sl@0: EXPORTS sl@0: ?ApplyL@CTempAudioEqualizer@@UAEXXZ @ 1 NONAME ; void CTempAudioEqualizer::ApplyL(void) sl@0: ?ApplyPresetL@CAudioEqualizerUtility@@QAEXH@Z @ 2 NONAME ; void CAudioEqualizerUtility::ApplyPresetL(int) sl@0: ?BassBoost@CAudioEqualizerUtility@@QAEAAVCBassBoost@@XZ @ 3 NONAME ; class CBassBoost & CAudioEqualizerUtility::BassBoost(void) sl@0: ?CreatePresetL@CAudioEqualizerUtility@@QAEXAAVTDesC16@@AAVCAudioEqualizer@@@Z @ 4 NONAME ; void CAudioEqualizerUtility::CreatePresetL(class TDesC16 &, class CAudioEqualizer &) sl@0: ?DeletePresetL@CAudioEqualizerUtility@@QAEXH@Z @ 5 NONAME ; void CAudioEqualizerUtility::DeletePresetL(int) sl@0: ?DisableEqualizerL@CAudioEqualizerUtility@@QAEXXZ @ 6 NONAME ; void CAudioEqualizerUtility::DisableEqualizerL(void) sl@0: ?Equalizer@CAudioEqualizerUtility@@QAEAAVCAudioEqualizer@@XZ @ 7 NONAME ; class CAudioEqualizer & CAudioEqualizerUtility::Equalizer(void) sl@0: ?GetPresetL@CAudioEqualizerUtility@@QAEABVTDesC16@@H@Z @ 8 NONAME ; class TDesC16 const & CAudioEqualizerUtility::GetPresetL(int) sl@0: ?ModifyPresetL@CAudioEqualizerUtility@@QAEXHAAVTDesC16@@AAVCAudioEqualizer@@@Z @ 9 NONAME ; void CAudioEqualizerUtility::ModifyPresetL(int, class TDesC16 &, class CAudioEqualizer &) sl@0: ?NewL@CAudioEqualizerUtility@@SAPAV1@AAVCMMFDevSound@@@Z @ 10 NONAME ; class CAudioEqualizerUtility * CAudioEqualizerUtility::NewL(class CMMFDevSound &) sl@0: ?NewL@CAudioEqualizerUtility@@SAPAV1@AAVCMdaAudioConvertUtility@@@Z @ 11 NONAME ; class CAudioEqualizerUtility * CAudioEqualizerUtility::NewL(class CMdaAudioConvertUtility &) sl@0: ?NewL@CAudioEqualizerUtility@@SAPAV1@AAVCMdaAudioInputStream@@@Z @ 12 NONAME ; class CAudioEqualizerUtility * CAudioEqualizerUtility::NewL(class CMdaAudioInputStream &) sl@0: ?NewL@CAudioEqualizerUtility@@SAPAV1@AAVCMdaAudioOutputStream@@@Z @ 13 NONAME ; class CAudioEqualizerUtility * CAudioEqualizerUtility::NewL(class CMdaAudioOutputStream &) sl@0: ?NewL@CAudioEqualizerUtility@@SAPAV1@AAVCMdaAudioPlayerUtility@@@Z @ 14 NONAME ; class CAudioEqualizerUtility * CAudioEqualizerUtility::NewL(class CMdaAudioPlayerUtility &) sl@0: ?NewL@CAudioEqualizerUtility@@SAPAV1@AAVCMdaAudioRecorderUtility@@@Z @ 15 NONAME ; class CAudioEqualizerUtility * CAudioEqualizerUtility::NewL(class CMdaAudioRecorderUtility &) sl@0: ?NewL@CAudioEqualizerUtility@@SAPAV1@AAVCMdaAudioToneUtility@@@Z @ 16 NONAME ; class CAudioEqualizerUtility * CAudioEqualizerUtility::NewL(class CMdaAudioToneUtility &) sl@0: ?NewL@CAudioEqualizerUtility@@SAPAV1@AAVMCustomInterface@@@Z @ 17 NONAME ; class CAudioEqualizerUtility * CAudioEqualizerUtility::NewL(class MCustomInterface &) sl@0: ?NewL@CAudioEqualizerUtility@@SAPAV1@PAVCCustomCommandUtility@@@Z @ 18 NONAME ; class CAudioEqualizerUtility * CAudioEqualizerUtility::NewL(class CCustomCommandUtility *) sl@0: ?NewL@CTempAudioEqualizer@@SAPAV1@HPAVCAudioEqualizer@@@Z @ 19 NONAME ; class CTempAudioEqualizer * CTempAudioEqualizer::NewL(int, class CAudioEqualizer *) sl@0: ?NumberOfPreDefinedPresets@CAudioEqualizerUtility@@QBEKXZ @ 20 NONAME ; unsigned long CAudioEqualizerUtility::NumberOfPreDefinedPresets(void) const sl@0: ?Presets@CAudioEqualizerUtility@@QAE?AV?$TArray@VTEfAudioEqualizerUtilityPreset@@@@XZ @ 21 NONAME ; class TArray CAudioEqualizerUtility::Presets(void) sl@0: ?ResetPresetL@CAudioEqualizerUtility@@QAEXH@Z @ 22 NONAME ; void CAudioEqualizerUtility::ResetPresetL(int) sl@0: ?NewL@CAudioEqualizerUtility@@SAPAV1@AAVCMidiClientUtility@@@Z @ 23 NONAME ; class CAudioEqualizerUtility * CAudioEqualizerUtility::NewL(class CMidiClientUtility &) sl@0: ?DisableL@CTempAudioEqualizer@@UAEXXZ @ 24 NONAME ; void CTempAudioEqualizer::DisableL(void) sl@0: ?EnableL@CTempAudioEqualizer@@UAEXXZ @ 25 NONAME ; void CTempAudioEqualizer::EnableL(void) sl@0: ?IsEnabled@CTempAudioEqualizer@@UBEHXZ @ 26 NONAME ; int CTempAudioEqualizer::IsEnabled(void) const sl@0: ?IsEnforced@CTempAudioEqualizer@@UBEHXZ @ 27 NONAME ; int CTempAudioEqualizer::IsEnforced(void) const sl@0: ?EnforceL@CTempAudioEqualizer@@UAEXH@Z @ 28 NONAME ; void CTempAudioEqualizer::EnforceL(int) sl@0: ?HaveUpdateRights@CTempAudioEqualizer@@UBEHXZ @ 29 NONAME ; int CTempAudioEqualizer::HaveUpdateRights(void) const sl@0: ?NewL@CAudioEqualizerUtility@@SAPAV1@AAVCDrmPlayerUtility@@@Z @ 30 NONAME ; class CAudioEqualizerUtility * CAudioEqualizerUtility::NewL(class CDrmPlayerUtility &) sl@0: ?NewL@CAudioEqualizerUtility@@SAPAV1@AAVCVideoPlayerUtility@@@Z @ 31 NONAME ; class CAudioEqualizerUtility * CAudioEqualizerUtility::NewL(class CVideoPlayerUtility &) sl@0: