sl@0: // Copyright (c) 1998-2009 Nokia Corporation and/or its subsidiary(-ies). sl@0: // All rights reserved. sl@0: // This component and the accompanying materials are made available sl@0: // under the terms of the License "Eclipse Public License v1.0" sl@0: // which accompanies this distribution, and is available sl@0: // at the URL "http://www.eclipse.org/legal/epl-v10.html". sl@0: // sl@0: // Initial Contributors: sl@0: // Nokia Corporation - initial contribution. sl@0: // sl@0: // Contributors: sl@0: // sl@0: // Description: sl@0: // sl@0: sl@0: #define _CRTIMP // we want to use the static runtime library sl@0: #include sl@0: #include sl@0: #include sl@0: #include sl@0: #include sl@0: #include sl@0: #include sl@0: sl@0: #pragma data_seg(".data2") sl@0: #ifdef __VC32__ sl@0: #pragma bss_seg(".data2") sl@0: #endif sl@0: static TBool UnicodeHost; sl@0: static Emulator::SInit Data; sl@0: #pragma data_seg() sl@0: #ifdef __VC32__ sl@0: #pragma bss_seg() sl@0: #endif sl@0: sl@0: /** sl@0: Initializes a module and prepares it to handle requests. sl@0: sl@0: @param aInit An object of the structure SInit. sl@0: sl@0: @see SInit. sl@0: */ sl@0: EXPORT_C void Emulator::Init(const Emulator::SInit& aInit) sl@0: { sl@0: UnicodeHost = (GetVersion() & 0x80000000) ? FALSE : TRUE; sl@0: Data = aInit; sl@0: if (Data.iCodePage == 0) sl@0: Data.iCodePage = CP_ACP; sl@0: } sl@0: sl@0: LOCAL_C DWORD UStringLength(LPCSTR lpMultiByteStr) sl@0: // sl@0: // returns length of unicode string generated - assumes null terminated string sl@0: // sl@0: { sl@0: return MultiByteToWideChar(Data.iCodePage,0,lpMultiByteStr,-1,0,0); sl@0: } sl@0: sl@0: sl@0: LOCAL_C DWORD ConvertToUnicode(LPCSTR aNarrow,LPWSTR aUnicode,DWORD aLength,BOOL aCharsRequired) sl@0: // sl@0: // Converts narrow string to unicode string sl@0: // sl@0: { sl@0: DWORD uniLength=UStringLength(aNarrow); sl@0: if(uniLength>aLength || uniLength==0) sl@0: return aCharsRequired ? uniLength : 0; sl@0: uniLength=MultiByteToWideChar(Data.iCodePage,0,aNarrow,-1,aUnicode,aLength); sl@0: // return number of characters excluding the null terminator sl@0: return uniLength ? uniLength-1 : 0; sl@0: } sl@0: sl@0: sl@0: LOCAL_C DWORD ConvertToNarrow(LPCWSTR aUnicode,LPSTR aNarrow,DWORD aLength) sl@0: // sl@0: // Converts unicode string to narrow string sl@0: // sl@0: { sl@0: return WideCharToMultiByte(Data.iCodePage,0,aUnicode,-1,aNarrow,aLength,"@",NULL); sl@0: } sl@0: sl@0: template sl@0: struct Buf8 sl@0: { sl@0: public: sl@0: Buf8(LPCWSTR aUnicode); sl@0: inline operator LPCSTR() const sl@0: {return iPtr;} sl@0: private: sl@0: const char* iPtr; sl@0: char iBuf[S]; sl@0: }; sl@0: sl@0: template sl@0: Buf8::Buf8(LPCWSTR aUnicode) sl@0: { sl@0: if (aUnicode) sl@0: { sl@0: iPtr = iBuf; sl@0: ConvertToNarrow(aUnicode,iBuf,S); sl@0: } sl@0: else sl@0: { sl@0: iPtr = NULL; sl@0: } sl@0: } sl@0: sl@0: sl@0: sl@0: /** sl@0: Acquires the global lock for host interaction. sl@0: */ sl@0: EXPORT_C void Emulator::Lock() sl@0: { sl@0: Data.iLock(); sl@0: } sl@0: sl@0: /** sl@0: Releases the global lock for host interaction. sl@0: This may overwrite the error code for this thread and that is not the behaviour expected, sl@0: so save and restore it. sl@0: */ sl@0: EXPORT_C void Emulator::Unlock() sl@0: { sl@0: DWORD error=GetLastError(); sl@0: Data.iUnlock(); sl@0: SetLastError(error); sl@0: } sl@0: sl@0: /** sl@0: Takes the current thread out of the emulator scheduling model. sl@0: */ sl@0: EXPORT_C void Emulator::Escape() sl@0: { sl@0: Data.iEscape(); sl@0: } sl@0: sl@0: /** sl@0: Returns the calling thread into the emulator scheduling model. sl@0: This may overwrite the error code for this thread and that is not the behaviour expected, sl@0: so save and restore it. sl@0: */ sl@0: EXPORT_C void Emulator::Reenter() sl@0: { sl@0: DWORD error=GetLastError(); sl@0: Data.iReenter(); sl@0: SetLastError(error); sl@0: } sl@0: sl@0: sl@0: /** sl@0: Jumps to the NThread Win32 SEH exception handler. sl@0: sl@0: @param aException Describes an exception. sl@0: @param aContext Describes the context. sl@0: sl@0: @return A handler to handle the exception occurred sl@0: */ sl@0: EXPORT_C DWORD Emulator::Win32SEHException(EXCEPTION_RECORD* aException, CONTEXT* aContext) sl@0: { sl@0: return Data.iException(aException, aContext); sl@0: } sl@0: sl@0: sl@0: /** sl@0: This function wraps the Win32 CreateDirectory API (see http://msdn2.microsoft.com/en-us/library/aa363855.aspx). sl@0: */ sl@0: EXPORT_C BOOL Emulator::CreateDirectory(LPCWSTR lpPathName,LPSECURITY_ATTRIBUTES lpSecurityAttributes) sl@0: { sl@0: __LOCK_HOST; sl@0: sl@0: if (UnicodeHost) sl@0: return ::CreateDirectoryW(lpPathName, lpSecurityAttributes); sl@0: sl@0: return ::CreateDirectoryA(Buf8(lpPathName),lpSecurityAttributes); sl@0: } sl@0: sl@0: #ifdef __VC32__ sl@0: //disable unreachable code warning in VC++ sl@0: #pragma warning (disable : 4702) sl@0: #endif sl@0: sl@0: sl@0: /** sl@0: Recursively ensures that the full directory exists. sl@0: sl@0: @param aPathName Provides the path name. sl@0: sl@0: @return TRUE, if the function succeeds sl@0: FALSE, if the function fails sl@0: */ sl@0: EXPORT_C BOOL Emulator::CreateAllDirectories(LPCSTR aPathName) sl@0: { sl@0: __LOCK_HOST; sl@0: sl@0: char path[MAX_PATH]; sl@0: strcpy(path, aPathName); sl@0: char* p = path; sl@0: for (;;) sl@0: { sl@0: p = strchr(p, '\\'); sl@0: char temp=0; sl@0: if (p) sl@0: { sl@0: temp = *++p; sl@0: *p = '\0'; sl@0: } sl@0: DWORD att = ::GetFileAttributesA(path); sl@0: if ((att == -1 || !(att&FILE_ATTRIBUTE_DIRECTORY)) && !::CreateDirectoryA(path, NULL)) sl@0: return EFalse; sl@0: if (!p) sl@0: return ETrue; sl@0: *p = temp; sl@0: } sl@0: } sl@0: #ifdef __VC32__ sl@0: //enable unreachable code warning in VC++ sl@0: #pragma warning (default : 4702) sl@0: #endif sl@0: sl@0: #ifndef INVALID_FILE_ATTRIBUTES sl@0: #define INVALID_FILE_ATTRIBUTES ((DWORD)-1) sl@0: #endif sl@0: sl@0: sl@0: /** sl@0: This function wraps the Win32 CreateFile API (see http://msdn2.microsoft.com/en-us/library/aa363858.aspx). sl@0: It also modifies file attributes depending on whether the file is hidden or not. sl@0: */ sl@0: EXPORT_C HANDLE Emulator::CreateFile(LPCWSTR lpFileName,DWORD dwDesiredAccess,DWORD dwShareMode, sl@0: LPSECURITY_ATTRIBUTES lpSecurityAttributes,DWORD dwCreationDistribution, sl@0: DWORD dwFlagsAndAttributes,HANDLE hTemplateFile) sl@0: { sl@0: __LOCK_HOST; sl@0: HANDLE h; sl@0: BOOL hidden = 0; sl@0: DWORD att = INVALID_FILE_ATTRIBUTES; sl@0: if(dwCreationDistribution==CREATE_ALWAYS) sl@0: { sl@0: att = ::GetFileAttributes(lpFileName); sl@0: if(att!=INVALID_FILE_ATTRIBUTES && (att&FILE_ATTRIBUTE_HIDDEN)) sl@0: { sl@0: hidden = ::SetFileAttributes(lpFileName, (att&~FILE_ATTRIBUTE_HIDDEN)); sl@0: } sl@0: } sl@0: sl@0: if (UnicodeHost) sl@0: h = ::CreateFileW(lpFileName,dwDesiredAccess,dwShareMode,lpSecurityAttributes,dwCreationDistribution, sl@0: dwFlagsAndAttributes,hTemplateFile); sl@0: else sl@0: h = ::CreateFileA(Buf8(lpFileName),dwDesiredAccess,dwShareMode,lpSecurityAttributes,dwCreationDistribution, sl@0: dwFlagsAndAttributes,hTemplateFile); sl@0: sl@0: if(hidden && h!=INVALID_HANDLE_VALUE) sl@0: { sl@0: ::SetFileAttributes(lpFileName, att); sl@0: } sl@0: return h; sl@0: } sl@0: sl@0: sl@0: /** sl@0: This function wraps the Win32 DeleteFile API (see http://msdn2.microsoft.com/en-us/library/aa363915.aspx). sl@0: */ sl@0: EXPORT_C BOOL Emulator::DeleteFile(LPCWSTR lpFileName) sl@0: { sl@0: __LOCK_HOST; sl@0: sl@0: if (UnicodeHost) sl@0: return ::DeleteFileW(lpFileName); sl@0: sl@0: return ::DeleteFileA(Buf8(lpFileName)); sl@0: } sl@0: sl@0: LOCAL_C TBool MapFindFileData(LPWIN32_FIND_DATAW lpFindFileData, LPWIN32_FIND_DATAA lpFindNarrow) sl@0: { sl@0: lpFindFileData->dwFileAttributes=lpFindNarrow->dwFileAttributes; sl@0: lpFindFileData->ftCreationTime=lpFindNarrow->ftCreationTime; sl@0: lpFindFileData->ftLastAccessTime=lpFindNarrow->ftLastAccessTime; sl@0: lpFindFileData->ftLastWriteTime=lpFindNarrow->ftLastWriteTime; sl@0: lpFindFileData->nFileSizeHigh=lpFindNarrow->nFileSizeHigh; sl@0: lpFindFileData->nFileSizeLow=lpFindNarrow->nFileSizeLow; sl@0: sl@0: if(!MultiByteToWideChar(Data.iCodePage,0,lpFindNarrow->cFileName,-1,lpFindFileData->cFileName,MAX_PATH)) sl@0: return FALSE; sl@0: sl@0: if(lpFindNarrow->cAlternateFileName!=NULL) sl@0: { sl@0: // magic number 14 comes from MS documentation sl@0: if(!MultiByteToWideChar(Data.iCodePage,0,lpFindNarrow->cAlternateFileName,-1,lpFindFileData->cAlternateFileName,14)) sl@0: return FALSE; sl@0: } sl@0: return TRUE; sl@0: } sl@0: sl@0: sl@0: /** sl@0: This function wraps the Win32 FindFirstFile API (see http://msdn2.microsoft.com/en-us/library/aa364418.aspx). sl@0: */ sl@0: EXPORT_C HANDLE Emulator::FindFirstFile(LPCWSTR lpFileName,LPWIN32_FIND_DATAW lpFindFileData) sl@0: { sl@0: __LOCK_HOST; sl@0: sl@0: if (UnicodeHost) sl@0: return ::FindFirstFileW(lpFileName, lpFindFileData); sl@0: sl@0: WIN32_FIND_DATAA lpFindNarrow; sl@0: HANDLE h=::FindFirstFileA(Buf8(lpFileName),&lpFindNarrow); sl@0: if(h==INVALID_HANDLE_VALUE) sl@0: return h; sl@0: sl@0: if (!MapFindFileData(lpFindFileData, &lpFindNarrow)) sl@0: { sl@0: FindClose(h); sl@0: return INVALID_HANDLE_VALUE; sl@0: } sl@0: sl@0: return h; sl@0: } sl@0: sl@0: sl@0: /** sl@0: This function wraps the Win32 FindNextFile API (see http://msdn2.microsoft.com/en-us/library/aa364428.aspx). sl@0: */ sl@0: EXPORT_C BOOL Emulator::FindNextFile(HANDLE hFindFile,LPWIN32_FIND_DATAW lpFindFileData) sl@0: { sl@0: __LOCK_HOST; sl@0: sl@0: if (UnicodeHost) sl@0: return ::FindNextFileW(hFindFile, lpFindFileData); sl@0: sl@0: WIN32_FIND_DATAA lpFindNarrow; sl@0: if(!::FindNextFileA(hFindFile,&lpFindNarrow)) sl@0: return FALSE; sl@0: sl@0: return MapFindFileData(lpFindFileData, &lpFindNarrow); sl@0: } sl@0: sl@0: /** sl@0: This function wraps the Win32 GetDiskFreeSpace API (see http://msdn2.microsoft.com/en-us/library/aa364935.aspx). sl@0: */ sl@0: EXPORT_C BOOL Emulator::GetDiskFreeSpace(LPCWSTR lpRootPathName,LPDWORD lpSectorsPerCluster,\ sl@0: LPDWORD lpBytesPerSector,LPDWORD lpNumberOfFreeClusters,\ sl@0: LPDWORD lpTotalNumberOfClusters) sl@0: { sl@0: __LOCK_HOST; sl@0: sl@0: if (UnicodeHost) sl@0: return ::GetDiskFreeSpaceW(lpRootPathName,lpSectorsPerCluster,lpBytesPerSector,lpNumberOfFreeClusters,lpTotalNumberOfClusters); sl@0: sl@0: return ::GetDiskFreeSpaceA(Buf8(lpRootPathName),lpSectorsPerCluster,lpBytesPerSector,lpNumberOfFreeClusters,lpTotalNumberOfClusters); sl@0: sl@0: } sl@0: sl@0: sl@0: /** sl@0: This function wraps the Win32 GetFileAttributes API (see http://msdn2.microsoft.com/en-us/library/aa364944.aspx). sl@0: */ sl@0: EXPORT_C DWORD Emulator::GetFileAttributes(LPCWSTR lpFileName) sl@0: { sl@0: __LOCK_HOST; sl@0: sl@0: if (UnicodeHost) sl@0: return ::GetFileAttributesW(lpFileName); sl@0: sl@0: return ::GetFileAttributesA(Buf8(lpFileName)); sl@0: } sl@0: sl@0: sl@0: /** sl@0: This function wraps the Win32 GetModuleHandle API (see http://msdn2.microsoft.com/en-us/library/ms683199.aspx). sl@0: */ sl@0: EXPORT_C HMODULE Emulator::GetModuleHandle(LPCWSTR lpModuleName) sl@0: { sl@0: __LOCK_HOST; sl@0: sl@0: if (UnicodeHost) sl@0: return ::GetModuleHandleW(lpModuleName); sl@0: sl@0: return ::GetModuleHandleA(Buf8(lpModuleName)); sl@0: } sl@0: sl@0: sl@0: /** sl@0: This function wraps the Win32 GetModuleFileName API (see http://msdn2.microsoft.com/en-us/library/ms683197.aspx). sl@0: */ sl@0: EXPORT_C DWORD Emulator::GetModuleFileName(HMODULE hModule, LPWSTR lpFilename) sl@0: { sl@0: __LOCK_HOST; sl@0: if (UnicodeHost) sl@0: return ::GetModuleFileNameW(hModule, lpFilename, MAX_PATH); sl@0: char fn[MAX_PATH]; sl@0: DWORD r=::GetModuleFileNameA(hModule, fn, MAX_PATH); sl@0: if (r>MAX_PATH||r==0) sl@0: return 0; sl@0: return ConvertToUnicode(fn, lpFilename, MAX_PATH, TRUE); sl@0: } sl@0: sl@0: sl@0: /** sl@0: This function wraps the Win32 GetTempPath API (see http://msdn2.microsoft.com/en-us/library/Aa364992.aspx). sl@0: */ sl@0: EXPORT_C DWORD Emulator::GetTempPath(DWORD nBufferLength,LPWSTR lpBuff) sl@0: { sl@0: __LOCK_HOST; sl@0: sl@0: if (UnicodeHost) sl@0: return ::GetTempPathW(nBufferLength,lpBuff); sl@0: sl@0: char path[MAX_PATH]; sl@0: DWORD r=::GetTempPathA(MAX_PATH,path); sl@0: if(r>MAX_PATH||r==0) sl@0: return 0; sl@0: return ConvertToUnicode(path,lpBuff,nBufferLength,TRUE); sl@0: } sl@0: sl@0: sl@0: /** sl@0: This function wraps the Win32 GetCurrentDirectory API (see http://msdn2.microsoft.com/en-us/library/aa364934.aspx). sl@0: */ sl@0: EXPORT_C DWORD Emulator::GetCurrentDirectory(DWORD nBufferLength,LPWSTR lpBuff) sl@0: { sl@0: __LOCK_HOST; sl@0: sl@0: if (UnicodeHost) sl@0: return ::GetCurrentDirectoryW(nBufferLength,lpBuff); sl@0: sl@0: char path[MAX_PATH]; sl@0: DWORD r=::GetCurrentDirectoryA(MAX_PATH,path); sl@0: if(r>MAX_PATH||r==0) sl@0: return 0; sl@0: return ConvertToUnicode(path,lpBuff,nBufferLength,TRUE); sl@0: } sl@0: sl@0: sl@0: /** sl@0: This