diff -r 000000000000 -r bde4ae8d615e os/graphics/graphicstest/uibench/s60/src/model.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/os/graphics/graphicstest/uibench/s60/src/model.h Fri Jun 15 03:10:57 2012 +0200 @@ -0,0 +1,74 @@ +// Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). +// All rights reserved. +// This component and the accompanying materials are made available +// under the terms of "Eclipse Public License v1.0" +// which accompanies this distribution, and is available +// at the URL "http://www.eclipse.org/legal/epl-v10.html". +// +// Initial Contributors: +// Nokia Corporation - initial contribution. +// +// Contributors: +// +// Description: +// + + +#ifndef MODEL_H_ +#define MODEL_H_ + + +#include "geometrystructs.h" +#include + +#include + + +class CSolidSphere; + +/* + The model class contains one or more shapes and some knowledge of how to + arrange and light them to create a scene. It knows how to do two things: + - change the resolution of the shapes in the scene, which involves + recalculating their vertices. + - draw the scene to a buffer by drawing, arranging and lighting the shapes + using Open GL ES commands. + + It understands that these two operations may be happening in different + threads, so it serialises access to the model data (the vertices) with a mutex. + */ + +class CModel : public CBase + { +public: + static CModel* NewL(EGLDisplay aDisplay, EGLSurface aSurface, TPtrC aBackgroundColor); + static CModel* NewL(EGLDisplay aDisplay, EGLSurface aSurface); + ~CModel(); + void PrecalculateOrbitL(TInt aOrbitingDistance, RArray& aVertices, TInt aPositionCount, TReal aAngle); + void SetResolutionL(TInt aResolution); + void DrawToBuffer(TInt aTime) const; + + enum {ERed = 0, EGreen, EBlue, EAlpha}; + +private: + CModel(EGLDisplay aDisplay, EGLSurface aSurface); + void ConstructL(TPtrC aBackgroundColor); + void SetShapes(CSolidSphere* aSun, CSolidSphere* aPlanet, CSolidSphere* aSatellite); + void InitialiseFrame() const; + void DrawModelData(TInt aTime) const; + +private: + EGLDisplay iDisplay; + EGLSurface iSurface; + + CSolidSphere* iSun; + CSolidSphere* iPlanet; + CSolidSphere* iMoon; + + RArray iSunPositions; + RArray iMoonPositions; + GLclampf iBackgroundColor[4]; + TInt iResolution; + }; + +#endif /* MODEL_H_ */