226 +inline void TBitFlagsT<T>::Assign(TInt aFlagIndex, TBool aVal)
   1.227 +	{ if (aVal) Set(aFlagIndex); else Clear(aFlagIndex); }
   1.228 +
   1.229 +template <class T>
   1.230 +inline void TBitFlagsT<T>::Toggle(TInt aFlagIndex)
   1.231 +	{ iFlags = T(iFlags^FlagMask(aFlagIndex)); }
   1.232 +
   1.233 +template <class T>
   1.234 +inline TBool TBitFlagsT<T>::operator[](TInt aFlagIndex) const
   1.235 +	{ return IsSet(aFlagIndex); }
   1.236 +
   1.237 +template <class T>
   1.238 +inline TBitFlagsT<T>& TBitFlagsT<T>::operator=(const TBitFlagsT<T>& aFlags)
   1.239 +	{ iFlags = aFlags.iFlags; return *this; }
   1.240 +
   1.241 +template <class T>
   1.242 +inline TBool TBitFlagsT<T>::operator==(const TBitFlagsT<T>& aFlags)
   1.243 +	{ return iFlags == aFlags.Value(); }
   1.244 +
   1.245 +template <class T>
   1.246 +inline void TBitFlagsT<T>::SetAll()
   1.247 +	{ iFlags = T(~(T(0))); }
   1.248 +
   1.249 +template <class T>
   1.250 +inline void TBitFlagsT<T>::ClearAll()
   1.251 +	{ iFlags = T(0); }
   1.252 +
   1.253 +
   1.254 +#endif