sl@0: sl@0: /* sl@0: * sl@0: * (C) Copyright IBM Corp. 1998-2005 - All Rights Reserved sl@0: * sl@0: * This file is a modification of the ICU file IndicLayoutEngine.h sl@0: * by Jens Herden and Javier Sola for Khmer language sl@0: * sl@0: */ sl@0: sl@0: #ifndef __KHMERLAYOUTENGINE_H sl@0: #define __KHMERLAYOUTENGINE_H sl@0: sl@0: // #include "LETypes.h" sl@0: // #include "LEFontInstance.h" sl@0: // #include "LEGlyphFilter.h" sl@0: // #include "LayoutEngine.h" sl@0: // #include "OpenTypeLayoutEngine.h" sl@0: sl@0: // #include "GlyphSubstitutionTables.h" sl@0: // #include "GlyphDefinitionTables.h" sl@0: // #include "GlyphPositioningTables.h" sl@0: sl@0: U_NAMESPACE_BEGIN sl@0: sl@0: // class MPreFixups; sl@0: // class LEGlyphStorage; sl@0: sl@0: /** sl@0: * This class implements OpenType layout for Khmer OpenType fonts, as sl@0: * specified by Microsoft in "Creating and Supporting OpenType Fonts for sl@0: * Khmer Scripts" (http://www.microsoft.com/typography/otspec/indicot/default.htm) TODO: change url sl@0: * sl@0: * This class overrides the characterProcessing method to do Khmer character processing sl@0: * and reordering (See the MS spec. for more details) sl@0: * sl@0: * @internal sl@0: */ sl@0: class KhmerOpenTypeLayoutEngine : public OpenTypeLayoutEngine sl@0: { sl@0: public: sl@0: /** sl@0: * This is the main constructor. It constructs an instance of KhmerOpenTypeLayoutEngine for sl@0: * a particular font, script and language. It takes the GSUB table as a parameter since sl@0: * LayoutEngine::layoutEngineFactory has to read the GSUB table to know that it has an sl@0: * Khmer OpenType font. sl@0: * sl@0: * @param fontInstance - the font sl@0: * @param scriptCode - the script sl@0: * @param langaugeCode - the language sl@0: * @param gsubTable - the GSUB table sl@0: * sl@0: * @see LayoutEngine::layoutEngineFactory sl@0: * @see OpenTypeLayoutEngine sl@0: * @see ScriptAndLangaugeTags.h for script and language codes sl@0: * sl@0: * @internal sl@0: */ sl@0: KhmerOpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode, sl@0: le_int32 typoFlags, const GlyphSubstitutionTableHeader *gsubTable); sl@0: sl@0: /** sl@0: * This constructor is used when the font requires a "canned" GSUB table which can't be known sl@0: * until after this constructor has been invoked. sl@0: * sl@0: * @param fontInstance - the font sl@0: * @param scriptCode - the script sl@0: * @param langaugeCode - the language sl@0: * sl@0: * @see OpenTypeLayoutEngine sl@0: * @see ScriptAndLangaugeTags.h for script and language codes sl@0: * sl@0: * @internal sl@0: */ sl@0: KhmerOpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode, sl@0: le_int32 typoFlags); sl@0: sl@0: /** sl@0: * The destructor, virtual for correct polymorphic invocation. sl@0: * sl@0: * @internal sl@0: */ sl@0: virtual ~KhmerOpenTypeLayoutEngine(); sl@0: sl@0: /** sl@0: * ICU "poor man's RTTI", returns a UClassID for the actual class. sl@0: * sl@0: * @stable ICU 2.8 sl@0: */ sl@0: virtual UClassID getDynamicClassID() const; sl@0: sl@0: /** sl@0: * ICU "poor man's RTTI", returns a UClassID for this class. sl@0: * sl@0: * @stable ICU 2.8 sl@0: */ sl@0: static UClassID getStaticClassID(); sl@0: sl@0: protected: sl@0: sl@0: /** sl@0: * This method does Khmer OpenType character processing. It assigns the OpenType feature sl@0: * tags to the characters, and may generate output characters which have been reordered. sl@0: * It may also split some vowels, resulting in more output characters than input characters. sl@0: * sl@0: * Input parameters: sl@0: * @param chars - the input character context sl@0: * @param offset - the index of the first character to process sl@0: * @param count - the number of characters to process sl@0: * @param max - the number of characters in the input context sl@0: * @param rightToLeft - TRUE if the characters are in a right to left directional run sl@0: * @param glyphStorage - the glyph storage object. The glyph and character index arrays will be set. sl@0: * the auxillary data array will be set to the feature tags. sl@0: * sl@0: * Output parameters: sl@0: * @param success - set to an error code if the operation fails sl@0: * sl@0: * @return the output character count sl@0: * sl@0: * @internal sl@0: */ sl@0: virtual le_int32 characterProcessing(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft, sl@0: LEUnicode *&outChars, LEGlyphStorage &glyphStorage, LEErrorCode &success); sl@0: sl@0: }; sl@0: sl@0: U_NAMESPACE_END sl@0: #endif sl@0: