sl@0: /* sl@0: * Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies). sl@0: * All rights reserved. sl@0: * This component and the accompanying materials are made available sl@0: * under the terms of "Eclipse Public License v1.0" sl@0: * which accompanies this distribution, and is available sl@0: * at the URL "http://www.eclipse.org/legal/epl-v10.html". sl@0: * sl@0: * Initial Contributors: sl@0: * Nokia Corporation - initial contribution. sl@0: * sl@0: * Contributors: sl@0: * sl@0: * Description: sl@0: * sl@0: */ sl@0: sl@0: sl@0: sl@0: #ifndef RMMFDEVSOUNDPROXY_H sl@0: #define RMMFDEVSOUNDPROXY_H sl@0: sl@0: // INCLUDES sl@0: #include sl@0: #ifdef SYMBIAN_ENABLE_SPLIT_HEADERS sl@0: #include sl@0: #endif sl@0: #include sl@0: #include "mmfdevsoundcallbackhandler.h" sl@0: #include "mmfaudioserverproxy.h" sl@0: sl@0: _LIT(KMMFDevSoundProxyPanicCategory, "MmfDevSoundProxy"); sl@0: sl@0: enum TMMFDevSoundProxyPanicCodes sl@0: { sl@0: EMMFDevSoundProxyPlayDataWithoutInitialize, sl@0: EMMFDevSoundProxyRecordDataWithoutInitialize, sl@0: EMMFDevSoundProxyInitCompleteInWrongState, sl@0: EMMFDevSoundProxyToneFinishedInWrongState, sl@0: EMMFDevSoundProxyPlayErrorInWrongState, sl@0: EMMFDevSoundProxyRecordErrorInWrongState, sl@0: EMMFDevSoundProxyUnexpectedConvError, sl@0: EMMFDevSoundProxyCapabilitiesInWrongState, sl@0: EMMFDevSoundProxyConfigInWrongState, sl@0: EMMFDevSoundProxyBTBFInWrongState, sl@0: EMMFDevSoundProxyBTBEInWrongState, sl@0: EMMFDevSoundProxyPlayDataInWrongState, sl@0: EMMFDevSoundProxyRecordDataInWrongState, sl@0: EMMFDevSoundProxyNonEmptyLastBuffer, sl@0: }; sl@0: sl@0: sl@0: // FORWARD DECLARATIONS sl@0: class RMMFDevSoundProxy; // declared here. sl@0: sl@0: // CLASS DECLARATION sl@0: sl@0: /** sl@0: * Main interface to DevSound server. sl@0: * sl@0: * @lib MmfDevSoundProxy.lib sl@0: * @since sl@0: */ sl@0: NONSHARABLE_CLASS( RMMFDevSoundProxy ) : public RMmfSessionBase, sl@0: public MCustomCommand, sl@0: public MDevSoundObserver, sl@0: public MMMFDevSoundCancelInitialize sl@0: { sl@0: public: // Constructors and destructor sl@0: /** sl@0: * Constructor. sl@0: * @since sl@0: */ sl@0: IMPORT_C RMMFDevSoundProxy(); sl@0: sl@0: public: // New functions sl@0: sl@0: /** sl@0: * Open a DevSound server session sl@0: * @since sl@0: * @return KErrNone if successfull, else corresponding error code sl@0: */ sl@0: IMPORT_C TInt Open(); sl@0: sl@0: /** sl@0: * Post open - called following successful open to complete open process. sl@0: * Allows async opening sl@0: * @return KErrNone successful, otherwise one of the standard system errors sl@0: */ sl@0: IMPORT_C TInt PostOpen(); sl@0: sl@0: /** sl@0: * Launch DevSound instances that might have been waiting for audio sl@0: * policy. sl@0: * @since sl@0: * @return KErrNone if successfull, else corresponding error code sl@0: */ sl@0: IMPORT_C TInt SetDevSoundInfo(); sl@0: sl@0: /** sl@0: * Initialize DevSound for the mode aMode. sl@0: * Leaves on failure. sl@0: * @since sl@0: * @param TMMFState aMode The mode for which this object will be used sl@0: * @param aDevSoundCIObserver Observer which will receive Custom Interface events sl@0: * sl@0: */ sl@0: IMPORT_C void InitializeL(MDevSoundObserver& aDevSoundObserver, sl@0: TMMFState aMode, sl@0: MMMFDevSoundCustomInterfaceObserver& aDevSoundCIObserver); sl@0: sl@0: /** sl@0: * Initializes DevSound object for the mode aMode for processing audio sl@0: * data with hardware device aHWDev. sl@0: * Leaves on failure. sl@0: * @since sl@0: * @param TUid aHWDev The CMMFHwDevice implementation identifier. sl@0: * @param TMMFState aMode The mode for which this object will be used sl@0: * @param aDevSoundCIObserver Observer which will receive Custom Interface events sl@0: * sl@0: */ sl@0: IMPORT_C void InitializeL(MDevSoundObserver& aDevSoundObserver, sl@0: TUid aHWDev, sl@0: TMMFState aMode, sl@0: MMMFDevSoundCustomInterfaceObserver& aDevSoundCIObserver); sl@0: sl@0: /** sl@0: * Initializes DevSound object for the mode aMode for processing audio sl@0: * data with hardware device supporting FourCC aDesiredFourCC. sl@0: * Leaves on failure. sl@0: * @since sl@0: * @param TFourCC aDesiredFourCC The CMMFHwDevice implementation FourCC sl@0: * code. sl@0: * @param TMMFState aMode