sl@0: /* sl@0: * $XFree86: xc/programs/Xserver/fb/fbpict.h,v 1.7 2001/07/18 10:15:02 keithp Exp $ sl@0: * sl@0: * Copyright © 2000 Keith Packard, member of The XFree86 Project, Inc. sl@0: * sl@0: * Permission to use, copy, modify, distribute, and sell this software and its sl@0: * documentation for any purpose is hereby granted without fee, provided that sl@0: * the above copyright notice appear in all copies and that both that sl@0: * copyright notice and this permission notice appear in supporting sl@0: * documentation, and that the name of Keith Packard not be used in sl@0: * advertising or publicity pertaining to distribution of the software without sl@0: * specific, written prior permission. Keith Packard makes no sl@0: * representations about the suitability of this software for any purpose. It sl@0: * is provided "as is" without express or implied warranty. sl@0: * sl@0: * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, sl@0: * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO sl@0: * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR sl@0: * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, sl@0: * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER sl@0: * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR sl@0: * PERFORMANCE OF THIS SOFTWARE. sl@0: */ sl@0: sl@0: #ifdef HAVE_DIX_CONFIG_H sl@0: #include sl@0: #endif sl@0: sl@0: #ifndef _FBPICT_H_ sl@0: #define _FBPICT_H_ sl@0: sl@0: //#include "renderedge.h" sl@0: sl@0: #define FbIntMult(a,b,t) ( (t) = (a) * (b) + 0x80, ( ( ( (t)>>8 ) + (t) )>>8 ) ) sl@0: #define FbIntDiv(a,b) (((CARD16) (a) * 255) / (b)) sl@0: sl@0: #define FbGet8(v,i) ((CARD16) (CARD8) ((v) >> i)) sl@0: sl@0: /* sl@0: * There are two ways of handling alpha -- either as a single unified value or sl@0: * a separate value for each component, hence each macro must have two sl@0: * versions. The unified alpha version has a 'U' at the end of the name, sl@0: * the component version has a 'C'. Similarly, functions which deal with sl@0: * this difference will have two versions using the same convention. sl@0: */ sl@0: sl@0: #define FbOverU(x,y,i,a,t) ((t) = FbIntMult(FbGet8(y,i),(a),(t)) + FbGet8(x,i),\ sl@0: (CARD32) ((CARD8) ((t) | (0 - ((t) >> 8)))) << (i)) sl@0: sl@0: #define FbOverC(x,y,i,a,t) ((t) = FbIntMult(FbGet8(y,i),FbGet8(a,i),(t)) + FbGet8(x,i),\ sl@0: (CARD32) ((CARD8) ((t) | (0 - ((t) >> 8)))) << (i)) sl@0: sl@0: #define FbInU(x,i,a,t) ((CARD32) FbIntMult(FbGet8(x,i),(a),(t)) << (i)) sl@0: sl@0: #define FbInC(x,i,a,t) ((CARD32) FbIntMult(FbGet8(x,i),FbGet8(a,i),(t)) << (i)) sl@0: sl@0: #define FbGen(x,y,i,ax,ay,t,u,v) ((t) = (FbIntMult(FbGet8(y,i),ay,(u)) + \ sl@0: FbIntMult(FbGet8(x,i),ax,(v))),\ sl@0: (CARD32) ((CARD8) ((t) | \ sl@0: (0 - ((t) >> 8)))) << (i)) sl@0: