diff -r 000000000000 -r bde4ae8d615e os/graphics/graphicstest/uibench/s60/src/windows/tflowwindowopenvg.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/os/graphics/graphicstest/uibench/s60/src/windows/tflowwindowopenvg.cpp Fri Jun 15 03:10:57 2012 +0200 @@ -0,0 +1,74 @@ +// Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). +// All rights reserved. +// This component and the accompanying materials are made available +// under the terms of "Eclipse Public License v1.0" +// which accompanies this distribution, and is available +// at the URL "http://www.eclipse.org/legal/epl-v10.html". +// +// Initial Contributors: +// Nokia Corporation - initial contribution. +// +// Contributors: +// +// Description: +// + +/** + @file + @test + @internalComponent - Internal Symbian test code +*/ + + +#include "tflowwindowopenvg.h" + + +// defines after how many updates the scene is actually drawn to the screen +const TInt KSceneInterleaver = 5; + + +CTWindow* CTFlowWindowOpenVG::NewL(RWsSession &aWs, + const RWindowTreeNode &aParent, + const TPoint& aStartingPoint, + const TSize& aWindowSize) + { + CTFlowWindowOpenVG* self = new (ELeave)CTFlowWindowOpenVG(aStartingPoint, aWindowSize); + CleanupStack::PushL(self); + self->ConstructL(aWs, aParent); + CleanupStack::Pop(self); + return self; + } + +CTFlowWindowOpenVG::CTFlowWindowOpenVG(const TPoint& aStartingPoint, const TSize& aWindowSize) : + CTWindow(aStartingPoint, aWindowSize) + { + // empty + } + +CTFlowWindowOpenVG::~CTFlowWindowOpenVG() + { + delete iVGRendering; + } + +void CTFlowWindowOpenVG::ConstructL(RWsSession &aWs, const RWindowTreeNode &aParent) + { + CTWindow::ConstructL(aWs, aParent); + iVGRendering = CEGLRendering::NewL(iWindow); + } + +/** + * Renders the next scene and draws it to the screen. + * + */ +void CTFlowWindowOpenVG::RenderL() + { + CTWindow::RenderL(); + // don't update the cover flow display every time + iInterleaveCounter++; + if (iInterleaveCounter >= KSceneInterleaver) // todo: should be removed + { + iVGRendering->UpdateDisplay(); + iInterleaveCounter = 0; + } + } +