The mode for which this object will be used sl@0: * @param aDevSoundCIObserver Observer which will receive Custom Interface events sl@0: * sl@0: */ sl@0: IMPORT_C void InitializeL(MDevSoundObserver& aDevSoundObserver, sl@0: TFourCC aDesiredFourCC, sl@0: TMMFState aMode, sl@0: MMMFDevSoundCustomInterfaceObserver& aDevSoundCIObserver); sl@0: sl@0: /** sl@0: * Returns the supported Audio settings ie. encoding, sample rates, sl@0: * mono/stereo operation, buffer size etc.. sl@0: * @since sl@0: * @return TMMFCapabilities The device settings. sl@0: */ sl@0: IMPORT_C TMMFCapabilities Capabilities(); sl@0: sl@0: /** sl@0: * Returns the current device configuration. sl@0: * @since sl@0: * @return TMMFCapabilities The device settings. sl@0: */ sl@0: IMPORT_C TMMFCapabilities Config(); sl@0: sl@0: /** sl@0: * Configure CMMFDevSound object with the settings in aConfig. Use this sl@0: * to set sampling rate, encoding and mono/stereo. sl@0: * Leaves on failure. sl@0: * @since sl@0: * @param const TMMFCapabilities& aConfig The attribute values to which sl@0: * CMMFDevSound object will be configured to. sl@0: * @return KErrNone if successfull, else corresponding error code sl@0: */ sl@0: IMPORT_C void SetConfigL(const TMMFCapabilities& aConfig); sl@0: sl@0: /** sl@0: * Returns an integer representing the maximum volume device supports. sl@0: * This is the maximum value which can be passed to sl@0: * CMMFDevSound::SetVolume. sl@0: * @since sl@0: * @return TInt The maximum volume. This value is platform dependent but sl@0: * is always greater than or equal to one. sl@0: */ sl@0: IMPORT_C TInt MaxVolume(); sl@0: sl@0: /** sl@0: * Returns an integer representing the current volume. sl@0: * @since sl@0: * @return TInt The current volume level. sl@0: */ sl@0: IMPORT_C TInt Volume(); sl@0: sl@0: /** sl@0: * Changes the current playback volume to a specified value. The volume sl@0: * can be changed before or during playback and is effective immediately sl@0: * @since sl@0: * @param TInt aVolume The volume setting. This can be any value from 0 sl@0: * to the value returned by a call to sl@0: * CMMFDevSound::MaxVolume(). If the volume is not sl@0: * within this range, the volume is automatically set sl@0: * to minimum or maximum value based on the value sl@0: * that is being passed. Setting a zero value mutes sl@0: * the sound. Setting the maximum value results in sl@0: * the loudest possible sound. sl@0: * @return KErrNone if successfull, else corresponding error code sl@0: */ sl@0: IMPORT_C TInt SetVolume(TInt aVolume); sl@0: sl@0: /** sl@0: * Returns an integer representing the maximum gain the device supports. sl@0: * This is the maximum value which can be passed to CMMFDevSound::SetGain sl@0: * @since sl@0: * @return TInt The maximum gain. This value is platform dependent but is sl@0: * always greater than or equal to one. sl@0: */ sl@0: IMPORT_C TInt MaxGain(); sl@0: sl@0: /** sl@0: * Returns an integer representing the current gain. sl@0: * @since sl@0: * @return TInt The current gain level. sl@0: */ sl@0: IMPORT_C TInt Gain(); sl@0: sl@0: /** sl@0: * Changes the current recording gain to a specified value. The gain can sl@0: * be changed before or during recording and is effective immediately. sl@0: * @since sl@0: * @param TInt aGain The gain setting. This can be any value from zero to sl@0: * the value returned by a call to sl@0: * CMMFDevSound::MaxGain(). If the volume sl@0: * is not within this range, the gain is automatically sl@0: * set to minimum or maximum value based on the value sl@0: * that is being passed. Setting a zero value mutes the sl@0: * sound. Setting the maximum value results in the sl@0: * loudest possible sound. sl@0: * @return KErrNone if successfull, else corresponding error code sl@0: */ sl@0: IMPORT_C TInt SetGain(TInt aGain); sl@0: sl@0: /** sl@0: * Returns the speaker balance set for playing. sl@0: * Leaves on failure. sl@0: * @since sl@0: * @param TInt &aLeftPercentage On return contains the left speaker sl@0: * volume percentage. sl@0: * @param TInt &aRightPercentage On return contains the right speaker sl@0: * volume percentage. sl@0: */ sl@0: IMPORT_C void GetPlayBalanceL(TInt& aLeftPercentage, sl@0: TInt& aRightPercentage); sl@0: sl@0: /** sl@0: * Sets the speaker balance for playing. The speaker balance can be sl@0: * changed before or during playback and is effective immediately. sl@0: * Leaves on failure. sl@0: * @since sl@0: * @param TInt aLeftPercentage The left speaker volume percentage. This sl@0: * can be any value from zero to 100. Setting sl@0: * a zero value mutes the sound on left sl@0: * speaker. sl@0: * @param TInt aRightPercentage The right speaker volume percentage. sl@0: * This can be any value from zero to 100. sl@0: * Setting a zero value mutes the sound on sl@0: * right speaker. sl@0: */ sl@0: IMPORT_C void SetPlayBalanceL(TInt aLeftPercentage, sl@0: TInt aRightPercentage); sl@0: sl@0: /** sl@0: * Returns the microphone gain balance set for recording. sl@0: * Leaves on failure. sl@0: * @since sl@0: * @param TInt &aLeftPercentage On return contains the left microphone sl@0: * gain percentage. sl@0: * @param TInt &aRightPercentage On return contains the right microphone sl@0: * gain percentage. sl@0: * @return void sl@0: */ sl@0: IMPORT_C void GetRecordBalanceL(TInt& aLeftPercentage, sl@0: TInt& aRightPercentage); sl@0: sl@0: /** sl@0: * Sets the microphone balance for recording. The microphone balance can sl@0: * be changed before or during recording and is effective immediately. sl@0: * Leaves on failure. sl@0: * @since sl@0: * @param TInt aLeftPercentage The left microphone gain percentage. This sl@0: * can be any value from zero to 100. Setting sl@0: * a zero value mutes the sound from left sl@0: * microphone. sl@0: * @param TInt aRightPercentage The right microphone gain percentage. sl@0: * This can be any value from zero to 100. sl@0: * Setting a zero value mutes the sound from sl@0: * right microphone. sl@0: * @return void sl@0: */ sl@0: IMPORT_C void SetRecordBalanceL(TInt aLeftPercentage, sl@0: TInt aRightPercentage); sl@0: sl@0: /** sl@0: * Close the server session sl@0: * @since sl@0: * @return void sl@0: */ sl@0: IMPORT_C void Close(); sl@0: sl@0: /** sl@0: * Initializes the audio device and starts the play process. This sl@0: * function queries and acquires the audio policy before initializing sl@0: * audio device. If there was an error during policy initialization, sl@0: * PlayError() function will be called on the observer with error code sl@0: * KErrAccessDenied, otherwise BufferToBeFilled() function will be called sl@0: * with a buffer reference. After reading data into the buffer reference sl@0: * passed, the client should call PlayData() to play data. sl@0: * The amount of data that can be played is specified in sl@0: * CMMFBuffer::RequestSize(). Any data that is read into buffer beyond sl@0: * this size will be ignored. sl@0: * Leaves on failure. sl@0: * @since sl@0: * @return void sl@0: */ sl@0: IMPORT_C void PlayInitL(); sl@0: sl@0: /** sl@0: * Initializes the audio device and starts the record process. This sl@0: * function queries and acquires the audio policy before initializing sl@0: * audio device. If there was an error during policy initialization, sl@0: * RecordError() function will be called on the observer with error code sl@0: * KErrAccessDenied, otherwise BufferToBeEmptied() function will be called sl@0: * with a buffer reference. This buffer contains recorded or encoded sl@0: * data. After processing data in the buffer reference passed, the client sl@0: * should call RecordData() to continue recording process. sl@0: * The amount of data that is available is specified in sl@0: * CMMFBuffer::RequestSize(). sl@0: * Leaves on failure. sl@0: * @since sl@0: * @return void sl@0: */ sl@0: IMPORT_C void RecordInitL(); sl@0: sl@0: /** sl@0: * Plays data in the buffer at the current volume. sl@0: * The client should fill the buffer with audio data before calling this sl@0: * function. The observer gets a reference to the buffer along with the sl@0: * callback function BufferToBeFilled(). When playing of the audio sample sl@0: * is complete, successfully or otherwise, the function PlayError() on sl@0: * the observer is called. sl@0: * The last buffer of the audio stream being played should have the last sl@0: * buffer flag set using CMMFBuffer::SetLastBuffer(TBool). If a sl@0: * subsequent attempt to play the clip is made, this flag will need sl@0: * resetting by the client. sl@0: * @return void sl@0: */ sl@0: IMPORT_C void PlayData(); sl@0: sl@0: /** sl@0: * Contine the process of recording. sl@0: * Once the buffer is filled with recorded data, the Observer gets a sl@0: * reference to the buffer along with the callback function sl@0: * BufferToBeEmptied(). After processing the buffer (copying over to a sl@0: * different buffer or writing to file) the client should call this sl@0: * function to continue the recording process. sl@0: * @return void sl@0: */ sl@0: IMPORT_C void RecordData(); sl@0: sl@0: /** sl@0: * Stops the ongoing operation (Play, Record, TonePlay). sl@0: * @since sl@0: * @return void sl@0: */ sl@0: IMPORT_C void Stop(); sl@0: sl@0: /** sl@0: * Temporarily Stops the ongoing operation (Play, Record, TonePlay). sl@0: * @since sl@0: * @return void sl@0: */ sl@0: IMPORT_C void Pause(); sl@0: sl@0: /** sl@0: * Initializes the audio device and starts playing a tone. The tone is sl@0: * played with the frequency and duration specified. sl@0: * Leaves on failure. sl@0: * @since sl@0: * @param TInt aFrequency The frequency at which the tone will be played. sl@0: * @param const TTimeIntervalMicroSeconds &aDuration The period over sl@0: * which the tone will be played. A zero value causes the no tone sl@0: * to be played. sl@0: * @return void sl@0: */ sl@0: IMPORT_C void PlayToneL(TInt aFrequency, sl@0: const TTimeIntervalMicroSeconds& aDuration); sl@0: sl@0: /** sl@0: * Initializes audio device and starts playing a dual tone. Dual Tone is sl@0: * played with the specified frequencies and for the specified duration. sl@0: * Leaves on failure. sl@0: * @since sl@0: * @param TInt aFrequencyOne The first frequency of dual tone. sl@0: * @param TInt aFrequencyTwo The second frequency of dual tone. sl@0: * @param const TTimeIntervalMicroSeconds &aDuration The period over sl@0: * which the tone will be played. A zero value causes the no tone sl@0: * to be played. sl@0: * @return void sl@0: */ sl@0: IMPORT_C void PlayDualToneL( sl@0: TInt aFrequencyOne, sl@0: TInt aFrequencyTwo, sl@0: const TTimeIntervalMicroSeconds& aDuration); sl@0: sl@0: /** sl@0: * Initializes the audio device and starts playing the DTMF string sl@0: * aDTMFString. sl@0: * Leaves on failure. sl@0: * @since sl@0: * @param const TDesC &aDTMFString The DTMF sequence in a descriptor. sl@0: * @return void sl@0: */ sl@0: IMPORT_C void PlayDTMFStringL(const TDesC& aDTMFString); sl@0: sl@0: /** sl@0: * Initializes the audio device and starts playing a tone sequence. sl@0: * Leaves on failure. sl@0: * @since sl@0: * @param const TDesC8 &aData The tone sequence in a descriptor. sl@0: * @return void sl@0: */ sl@0: IMPORT_C void PlayToneSequenceL(const TDesC8& aData); sl@0: sl@0: /** sl@0: * Initializes the audio device and starts playing the specified sl@0: * pre-defined tone sequence. sl@0: * Leaves on failure. sl@0: * @since sl@0: * @param TInt aSequenceNumber The index identifying the specific sl@0: * pre-defined tone sequence. Index values are relative to zero. sl@0: * This can be any value from zero to the value returned by a call sl@0: * to FixedSequenceCount() - 1. The function raises a panic if the sl@0: * sequence number is not within this range. sl@0: * @return void sl@0: */ sl@0: IMPORT_C void PlayFixedSequenceL(TInt aSequenceNumber); sl@0: sl@0: /** sl@0: * Defines the duration of tone on, tone off and tone pause to be used sl@0: * during the DTMF tone playback operation. sl@0: * Supported only during tone playing. sl@0: * @since sl@0: * @param TTimeIntervalMicroSeconds32 &aToneOnLength The period over sl@0: * which the tone will be played. If this is set to zero, then the sl@0: * tone is not played. sl@0: * @param TTimeIntervalMicroSeconds32 &aToneOffLength The period over sl@0: * which the no tone will be played. sl@0: * @param TTimeIntervalMicroSeconds32 &aPauseLength The period over which sl@0: * the tone playing will be paused. sl@0: * @return void sl@0: */ sl@0: IMPORT_C void SetDTMFLengths( sl@0: TTimeIntervalMicroSeconds32& aToneOnLength, sl@0: TTimeIntervalMicroSeconds32& aToneOffLength, sl@0: TTimeIntervalMicroSeconds32& aPauseLength); sl@0: sl@0: /** sl@0: * Defines the period over which the volume level is to rise smoothly