function wraps the Win32 GetVolumeInformation API (see http://msdn2.microsoft.com/en-us/library/aa364993.aspx). sl@0: */ sl@0: EXPORT_C BOOL Emulator::GetVolumeInformation(LPCWSTR lpRootPathName,LPWSTR lpVolumeNameBuffer,DWORD nVolumeNameSize, sl@0: LPDWORD lpVolumeSerialNumber,LPDWORD lpMaximumComponentLength, sl@0: LPDWORD lpFileSystemFlags,LPWSTR,DWORD) sl@0: { sl@0: __LOCK_HOST; sl@0: sl@0: // lpfileSystemNameBuffer always NULL so no need to convert sl@0: if (UnicodeHost) sl@0: return ::GetVolumeInformationW(lpRootPathName,lpVolumeNameBuffer,nVolumeNameSize,lpVolumeSerialNumber, sl@0: lpMaximumComponentLength,lpFileSystemFlags,NULL,0); sl@0: sl@0: char volName[MAX_PATH]; sl@0: BOOL res=::GetVolumeInformationA(Buf8(lpRootPathName),volName,MAX_PATH,lpVolumeSerialNumber, sl@0: lpMaximumComponentLength,lpFileSystemFlags,NULL,0); sl@0: sl@0: if(res && lpVolumeNameBuffer) sl@0: ConvertToUnicode(volName,lpVolumeNameBuffer,nVolumeNameSize,FALSE); sl@0: return res; sl@0: } sl@0: sl@0: sl@0: /** sl@0: This function wraps the Win32 LoadLibrary API (see http://msdn2.microsoft.com/en-us/library/ms684175.aspx). sl@0: */ sl@0: EXPORT_C HMODULE Emulator::LoadLibrary(LPCWSTR lpLibFileName) sl@0: { sl@0: __LOCK_HOST; sl@0: sl@0: if (UnicodeHost) sl@0: return ::LoadLibraryW(lpLibFileName); sl@0: sl@0: return ::LoadLibraryA(Buf8(lpLibFileName)); sl@0: } sl@0: sl@0: sl@0: /** sl@0: This function wraps the Win32 FreeLibrary API (see http://msdn2.microsoft.com/en-us/library/ms683152.aspx). sl@0: */ sl@0: EXPORT_C BOOL Emulator::FreeLibrary(HMODULE hLibModule) sl@0: { sl@0: __LOCK_HOST; sl@0: return ::FreeLibrary(hLibModule); sl@0: } sl@0: sl@0: sl@0: sl@0: /** sl@0: This function wraps the Win32 MoveFile API (see http://msdn2.microsoft.com/en-us/library/aa365239.aspx). sl@0: */ sl@0: EXPORT_C BOOL Emulator::MoveFile(LPCWSTR lpExistingFileName,LPCWSTR lpNewFileName) sl@0: { sl@0: __LOCK_HOST; sl@0: sl@0: if (UnicodeHost) sl@0: return ::MoveFileW(lpExistingFileName,lpNewFileName); sl@0: sl@0: return ::MoveFileA(Buf8(lpExistingFileName),Buf8(lpNewFileName)); sl@0: } sl@0: sl@0: sl@0: /** sl@0: This function wraps the Win32 CopyFile API (see http://msdn2.microsoft.com/en-us/library/aa363851.aspx). sl@0: */ sl@0: EXPORT_C BOOL Emulator::CopyFile(LPCWSTR lpExistingFileName,LPCWSTR lpNewFileName,BOOL aFailIfExists) sl@0: { sl@0: __LOCK_HOST; sl@0: sl@0: if (UnicodeHost) sl@0: return ::CopyFileW(lpExistingFileName,lpNewFileName,aFailIfExists); sl@0: sl@0: return ::CopyFileA(Buf8(lpExistingFileName),Buf8(lpNewFileName),aFailIfExists); sl@0: } sl@0: sl@0: sl@0: /** sl@0: This function wraps the Win32 OutputDebugString API (see http://msdn2.microsoft.com/en-us/library/aa363362.aspx). sl@0: */ sl@0: EXPORT_C VOID Emulator::OutputDebugString(LPCWSTR lpOutputString) sl@0: { sl@0: if (UnicodeHost) sl@0: ::OutputDebugStringW(lpOutputString); sl@0: else sl@0: ::OutputDebugStringA(Buf8<1024>(lpOutputString)); sl@0: } sl@0: sl@0: sl@0: sl@0: /** sl@0: This function wraps the Win32 RemoveDirectory API (see http://msdn2.microsoft.com/en-us/library/aa365488.aspx). sl@0: */ sl@0: EXPORT_C BOOL Emulator::RemoveDirectory(LPCWSTR lpPathName) sl@0: { sl@0: __LOCK_HOST; sl@0: sl@0: if (UnicodeHost) sl@0: return ::RemoveDirectoryW(lpPathName); sl@0: sl@0: return ::RemoveDirectoryA(Buf8(lpPathName)); sl@0: } sl@0: sl@0: sl@0: /** sl@0: This function wraps the Win32 SetFileAttributes API (see http://msdn2.microsoft.com/en-us/library/aa365535.aspx). sl@0: */ sl@0: sl@0: EXPORT_C BOOL Emulator::SetFileAttributes(LPCWSTR lpFileName,DWORD dwFileAttributes) sl@0: { sl@0: __LOCK_HOST; sl@0: sl@0: if (UnicodeHost) sl@0: return ::SetFileAttributesW(lpFileName,dwFileAttributes); sl@0: sl@0: return ::SetFileAttributesA(Buf8(lpFileName),dwFileAttributes); sl@0: } sl@0: sl@0: sl@0: sl@0: /** sl@0: This function wraps the Win32 SetVolumeLabel API (see http://msdn2.microsoft.com/en-us/library/aa365560.aspx). sl@0: */ sl@0: EXPORT_C BOOL Emulator::SetVolumeLabel(LPCWSTR lpRootPathName,LPCWSTR lpVolumeName) sl@0: { sl@0: __LOCK_HOST; sl@0: sl@0: if (UnicodeHost) sl@0: return ::SetVolumeLabelW(lpRootPathName,lpVolumeName); sl@0: sl@0: return ::SetVolumeLabelA(Buf8(lpRootPathName),Buf8(lpVolumeName)); sl@0: } sl@0: sl@0: sl@0: /** sl@0: Maps an NT error to an Epoc32 error. sl@0: sl@0: @return Last-error code of the calling thread. sl@0: */ sl@0: EXPORT_C TInt Emulator::LastError() sl@0: sl@0: // For other error codes look at MSDN "Numerical List of Error Codes" sl@0: { sl@0: switch (GetLastError()) sl@0: { sl@0: case ERROR_SUCCESS: return KErrNone; sl@0: case ERROR_INVALID_DRIVE: return KErrNotReady; sl@0: case ERROR_INVALID_NAME: sl@0: case ERROR_FILENAME_EXCED_RANGE: sl@0: case ERROR_OPEN_FAILED: return KErrBadName; sl@0: case ERROR_INVALID_HANDLE: return KErrBadHandle; sl@0: case ERROR_NOT_SUPPORTED: sl@0: case ERROR_INVALID_FUNCTION: return KErrNotSupported; sl@0: case ERROR_SHARING_VIOLATION: sl@0: case ERROR_ACCESS_DENIED: sl@0: case ERROR_WRITE_PROTECT: return KErrAccessDenied; sl@0: case ERROR_LOCK_VIOLATION: return KErrLocked; sl@0: case ERROR_FILE_NOT_FOUND: sl@0: case ERROR_MOD_NOT_FOUND: return KErrNotFound; sl@0: case ERROR_DIRECTORY: sl@0: case ERROR_BAD_PATHNAME: sl@0: case ERROR_PATH_NOT_FOUND: return KErrPathNotFound; sl@0: case ERROR_ALREADY_EXISTS: sl@0: case ERROR_FILE_EXISTS: return KErrAlreadyExists; sl@0: case ERROR_NOT_READY: return KErrNotReady; sl@0: case ERROR_UNRECOGNIZED_VOLUME: sl@0: case ERROR_NOT_DOS_DISK: return KErrUnknown; sl@0: case ERROR_UNRECOGNIZED_MEDIA: sl@0: case ERROR_BAD_EXE_FORMAT: return KErrCorrupt; sl@0: case ERROR_NO_MORE_FILES: return KErrEof; sl@0: case ERROR_DIR_NOT_EMPTY: return KErrInUse; sl@0: case ERROR_INVALID_USER_BUFFER: sl@0: case ERROR_NOT_ENOUGH_MEMORY: sl@0: case ERROR_INSUFFICIENT_BUFFER: sl@0: case ERROR_OUTOFMEMORY: return KErrNoMemory; sl@0: case ERROR_DISK_FULL: return KErrDiskFull; sl@0: case ERROR_INVALID_DATA: sl@0: case ERROR_INVALID_PARAMETER: return KErrArgument; sl@0: case ERROR_OPERATION_ABORTED: return KErrCancel; sl@0: sl@0: default: return KErrGeneral; sl@0: } sl@0: } sl@0: sl@0: /** sl@0: This function wraps the Win32 GetProcAddress API (see http://msdn2.microsoft.com/en-us/library/ms683212.aspx). sl@0: */ sl@0: FARPROC Emulator::GetProcAddress(HMODULE hModule, LPCSTR lpProcName) sl@0: { sl@0: __LOCK_HOST; sl@0: return ::GetProcAddress(hModule, lpProcName); sl@0: } sl@0: sl@0: sl@0: sl@0: // image file support sl@0: sl@0: // loaded