sl@0: /** @file ../include/sys/socket.h sl@0: @internalComponent sl@0: */ sl@0: sl@0: /** @fn accept(int s, struct sockaddr * addr, socklen_t * addrlen) sl@0: @param s sl@0: @param addr sl@0: @param addrlen sl@0: sl@0: The argument s is a socket that has been created with socket, bound to an address with bind and is listening for connections after a listen . The accept system call extracts the first connection request on the queue sl@0: of pending connections and creates a new socket which it allocates a new file sl@0: descriptor. The new socket inherits the state of the O_NONBLOCK property from the original socket s. sl@0: sl@0: If no pending connections are present on the queue, and the original socket sl@0: is not marked as non-blocking, accept blocks the caller until a connection is present. If the original sl@0: socket is marked non-blocking and no pending connections are present on the sl@0: queue, accept returns an error as described below. sl@0: sl@0: The accepted socket may not be used to accept more connections. The original sl@0: socket s remains open. sl@0: sl@0: The argument addr is a result argument that is filled-in with the address of the sl@0: connecting entity as it is known to the communications layer. The exact format sl@0: of the addr argument is determined by the domain in which the communication sl@0: is occurring. A null pointer may be specified for addr if the address information is not required. In this case addrlen is not used and should also be null. Otherwise, the addrlen argument is a value-result argument: It should initially contain sl@0: the amount of space pointed to by addr and on return will contain the actual length (in bytes) of the sl@0: address returned. This call is used with connection-based socket types, currently sl@0: with SOCK_STREAM. sl@0: sl@0: It is possible to select a socket for the purposes of doing an accept by selecting it for read. sl@0: sl@0: For certain protocols, such as ISO or DATAKIT which require an explicit confirmation, accept can be thought of as merely dequeueing the next connection sl@0: request and not implying confirmation. Confirmation can be implied by a normal sl@0: read or write on the new file descriptor, and rejection can be implied by closing sl@0: the new socket. sl@0: sl@0: Examples: sl@0: @code sl@0: #include <sys/socket.h> sl@0: #include <netinet/in.h> sl@0: #include <unistd.h> sl@0: void GetSockName() sl@0: { sl@0: int sock_fd; sl@0: int newsock_fd; sl@0: struct sockaddr_in addr; sl@0: struct sockaddr_in ss; sl@0: struct sockaddr_in new_socket; sl@0: unsigned int len; sl@0: unsigned int addr_len; sl@0: sl@0: sock_fd = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); sl@0: sl@0: addr.sin_family = AF_INET; sl@0: addr.sin_addr.s_addr = htonl(INADDR_ANY); sl@0: addr.sin_port = htons(5000); sl@0: bind(sock_fd,(sockaddr*)&addr;,sizeof(addr)); sl@0: listen(sock_fd,1); sl@0: newsock_fd = accept(sock_fd,(sockaddr*)&new;_socket,&addr;_len); // Code blocks here sl@0: if (newsock_fd <= 0) sl@0: { sl@0: perror("accept:"); sl@0: } sl@0: close(newsock_fd); sl@0: close(sock_fd); sl@0: } sl@0: sl@0: @endcode sl@0: @return The call returns -1 on error. sl@0: If it succeeds, it returns a non-negative sl@0: integer that is a descriptor for the accepted socket. sl@0: sl@0: @see bind() sl@0: @see connect() sl@0: @see getpeername() sl@0: @see listen() sl@0: @see select() sl@0: @see socket() sl@0: sl@0: sl@0: sl@0: @capability Deferred @ref RSocket::Open(RSocketServ &,TUint,TUint,TUint) sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: sl@0: /** @fn bind(int s, const struct sockaddr *addr, socklen_t addrlen) sl@0: @param s sl@0: @param addr sl@0: @param addrlen sl@0: sl@0: The bind system call sl@0: assigns the local protocol address to a socket. sl@0: When a socket is created sl@0: with socket it exists in an address family space but has no protocol address assigned. sl@0: The bind system call requests that addr be assigned to the socket. sl@0: sl@0: Examples: sl@0: @code sl@0: #include <sys/socket.h> sl@0: #include <netinet/in.h> sl@0: #include <unistd.h> sl@0: TInt GetSockName() sl@0: { sl@0: int sock_fd; sl@0: struct sockaddr_in addr,ss; sl@0: unsigned int len; sl@0: sl@0: sock_fd = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); sl@0: sl@0: addr.sin_family = AF_INET; sl@0: addr.sin_addr.s_addr = htonl(INADDR_ANY); sl@0: addr.sin_port = htons(5000); sl@0: bind(sock_fd,(struct sockaddr*)&addr;,sizeof(addr)); sl@0: close(sock_fd); sl@0: } sl@0: sl@0: @endcode sl@0: sl@0: Notes: sl@0: sl@0: For maximum portability always initialise the socket address structure to sl@0: zero before populating it and passing it to bind. sl@0: sl@0: @return The bind() function returns the value 0 if successful; otherwise the sl@0: value -1 is returned and the global variable errno is set to indicate the sl@0: error. sl@0: sl@0: @see connect() sl@0: @see getsockname() sl@0: @see listen() sl@0: @see socket() sl@0: sl@0: sl@0: sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @fn connect(int s, const struct sockaddr *name, socklen_t namelen) sl@0: @param s sl@0: @param name sl@0: @param namelen sl@0: sl@0: sl@0: The s argument is a socket. If it is of type SOCK_DGRAM name specifies the peer with which the socket is to be associated. It sl@0: specifiies the address to which datagrams are to be sent and the only address sl@0: from which datagrams are to be received. sl@0: sl@0: If the socket is of type SOCK_STREAM, this call attempts to make a connection to another socket. sl@0: The other socket is specified by name, which is an address in the communications space of the socket. sl@0: Each communications space interprets the name argument in its own way. sl@0: sl@0: Generally, stream sockets may successfully connect only once and datagram sockets may use connect multiple times to change their association. Datagram sockets sl@0: may dissolve the association by connecting to an invalid address, such as a sl@0: null address. sl@0: sl@0: Examples: sl@0: @code sl@0: #include <sys/socket.h> sl@0: #include <netinet/in.h> sl@0: #include <unistd.h> sl@0: void Connect() sl@0: { sl@0: struct sockaddr_in serv_addr; sl@0: int sock_fd; sl@0: serv_addr.sin_family = AF_INET; sl@0: serv_addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK); sl@0: serv_addr.sin_port = htons(5000); sl@0: sock_fd = socket(AF_INET,SOCK_STREAM,IPPROTO_TCP); sl@0: connect(sock_fd,(struct sockaddr*)&serv;_addr,sizeof(serv_addr)); sl@0: sl@0: close(sock_fd); sl@0: } sl@0: sl@0: @endcode sl@0: @return The connect() function returns the value 0 if successful; otherwise it returns sl@0: the value -1 and the sets global variable errno to indicate the error. sl@0: sl@0: @see accept() sl@0: @see getpeername() sl@0: @see getsockname() sl@0: @see select() sl@0: @see socket() sl@0: sl@0: sl@0: sl@0: @capability Deferred @ref RSocket::Open(RSocketServ &,TUint,TUint,TUint) sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: sl@0: /** @fn getpeername(int s, struct sockaddr * name, socklen_t * namelen) sl@0: @param s sl@0: @param name sl@0: @param namelen sl@0: @return The getpeername() function returns the value 0 if successful; otherwise sl@0: the value -1 is returned and the global variable errno is set to indicate sl@0: the error. sl@0: sl@0: The getpeername system call sl@0: returns the name of the peer connected to sl@0: socket s. The namelen argument should be initialized to indicate sl@0: the amount of space pointed to by name. On return it contains the actual size of the name sl@0: returned (in bytes). sl@0: The name is truncated if the buffer provided is too small. sl@0: sl@0: Examples: sl@0: @code sl@0: #include <sys/socket.h> sl@0: #include <netinet/in.h> sl@0: #include <unistd.h> sl@0: void GetSockName() sl@0: { sl@0: int sock_fd; sl@0: int newsock_fd; sl@0: struct sockaddr_in addr; sl@0: struct sockaddr_in ss; sl@0: struct sockaddr_in new_socket; sl@0: unsigned int len; sl@0: unsigned int addr_len; sl@0: sl@0: sock_fd = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); sl@0: sl@0: addr.sin_family = AF_INET; sl@0: addr.sin_addr.s_addr = htonl(INADDR_ANY); sl@0: addr.sin_port = htons(5000); sl@0: bind(sock_fd,(struct sockaddr*)&addr;,sizeof(addr)); sl@0: listen(sock_fd,1); sl@0: newsock_fd = accept(sock_fd,(struct sockaddr*)&new;_socket,&addr;_len); // Code blocks here sl@0: sl@0: // Assuming client has connected to the server. sl@0: len = sizeof(ss); sl@0: getpeername(sock_fd,(struct sockaddr*)&ss;,&len;); sl@0: close(newsock_fd); sl@0: close(sock_fd); sl@0: } sl@0: sl@0: @endcode sl@0: @see accept() sl@0: @see bind() sl@0: @see getsockname() sl@0: @see socket() sl@0: sl@0: sl@0: sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: sl@0: /** @fn getsockname(int s, struct sockaddr * name, socklen_t * namelen) sl@0: @param s sl@0: @param name sl@0: @param namelen sl@0: @return The getsockname() function returns the value 0 if successful; otherwise sl@0: the value -1 is returned and the global variable errno is set to indicate sl@0: the error. sl@0: sl@0: The getsockname system call sl@0: returns the current name for the specified socket. sl@0: The namelen argument should be initialized to indicate sl@0: the amount of space pointed to by name. On return it contains the actual size of the name sl@0: returned (in bytes). sl@0: sl@0: Examples: sl@0: @code sl@0: #include <sys/socket.h> sl@0: #include <netinet/in.h> sl@0: #include <unistd.h> sl@0: TInt GetSockName() sl@0: { sl@0: int sock_fd; sl@0: struct sockaddr_in addr,ss; sl@0: unsigned int len; sl@0: sl@0: sock_fd = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); sl@0: sl@0: addr.sin_family = AF_INET; sl@0: addr.sin_addr.s_addr = htonl(INADDR_ANY); sl@0: addr.sin_port = htons(5000); sl@0: bind(sock_fd,(struct sockaddr*)&addr;,sizeof(addr)); sl@0: sl@0: len=sizeof(ss); sl@0: getsockname(sock_fd,(struct sockaddr*)&ss;,&len;); sl@0: close(sock_fd); sl@0: } sl@0: sl@0: @endcode sl@0: @see bind() sl@0: @see getpeername() sl@0: @see socket() sl@0: sl@0: sl@0: sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @fn getsockopt(int s, int level, int optname, void * optval, socklen_t * optlen) sl@0: @param s sl@0: @param level sl@0: @param optname sl@0: @param optval sl@0: @param optlen sl@0: Note: This description also covers the following functions - sl@0: setsockopt() sl@0: sl@0: @return Upon successful completion, the value 0 is returned; otherwise the sl@0: value -1 is returned and the global variable errno is set to indicate the sl@0: error. sl@0: sl@0: The getsockopt and setsockopt system calls manipulate the options associated with a socket. Options may exist at multiple protocol levels; they are always present at the uppermost "socket" level. sl@0: When manipulating socket options the level at which the option resides and the name of the option must be specified. To manipulate options at the socket level, level is specified as SOL_SOCKET. To manipulate options at any other level the protocol number of the appropriate protocol controlling the option is supplied. For example, to indicate that an option is to be interpreted by the TCP protocol, level should be set to the protocol number of TCP; sl@0: sl@0: The optval and optlen arguments are used to access option values for setsockopt. For getsockopt they identify a buffer in which the value for the requested option(s) are to be returned. For getsockopt, optlen is a value-result argument, initially containing the size of the buffer pointed to by optval, and modified on return to indicate the actual size of the value returned. If no option value is to be supplied or returned, optval may be NULL. sl@0: sl@0: The optname argument and any specified options are passed uninterpreted to the appropriate protocol module for interpretation. The include file \#include \<sys/socket.h\>contains definitions for socket level options, described below. Options at other protocol levels vary in format and name; consult the appropriate entries in section 4 of the manual. sl@0: Most socket-level options utilize an int argument for optval. For setsockopt, the argument should be non-zero to enable a boolean option, or zero if the option is to be disabled. SO_LINGER uses a struct linger argument, defined in sl@0: @code sl@0: #include <sys/socket.h,> which specifies the desired state of the option and the linger interval (see below). SO_SNDTIMEO and SO_RCVTIMEO use a struct timeval argument, defined in sl@0: #include <sys/time.h.