sl@0: * from nothing to the normal volume level. sl@0: * The function is only available before playing. sl@0: * @since sl@0: * @param const TTimeIntervalMicroSeconds &aRampDuration The period over sl@0: * which the volume is to rise. A zero value causes the tone sl@0: * sample to be played at the normal level for the full duration sl@0: * of the playback. A value, which is longer than the duration of sl@0: * the tone sample means that the sample never reaches its normal sl@0: * volume level. sl@0: * @return void sl@0: */ sl@0: IMPORT_C void SetVolumeRamp( sl@0: const TTimeIntervalMicroSeconds& aRampDuration); sl@0: sl@0: /** sl@0: * Returns a list of the supported input datatypes that can be sent to sl@0: * DevSound for playing audio. The datatypes returned are those that the sl@0: * DevSound supports given the priority settings passed in sl@0: * aPrioritySettings. Note that if no supported data types are found this sl@0: * does not constitute failure, the function will return normally with no sl@0: * entries in aSupportedDataTypes. sl@0: * @since sl@0: * @param RArray< TFourCC > &aSupportedDataTypes The array of supported sl@0: * data types that will be filled in by this function. The sl@0: * supported data types of the DevSound are in the form of an sl@0: * array of TFourCC codes. Any existing entries in the array will sl@0: * be overwritten on calling this function. If no supported data sl@0: * types are found given the priority settings, then the sl@0: * aSupportedDatatypes array will have zero entries. sl@0: * @param const TMMFPrioritySettings &aPrioritySettings The priority sl@0: * settings used to determine the supported datatypes. Note this sl@0: * does not set the priority settings. For input datatypes the sl@0: * iState member of the priority settings would be expected to be sl@0: * either EMMFStatePlaying or EMMFStatePlayingRecording. The sl@0: * priority settings may effect the supported datatypes depending sl@0: * on the audio routing. sl@0: * @return void sl@0: */ sl@0: IMPORT_C void GetSupportedInputDataTypesL( sl@0: RArray& aSupportedDataTypes, sl@0: const TMMFPrioritySettings& aPrioritySettings); sl@0: sl@0: /** sl@0: * Returns a list of the supported output dataypes that can be received sl@0: * from DevSound for recording audio. The datatypes returned are those sl@0: * that the DevSound supports given the priority settings passed in sl@0: * aPrioritySettings. Note that if no supported data types are found this sl@0: * does not constitute failure, the function will return normally with no sl@0: * entries in aSupportedDataTypes. sl@0: * @since sl@0: * @param RArray< TFourCC > &aSupportedDataTypes The array of supported sl@0: * data types that will be filled in by this function. The sl@0: * supported datatypes of the DevSound are in the form of an array sl@0: * of TFourCC codes. Any existing entries in the array will be sl@0: * overwritten on calling this function. If no supported datatypes sl@0: * are found given the priority settings, then the sl@0: * aSupportedDatatypes array will have zero entries. sl@0: * @param const TMMFPrioritySettings &aPrioritySettings The priority sl@0: * settings used to determine the supported data types. Note this sl@0: * does not set the priority settings. For output data types the sl@0: * iState member of the priority settings would expected to be sl@0: * either EMMFStateRecording or EMMFStatePlayingRecording. The sl@0: * priority settings may effect the supported datatypes depending sl@0: * on the audio routing. sl@0: * @return void sl@0: */ sl@0: IMPORT_C void GetSupportedOutputDataTypesL( sl@0: RArray& aSupportedDataTypes, sl@0: const TMMFPrioritySettings& aPrioritySettings); sl@0: sl@0: /** sl@0: * Returns the number samples recorded so far. sl@0: * @since sl@0: * @return TInt The samples recorded. sl@0: */ sl@0: IMPORT_C TInt SamplesRecorded(); sl@0: sl@0: /** sl@0: * Returns the number samples played so far. sl@0: * @since sl@0: * @return TInt The samples played. sl@0: */ sl@0: IMPORT_C TInt SamplesPlayed(); sl@0: sl@0: /** sl@0: * Defines the number of times the audio is to be repeated during the sl@0: * tone playback operation. A period of silence can follow each playing sl@0: * of a tone. The tone playing can be repeated indefinitely sl@0: * @since sl@0: * @param TInt aRepeatCount The number of times the tone, together with sl@0: * the trailing silence, is to be repeated. If this is set to sl@0: * KMdaRepeatForever, then the tone, together with the trailing sl@0: * silence, is repeated indefinitely or until Stop() is called. sl@0: * If this is set to zero, then the tone is not repeated. sl@0: * @param const TTimeIntervalMicroSeconds &aRepeatTrailingSilence An sl@0: * interval of silence which will be played after each tone. sl@0: * Supported only during tone playing. sl@0: * @return void sl@0: */ sl@0: IMPORT_C void SetToneRepeats( sl@0: TInt aRepeatCount, sl@0: const TTimeIntervalMicroSeconds& aRepeatTrailingSilence); sl@0: sl@0: /** sl@0: * Defines the priority settings that should be used for this instance. sl@0: * @since sl@0: * @param const TMMFPrioritySettings &aPrioritySettings A class type sl@0: * representing the client's priority, priority preference and sl@0: * state sl@0: * @return void sl@0: */ sl@0: IMPORT_C void SetPrioritySettings( sl@0: const TMMFPrioritySettings& aPrioritySettings); sl@0: sl@0: /** sl@0: * Returns the name assigned to a specific pre-defined tone sequence. sl@0: * This is the number of the fixed sequence supported by DevSound by sl@0: * default. sl@0: * The function raises a panic if sequence number specified is invalid. sl@0: * @since sl@0: * @param TInt aSequenceNumber The index identifying the specific sl@0: * pre-defined tone sequence. Index values are relative to zero. sl@0: * This can be any value from zero to the value returned by a call sl@0: * to CMdaAudioPlayerUtility::FixedSequenceCount() - 1. The sl@0: * function raises a panic if sequence number is not within this sl@0: * range. sl@0: * @return const TDesC & A reference to a Descriptor containing the fixed sl@0: * sequence name indexed by aSequenceNumber. sl@0: */ sl@0: IMPORT_C const TDesC& FixedSequenceName(TInt aSequenceNumber); sl@0: sl@0: /** sl@0: * Retrieves a custom interface to the device. sl@0: * @since sl@0: * @param TUid aInterfaceId The interface UID, defined with the custom sl@0: * interface. sl@0: * @return TAny* A pointer to the interface implementation, or NULL if sl@0: * the device does not implement the interface requested. The sl@0: * return value must be cast to the correct type by the user. sl@0: */ sl@0: IMPORT_C TAny* CustomInterface(TUid aInterfaceId); sl@0: sl@0: /** sl@0: * Returns the number of available pre-defined tone sequences. sl@0: * This is the number of fixed sequence supported by DevSound by default. sl@0: * @since sl@0: * @return TInt The fixed sequence count. This value is implementation sl@0: * dependent. sl@0: */ sl@0: IMPORT_C TInt FixedSequenceCount(); sl@0: sl@0: /** sl@0: * Returns data buffer from the DevSound server for playback. sl@0: * @since sl@0: * @param TMMFDevSoundProxyHwBufPckg& aSetPckg A reference to pckg to sl@0: * receive buffer information. sl@0: * @return KErrNone if successfull, otherwise a corresponding error code sl@0: */ sl@0: sl@0: IMPORT_C TInt BufferToBeFilledData( sl@0: TBool aRequestChunk, TMMFDevSoundProxyHwBufPckg& aSetPckg); sl@0: sl@0: /** sl@0: * Returns data buffer from the DevSound server for recording. sl@0: * @since sl@0: * @param TMMFDevSoundProxyHwBufPckg& aSetPckg A reference to pckg to sl@0: * receive buffer information. sl@0: * @return KErrNone if successfull, otherwise a corresponding error code sl@0: */ sl@0: IMPORT_C TInt BufferToBeEmptiedData(TMMFDevSoundProxyHwBufPckg& aSetPckg); sl@0: IMPORT_C TInt RegisterAsClient(TUid aEventType, const TDesC8& aNotificationRegistrationData = KNullDesC8); sl@0: IMPORT_C TInt CancelRegisterAsClient(TUid aEventType); sl@0: IMPORT_C TInt GetResourceNotificationData(TUid aEventType,TDes8& aNotificationData); sl@0: IMPORT_C TInt WillResumePlay(); sl@0: IMPORT_C TInt EmptyBuffers(); sl@0: IMPORT_C TInt CancelInitialize(); sl@0: IMPORT_C TInt SetClientThreadInfo(TThreadId& aTid); sl@0: sl@0: /** sl@0: * Sends a custom command synchronously to the DevSound server. This sl@0: * method will not return until the server has serviced the command. sl@0: * @since sl@0: * @param "const TMMFMessageDestinationPckg& aDestination" sl@0: * The destination