modules sl@0: sl@0: sl@0: /** sl@0: Gets the header format of the file system. sl@0: sl@0: @return Returns the header format of the file system. sl@0: */ sl@0: EXPORT_C const IMAGE_NT_HEADERS32* Emulator::TModule::NtHeader() const sl@0: { sl@0: if (!IsValid()) sl@0: return 0; sl@0: const IMAGE_DOS_HEADER* dhead = (const IMAGE_DOS_HEADER*)Translate(0); sl@0: if ( IMAGE_DOS_SIGNATURE != dhead->e_magic ) sl@0: return 0; sl@0: if (dhead->e_lfarlc < sizeof(IMAGE_DOS_HEADER)) sl@0: return 0; sl@0: const IMAGE_NT_HEADERS32* ntHead = (const IMAGE_NT_HEADERS32*)Translate(dhead->e_lfanew); sl@0: if ( ntHead->Signature != IMAGE_NT_SIGNATURE ) sl@0: return 0; sl@0: return ntHead; sl@0: } sl@0: sl@0: sl@0: /** sl@0: Constructor which sets the handles of loaded module to the specified module. sl@0: sl@0: @param aModuleName Holds the name of the module to be loaded. sl@0: */ sl@0: EXPORT_C Emulator::TModule::TModule(LPCSTR aModuleName) sl@0: : iModule(GetModuleHandleA(aModuleName)), iBase(iModule) sl@0: { sl@0: if (!NtHeader()) sl@0: { sl@0: iModule = 0; sl@0: iBase = 0; sl@0: } sl@0: } sl@0: sl@0: sl@0: /** sl@0: Gets the pointer of the section header if the header name matches with the buffer aSection[]. sl@0: sl@0: @param aSection[] A buffer of type BYTE. sl@0: sl@0: @return Returns the pointer to section header of the file system. sl@0: */ sl@0: EXPORT_C const IMAGE_SECTION_HEADER* Emulator::TModule::SectionHeader(const BYTE aSection[]) const sl@0: { sl@0: const IMAGE_NT_HEADERS32* ntHead = NtHeader(); sl@0: if (!ntHead) sl@0: return 0; sl@0: sl@0: const IMAGE_SECTION_HEADER* imgHead = (const IMAGE_SECTION_HEADER*)((TUint8*)&ntHead->OptionalHeader + ntHead->FileHeader.SizeOfOptionalHeader); sl@0: const IMAGE_SECTION_HEADER* end = imgHead + ntHead->FileHeader.NumberOfSections; sl@0: for (; imgHead < end; ++imgHead) sl@0: { sl@0: if (memcmp(imgHead->Name, aSection, IMAGE_SIZEOF_SHORT_NAME)==0) sl@0: return imgHead; sl@0: } sl@0: return 0; sl@0: } sl@0: sl@0: sl@0: /** sl@0: Points to the first byte or first page of the loaded module or mapped file image. sl@0: sl@0: @param aSection[] A buffer of type BYTE. sl@0: sl@0: @return TAny Returns first byte of the loaded module or first page of the mapped file image. sl@0: */ sl@0: EXPORT_C const TAny* Emulator::TModule::Section(const BYTE aSection[]) const sl@0: { sl@0: const IMAGE_SECTION_HEADER* imgHead = SectionHeader(aSection); sl@0: if (imgHead) sl@0: return Translate(IsLoaded() ? imgHead->VirtualAddress : imgHead->PointerToRawData); sl@0: return 0; sl@0: } sl@0: sl@0: sl@0: /** sl@0: Go through the section headers looking for UID section. sl@0: sl@0: @param aType Contains a UID type. sl@0: */ sl@0: EXPORT_C void Emulator::TModule::GetUids(TUidType& aType) const sl@0: { sl@0: const TEmulatorImageHeader* hdr = (const TEmulatorImageHeader*)Section(KWin32SectionName_Symbian); sl@0: if (hdr) sl@0: aType = *(const TUidType*)&hdr->iUids[0]; sl@0: } sl@0: sl@0: sl@0: /** sl@0: Goes through section headers and gets the information of file system. sl@0: sl@0: @param aInfo Contains the information of the file system. sl@0: */ sl@0: EXPORT_C void Emulator::TModule::GetInfo(TProcessCreateInfo& aInfo) const sl@0: { sl@0: aInfo.iExceptionDescriptor = 0; sl@0: const IMAGE_NT_HEADERS32* ntHead = NtHeader(); sl@0: if (ntHead) sl@0: { sl@0: const TEmulatorImageHeader* hdr = (const TEmulatorImageHeader*)Section(KWin32SectionName_Symbian); sl@0: if (hdr) sl@0: { sl@0: aInfo.iUids = *(const TUidType*)&hdr->iUids[0]; sl@0: TBool isExe = (hdr->iUids[0].iUid==KExecutableImageUidValue); sl@0: TBool data_section_present = (Section(KWin32SectionName_EpocData)!