sl@0: sl@0: /* sl@0: * HanLayoutEngine.h: OpenType processing for Han fonts. sl@0: * sl@0: * (C) Copyright IBM Corp. 1998-2005 - All Rights Reserved. sl@0: */ sl@0: sl@0: #ifndef __HANLAYOUTENGINE_H sl@0: #define __HANLAYOUTENGINE_H sl@0: sl@0: #include "LETypes.h" sl@0: #include "LEFontInstance.h" sl@0: #include "LayoutEngine.h" sl@0: #include "OpenTypeLayoutEngine.h" sl@0: sl@0: #include "GlyphSubstitutionTables.h" sl@0: sl@0: U_NAMESPACE_BEGIN sl@0: sl@0: class LEGlyphStorage; sl@0: sl@0: /** sl@0: * This class implements OpenType layout for Han fonts. It overrides sl@0: * the characerProcessing method to assign the correct OpenType feature sl@0: * tags for the CJK language-specific forms. sl@0: * sl@0: * @internal sl@0: */ sl@0: class HanOpenTypeLayoutEngine : public OpenTypeLayoutEngine sl@0: { sl@0: public: sl@0: /** sl@0: * This is the main constructor. It constructs an instance of HanOpenTypeLayoutEngine for sl@0: * a particular font, script and language. It takes the GSUB table as a parameter since sl@0: * LayoutEngine::layoutEngineFactory has to read the GSUB table to know that it has a sl@0: * Han OpenType font. sl@0: * sl@0: * @param fontInstance - the font sl@0: * @param scriptCode - the script sl@0: * @param langaugeCode - the language sl@0: * @param gsubTable - the GSUB table sl@0: * sl@0: * @see LayoutEngine::layoutEngineFactory sl@0: * @see OpenTypeLayoutEngine sl@0: * @see ScriptAndLangaugeTags.h for script and language codes sl@0: * sl@0: * @internal sl@0: */ sl@0: HanOpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode, sl@0: le_int32 typoFlags, const GlyphSubstitutionTableHeader *gsubTable); sl@0: sl@0: sl@0: /** sl@0: * The destructor, virtual for correct polymorphic invocation. sl@0: * sl@0: * @internal sl@0: */ sl@0: virtual ~HanOpenTypeLayoutEngine(); sl@0: sl@0: /** sl@0: * ICU "poor man's RTTI", returns a UClassID for the actual class. sl@0: * sl@0: * @stable ICU 2.8 sl@0: */ sl@0: virtual UClassID getDynamicClassID() const; sl@0: sl@0: /** sl@0: * ICU "poor man's RTTI", returns a UClassID for this class. sl@0: * sl@0: * @stable ICU 2.8 sl@0: */ sl@0: static UClassID getStaticClassID(); sl@0: sl@0: protected: sl@0: sl@0: /** sl@0: * This method does Han OpenType character processing. It assigns the OpenType feature sl@0: * tags to the characters to generate the correct language-specific variants. sl@0: * sl@0: * Input parameters: sl@0: * @param chars - the input character context sl@0: * @param offset - the index of the first character to process sl@0: * @param count - the number of characters to process sl@0: * @param max - the number of characters in the input context sl@0: * @param rightToLeft - TRUE if the characters are in a right to left directional run sl@0: * @param glyphStorage - the object holding the glyph storage. The char index and auxillary data arrays will be set. sl@0: * sl@0: * Output parameters: sl@0: * @param outChars - the output character arrayt sl@0: * @param charIndices - the output character index array sl@0: * @param featureTags - the output feature tag array sl@0: * @param success - set to an error code if the operation fails sl@0: * sl@0: * @return the output character count sl@0: * sl@0: * @internal sl@0: */ sl@0: virtual le_int32 characterProcessing(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft, sl@0: LEUnicode *&outChars, LEGlyphStorage &glyphStorage, LEErrorCode &success); sl@0: sl@0: }; sl@0: sl@0: U_NAMESPACE_END sl@0: #endif