of the custom command. This consists of the sl@0: * unique ID of the interface of command handler. sl@0: * @param "TInt aFunction" sl@0: * The number of the function to be called on the command sl@0: * handler. sl@0: * @param "const TDesC8& aDataTo1" sl@0: * A reference to data to be copied to the command handler. sl@0: * The exact contents of the data are dependent on the command sl@0: * hanlder on the DevSound server. Can be NULL. sl@0: * @param "const TDesC8& aDataTo2" sl@0: * A reference to data to be copied to the command handler. sl@0: * The exact contents of the data are dependent on the command sl@0: * hanlder on the DevSound server. Can be NULL. sl@0: * @param "TDes8& aDataFrom" sl@0: * A reference to an area of memory to which the command handler sl@0: * will write any data to be passed back to the client. Cannot sl@0: * be NULL. sl@0: * @return "TInt" sl@0: * The result of the custom command. The exact range of values sl@0: * is dependent on the command handler interface. sl@0: */ sl@0: IMPORT_C TInt CustomCommandSync( sl@0: const TMMFMessageDestinationPckg& aDestination, sl@0: TInt aFunction, sl@0: const TDesC8& aDataTo1, sl@0: const TDesC8& aDataTo2, sl@0: TDes8& aDataFrom); sl@0: sl@0: /** sl@0: * Sends a custom command synchronously to the DevSound server. This sl@0: * method will not return until the server has serviced the command. sl@0: * @since sl@0: * @param "const TMMFMessageDestinationPckg& aDestination" sl@0: * The destination of the custom command. This consists of the sl@0: * unique ID of the interface of command handler. sl@0: * @param "TInt aFunction" sl@0: * The number of the function to be called on the command sl@0: * handler. sl@0: * @param "const TDesC8& aDataTo1" sl@0: * A reference to data to be copied to the command handler. sl@0: * The exact contents of the data are dependent on the command sl@0: * hanlder on the DevSound server. Can be NULL. sl@0: * @param "const TDesC8& aDataTo2" sl@0: * A reference to data to be copied to the command handler. sl@0: * The exact contents of the data are dependent on the command sl@0: * hanlder on the DevSound server. Can be NULL. sl@0: * @return "TInt" sl@0: * The result of the custom command. The exact range of values sl@0: * is dependent on the command handler interface. sl@0: */ sl@0: IMPORT_C TInt CustomCommandSync( sl@0: const TMMFMessageDestinationPckg& aDestination, sl@0: TInt aFunction, sl@0: const TDesC8& aDataTo1, sl@0: const TDesC8& aDataTo2); sl@0: sl@0: /** sl@0: * Sends a custom command asynchronously to the DevSound server. sl@0: * Note: This method will return immediately. The ::RunL() of the active sl@0: * object owning the aStatus parameter will be called when the command sl@0: * is completed by the command handler. sl@0: * @since sl@0: * @param "const TMMFMessageDestinationPckg& aDestination" sl@0: * The destination of the custom command. This consists of the sl@0: * unique ID of the interface of command handler. sl@0: * @param "TInt aFunction" sl@0: * The number of the function to be called on the command sl@0: * handler. sl@0: * @param "const TDesC8& aDataTo1" sl@0: * A reference to data to be copied to the command handler. sl@0: * The exact contents of the data are dependent on the command sl@0: * hanlder on the DevSound server. Can be NULL. sl@0: * @param "const TDesC8& aDataTo2" sl@0: * A reference to data to be copied to the command handler. sl@0: * The exact contents of the data are dependent on the command sl@0: * hanlder on the DevSound server. Can be NULL. sl@0: * @param "TDes8& aDataFrom" sl@0: * A reference to an area of memory to which the command handler sl@0: * will write any data to be passed back to the client. Cannot sl@0: * be NULL. sl@0: * @param "TRequestStatus& aStatus" sl@0: * The TRequestStatus of an active object. This will contain the sl@0: * result of the custom command on completion. The exact range sl@0: * of result values is dependent on the custom command sl@0: * interface. sl@0: */ sl@0: IMPORT_C void CustomCommandAsync( sl@0: const TMMFMessageDestinationPckg& aDestination, sl@0: TInt aFunction, sl@0: const TDesC8& aDataTo1, sl@0: const TDesC8& aDataTo2, sl@0: TDes8& aDataFrom, sl@0: TRequestStatus& aStatus); sl@0: sl@0: /** sl@0: * Sends a custom command asynchronously to the DevSound server. sl@0: * Note: This method will return immediately. The ::RunL() of the active sl@0: * object owning the aStatus parameter will be called when the command sl@0: * is completed by the command handler. sl@0: * @since sl@0: * @param "const TMMFMessageDestinationPckg& aDestination" sl@0: * The destination of the custom command. This consists of the sl@0: * unique ID of the interface of command handler. sl@0: * @param "TInt aFunction" sl@0: * The number of the function to be called on the command sl@0: * handler. sl@0: * @param "const TDesC8& aDataTo1" sl@0: * A reference to data to be copied to the command handler. The sl@0: * exact contents of the data are dependent on the command sl@0: * hanlder on the DevSound server. Can be NULL. sl@0: * @param "const TDesC8& aDataTo2" sl@0: * A reference to data to be copied to the command handler. The sl@0: * exact contents of the data are dependent on the command sl@0: * hanlder on the DevSound server. Can be NULL. sl@0: * @param "TRequestStatus& aStatus" sl@0: * The TRequestStatus of an active object. This will contain the sl@0: * result of the custom command on completion. The exact range sl@0: * of result values is dependent on the custom command sl@0: * interface. sl@0: */ sl@0: IMPORT_C void CustomCommandAsync( sl@0: const TMMFMessageDestinationPckg& aDestination, sl@0: TInt aFunction, sl@0: const TDesC8& aDataTo1, sl@0: const TDesC8& aDataTo2, sl@0: TRequestStatus& aStatus); sl@0: sl@0: IMPORT_C TInt SyncCustomCommand(TUid aUid, const TDesC8& aParam1, const TDesC8& aParam2, TDes8* aOutParam); sl@0: IMPORT_C void AsyncCustomCommand(TUid aUid, TRequestStatus& aStatus, const TDesC8& aParam1, const TDesC8& aParam2, TDes8* aOutParam); sl@0: IMPORT_C TInt GetTimePlayed(TTimeIntervalMicroSeconds& aTime); sl@0: sl@0: /** sl@0: * Queries if the low layers does support resume operation. sl@0: * @since sl@0: * @return TBool ETrue if Resume is supported sl@0: * EFalse otherwise sl@0: */ sl@0: IMPORT_C TBool IsResumeSupported(); sl@0: sl@0: /** sl@0: * Resume the operation (Play, Record, TonePlay) temporarily paused . sl@0: * @since sl@0: * @return TInt KErrNone if succesful sl@0: * KErrNotSupported if the operation is not supported by this implementation sl@0: */ sl@0: IMPORT_C TInt Resume(); sl@0: sl@0: // from MDevSoundObserver sl@0: void InitializeComplete(TInt aError); sl@0: void ToneFinished(TInt aError); sl@0: void BufferToBeFilled(CMMFBuffer* aBuffer); sl@0: void PlayError(TInt aError); sl@0: void BufferToBeEmptied(CMMFBuffer* aBuffer); sl@0: void RecordError(TInt aError); sl@0: void ConvertError(TInt aError); sl@0: void DeviceMessage(TUid aMessageType, const TDesC8& aMsg); sl@0: void SendEventToClient(const TMMFEvent& aEvent); sl@0: sl@0: private: sl@0: void StartReceivingMsgQueueHandlerEventsL(MMMFDevSoundCustomInterfaceObserver& aDevSoundCIObserver); sl@0: sl@0: private: // Data sl@0: sl@0: TMMFDevSoundProxySettingsPckg iDspsPckg; sl@0: CMMFDataBuffer* iBuffer; //Not Owned sl@0: HBufC* iSeqName; sl@0: sl@0: TMMFMessageDestinationPckg iDestinationPckg; sl@0: sl@0: enum TState sl@0: { sl@0: EIdle = 0, sl@0: EInitializing, sl@0: EInitialized, sl@0: EPlaying, sl@0: EPlayingBufferWait, sl@0: ETonePlaying, sl@0: ERecording, sl@0: ERecordingBufferWait, sl@0: ERecordingInLastBufferCycle, sl@0: ERecordingResumingInLastBufferCycle, sl@0: }; sl@0: sl@0: enum TTonePlayingMode sl@0: { sl@0: ESimple = 0, sl@0: EDual, sl@0: EDTMFString, sl@0: ESequence, sl@0: EFixedSequence sl@0: }; sl@0: sl@0: // Allows distinguish for operations supported for some tones sl@0: TTonePlayingMode iToneMode; sl@0: // Contains state information of this DLL instance. Allows client-size state checking. sl@0: TState iState; sl@0: // Reference to the devsound proxy object sl@0: RMMFAudioServerProxy* iAudioServerProxy; sl@0: // Reference to observer where the events need to be forwarded to. sl@0: MDevSoundObserver* iDevSoundObserver; sl@0: // Message queue sl@0: RMsgQueue iMsgQueue; sl@0: // Reference to the message queue handler sl@0: CMsgQueueHandler* iMsgQueueHandler; sl@0: TMMFMessageDestinationPckg iCustIntPckg; sl@0: }; sl@0: sl@0: #endif // RMMFDEVSOUNDPROXY_H sl@0: sl@0: // End of File