> sl@0: The following options are recognized at the socket level. Except as noted, each may be examined with getsockopt and set with setsockopt. SO_DEBUG enables recording of debugging information sl@0: SO_REUSEADDR Allows a socket to be bound to an local address that is already in use. sl@0: SO_REUSEPORT enables duplicate address and port bindings sl@0: SO_KEEPALIVE enables keep connections alive sl@0: SO_DONTROUTE enables routing bypass for outgoing messages sl@0: SO_BROADCAST enables permission to transmit broadcast messages (enable only) sl@0: SO_OOBINLINE enables reception of out-of-band data in band sl@0: SO_SNDBUF set buffer size for output sl@0: SO_RCVBUF set buffer size for input sl@0: SO_SNDLOWAT set minimum count for output sl@0: SO_RCVLOWAT set minimum count for input sl@0: SO_SNDTIMEO set timeout value for output sl@0: SO_RCVTIMEO set timeout value for input sl@0: SO_ACCEPTFILTER set accept filter on listening socket sl@0: SO_TYPE get the type of the socket (get only) sl@0: SO_ERROR get and clear error on the socket (get only) sl@0: sl@0: sl@0: @endcode sl@0: sl@0: SO_DEBUG enables debugging in the underlying protocol modules. SO_REUSEADDR indicates that the rules used in validating addresses supplied in a bind system call should allow reuse of local addresses. SO_REUSEPORT allows completely duplicate bindings by multiple processes if they all set SO_REUSEPORT before binding the port. This option permits multiple instances of a program to each receive UDP/IP multicast or broadcast datagrams destined for the bound port. SO_KEEPALIVE enables the periodic transmission of messages on a connected socket. SO_DONTROUTE indicates that outgoing messages should bypass the standard routing facilities. Instead, messages are directed to the appropriate network interface according to the network portion of the destination address. sl@0: sl@0: The option SO_BROADCAST requests permission to send broadcast datagrams on the socket. Broadcast was a privileged operation in earlier versions of the system. With protocols that support out-of-band data, the SO_OOBINLINE option requests that out-of-band data be placed in the normal data input queue as received; it will then be accessible with recv or read calls without the MSG_OOB flag. Some protocols always behave as if this option is set. SO_SNDBUF and SO_RCVBUF are options to adjust the normal buffer sizes allocated for output and input buffers, respectively. The buffer size may be increased for high-volume connections, or may be decreased to limit the possible backlog of incoming data. The system places an absolute maximum on these values, which is accessible through the sysctl MIB variable "kern.ipc.maxsockbuf." sl@0: sl@0: SO_SNDLOWAT is an option to set the minimum count for output operations. Most output operations process all of the data supplied by the call, delivering data to the protocol for transmission and blocking as necessary for flow control. Nonblocking output operations will process as much data as permitted subject to flow control without blocking, but will process no data if flow control does not allow the smaller of the low water mark value or the entire request to be processed. A select operation testing the ability to write to a socket will return true only if the low water mark amount could be processed. The default value for SO_SNDLOWAT is set to a convenient size for network efficiency, often 1024. SO_RCVLOWAT is an option to set the minimum count for input operations. In general, receive calls will block until any (non-zero) amount of data is received, then return with the smaller of the amount available or the amount requested. The default value for SO_RCVLOWAT is 1. If SO_RCVLOWAT is set to a larger value, blocking receive calls normally wait until they have received the smaller of the low water mark value or the requested amount. sl@0: sl@0: SO_SNDTIMEO is an option to set a timeout value for output operations. It accepts a struct timeval argument with the number of seconds and microseconds used to limit waits for output operations to complete. If a send operation has blocked for this much time, it returns with a partial count or with the error EWOULDBLOCK if no data were sent. In the current implementation, this timer is restarted each time additional data are delivered to the protocol, implying that the limit applies to output portions ranging in size from the low water mark to the high water mark for output. SO_RCVTIMEO is an option to set a timeout value for input operations. It accepts a struct timeval argument with the number of seconds and microseconds used to limit waits for input operations to complete. In the current implementation, this timer is restarted each time additional data are received by the protocol, and thus the limit is in effect an inactivity timer. If a receive operation has been blocked for this much time without receiving additional data, it returns with a short count or with the error EWOULDBLOCK if no data were received. sl@0: sl@0: SO_ACCEPTFILTER places an accept_filter on the socket, which will filter incoming connections on a listening stream socket before being presented for accept. Once more, listen must be called on the socket before trying to install the filter on it, or else the setsockopt system call will fail. sl@0: sl@0: SO_LINGER option is not supported by this api. sl@0: sl@0: @code sl@0: struct accept_filter_arg { sl@0: char af_name[16]; sl@0: char af_arg[256-16]; sl@0: }; sl@0: @endcode sl@0: sl@0: sl@0: sl@0: The optval argument should point to a struct accept_filter_arg that will select and configure the accept_filter. The af_name argument should be filled with the name of the accept filter that the application wishes to place on the listening socket. The optional argument af_arg can be passed to the accept filter specified by af_name to provide additional configuration options at attach time. Passing in an optval of NULL will remove the filter. sl@0: sl@0: Finally, SO_TYPE and SO_ERROR are options used only with getsockopt. SO_TYPE returns the type of the socket, such as SOCK_STREAM; it is useful for servers that inherit sockets on startup. SO_ERROR returns any pending error on the socket and clears the error status. It may be used to check for asynchronous errors on connected datagram sockets or for other asynchronous errors. sl@0: sl@0: sl@0: sl@0: sl@0: Examples: sl@0: @code sl@0: #include <sys/socket.h> sl@0: #include <netinet/in.h> sl@0: #include <unistd.h> sl@0: void SocketOptions() sl@0: { sl@0: int sock_fd; sl@0: int optval = 1; sl@0: unsigned int optlen = sizeof(optval); sl@0: int rdoptval; sl@0: sock_fd = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); sl@0: setsockopt(sock_fd,SOL_SOCKET,SO_KEEPALIVE,&optval;,optlen); sl@0: getsockopt(sock_fd,SOL_SOCKET,SO_KEEPALIVE,(void*)&rdoptval;,&optlen;); sl@0: close(sock_fd); sl@0: } sl@0: sl@0: @endcode sl@0: @see ioctl() sl@0: @see socket() sl@0: sl@0: sl@0: sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @fn listen(int fd, int n) sl@0: @param fd sl@0: @param n sl@0: @return The listen() function returns the value 0 if successful; otherwise the sl@0: value -1 is returned and the global variable errno is set to indicate the sl@0: error. sl@0: sl@0: To accept connections a socket is first created with socket . A willingness to accept incoming connections sl@0: and a queue limit for incoming connections are specified with listen and then the connections are accepted with accept . The listen system call applies only to sockets of type SOCK_STREAM or SOCK_SEQPACKET. sl@0: sl@0: The n argument defines the maximum length the queue of pending connections sl@0: may grow to. The real maximum queue