diff -r 000000000000 -r bde4ae8d615e os/mm/devsound/devsoundrefplugin/src/platsec/server/AudioServer/MmfDevSoundServer.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/os/mm/devsound/devsoundrefplugin/src/platsec/server/AudioServer/MmfDevSoundServer.h Fri Jun 15 03:10:57 2012 +0200 @@ -0,0 +1,112 @@ +// Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies). +// All rights reserved. +// This component and the accompanying materials are made available +// under the terms of "Eclipse Public License v1.0" +// which accompanies this distribution, and is available +// at the URL "http://www.eclipse.org/legal/epl-v10.html". +// +// Initial Contributors: +// Nokia Corporation - initial contribution. +// +// Contributors: +// +// Description: +// + +#ifndef __MMFDEVSOUNDSERVER_H__ +#define __MMFDEVSOUNDSERVER_H__ + +#include +#include +#include +#include +#ifdef SYMBIAN_ENABLE_SPLIT_HEADERS +#include +#endif +#include "MmfAudioServer.h" +#include "MmfDevSoundServerStart.h" + +/** +Panic category and codes that MmfDevSoundServer raises on the client +@internalTechnology +*/ +_LIT(KMMFDevSoundClientPanicCategory, "DevSoundClient"); +enum TMMFDevSoundClientPanicCodes + { + EMMFDevSoundPlayDataWithoutInitialize, + EMMFDevSoundRecordDataWithoutInitialize + }; + +class CMMFDevSoundServer; // declared here. + +NONSHARABLE_CLASS( CMMFDevSoundServer ): public CMmfIpcServer +/** +*@internalTechnology +*/ + { +public: + IMPORT_C static CMMFDevSoundServer* NewL(CMMFAudioServer* aAudioServer, TProcessId& aClientPID); + ~CMMFDevSoundServer(); + CMmfIpcSession* NewSessionL(const TVersion &aVersion) const; + void IncrementSessionId(); + void DecrementSessionId(); + void SendEventToClient(TInt aSessionToAlert, TInt aSessionToBeLaunched); + void LaunchRequest(TInt aSessionId); + TInt DevSoundSessionId() {return iDevSoundSessionId;}; + TBool CheckClientCapabilities(); + void SetClientCapabilitiesL(TThreadId aTid); + + IMPORT_C static TInt StartThread(TAny* aParams); + +private: + + CMMFDevSoundServer(CMMFAudioServer* aAudioServer, TProcessId& aClientPID); + void ConstructL(); + static void RenamePrioritizeServer(); + static void StartThreadL(TDevSoundServerStart& aStart); + class CDelayDevSoundShutDown : public CActive + { + public: + // Construct/destruct + static CDelayDevSoundShutDown* NewL(); + ~CDelayDevSoundShutDown(); + // Request + void SetDelay(TTimeIntervalMicroSeconds32 aDelay); + private: + // Construct/destruct + CDelayDevSoundShutDown(); + void ConstructL(); + + // From CActive + void RunL(); + void DoCancel(); + private: + RTimer iTimer; // Has + }; + + +private: + TInt iDevSoundSessionId; + TInt iSessionToBeLaunched; + TProcessId iClientPID; + TBool iClientHasCaps; + CDelayDevSoundShutDown* iDelayDevSoundShutDown; + CMMFAudioServer* iAudioServer; + }; + +GLDEF_C void PanicClient(const RMmfIpcMessage& aMessage, TMMFDevSoundClientPanicCodes aPanicCode); + +/** +@SYMPatchable +@publishedPartner + +Patchable constant for licencee to set devsound server thread priority +Licencees should ensure that the devsound server thread priority is equal to the system server priority for better responsiveness. +If SYMBIAN_CURB_SYSTEMSERVER_PRIORITIES is defined, setting devsound server thread priority to EPriorityAbsoluteHigh will ensure +devsound server's thread priority is set to system server's priority. +If the macro is unavailable it is recommended to use EPriorityAbsoluteRealTime1. Usage of EPriorityAbsoluteRealTime1 requires ProtServ capability. +The constant can be changed at ROM build time using patchdata OBY keyword. + */ +IMPORT_C extern const TInt KDevsoundServerPriority; + +#endif