sl@0: /* sl@0: * sl@0: * (C) Copyright IBM Corp. 1998-2004 - All Rights Reserved sl@0: * sl@0: */ sl@0: sl@0: #include "LETypes.h" sl@0: #include "MorphTables.h" sl@0: #include "StateTables.h" sl@0: #include "MorphStateTables.h" sl@0: #include "SubtableProcessor.h" sl@0: #include "StateTableProcessor.h" sl@0: #include "LEGlyphStorage.h" sl@0: #include "LESwaps.h" sl@0: sl@0: U_NAMESPACE_BEGIN sl@0: sl@0: StateTableProcessor::StateTableProcessor() sl@0: { sl@0: } sl@0: sl@0: StateTableProcessor::StateTableProcessor(const MorphSubtableHeader *morphSubtableHeader) sl@0: : SubtableProcessor(morphSubtableHeader) sl@0: { sl@0: stateTableHeader = (const MorphStateTableHeader *) morphSubtableHeader; sl@0: sl@0: stateSize = SWAPW(stateTableHeader->stHeader.stateSize); sl@0: classTableOffset = SWAPW(stateTableHeader->stHeader.classTableOffset); sl@0: stateArrayOffset = SWAPW(stateTableHeader->stHeader.stateArrayOffset); sl@0: entryTableOffset = SWAPW(stateTableHeader->stHeader.entryTableOffset); sl@0: sl@0: classTable = (const ClassTable *) ((char *) &stateTableHeader->stHeader + classTableOffset); sl@0: firstGlyph = SWAPW(classTable->firstGlyph); sl@0: lastGlyph = firstGlyph + SWAPW(classTable->nGlyphs); sl@0: } sl@0: sl@0: StateTableProcessor::~StateTableProcessor() sl@0: { sl@0: } sl@0: sl@0: void StateTableProcessor::process(LEGlyphStorage &glyphStorage) sl@0: { sl@0: // Start at state 0 sl@0: // XXX: How do we know when to start at state 1? sl@0: ByteOffset currentState = stateArrayOffset; sl@0: sl@0: // XXX: reverse? sl@0: le_int32 currGlyph = 0; sl@0: le_int32 glyphCount = glyphStorage.getGlyphCount(); sl@0: sl@0: beginStateTable(); sl@0: sl@0: while (currGlyph <= glyphCount) { sl@0: ClassCode classCode = classCodeOOB; sl@0: if (currGlyph == glyphCount) { sl@0: // XXX: How do we handle EOT vs. EOL? sl@0: classCode = classCodeEOT; sl@0: } else { sl@0: TTGlyphID glyphCode = (TTGlyphID) LE_GET_GLYPH(glyphStorage[currGlyph]); sl@0: sl@0: if (glyphCode == 0xFFFF) { sl@0: classCode = classCodeDEL; sl@0: } else if ((glyphCode >= firstGlyph) && (glyphCode < lastGlyph)) { sl@0: classCode = classTable->classArray[glyphCode - firstGlyph]; sl@0: } sl@0: } sl@0: sl@0: const EntryTableIndex *stateArray = (const EntryTableIndex *) ((char *) &stateTableHeader->stHeader + currentState); sl@0: EntryTableIndex entryTableIndex = stateArray[(le_uint8)classCode]; sl@0: sl@0: currentState = processStateEntry(glyphStorage, currGlyph, entryTableIndex); sl@0: } sl@0: sl@0: endStateTable(); sl@0: } sl@0: sl@0: U_NAMESPACE_END