length will be 1.5 times more than the value sl@0: specified in the n argument. A subsequent listen system call on the listening socket allows the caller to change sl@0: the maximum queue length using a new n argument. If a connection request arrives with the queue full sl@0: the client may receive an error with an indication of ECONNREFUSED , or, in the case of TCP, the connection will be silently sl@0: dropped. sl@0: sl@0: Note that before BSD 4.5 and the introduction of the syncache the n argument also determined the length of the incomplete connection sl@0: queue, which held TCP sockets in the process of completing TCP's 3-way sl@0: handshake. These incomplete connections are now held entirely in the syncache, sl@0: which is unaffected by queue lengths. Inflated n values to help handle denial of service attacks are no longer sl@0: necessary. sl@0: sl@0: sl@0: sl@0: Examples: sl@0: @code sl@0: #include <sys/socket.h> sl@0: #include <netinet/in.h> sl@0: #include <unistd.h> sl@0: void listen_example() sl@0: { sl@0: int sock_fd; sl@0: int newsock_fd; sl@0: struct sockaddr_in addr; sl@0: struct sockaddr_in ss; sl@0: struct sockaddr_in new_socket; sl@0: unsigned int len; sl@0: unsigned int addr_len; sl@0: sl@0: sock_fd = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); sl@0: sl@0: addr.sin_family = AF_INET; sl@0: addr.sin_addr.s_addr = htonl(INADDR_ANY); sl@0: addr.sin_port = htons(5000); sl@0: bind(sock_fd,(struct sockaddr*)&addr;,sizeof(addr)); sl@0: listen(sock_fd,1); sl@0: close(sock_fd); sl@0: } sl@0: sl@0: @endcode sl@0: @see accept() sl@0: @see connect() sl@0: @see socket() sl@0: sl@0: sl@0: sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @fn recv(int fd, void *buf, size_t cnt, int flags) sl@0: @param fd sl@0: @param buf sl@0: @param cnt sl@0: @param flags sl@0: sl@0: Note: This description also covers the following functions - sl@0: recvfrom() recvmsg() sl@0: sl@0: @return These calls return the number of bytes received, or -1 sl@0: if an error occurred. sl@0: sl@0: @code sl@0: MSG_OOB process out-of-band data sl@0: @endcode sl@0: sl@0: The recvfrom and recvmsg system calls sl@0: are used to receive messages from a socket, sl@0: and may be used to receive data on a socket whether or not sl@0: it is connection-oriented. sl@0: sl@0: If from is not a null pointer sl@0: and the socket is not connection-oriented, sl@0: the source address of the message is filled in. sl@0: The fromlen argument sl@0: is a value-result argument, initialized to the size of sl@0: the buffer associated with from, and modified on return to indicate the actual size of the sl@0: address stored there. sl@0: sl@0: The recv function is normally used only on a connected socket (see connect ) sl@0: and is identical to recvfrom with a sl@0: null pointer passed as its from argument. sl@0: As it is redundant, it may not be supported in future releases. sl@0: sl@0: All three routines return the length of the message on successful sl@0: completion. sl@0: If a message is too long to fit in the supplied buffer, sl@0: excess bytes may be discarded depending on the type of socket sl@0: the message is received from (see socket ) sl@0: sl@0: If no messages are available at the socket, the sl@0: receive call waits for a message to arrive, unless sl@0: the socket is nonblocking (see fcntl ) sl@0: in which case the value sl@0: -1 is returned and the external variable errno set to EAGAIN. The receive calls normally return any data available, sl@0: up to the requested amount, sl@0: rather than waiting for receipt of the full amount requested; sl@0: this behavior is affected by the socket-level options SO_RCVLOWAT and SO_RCVTIMEO described in getsockopt . sl@0: sl@0: The select system call may be used to determine when more data arrive. sl@0: sl@0: The flags argument to a recv function is formed by or Ap ing one or more of the values: MSG_OOB process out-of-band data MSG_PEEK peek at incoming message MSG_WAITALL wait for full request or error MSG_DONTWAIT do not block sl@0: sl@0: The MSG_OOB flag requests receipt of out-of-band data sl@0: that would not be received in the normal data stream. sl@0: Some protocols place expedited data at the head of the normal sl@0: data queue, and thus this flag cannot be used with such protocols. sl@0: The MSG_PEEK flag causes the receive operation to return data sl@0: from the beginning of the receive queue without removing that sl@0: data from the queue. sl@0: Thus, a subsequent receive call will return the same data. sl@0: The MSG_WAITALL flag requests that the operation block until sl@0: the full request is satisfied. sl@0: The MSG_DONTWAIT flag requests the call to return when it would block otherwise. sl@0: If no data is available, errno is set to EAGAIN. sl@0: sl@0: The flags MSG_OOB, MSG_PEEK, MSG_WAITALL and MSG_DONTWAIT are not supported for sl@0: local sockets(AF_LOCAL, AF_LINUX etc..). sl@0: sl@0: The recvmsg system call uses a msghdr structure to minimize the number of directly supplied arguments. sl@0: This structure has the following form, as defined in \#include \<sys/socket.h\> sl@0: @code sl@0: struct msghdr { sl@0: caddr_tmsg_name;/* optional address */ sl@0: u_intmsg_namelen;/* size of address */ sl@0: structiovec *msg_iov;/* scatter/gather array */ sl@0: u_intmsg_iovlen;/* # elements in msg_iov */ sl@0: caddr_tmsg_control;/* ancillary data, see below */ sl@0: u_intmsg_controllen; /* ancillary data buffer len */ sl@0: intmsg_flags;/* flags on received message */ sl@0: }; sl@0: @endcode sl@0: sl@0: Here msg_name and msg_namelen specify the destination address if the socket is unconnected; msg_name may be given as a null pointer if no names are desired or required. sl@0: The msg_iov and msg_iovlen arguments sl@0: describe scatter gather locations, as discussed in read . sl@0: The msg_control argument, sl@0: which has length msg_controllen, points to a buffer for other protocol control related messages sl@0: or other miscellaneous ancillary data. sl@0: The messages are of the form: sl@0: @code sl@0: struct cmsghdr { sl@0: u_intcmsg_len;/* data byte count, including hdr */ sl@0: intcmsg_level;/* originating protocol */ sl@0: intcmsg_type;/* protocol-specific type */ sl@0: /* followed by sl@0: u_charcmsg_data[]; */ sl@0: }; sl@0: @endcode sl@0: sl@0: As an example, one could use this to learn of changes in the data-stream sl@0: in XNS/SPP, or in ISO, to obtain user-connection-request data by requesting sl@0: a recvmsg with no data buffer provided immediately after an accept system call. sl@0: sl@0: Open file descriptors are now passed as ancillary data for AF_UNIX domain sockets, with cmsg_level set to SOL_SOCKET and cmsg_type set to SCM_RIGHTS. sl@0: sl@0: Process credentials can also