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//------------------------------------------------------------------------------
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#ifndef THREAD_H_INCLUDED
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#define THREAD_H_INCLUDED
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//------------------------------------------------------------------------------
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#include <windows.h>
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//------------------------------------------------------------------------------
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class Thread
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{
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protected:
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Thread();
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virtual ~Thread();
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private:
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Thread(const Thread& other) {}
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Thread& operator=(const Thread& other) { *this; }
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public:
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void Start();
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virtual void Interrupt() = 0;
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void Join() const;
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protected:
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virtual void Run() = 0;
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private:
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static DWORD WINAPI ThreadProc(LPVOID lpParam);
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private:
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HANDLE m_hThread;
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DWORD m_dwThreadId;
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};
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//------------------------------------------------------------------------------
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#endif
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//------------------------------------------------------------------------------
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