sl@0: #define FbAdd(x,y,i,t) ((t) = FbGet8(x,i) + FbGet8(y,i), \ sl@0: (CARD32) ((CARD8) ((t) | (0 - ((t) >> 8)))) << (i)) sl@0: sl@0: sl@0: #define Alpha(x) ((x) >> 24) sl@0: #define Red(x) (((x) >> 16) & 0xff) sl@0: #define Green(x) (((x) >> 8) & 0xff) sl@0: #define Blue(x) ((x) & 0xff) sl@0: sl@0: #define fbComposeGetSolid(pict, bits, fmt) { \ sl@0: FbBits *__bits__; \ sl@0: FbStride __stride__; \ sl@0: int __bpp__; \ sl@0: int __xoff__,__yoff__; \ sl@0: \ sl@0: fbGetDrawable((pict)->pDrawable,__bits__,__stride__,__bpp__,__xoff__,__yoff__); \ sl@0: switch (__bpp__) { \ sl@0: case 32: \ sl@0: (bits) = *(CARD32 *) __bits__; \ sl@0: break; \ sl@0: case 24: \ sl@0: (bits) = Fetch24 ((CARD8 *) __bits__); \ sl@0: break; \ sl@0: case 16: \ sl@0: (bits) = *(CARD16 *) __bits__; \ sl@0: (bits) = cvt0565to8888(bits); \ sl@0: break; \ sl@0: default: \ sl@0: return; \ sl@0: } \ sl@0: /* If necessary, convert RGB <--> BGR. */ \ sl@0: if (PICT_FORMAT_TYPE((pict)->format) != PICT_FORMAT_TYPE(fmt)) \ sl@0: { \ sl@0: (bits) = (((bits) & 0xff000000) | \ sl@0: (((bits) & 0x00ff0000) >> 16) | \ sl@0: (((bits) & 0x0000ff00) >> 0) | \ sl@0: (((bits) & 0x000000ff) << 16)); \ sl@0: } \ sl@0: /* manage missing src alpha */ \ sl@0: if ((pict)->pFormat->direct.alphaMask == 0) \ sl@0: (bits) |= 0xff000000; \ sl@0: } sl@0: sl@0: #define fbComposeGetStart(pict,x,y,type,stride,line,mul) {\ sl@0: FbBits *__bits__; \ sl@0: FbStride __stride__; \ sl@0: int __bpp__; \ sl@0: int __xoff__,__yoff__; \ sl@0: \ sl@0: fbGetDrawable((pict)->pDrawable,__bits__,__stride__,__bpp__,__xoff__,__yoff__); \ sl@0: (stride) = __stride__ * sizeof (FbBits) / sizeof (type); \ sl@0: (line) = ((type *) __bits__) + (stride) * ((y) - __yoff__) + (mul) * ((x) - __xoff__); \ sl@0: } sl@0: #define cvt8888to0565(s) ((((s) >> 3) & 0x001f) | \ sl@0: (((s) >> 5) & 0x07e0) | \ sl@0: (((s) >> 8) & 0xf800)) sl@0: #define cvt0565to8888(s) (((((s) << 3) & 0xf8) | (((s) >> 2) & 0x7)) | \ sl@0: ((((s) << 5) & 0xfc00) | (((s) >> 1) & 0x300)) | \ sl@0: ((((s) << 8) & 0xf80000) | (((s) << 3) & 0x70000))) sl@0: sl@0: #if IMAGE_BYTE_ORDER == MSBFirst sl@0: #define Fetch24(a) ((unsigned long) (a) & 1 ? \ sl@0: ((*(a) << 16) | *((CARD16 *) ((a)+1))) : \ sl@0: ((*((CARD16 *) (a)) << 8) | *((a)+2))) sl@0: #define Store24(a,v) ((unsigned long) (a) & 1 ? \ sl@0: ((*(a) = (CARD8) ((v) >> 16)), \ sl@0: (*((CARD16 *) ((a)+1)) = (CARD16) (v))) : \ sl@0: ((*((CARD16 *) (a)) = (CARD16) ((v) >> 8)), \ sl@0: (*((a)+2) = (CARD8) (v)))) sl@0: #else sl@0: #define Fetch24(a) ((unsigned long) (a) & 1 ? \ sl@0: ((*(a)) | (*((CARD16 *) ((a)+1)) << 8)) : \ sl@0: ((*((CARD16 *) (a))) | (*((a)+2) << 16))) sl@0: #define Store24(a,v) ((unsigned long) (a) & 1 ? \ sl@0: ((*(a) = (CARD8) (v)), \ sl@0: (*((CARD16 *) ((a)+1)) = (CARD16) ((v) >> 8))) : \ sl@0: ((*((CARD16 *) (a)) = (CARD16) (v)),\ sl@0: (*((a)+2) = (CARD8) ((v) >> 16)))) sl@0: #endif sl@0: sl@0: /* sl@0: The methods below use some tricks to be able to do two color sl@0: components at the same time. sl@0: */ sl@0: sl@0: /* sl@0: x_c = (x_c * a) / 255 sl@0: */ sl@0: #define FbByteMul(x, a) do { \ sl@0: CARD32 t = (x & 0xff00ff) *a; \ sl@0: t = (t + ((t >> 8) & 0xff00ff) + 0x800080) >> 8; \ sl@0: t &= 0xff00ff; \ sl@0: \ sl@0: x = ((x >> 8) & 0xff00ff) * a; \ sl@0: x = (x + ((x >> 8) & 0xff00ff) + 0x800080); \ sl@0: x &= 0xff00ff00; \ sl@0: x += t; \ sl@0: } while (0) sl@0: sl@0: /* sl@0: x_c = (x_c * a) / 255 + y sl@0: */ sl@0: #define FbByteMulAdd(x, a, y) do { \ sl@0: CARD32 t = (x & 0xff00ff) * a; \ sl@0: t = (t + ((t >> 8) & 0xff00ff) + 0x800080) >> 8; \ sl@0: t &= 0xff00ff; \ sl@0: t += y & 0xff00ff; \ sl@0: t |= 0x1000100 - ((t >> 8) & 0xff00ff); \ sl@0: t &= 0xff00ff; \ sl@0: \ sl@0: x = ((x >> 8) & 0xff00ff) * a; \ sl@0: x = (x + ((x >> 8) & 0xff00ff) + 0x800080) >> 8; \ sl@0: x &= 0xff00ff; \ sl@0: x += (y >> 8) & 0xff00ff; \ sl@0: x |= 0x1000100 - ((t >> 8) & 0xff00ff); \ sl@0: x &= 0xff00ff; \ sl@0: x <<= 8; \ sl@0: x += t; \ sl@0: } while (0) sl@0: sl@0: /* sl@0: x_c = (x_c * a + y_c * b) / 255 sl@0: */ sl@0: #define FbByteAddMul(x, a, y, b) do { \ sl@0: CARD32 t; \ sl@0: CARD32 r = (x >> 24) * a + (y >> 24) * b; \ sl@0: r += (r >> 8) + 0x80; \ sl@0: r >>= 8; \ sl@0: \ sl@0: t = (x & 0xff00) * a + (y & 0xff00) * b; \ sl@0: t += (t >> 8) + 0x8000; \ sl@0: t >>= 16; \ sl@0: \ sl@0: t |= r << 16; \ sl@0: t |= 0x1000100 - ((t >> 8) & 0xff00ff); \ sl@0: t &= 0xff00ff; \ sl@0: t <<= 8; \ sl@0: \ sl@0: r = ((x >> 16) & 0xff) * a + ((y >> 16) & 0xff) * b; \ sl@0: r += (r >> 8) + 0x80; \ sl@0: r >>= 8; \ sl@0: \ sl@0: x = (x & 0xff) * a + (y & 0xff) * b; \ sl@0: x += (x >> 8) + 0x80; \ sl@0: x >>= 8; \ sl@0: x |= r << 16; \ sl@0: x |= 0x1000100 - ((x >> 8) & 0xff00ff); \ sl@0: x &= 0xff00ff; \ sl@0: x |= t; \ sl@0: } while (0) sl@0: sl@0: /* sl@0: x_c = (x_c * a + y_c *b) / 256 sl@0: */ sl@0: #define FbByteAddMul_256(x, a, y, b) do { \ sl@0: CARD32 t = (x & 0xff00ff) * a + (y & 0xff00ff) * b; \ sl@0: t >>= 8; \ sl@0: t &= 0xff00ff; \ sl@0: \ sl@0: x = ((x >> 8) & 0xff00ff) * a + ((y >> 8) & 0xff00ff) * b; \ sl@0: x &= 0xff00ff00; \ sl@0: x += t; \ sl@0: } while (0) sl@0: /* sl@0: x_c = (x_c * a_c) / 255 sl@0: */ sl@0: #define FbByteMulC(x, a) do { \ sl@0: CARD32 t; \ sl@0: CARD32 r = (x & 0xff) * (a & 0xff); \ sl@0: r |= (x & 0xff0000) * ((a >> 16) & 0xff); \ sl@0: r = (r + ((r >> 8) & 0xff00ff) + 0x800080) >> 8; \ sl@0: r &= 0xff00ff; \ sl@0: \ sl@0: x >>= 8; \ sl@0: t = (x & 0xff) * ((a >> 8) & 0xff); \ sl@0: t |= (x & 0xff0000) * (a >> 24); \ sl@0: t = (t + ((t >> 8) & 0xff00ff) + 0x800080); \ sl@0: x = r | (t & 0xff00ff00); \ sl@0: \ sl@0: } while (0) sl@0: sl@0: /* sl@0: x_c = (x_c * a) / 255 + y sl@0: */ sl@0: #define FbByteMulAddC(x, a, y) do { \ sl@0: CARD32 t; \ sl@0: CARD32 r = (x & 0xff) * (a & 0xff); \ sl@0: r |= (x & 0xff0000) * ((a >> 16) & 0xff); \ sl@0: r = (r + ((r >> 8) & 0xff00ff) + 0x800080) >> 8; \ sl@0: r &= 0xff00ff; \ sl@0: r += y & 0xff00ff; \ sl@0: r |= 0x1000100 - ((r >> 8) & 0xff00ff); \ sl@0: r &= 0xff00ff; \ sl@0: \ sl@0: x >>= 8; \ sl@0: t = (x & 0xff) * ((a >> 8) & 0xff); \ sl@0: t |= (x & 0xff0000) * (a >> 24); \ sl@0: t = (t + ((t >> 8) & 0xff00ff) + 0x800080) >> 8; \ sl@0: t &= 0xff00ff; \ sl@0: t += (y >> 8) & 0xff00ff; \ sl@0: t |= 0x1000100 - ((t >> 8) & 0xff00ff); \ sl@0: t &= 0xff00ff; \ sl@0: x = r | (t << 8); \ sl@0: } while (0) sl@0: sl@0: /* sl@0: x_c = (x_c * a_c + y_c * b) / 255 sl@0: */ sl@0: #define FbByteAddMulC(x, a, y, b) do { \ sl@0: CARD32 t; \ sl@0: CARD32 r = (x >> 24) * (a >> 24) + (y >> 24) * b; \ sl@0: r += (r >> 8) + 0x80; \ sl@0: r >>= 8; \ sl@0: \ sl@0: t = (x & 0xff00) * ((a >> 8) & 0xff) + (y & 0xff00) * b; \ sl@0: t += (t >> 8) + 0x8000; \ sl@0: t >>= 16; \ sl@0: \ sl@0: t |= r << 16; \ sl@0: t |= 0x1000100 - ((t >> 8) & 0xff00ff); \ sl@0: t &= 0xff00ff; \ sl@0: t <<= 8; \ sl@0: \ sl@0: r = ((x >> 16) & 0xff) * ((a >> 16) & 0xff) + ((y >> 16) & 0xff) * b; \ sl@0: r += (r >> 8) + 0x80; \ sl@0: r >>= 8; \ sl@0: \ sl@0: x = (x & 0xff) * (a & 0xff) + (y & 0xff) * b; \ sl@0: x += (x >> 8) + 0x80; \ sl@0: x >>= 8; \ sl@0: x |= r << 16; \ sl@0: x |= 0x1000100 - ((x >> 8) & 0xff00ff); \ sl@0: x &= 0xff00ff; \ sl@0: x |= t; \ sl@0: } while (0) sl@0: sl@0: /* sl@0: x_c = min(x_c + y_c, 255) sl@0: */ sl@0: #define FbByteAdd(x, y) do { \ sl@0: CARD32 t; \ sl@0: CARD32 r = (x & 0xff00ff) + (y & 0xff00ff); \ sl@0: r |= 0x1000100 - ((r >> 8) & 0xff00ff); \ sl@0: r &= 0xff00ff; \ sl@0: \ sl@0: t = ((x >> 8) & 0xff00ff) + ((y >> 8) & 0xff00ff); \ sl@0: t |= 0x1000100 - ((t >> 8) & 0xff00ff); \ sl@0: r |= (t & 0xff00ff) << 8; \ sl@0: x = r; \ sl@0: } while (0) sl@0: sl@0: #define div_255(x) (((x) + ((x) >> 8) + 0x80) >> 8) sl@0: sl@0: #if defined(__i386__) && defined(__GNUC__) sl@0: #define FASTCALL __attribute__((regparm(3))) sl@0: #else sl@0: #define FASTCALL sl@0: #endif sl@0: sl@0: #if defined(__GNUC__) sl@0: #define INLINE __inline__ sl@0: #else sl@0: #define INLINE sl@0: #endif sl@0: sl@0: typedef struct _FbComposeData { sl@0: CARD8 op; sl@0: PicturePtr src; sl@0: PicturePtr mask; sl@0: PicturePtr dest; sl@0: INT16 xSrc; sl@0: INT16 ySrc; sl@0: INT16 xMask; sl@0: INT16 yMask; sl@0: INT16 xDest; sl@0: INT16 yDest; sl@0: CARD16 width; sl@0: CARD16 height; sl@0: } FbComposeData; sl@0: sl@0: #if 0 sl@0: typedef FASTCALL void (*CombineMaskU) (CARD32 *src, const CARD32 *mask, int width); sl@0: typedef FASTCALL void (*CombineFuncU) (CARD32 *dest, const CARD32 *src, int width); sl@0: typedef FASTCALL void (*CombineFuncC) (CARD32 *dest, CARD32 *src, CARD32 *mask, int width); sl@0: sl@0: typedef struct _FbComposeFunctions { sl@0: CombineFuncU *combineU; sl@0: CombineFuncC *combineC; sl@0: CombineMaskU combineMaskU; sl@0: } FbComposeFunctions; sl@0: sl@0: /* fbcompose.c */ sl@0: sl@0: void sl@0: fbCompositeGeneral (CARD8 op, sl@0: PicturePtr pSrc, sl@0: PicturePtr pMask, sl@0: PicturePtr pDst, sl@0: INT16 xSrc, sl@0: INT16 ySrc, sl@0: INT16 xMask, sl@0: INT16 yMask, sl@0: INT16 xDst, sl@0: INT16 yDst, sl@0: CARD16 width, sl@0: CARD16 height); sl@0: sl@0: sl@0: /* fbedge.c */ sl@0: void sl@0: fbRasterizeEdges (FbBits *buf, sl@0: int bpp, sl@0: int width, sl@0: int stride, sl@0: RenderEdge *l, sl@0: RenderEdge *r, sl@0: xFixed t, sl@0: xFixed b); sl@0: sl@0: /* fbpict.c */ sl@0: CARD32 sl@0: fbOver (CARD32 x, CARD32 y); sl@0: sl@0: CARD32 sl@0: fbOver24 (CARD32 x, CARD32 y); sl@0: sl@0: CARD32 sl@0: fbIn (CARD32 x, CARD8 y); sl@0: sl@0: void sl@0: fbCompositeSolidMask_nx8x8888 (CARD8 op, sl@0: PicturePtr pSrc, sl@0: PicturePtr pMask, sl@0: PicturePtr pDst, sl@0: INT16 xSrc, sl@0: INT16 ySrc, sl@0: INT16 xMask, sl@0: INT16 yMask, sl@0: INT16 xDst, sl@0: INT16 yDst, sl@0: CARD16 width, sl@0: CARD16 height); sl@0: sl@0: void sl@0: fbCompositeSolidMask_nx8x0888 (CARD8 op, sl@0: PicturePtr pSrc, sl@0: PicturePtr pMask, sl@0: PicturePtr pDst, sl@0: INT16 xSrc, sl@0: INT16 ySrc, sl@0: INT16 xMask, sl@0: INT16 yMask, sl@0: INT16 xDst, sl@0: INT16 yDst, sl@0: CARD16 width, sl@0: CARD16 height); sl@0: sl@0: void sl@0: fbCompositeSolidMask_nx8888x8888C (CARD8 op, sl@0: PicturePtr pSrc, sl@0: PicturePtr pMask, sl@0: PicturePtr pDst, sl@0: INT16 xSrc, sl@0: INT16 ySrc, sl@0: INT16 xMask, sl@0: INT16 yMask, sl@0: INT16 xDst, sl@0: INT16 yDst, sl@0: CARD16 width, sl@0: CARD16 height); sl@0: sl@0: void sl@0: fbCompositeSolidMask_nx8x0565 (CARD8 op, sl@0: PicturePtr pSrc, sl@0: PicturePtr pMask, sl@0: PicturePtr pDst, sl@0: INT16 xSrc, sl@0: INT16 ySrc, sl@0: INT16 xMask, sl@0: INT16 yMask, sl@0: INT16 xDst, sl@0: INT16 yDst, sl@0: CARD16 width, sl@0: CARD16 height); sl@0: sl@0: void sl@0: fbCompositeSolidMask_nx8888x0565C (CARD8 op, sl@0: PicturePtr pSrc, sl@0: PicturePtr pMask, sl@0: PicturePtr pDst, sl@0: INT16 xSrc, sl@0: INT16 ySrc, sl@0: INT16 xMask, sl@0: INT16 yMask, sl@0: INT16 xDst, sl@0: INT16 yDst, sl@0: CARD16 width, sl@0: CARD16 height); sl@0: sl@0: void sl@0: fbCompositeSrc_8888x8888 (CARD8 op, sl@0: PicturePtr pSrc, sl@0: PicturePtr pMask, sl@0: PicturePtr pDst, sl@0: INT16 xSrc, sl@0: INT16 ySrc, sl@0: INT16 xMask, sl@0: INT16 yMask, sl@0: INT16 xDst, sl@0: INT16 yDst, sl@0: CARD16 width, sl@0: CARD16 height); sl@0: sl@0: void sl@0: fbCompositeSrc_8888x0888 (CARD8 op, sl@0: PicturePtr pSrc, sl@0: PicturePtr pMask, sl@0: PicturePtr pDst, sl@0: INT16 xSrc, sl@0: INT16 ySrc, sl@0: INT16 xMask, sl@0: INT16 yMask, sl@0: INT16 xDst, sl@0: INT16 yDst, sl@0: CARD16 width, sl@0: CARD16 height); sl@0: sl@0: void sl@0: fbCompositeSrc_8888x0565 (CARD8 op, sl@0: PicturePtr pSrc, sl@0: PicturePtr pMask, sl@0: PicturePtr pDst, sl@0: INT16 xSrc, sl@0: INT16 ySrc, sl@0: INT16 xMask, sl@0: INT16 yMask, sl@0: INT16 xDst, sl@0: INT16 yDst, sl@0: CARD16 width, sl@0: CARD16 height); sl@0: sl@0: void sl@0: fbCompositeSrc_0565x0565 (CARD8 op, sl@0: PicturePtr pSrc, sl@0: PicturePtr pMask, sl@0: PicturePtr pDst, sl@0: INT16 xSrc, sl@0: INT16 ySrc, sl@0: INT16 xMask, sl@0: INT16 yMask, sl@0: INT16 xDst, sl@0: INT16 yDst, sl@0: CARD16 width, sl@0: CARD16 height); sl@0: sl@0: void sl@0: fbCompositeSrcAdd_8000x8000 (CARD8 op, sl@0: PicturePtr pSrc, sl@0: PicturePtr pMask, sl@0: PicturePtr pDst, sl@0: INT16 xSrc, sl@0: INT16 ySrc, sl@0: INT16 xMask, sl@0: INT16 yMask, sl@0: INT16 xDst, sl@0: INT16 yDst, sl@0: CARD16 width, sl@0: CARD16 height); sl@0: sl@0: void sl@0: fbCompositeSrcAdd_8888x8888 (CARD8 op, sl@0: PicturePtr pSrc, sl@0: PicturePtr pMask, sl@0: PicturePtr pDst, sl@0: INT16 xSrc, sl@0: INT16 ySrc, sl@0: INT16 xMask, sl@0: INT16 yMask, sl@0: INT16 xDst, sl@0: INT16 yDst, sl@0: CARD16 width, sl@0: CARD16 height); sl@0: sl@0: void sl@0: fbCompositeSrcAdd_1000x1000 (CARD8 op, sl@0: PicturePtr pSrc, sl@0: PicturePtr pMask, sl@0: PicturePtr pDst, sl@0: INT16 xSrc, sl@0: INT16 ySrc, sl@0: INT16 xMask, sl@0: INT16 yMask, sl@0: INT16 xDst, sl@0: INT16 yDst, sl@0: CARD16 width, sl@0: CARD16 height); sl@0: sl@0: void sl@0: fbCompositeSolidMask_nx1xn (CARD8 op, sl@0: PicturePtr pSrc, sl@0: PicturePtr pMask, sl@0: PicturePtr pDst, sl@0: INT16 xSrc, sl@0: INT16 ySrc, sl@0: INT16 xMask, sl@0: INT16 yMask, sl@0: INT16 xDst, sl@0: INT16 yDst, sl@0: CARD16 width, sl@0: CARD16 height); sl@0: sl@0: void sl@0: fbComposite (CARD8 op, sl@0: PicturePtr pSrc, sl@0: PicturePtr pMask, sl@0: PicturePtr pDst, sl@0: INT16 xSrc, sl@0: INT16 ySrc, sl@0: INT16 xMask, sl@0: INT16 yMask, sl@0: INT16 xDst, sl@0: INT16 yDst, sl@0: CARD16 width, sl@0: CARD16 height); sl@0: sl@0: /* fbtrap.c */ sl@0: sl@0: void sl@0: fbAddTraps (PicturePtr pPicture, sl@0: INT16 xOff, sl@0: INT16 yOff, sl@0: int ntrap, sl@0: xTrap *traps); sl@0: sl@0: void sl@0: fbRasterizeTrapezoid (PicturePtr alpha, sl@0: xTrapezoid *trap, sl@0: int x_off, sl@0: int y_off); sl@0: sl@0: void sl@0: fbAddTriangles (PicturePtr pPicture, sl@0: INT16 xOff, sl@0: INT16 yOff, sl@0: int ntri, sl@0: xTriangle *tris); sl@0: #endif sl@0: sl@0: #endif /* _FBPICT_H_ */