=NULL); sl@0: TBool data = hdr->iFlags & KEmulatorImageFlagAllowDllData; sl@0: if (data_section_present && isExe) sl@0: data = ETrue; sl@0: aInfo.iBssSize=data?1:0; sl@0: aInfo.iDataSize=0; sl@0: aInfo.iTotalDataSize=aInfo.iBssSize; sl@0: aInfo.iDepCount = 0; sl@0: aInfo.iHeapSizeMin = ntHead->OptionalHeader.SizeOfHeapCommit; sl@0: aInfo.iHeapSizeMax = ntHead->OptionalHeader.SizeOfHeapReserve; sl@0: aInfo.iStackSize = 0x1000; sl@0: aInfo.iPriority = hdr->iPriority; sl@0: aInfo.iHandle = NULL; sl@0: aInfo.iS = hdr->iS; sl@0: aInfo.iModuleVersion = hdr->iModuleVersion; sl@0: if (ntHead->FileHeader.Characteristics & IMAGE_FILE_DLL) sl@0: aInfo.iAttr |= ECodeSegAttHDll; sl@0: } sl@0: } sl@0: GetUids(aInfo.iUids); sl@0: } sl@0: sl@0: sl@0: /** sl@0: Finds the import section from the data directory. This relies on the module being loaded. sl@0: sl@0: @return Returns the imported executable. sl@0: */ sl@0: EXPORT_C const IMAGE_IMPORT_DESCRIPTOR* Emulator::TModule::Imports() const sl@0: { sl@0: if (!IsLoaded()) sl@0: return NULL; sl@0: const IMAGE_NT_HEADERS32* ntHead = NtHeader(); sl@0: if (!ntHead) sl@0: return NULL; sl@0: DWORD va = ntHead->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].VirtualAddress; sl@0: if (!va) sl@0: return NULL; sl@0: return (const IMAGE_IMPORT_DESCRIPTOR*)Translate(va); sl@0: } sl@0: sl@0: // modules in the file system sl@0: EXPORT_C TInt Emulator::RImageFile::Open(LPCTSTR aImageFile) sl@0: { sl@0: Buf8 nameBuf(aImageFile); sl@0: char *pName = (char *)strrchr(LPCSTR(nameBuf), '\\'); sl@0: pName ? ++pName : pName = (char *)LPCSTR(nameBuf); sl@0: sl@0: __LOCK_HOST; sl@0: iMapping = OpenFileMapping(FILE_MAP_READ, FALSE, (LPCTSTR)pName); sl@0: if (!iMapping) sl@0: { sl@0: if (pName == (char *)LPCSTR(nameBuf)) sl@0: iModule = Emulator::GetModuleHandle(aImageFile); sl@0: if (iModule) sl@0: iBase = iModule; sl@0: else sl@0: { sl@0: // need to map the file instead sl@0: HANDLE file = Emulator::CreateFile(aImageFile, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL); sl@0: if (file == INVALID_HANDLE_VALUE) sl@0: return LastError(); sl@0: iMapping = CreateFileMappingA(file, NULL, PAGE_READONLY, 0, 0, pName); sl@0: CloseHandle(file); sl@0: } sl@0: } sl@0: if (!iModule) sl@0: { sl@0: if (!iMapping) sl@0: return LastError(); sl@0: sl@0: iBase = MapViewOfFile(iMapping, FILE_MAP_READ, 0, 0, 0); sl@0: sl@0: if (!iBase) sl@0: { sl@0: CloseHandle(iMapping); sl@0: iMapping = 0; sl@0: return LastError(); sl@0: } sl@0: } sl@0: sl@0: if (!NtHeader()) sl@0: { sl@0: Close(); sl@0: return KErrNotSupported; sl@0: } sl@0: return KErrNone; sl@0: } sl@0: sl@0: EXPORT_C void Emulator::RImageFile::Close() sl@0: { sl@0: if (iMapping) sl@0: { sl@0: UnmapViewOfFile(iBase); sl@0: CloseHandle(iMapping); sl@0: iMapping = 0; sl@0: } sl@0: iBase = 0; sl@0: iModule = 0; sl@0: }