be passed as ancillary data for AF_UNIX domain sockets using a cmsg_type of SCM_CREDS. In this case, cmsg_data should be a structure of type cmsgcred, which is defined in \#include \<sys/socket.h\> as follows: sl@0: @code sl@0: struct cmsgcred { sl@0: pid_tcmcred_pid;/* PID of sending process */ sl@0: uid_tcmcred_uid;/* real UID of sending process */ sl@0: uid_tcmcred_euid;/* effective UID of sending process */ sl@0: gid_tcmcred_gid;/* real GID of sending process */ sl@0: shortcmcred_ngroups;/* number or groups */ sl@0: gid_tcmcred_groups[CMGROUP_MAX];/* groups */ sl@0: }; sl@0: @endcode sl@0: sl@0: The kernel will fill in the credential information of the sending process sl@0: and deliver it to the receiver. sl@0: sl@0: The msg_flags field is set on return according to the message received. MSG_EOR indicates end-of-record; the data returned completed a record sl@0: (generally used with sockets of type SOCK_SEQPACKET). MSG_TRUNC indicates that the trailing portion of a datagram was discarded sl@0: because the datagram was larger than the buffer supplied. MSG_CTRUNC indicates that some control data were discarded due to sl@0: lack of space in the buffer for ancillary data. MSG_OOB is returned to indicate that expedited or out-of-band data sl@0: were received. sl@0: sl@0: Examples: sl@0: @code sl@0: #include <sys/socket.h> sl@0: #include <netinet/in.h> sl@0: #include <unistd.h> sl@0: void Recv() sl@0: { sl@0: struct sockaddr_in serv_addr; sl@0: int sock_fd; sl@0: char line[10]; sl@0: int size = 10; sl@0: serv_addr.sin_family = AF_INET; sl@0: serv_addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK); sl@0: serv_addr.sin_port = htons(5000); sl@0: sock_fd = socket(AF_INET,SOCK_STREAM,IPPROTO_TCP); sl@0: connect(sock_fd,(struct sockaddr*)&serv;_addr,sizeof(serv_addr)); sl@0: recv(sock_fd, line, size, 0); sl@0: close(sock_fd); sl@0: } sl@0: sl@0: @endcode sl@0: @code sl@0: #include <sys/socket.h> sl@0: #include <netinet/in.h> sl@0: #include <unistd.h> sl@0: void Sendto() sl@0: { sl@0: struct sockaddr_in sender_addr; sl@0: int sock_fd; sl@0: char line[15] = "Hello World!"; sl@0: unsigned int size = sizeof(sender_addr); sl@0: sock_fd = socket(AF_INET,SOCK_DGRAM,IPPROTO_UDP); sl@0: sender_addr.sin_family = AF_INET; sl@0: sender_addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK); sl@0: sender_addr.sin_port = htons(5000); sl@0: recvfrom(sock_fd,line,13,0,(struct sockaddr*)&sender;_addr,&size;); sl@0: close(sock_fd); sl@0: } sl@0: sl@0: @endcode sl@0: @code sl@0: #include <sys/socket.h> sl@0: #include <netinet/in.h> sl@0: #include <unistd.h> sl@0: void SendMsgRecvMsg() sl@0: { sl@0: int sock_fd; sl@0: unsigned int sender_len; sl@0: struct msghdr msg; sl@0: struct iovec iov; sl@0: struct sockaddr_in receiver_addr,sender_addr; sl@0: char line[10]; sl@0: sock_fd = socket(AF_INET,SOCK_DGRAM,IPPROTO_UDP); sl@0: receiver_addr.sin_family = AF_INET; sl@0: receiver_addr.sin_addr.s_addr = htonl(INADDR_ANY); sl@0: receiver_addr.sin_port = htons(5000); sl@0: bind(sock_fd,(struct sockaddr*)&receiver;_addr,sizeof(receiver_addr)); sl@0: sender_len = sizeof(sender_addr); sl@0: msg.msg_name = &sender;_addr; sl@0: msg.msg_namelen = sender_len; sl@0: msg.msg_iov = &iov; sl@0: msg.msg_iovlen = 1; sl@0: msg.msg_iov->iov_base = line; sl@0: msg.msg_iov->iov_len = 10; sl@0: msg.msg_control = 0; sl@0: msg.msg_controllen = 0; sl@0: msg.msg_flags = 0; sl@0: recvmsg(sock_fd,&msg;,0); sl@0: close(sock_fd); sl@0: } sl@0: sl@0: @endcode sl@0: @see fcntl() sl@0: @see getsockopt() sl@0: @see read() sl@0: @see select() sl@0: @see socket() sl@0: sl@0: sl@0: sl@0: @capability Deferred @ref RSocket::Open(RSocketServ &,TUint,TUint,TUint) sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: sl@0: /** @fn recvfrom(int s, void * buf, size_t len, int flags, struct sockaddr * from, socklen_t * fromlen) sl@0: @param s sl@0: @param buf sl@0: @param len sl@0: @param flags sl@0: @param from sl@0: @param fromlen sl@0: sl@0: Refer to recv() for the documentation sl@0: sl@0: @see fcntl() sl@0: @see getsockopt() sl@0: @see read() sl@0: @see select() sl@0: @see socket() sl@0: sl@0: sl@0: sl@0: @capability Deferred @ref RSocket::Open(RSocketServ &,TUint,TUint,TUint) sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: sl@0: /** @fn recvmsg(int fd, struct msghdr *message, int flags) sl@0: @param fd sl@0: @param message sl@0: @param flags sl@0: sl@0: Refer to recv() for the documentation sl@0: sl@0: @see fcntl() sl@0: @see getsockopt() sl@0: @see read() sl@0: @see select() sl@0: @see socket() sl@0: sl@0: sl@0: sl@0: @capability Deferred @ref RSocket::Open(RSocketServ &,TUint,TUint,TUint) sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @fn send(int fd, const void *buf, size_t cnt, int flags) sl@0: @param fd sl@0: @param buf sl@0: @param cnt sl@0: @param flags sl@0: sl@0: Note: This description also covers the following functions - sl@0: sendto() sendmsg() sl@0: sl@0: The send function, sl@0: and sendto and sendmsg system calls sl@0: are used to transmit a message to another socket. sl@0: The send function sl@0: may be used only when the socket is in a connected state, while sendto and sendmsg may be used at any time. sl@0: sl@0: The address of the target is given by to with tolen specifying its size. sl@0: The length of the message is given by len. If the message is too long to pass atomically through the sl@0: underlying protocol, the error EMSGSIZE is returned, and sl@0: the message is not transmitted. sl@0: sl@0: No indication of failure to deliver is implicit in a send. Locally detected errors are indicated by a return value of -1. sl@0: sl@0: If no messages space is available at the socket to hold sl@0: the message to be transmitted, then send normally blocks, unless the socket has been placed in sl@0: non-blocking I/O mode. sl@0: The select system call may be used to determine when it is possible to sl@0: send more data. sl@0: sl@0: The flags argument may include one or more of the following: sl@0: @code sl@0: #defineMSG_OOB0x00001 //process out-of-band data sl@0: #defineMSG_PEEK0x00002 // peek at incoming message sl@0: #defineMSG_DONTROUTE0x00004 // bypass routing, use direct interface sl@0: #define MSG_EOR0x00008 // data completes record sl@0: #defineMSG_EOF0x00100 // data completes transaction sl@0: @endcode sl@0: sl@0: The flag MSG_OOB is used to send "out-of-band" sl@0: data on sockets that support this notion (e.g. SOCK_STREAM); the underlying protocol must also support "out-of-band" sl@0: data. MSG_EOR is used to indicate a record mark for protocols which support the sl@0: concept. MSG_EOF requests that the sender side of a socket be shut down, and that an sl@0: appropriate indication be sent at the end of the specified data; sl@0: this flag is only implemented for SOCK_STREAM sockets in the PF_INET protocol family, and is used to implement Transaction TCP MSG_DONTROUTE is usually used only by diagnostic or routing programs. sl@0: sl@0: See recv for a description of the msghdr structure. sl@0: sl@0: Examples: sl@0: @code sl@0: #include <sys/socket.h> sl@0: #include <netinet/in.h> sl@0: #include <unistd.h> sl@0: void Recv() sl@0: { sl@0: struct sockaddr_in serv_addr; sl@0: int sock_fd; sl@0: char line[15] = "Hello world!"; sl@0: int size = 13; sl@0: serv_addr.sin_family = AF_INET; sl@0: serv_addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK); sl@0: serv_addr.sin_port = htons(5000); sl@0: sock_fd = socket(AF_INET,SOCK_STREAM,IPPROTO_TCP); sl@0: connect(sock_fd,(struct sockaddr*)&serv;_addr,sizeof(serv_addr)); sl@0: send(sock_fd, line, size, 0); sl@0: close(sock_fd); sl@0: } sl@0: sl@0: @endcode sl@0: @code sl@0: #include <sys/socket.h> sl@0: #include <netinet/in.h> sl@0: #include <unistd.h> sl@0: void Sendto() sl@0: { sl@0: sockaddr_in receiver_addr; sl@0: int sock_fd; sl@0: char line[15] = "Hello World!"; sl@0: sock_fd = socket(AF_INET,SOCK_DGRAM,IPPROTO_UDP); sl@0: receiver_addr.sin_family = AF_INET; sl@0: receiver_addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK); sl@0: receiver_addr.sin_port = htons(5000); sl@0: sendto(sock_fd, line, 13, 0,(struct sockaddr*)&receiver;_addr,sizeof(receiver_addr)); sl@0: close(sock_fd); sl@0: } sl@0: sl@0: @endcode sl@0: @code sl@0: #include <sys/socket.h> sl@0: #include <netinet/in.h> sl@0: #include <unistd.h> sl@0: void sendmsg() sl@0: { sl@0: struct sockaddr_in receiver_addr; sl@0: int sock_fd; sl@0: char line[15] = "Hello World!"; sl@0: struct msghdr msg; sl@0: struct iovec iov; sl@0: sock_fd = socket(AF_INET,SOCK_DGRAM,IPPROTO_UDP); sl@0: sl@0: receiver_addr.sin_family = AF_INET; sl@0: receiver_addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK); sl@0: receiver_addr.sin_port = htons(5000); sl@0: msg.msg_name = &receiver;_addr; sl@0: msg.msg_namelen = sizeof(receiver_addr); sl@0: msg.msg_iov = &iov; sl@0: msg.msg_iovlen = 1; sl@0: msg.msg_iov->iov_base = line; sl@0: msg.msg_iov->iov_len = 13; sl@0: msg.msg_control = 0; sl@0: msg.msg_controllen = 0; sl@0: msg.msg_flags = 0; sl@0: sendmsg(sock_fd,&msg;,0); sl@0: close(sock_fd); sl@0: } sl@0: sl@0: @endcode sl@0: @return This function call returns the number of characters sent; otherwise the sl@0: value -1 is returned and the global variable errno is set to indicate the sl@0: error. sl@0: sl@0: @see fcntl() sl@0: @see getsockopt() sl@0: @see recv() sl@0: @see select() sl@0: @see socket() sl@0: @see write() sl@0: sl@0: sl@0: Bugs: sl@0: sl@0: Because sendmsg does not necessarily block until the data has been transferred, it sl@0: is possible to transfer an open file descriptor across an AF_UNIX domain socket sl@0: (see recv then close it before it has actually been sent, the result being that the receiver sl@0: gets a closed file descriptor. sl@0: It is left to the application to sl@0: implement an acknowledgment mechanism to prevent this from happening. sl@0: sl@0: @capability Deferred @ref RSocket::Open(RSocketServ &,TUint,TUint,TUint) sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @fn sendto(int s, const void *msg, size_t len, int flags, const struct sockaddr *to, socklen_t tolen) sl@0: @param s sl@0: @param msg sl@0: @param len sl@0: @param flags sl@0: @param to sl@0: @param tolen sl@0: sl@0: Refer to send() for the documentation sl@0: sl@0: @see fcntl() sl@0: @see getsockopt() sl@0: @see recv() sl@0: @see select() sl@0: @see socket() sl@0: @see write() sl@0: sl@0: sl@0: sl@0: @capability Deferred @ref RSocket::Open(RSocketServ &,TUint,TUint,TUint) sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @fn sendmsg(int fd, const struct msghdr *message, int flags) sl@0: @param fd sl@0: @param message sl@0: @param flags sl@0: sl@0: Refer to send() for the documentation sl@0: sl@0: @see fcntl() sl@0: @see getsockopt() sl@0: @see recv() sl@0: @see select() sl@0: @see socket() sl@0: @see write() sl@0: sl@0: sl@0: sl@0: @capability Deferred @ref RSocket::Open(RSocketServ &,TUint,TUint,TUint) sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: sl@0: /** @fn setsockopt(int s, int level, int optname, const void *optval, socklen_t optlen) sl@0: @param s sl@0: @param level sl@0: @param optname sl@0: @param optval sl@0: @param optlen sl@0: sl@0: Refer to getsockopt() for the documentation sl@0: sl@0: @see ioctl() sl@0: @see socket() sl@0: sl@0: sl@0: Note:For multicast to work on Symbian OS the connection for the interface needs to be started first. sl@0: On most of the desktop Operating Systems,the network interface is always running, so things like setsockopt() will always pass. sl@0: But on Symbian, the interface is not always running (in order to save battery and/or data charges) so some options in setsockopt() will not work until the connection is started. sl@0: sl@0: sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: sl@0: /** @fn shutdown(int fd, int how) sl@0: @param fd sl@0: @param how sl@0: @return The shutdown() function returns the value 0 if successful; otherwise the sl@0: value -1 is returned and the global variable errno is set to indicate the sl@0: error. sl@0: sl@0: @code sl@0: SHUT_RD further receives will be disallowed. sl@0: SHUT_WR further sends will be disallowed. sl@0: SHUT_RDWR sl@0: further sends and receives will be disallowed. sl@0: sl@0: @endcode sl@0: The shutdown system call causes all or part of a full-duplex connection on sl@0: the socket associated with the file descriptor sockfd to be shut down. sl@0: The how argument specifies the type of shutdown. sl@0: Possible values are: SHUT_RD further receives will be disallowed. SHUT_WR further sends will be disallowed. SHUT_RDWR further sends and receives will be disallowed. sl@0: sl@0: Examples: sl@0: @code sl@0: #include <sys/socket.h> sl@0: #include <netinet/in.h> sl@0: #include <unistd.h> sl@0: TInt shutdown_example() sl@0: { sl@0: int sock_fd; sl@0: sockaddr_in addr,ss; sl@0: unsigned int len; sl@0: sl@0: sock_fd = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); sl@0: sl@0: addr.sin_family = AF_INET; sl@0: addr.sin_addr.s_addr = htonl(INADDR_ANY); sl@0: addr.sin_port = htons(5000); sl@0: bind(sock_fd,(sockaddr*)&addr;,sizeof(addr)); sl@0: shutdown(sock_fd, SHUT_RD) sl@0: close(sock_fd); sl@0: } sl@0: sl@0: @endcode sl@0: @see connect() sl@0: @see socket() sl@0: sl@0: sl@0: sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @fn sockatmark(int s) sl@0: @param s sl@0: @return Upon successful completion, the sockatmark function returns the value 1 if the read pointer is pointing at sl@0: the OOB mark, 0 if it is not.Otherwise the