diff -r 000000000000 -r bde4ae8d615e os/security/contentmgmt/contentaccessfwfordrm/engineering/dox/HowToManageAgents.dox --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/os/security/contentmgmt/contentaccessfwfordrm/engineering/dox/HowToManageAgents.dox Fri Jun 15 03:10:57 2012 +0200 @@ -0,0 +1,114 @@ +// Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies). +// All rights reserved. +// This component and the accompanying materials are made available +// under the terms of the License "Eclipse Public License v1.0" +// which accompanies this distribution, and is available +// at the URL "http://www.eclipse.org/legal/epl-v10.html". +// +// Initial Contributors: +// Nokia Corporation - initial contribution. +// +// Contributors: +// +// Description: +// \n +// There are some operations performed on agents that do not relate directly to a particular content file. The ContentAccess::CManager +// interface includes some functions that allow an application to work with a particular agent. +//
+// Before working with one particular agent, the client will need to find out which agents are installed on the device. +// The ContentAccess::CManager::ListAgentsL() function provides this list of agents. The \c F32Agent is not included in +// the list, since it does not support any management functions. +// The ContentAccess::CAgent objects in the list can be used to refer to the particular agent in subsequent +// function calls. +// // Create a CManager object +// CManager* manager = CManager::NewL(); +// RPointerArray theAgents; +// // Get the list of agents +// manager->ListAgents(theAgents); +// // Check there is at least one agent +// if(theAgents.Count() > 0) +// // Find the first agent +// CAgent& agent = theAgents[0]; +//
+// The management API allows applications to request that an agent display management +// information on the screen. +// The agent could present configuration settings, status or DRM rights information. +// Each agent will have unique settings so it is not possible to display one dialog to configure all agents. +// // Create a CManager object +// CManager* manager = CManager::NewL(); +// RPointerArray theAgents; +// // Get the list of agents +// manager->ListAgents(theAgents); +// // Check there is at least one agent +// if(theAgents.Count() > 0) +// CAgent& agent = (*theAgents)[0]; +// // Display the management information for the first agent +// manager->DisplayManagementInfoL(agent); +// It is possible that some agents will not support this capability and will leave with KErrCANotSupported. +// Displaying DRM rights information is only relevant for agents implementing a DRM scheme. It is expected that an Agent +// implementing DRM will provide some or all of the following functionality in the dialog: +// - Display all rights objects including state (pending, valid, expired, orphaned, etc.) +// - Display detailed information on a particular rights object (play count, validity period, the related Content object(s)) +// - Allow unwanted, expired or orphaned rights to be deleted. +//
+// The rights management object is only relevant for agents implementing a DRM scheme. Other agents will +// leave with KErrCANotSupported. +// An application can ask a particular DRM agent to create a ContentAccess::CRightsManager object that can be used +// to provide generic access to DRM rights within that agent. Since it is a generic interface +// used by all agents, it will not be able to present all the detailed information available. +// CRightsManager* rightsmanager; +// // Create a CManager object +// CManager* manager = CManager::NewL(); +// // create the rights manager object for a particular agent +// rightsManager = manager->CreateRightsManagerL(agent); +// To manage the rights in a more comprehensive manner the application should use the +// ContentAccess::CManager::DisplayManagementInfoL() function, where the agent can present +// its own comprehensive information. +//
+// This is an extension mechanism to allow a client to perform an agent-specific function. The application will need to +// know the extended commands that the agent supports and the format of the input and output buffers used in the command. All +// of this is specified by the CAF agent, not the Content Access Framework. +// The buffers allow agent specific objects to be externalized by an application, passed through CAF and internalized by the +// agent. The same principle applies for data returned from the agent to the application. +// TInt FancyApplicationFunctionL(CManager& aManager, CAgent& aAgent, CFancyAgentInputObject& aInputObject, CFancyAgentOutputObject& aOutputObject); +// // Dynamic buffer to serialize aInputObject +// CBufFlat* inputBuffer = CBufFlat::NewL(50); +// CleanupStack::PushL(inputBuffer); +// // write aInputObject to the dynamic buffer +// RBufWriteStream streamIn(*inputBuffer); +// CleanupClosePushL(streamIn); +// aInputObject.ExternalizeL(streamIn); +// CleanupStack::PopAndDestroy(&streamIn); +// // Call the agent specific function #42 +// TBuf <1000> outputBuffer; +// User::LeaveIfError(aManager.AgentSpecificCommand(aAgent, 42 ,inputBuffer->Ptr(0), outputBuffer)); +// // Don't need the input buffer any longer +// CleanupStack::PopAndDestroy(inputBuffer); +// // Create a stream object to read the output buffer +// RDesReadStream streamOut(outputBuffer); +// CleanupClosePushL(streamOut); +// aOutputObject.InternalizeL(streamOut); +// CleanupStack::PopAndDestroy(&streamOut); +//
+// +// + +/** + @page CAFManageAgents Managing CAF Agents + - @ref ListingAgents + - @ref CAFManagementDialog + - @ref CreatingRightsManager + - @ref AgentSpecificCommand + @section ListingAgents Listing the CAF Agents + @code + @endcode + @section CAFManagementDialog Displaying the Agent Management Information + @code + @endcode + @section CreatingRightsManager Create a DRM rights management object + @code + @endcode + @section AgentSpecificCommand Agent Specific Commands + @code + @endcode +*/