value -1 is returned sl@0: and the global variable errno is set to indicate the error. sl@0: sl@0: To find out if the read pointer is currently pointing at sl@0: the mark in the data stream, the sockatmark function is provided. sl@0: If sockatmark returns 1, the next read will return data sl@0: after the mark. sl@0: Otherwise (assuming out of band data has arrived), sl@0: the next read will provide data sent by the client prior sl@0: to transmission of the out of band signal. sl@0: The routine used sl@0: in the remote login process to flush output on receipt of an sl@0: interrupt or quit signal is shown below. sl@0: It reads the normal data up to the mark (to discard it), sl@0: then reads the out-of-band byte. sl@0: @code sl@0: #include <sys/socket.h> sl@0: oob() sl@0: { sl@0: int out = FWRITE, mark; sl@0: char waste[BUFSIZ]; sl@0: /* flush local terminal output */ sl@0: ioctl(1, TIOCFLUSH, (char *)&out;); sl@0: for (;;) { sl@0: if ((mark = sockatmark(rem)) < 0) { sl@0: perror("sockatmark"); sl@0: break; sl@0: } sl@0: if (mark) sl@0: break; sl@0: (void) read(rem, waste, sizeof (waste)); sl@0: } sl@0: if (recv(rem, &mark;, 1, MSG_OOB) < 0) { sl@0: perror("recv"); sl@0: ... sl@0: } sl@0: ... sl@0: } sl@0: @endcode sl@0: sl@0: Examples: sl@0: @code sl@0: #include <sys/socket.h> sl@0: #include <netinet/in.h> sl@0: #include <unistd.h> sl@0: void SockAtMark() sl@0: { sl@0: int sockfd; sl@0: sockaddr_in selfAddr; sl@0: sockfd = socket(AF_INET,SOCK_STREAM,IPPROTO_TCP); sl@0: sl@0: selfAddr.sin_family = AF_INET; sl@0: selfAddr.sin_addr.s_addr = INADDR_ANY; sl@0: selfAddr.sin_port = htons(5000); sl@0: bind(sockfd,(struct sockaddr*)&selfAddr;, sizeof(selfAddr)); sl@0: sockatmark(sockfd); sl@0: close(sockfd); sl@0: } sl@0: sl@0: @endcode sl@0: @see recv() sl@0: @see send() sl@0: @see ioctl() sl@0: sl@0: sl@0: sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: sl@0: /** @fn socket(int family, int style, int protocol) sl@0: @param family sl@0: @param style sl@0: @param protocol sl@0: @return The socket() function returns valid socket descriptor if successful; otherwise the sl@0: value -1 is returned and the global variable errno is set to indicate the sl@0: error. sl@0: sl@0: The socket system call sl@0: creates an endpoint for communication and returns a descriptor. sl@0: sl@0: The family argument specifies a communications domain within which communication sl@0: will take place; this selects the protocol family which should be used. These sl@0: families are defined in the include file \#include \<sys/socket.h\> The currently understood formats sl@0: are: sl@0: sl@0: PF_LOCALHost-internal protocols, formerly called PF_UNIX, sl@0: PF_INETInternet version 4 protocols, sl@0: sl@0: The socket has the indicated style, which specifies the semantics of communication. sl@0: Currently sl@0: defined types are: sl@0: sl@0: @code sl@0: sl@0: SOCK_STREAMStream socket, sl@0: SOCK_DGRAMDatagram socket, sl@0: SOCK_SEQPACKETSequenced packet stream sl@0: sl@0: @endcode sl@0: sl@0: A SOCK_STREAM type provides sequenced, reliable, sl@0: two-way connection based byte streams. sl@0: An out-of-band data transmission mechanism may be supported. sl@0: A SOCK_DGRAM socket supports sl@0: datagrams (connectionless, unreliable messages of sl@0: a fixed (typically small) maximum length). sl@0: A SOCK_SEQPACKET socket may provide a sequenced, reliable, sl@0: two-way connection-based data transmission path for datagrams sl@0: of fixed maximum length; a consumer may be required to read sl@0: an entire packet with each read system call. sl@0: This facility is protocol specific, and presently unimplemented. sl@0: sl@0: The protocol argument sl@0: specifies a particular protocol to be used with the socket. sl@0: Normally only a single protocol exists to support a particular sl@0: socket type within a given protocol family. sl@0: However, it is possible sl@0: that many protocols may exist, in which case a particular protocol sl@0: must be specified in this manner. sl@0: The protocol number to use is sl@0: particular to the "communication domain" sl@0: in which communication sl@0: is to take place. sl@0: sl@0: Sockets of type SOCK_STREAM are full-duplex byte streams, similar sl@0: to pipes. sl@0: A stream socket must be in a connected state before any data may be sent or received sl@0: on it. sl@0: A connection to another socket is created with a connect system call. sl@0: Once connected, data may be transferred using read and write calls or some variant of the send and recv functions. sl@0: (Some protocol families, such as the Internet family, sl@0: support the notion of an "implied connect," sl@0: which permits data to be sent piggybacked onto a connect operation by sl@0: using the sendto system call.) sl@0: When a session has been completed a close may be performed. sl@0: Out-of-band data may also be transmitted as described in send and received as described in recv sl@0: sl@0: The communications protocols used to implement a SOCK_STREAM insure that data sl@0: is not lost or duplicated. sl@0: If a piece of data for which the sl@0: peer protocol has buffer space cannot be successfully transmitted sl@0: within a reasonable length of time, then sl@0: the connection is considered broken and calls sl@0: will indicate an error with sl@0: -1 returns and with ETIMEDOUT as the specific code sl@0: in the global variable errno. The protocols optionally keep sockets "warm" sl@0: by forcing transmissions sl@0: roughly every minute in the absence of other activity. sl@0: An error is then indicated if no response can be sl@0: elicited on an otherwise sl@0: idle connection for an extended period (e.g. 5 minutes). sl@0: sl@0: SOCK_SEQPACKET sockets employ the same system calls as SOCK_STREAM sockets. The only difference is that read calls will return only the amount of data sl@0: requested and any remaining in the arriving packet will be discarded. sl@0: sl@0: SOCK_DGRAM sockets allow sending of datagrams to correspondents named sl@0: in send calls. Datagrams are generally received sl@0: with recvfrom which returns the next datagram with sl@0: its return address. sl@0: sl@0: Examples: sl@0: @code sl@0: #include <sys/socket.h> sl@0: #include <unistd.h> sl@0: #include <stdio.h> sl@0: #inlcude <netinet/in.h> sl@0: void SocketExample() sl@0: { sl@0: int sock_fd; sl@0: sock_fd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); sl@0: close(sock_fd); sl@0: } sl@0: sl@0: @endcode sl@0: @see accept() sl@0: @see bind() sl@0: @see connect() sl@0: @see getpeername() sl@0: @see getsockname() sl@0: @see getsockopt() sl@0: @see ioctl() sl@0: @see listen() sl@0: @see read() sl@0: @see recv() sl@0: @see select() sl@0: @see send() sl@0: @see shutdown() sl@0: @see write() sl@0: sl@0: sl@0: sl@0: @capability Deferred @ref RSocket::Open(RSocketServ &,TUint,TUint,TUint) sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: sl@0: /** @typedef typedef __sa_family_t sa_family_t sl@0: sl@0: Address family type sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @typedef typedef __socklen_t socklen_t sl@0: sl@0: Socket address length type. sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @struct sockaddr sl@0: sl@0: Structure used by kernel to store most addresses. sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @var sockaddr::sa_len sl@0: total length sl@0: */ sl@0: sl@0: /** @var sockaddr::sa_family sl@0: address family sl@0: */ sl@0: sl@0: /** @var sockaddr::sa_data sl@0: actually longer; address value sl@0: */ sl@0: sl@0: /** @struct cmsghdr sl@0: sl@0: Header for ancillary data objects in msg_control buffer. sl@0: Used for additional information with/about a datagram not expressible by flags. sl@0: The format is a sequence of message elements headed by cmsghdr structures. sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @var cmsghdr::cmsg_len sl@0: data byte count, including hdr sl@0: */ sl@0: sl@0: /** @var cmsghdr::cmsg_level sl@0: originating protocol sl@0: */ sl@0: sl@0: /** @var cmsghdr::cmsg_type sl@0: protocol-specific type sl@0: */ sl@0: sl@0: sl@0: /** @struct msghdr sl@0: sl@0: Message header for recvmsg and sendmsg calls. sl@0: Used value-result for recvmsg, value only for sendmsg. sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @var msghdr::msg_name sl@0: optional address sl@0: */ sl@0: sl@0: /** @var msghdr::msg_namelen sl@0: size of address sl@0: */ sl@0: sl@0: /** @var msghdr::msg_iov sl@0: scatter or gather array sl@0: */ sl@0: sl@0: /** @var msghdr::msg_iovlen sl@0: x elements in msg_iov sl@0: */ sl@0: sl@0: /** @var msghdr::msg_control sl@0: ancillary data, see below sl@0: */ sl@0: sl@0: /** @var msghdr::msg_controllen sl@0: ancillary data buffer len sl@0: */ sl@0: sl@0: /** @var msghdr::msg_flags sl@0: flags on received message sl@0: */ sl@0: sl@0: /** @def CMSG_DATA(cmsg) sl@0: sl@0: given pointer to struct cmsghdr, return pointer to data sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @def CMSG_NXTHDR(mhdr, cmsg) sl@0: sl@0: given pointer to struct cmsghdr, return pointer to next cmsghdr sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: sl@0: /** @def CMSG_FIRSTHDR(mhdr) sl@0: sl@0: RFC 2292 requires to check msg_controllen, in case that the kernel returns an empty list for some reasons. sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @struct linger sl@0: sl@0: Structure used for manipulating linger option. sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @var linger::l_onoff sl@0: option on or off sl@0: */ sl@0: sl@0: /** @var linger::l_linger sl@0: linger time sl@0: */ sl@0: sl@0: sl@0: /** @def AF_UNIX sl@0: sl@0: local to host (pipes, portals) sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @def AF_INET sl@0: sl@0: internetwork: UDP, TCP, etc. sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @def AF_UNSPEC sl@0: sl@0: Address family. Unspecified. sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @def SHUT_RD sl@0: sl@0: shut down the reading side sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @def SHUT_WR sl@0: sl@0: shut down the writing side sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @def SHUT_RDWR sl@0: sl@0: shut down both sides sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: sl@0: /** @def MSG_OOB sl@0: sl@0: process out-of-band data sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @def MSG_PEEK sl@0: sl@0: peek at incoming message sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @def MSG_DONTROUTE sl@0: sl@0: send without using routing tables sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @def MSG_EOR sl@0: sl@0: data completes record sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @def MSG_TRUNC sl@0: sl@0: data discarded before delivery sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @def MSG_CTRUNC sl@0: sl@0: control data lost before delivery sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @def MSG_WAITALL sl@0: sl@0: wait for full request or error sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @def SO_ACCEPTCONN sl@0: sl@0: socket has had listen() sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @def SO_BROADCAST sl@0: sl@0: permit sending of broadcast msgs sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: sl@0: /** @def SO_DEBUG sl@0: sl@0: turn on debugging info recording KSODebug sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @def SO_DONTROUTE sl@0: sl@0: just use interface addresses sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @def SO_ERROR sl@0: sl@0: get error status and clear sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @def SO_KEEPALIVE sl@0: sl@0: keep connections alive KSoTcpKeepAlive sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @def SO_LINGER sl@0: sl@0: linger on close if data present sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @def SO_OOBINLINE sl@0: sl@0: leave received OOB data in line KSoTcpOobInline sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: sl@0: /** @def SO_RCVBUF sl@0: sl@0: receive buffer size KSORecvBuf sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @def SO_RCVLOWAT sl@0: sl@0: receive low-water mark sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @def SO_RCVTIMEO sl@0: sl@0: receive timeout sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @def SO_REUSEADDR sl@0: sl@0: Allow a socket to be bound to an local address that is already in use. sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: sl@0: /** @def SO_SNDBUF sl@0: sl@0: send buffer size KSOSendBuf sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @def SO_SNDLOWAT sl@0: sl@0: send low-water mark sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @def SO_SNDTIMEO sl@0: sl@0: send timeout sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: sl@0: /** @def SO_TYPE sl@0: sl@0: get socket type sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @def SOCK_DGRAM sl@0: sl@0: datagram socket sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @def SOCK_STREAM sl@0: sl@0: stream socket sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: /** @def SOCK_SEQPACKET sl@0: sl@0: sequenced packet stream sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: sl@0: /** @def SOL_SOCKET sl@0: sl@0: options for socket level KSOLSocket sl@0: sl@0: @publishedAll sl@0: @externallyDefinedApi sl@0: */ sl@0: sl@0: sl@0: /** @def SOCK_RAW sl@0: sl@0: raw-protocol interface sl@0: sl@0: @publishedAll sl@0: @released sl@0: */ sl@0: sl@0: sl@0: sl@0: sl@0: sl@0: