sl@0: // Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies). sl@0: // All rights reserved. sl@0: // This component and the accompanying materials are made available sl@0: // under the terms of "Eclipse Public License v1.0" sl@0: // which accompanies this distribution, and is available sl@0: // at the URL "http://www.eclipse.org/legal/epl-v10.html". sl@0: // sl@0: // Initial Contributors: sl@0: // Nokia Corporation - initial contribution. sl@0: // sl@0: // Contributors: sl@0: // sl@0: // Description: sl@0: // Provide dummy implementations for functions of the variety of OpenGL ES versions. sl@0: // Currently supporting OpenGL ES version 1.0 and 1.1 (Common Profile & Common Profile v1) sl@0: // sl@0: // sl@0: sl@0: #include sl@0: #include sl@0: #include sl@0: sl@0: #include sl@0: #include sl@0: sl@0: #ifdef __cplusplus sl@0: extern "C" { sl@0: #endif sl@0: sl@0: sl@0: // -------------------------------------------------------------------------------------------------------------------------------------------- sl@0: // START: OpenGLES Version 1.0 Base set sl@0: // -------------------------------------------------------------------------------------------------------------------------------------------- sl@0: sl@0: #if !defined(__SYMBIAN_USING_OPENGL_ES_1_1_v1__) sl@0: sl@0: // OpenGLES EGL functions sl@0: EXPORT_C EGLint eglGetError (void){ return 0; } sl@0: EXPORT_C EGLDisplay eglGetDisplay (NativeDisplayType display){ return 0; } sl@0: EXPORT_C EGLBoolean eglInitialize (EGLDisplay dpy, EGLint *major, EGLint *minor){ return GL_FALSE; } sl@0: EXPORT_C EGLBoolean eglTerminate (EGLDisplay dpy){ return GL_FALSE; } sl@0: EXPORT_C const char * eglQueryString (EGLDisplay dpy, EGLint name){ return NULL; } sl@0: sl@0: #ifdef __cplusplus sl@0: EXPORT_C void (* eglGetProcAddress (const char *procname))(...){ return NULL; } sl@0: #else sl@0: EXPORT_C void (* eglGetProcAddress (const char *procname))(){ return NULL; } sl@0: #endif sl@0: sl@0: EXPORT_C EGLBoolean eglGetConfigs (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config){ return GL_FALSE; } sl@0: EXPORT_C EGLBoolean eglChooseConfig (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config){ return GL_FALSE; } sl@0: EXPORT_C EGLBoolean eglGetConfigAttrib (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value){ return GL_FALSE; } sl@0: sl@0: EXPORT_C EGLSurface eglCreateWindowSurface (EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list){ return 0; } sl@0: EXPORT_C EGLSurface eglCreatePixmapSurface (EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap, const EGLint *attrib_list){ return 0; } sl@0: EXPORT_C EGLSurface eglCreatePbufferSurface (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list){ return 0; } sl@0: EXPORT_C EGLBoolean eglDestroySurface (EGLDisplay dpy, EGLSurface surface){ return GL_FALSE; } sl@0: EXPORT_C EGLBoolean eglQuerySurface (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value){ return GL_FALSE; } sl@0: sl@0: EXPORT_C EGLContext eglCreateContext (EGLDisplay dpy, EGLConfig config, EGLContext share_list, const EGLint *attrib_list){ return 0; } sl@0: EXPORT_C EGLBoolean eglDestroyContext (EGLDisplay dpy, EGLContext ctx){ return GL_FALSE; } sl@0: EXPORT_C EGLBoolean eglMakeCurrent (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx){ return GL_FALSE; } sl@0: EXPORT_C EGLContext eglGetCurrentContext (void){ return 0; } sl@0: EXPORT_C EGLSurface eglGetCurrentSurface (EGLint readdraw){ return 0; } sl@0: EXPORT_C EGLDisplay eglGetCurrentDisplay (void){ return 0; } sl@0: EXPORT_C EGLBoolean eglQueryContext (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value){ return GL_FALSE; } sl@0: sl@0: EXPORT_C EGLBoolean eglWaitGL (void){ return GL_FALSE; } sl@0: EXPORT_C EGLBoolean eglWaitNative (EGLint engine){ return GL_FALSE; } sl@0: EXPORT_C EGLBoolean eglSwapBuffers (EGLDisplay dpy, EGLSurface draw){ return GL_FALSE; } sl@0: EXPORT_C EGLBoolean eglCopyBuffers (EGLDisplay dpy, EGLSurface surface, NativePixmapType target){ return GL_FALSE; } sl@0: sl@0: #endif // !defined(__SYMBIAN_USING_OPENGL_ES_1_1_v1__) sl@0: sl@0: // -------------------------------------------------------------------------------------------------------------------------------------------- sl@0: // OpenGLES GL functions sl@0: EXPORT_C void glActiveTexture (GLenum texture){ } sl@0: EXPORT_C void glAlphaFunc (GLenum func, GLclampf ref){ } sl@0: EXPORT_C void glAlphaFuncx (GLenum func, GLclampx ref){ } sl@0: EXPORT_C void glBindTexture (GLenum target, GLuint texture){ } sl@0: EXPORT_C void glBlendFunc (GLenum sfactor, GLenum dfactor){ } sl@0: EXPORT_C void glClear (GLbitfield mask){ } sl@0: EXPORT_C void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha){ } sl@0: EXPORT_C void glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha){ } sl@0: EXPORT_C void glClearDepthf (GLclampf depth){ } sl@0: EXPORT_C void glClearDepthx (GLclampx depth){ } sl@0: EXPORT_C void glClearStencil (GLint s){ } sl@0: EXPORT_C void glClientActiveTexture (GLenum texture){ } sl@0: EXPORT_C void glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha){ } sl@0: EXPORT_C void glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha){ } sl@0: EXPORT_C void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha){ } sl@0: EXPORT_C void glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer){ } sl@0: EXPORT_C void glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data){ } sl@0: EXPORT_C void glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data){ } sl@0: EXPORT_C void glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border){ } sl@0: EXPORT_C void glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height){ } sl@0: EXPORT_C void glCullFace (GLenum mode){ } sl@0: EXPORT_C void glDeleteTextures (GLsizei n, const GLuint *textures){ } sl@0: EXPORT_C void glDepthFunc (GLenum func){ } sl@0: EXPORT_C void glDepthMask (GLboolean flag){ } sl@0: EXPORT_C void glDepthRangef (GLclampf zNear, GLclampf zFar){ } sl@0: EXPORT_C void glDepthRangex (GLclampx zNear, GLclampx zFar){ } sl@0: EXPORT_C void glDisable (GLenum cap){ } sl@0: EXPORT_C void glDisableClientState (GLenum array){ } sl@0: EXPORT_C void glDrawArrays (GLenum mode, GLint first, GLsizei count){ } sl@0: EXPORT_C void glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices){ } sl@0: EXPORT_C void glEnable (GLenum cap){ } sl@0: EXPORT_C void glEnableClientState (GLenum array){ } sl@0: EXPORT_C void glFinish (void){ } sl@0: EXPORT_C void glFlush (void){ } sl@0: EXPORT_C void glFogf (GLenum pname, GLfloat param){ } sl@0: EXPORT_C void glFogfv (GLenum pname, const GLfloat *params){ } sl@0: EXPORT_C void glFogx (GLenum pname, GLfixed param){ } sl@0: EXPORT_C void glFogxv (GLenum pname, const GLfixed *params){ } sl@0: EXPORT_C void glFrontFace (GLenum mode){ } sl@0: EXPORT_C void glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar){ } sl@0: EXPORT_C void glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar){ } sl@0: EXPORT_C void glGenTextures (GLsizei n, GLuint *textures){ } sl@0: EXPORT_C GLenum glGetError (void){ return 0; } sl@0: EXPORT_C void glGetIntegerv (GLenum pname, GLint *params){ } sl@0: EXPORT_C const GLubyte * glGetString (GLenum name){ return 0; } sl@0: EXPORT_C void glHint (GLenum target, GLenum mode){ } sl@0: EXPORT_C void glLightModelf (GLenum pname, GLfloat param){ } sl@0: EXPORT_C void glLightModelfv (GLenum pname, const GLfloat *params){ } sl@0: EXPORT_C void glLightModelx (GLenum pname, GLfixed param){ } sl@0: EXPORT_C void glLightModelxv (GLenum pname, const GLfixed *params){ } sl@0: EXPORT_C void glLightf (GLenum light, GLenum pname, GLfloat param){ } sl@0: EXPORT_C void glLightfv (GLenum light, GLenum pname, const GLfloat *params){ } sl@0: EXPORT_C void glLightx (GLenum light, GLenum pname, GLfixed param){ } sl@0: EXPORT_C void glLightxv (GLenum light, GLenum pname, const GLfixed *params){ } sl@0: EXPORT_C void glLineWidth (GLfloat width){ } sl@0: EXPORT_C void glLineWidthx (GLfixed width){ } sl@0: EXPORT_C void glLoadIdentity (void){ } sl@0: EXPORT_C void glLoadMatrixf (const GLfloat *m){ } sl@0: EXPORT_C void glLoadMatrixx (const GLfixed *m){ } sl@0: EXPORT_C void glLogicOp (GLenum opcode){ } sl@0: EXPORT_C void glMaterialf (GLenum face, GLenum pname, GLfloat param){ } sl@0: EXPORT_C void glMaterialfv (GLenum face, GLenum pname, const GLfloat *params){ } sl@0: EXPORT_C void glMaterialx (GLenum face, GLenum pname, GLfixed param){ } sl@0: EXPORT_C void glMaterialxv (GLenum face, GLenum pname, const GLfixed *params){ } sl@0: EXPORT_C void glMatrixMode (GLenum mode){ } sl@0: EXPORT_C void glMultMatrixf (const GLfloat *m){ } sl@0: EXPORT_C void glMultMatrixx (const GLfixed *m){ } sl@0: EXPORT_C void glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q){ } sl@0: EXPORT_C void glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q){ } sl@0: EXPORT_C void glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz){ } sl@0: EXPORT_C void glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz){ } sl@0: EXPORT_C void glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer){ } sl@0: EXPORT_C void glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar){ } sl@0: EXPORT_C void glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar){ } sl@0: EXPORT_C void glPixelStorei (GLenum pname, GLint param){ } sl@0: EXPORT_C void glPointSize (GLfloat size){ } sl@0: EXPORT_C void glPointSizex (GLfixed size){ } sl@0: EXPORT_C void glPolygonOffset (GLfloat factor, GLfloat units){ } sl@0: EXPORT_C void glPolygonOffsetx (GLfixed factor, GLfixed units){ } sl@0: EXPORT_C void glPopMatrix (void){ } sl@0: EXPORT_C void glPushMatrix (void){ } sl@0: EXPORT_C void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels){ } sl@0: EXPORT_C void glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z){ } sl@0: EXPORT_C void glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z){ } sl@0: EXPORT_C void glSampleCoverage (GLclampf value, GLboolean invert){ } sl@0: EXPORT_C void glSampleCoveragex (GLclampx value, GLboolean invert){ } sl@0: EXPORT_C void glScalef (GLfloat x, GLfloat y, GLfloat z){ } sl@0: EXPORT_C void glScalex (GLfixed x, GLfixed y, GLfixed z){ } sl@0: EXPORT_C void glScissor (GLint x, GLint y, GLsizei width, GLsizei height){ } sl@0: EXPORT_C void glShadeModel (GLenum mode){ } sl@0: EXPORT_C void glStencilFunc (GLenum func, GLint ref, GLuint mask){ } sl@0: EXPORT_C void glStencilMask (GLuint mask){ } sl@0: EXPORT_C void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass){ } sl@0: EXPORT_C void glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer){ } sl@0: EXPORT_C void glTexEnvf (GLenum target, GLenum pname, GLfloat param){ } sl@0: EXPORT_C void glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params){ } sl@0: EXPORT_C void glTexEnvx (GLenum target, GLenum pname, GLfixed param){ } sl@0: EXPORT_C void glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params){ } sl@0: EXPORT_C void glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels){ } sl@0: EXPORT_C void glTexParameterf (GLenum target, GLenum pname, GLfloat param){ } sl@0: EXPORT_C void glTexParameterx (GLenum target, GLenum pname, GLfixed param){ } sl@0: EXPORT_C void glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels){ } sl@0: EXPORT_C void glTranslatef (GLfloat x, GLfloat y, GLfloat z){ } sl@0: EXPORT_C void glTranslatex (GLfixed x, GLfixed y, GLfixed z){ } sl@0: EXPORT_C void glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer){ } sl@0: EXPORT_C void glViewport (GLint x, GLint y, GLsizei width, GLsizei height){ } sl@0: EXPORT_C GLbitfield glQueryMatrixxOES (GLfixed mantissa[16], GLint exponent[16]){ return 0; } sl@0: sl@0: // -------------------------------------------------------------------------------------------------------------------------------------------- sl@0: // END: OpenGLES Version 1.0 sl@0: // -------------------------------------------------------------------------------------------------------------------------------------------- sl@0: sl@0: sl@0: sl@0: sl@0: sl@0: // -------------------------------------------------------------------------------------------------------------------------------------------- sl@0: // START: OpenGLES Version 1.1 Super set sl@0: // -------------------------------------------------------------------------------------------------------------------------------------------- sl@0: sl@0: #if defined(__SYMBIAN_USING_OPENGL_ES_1_1__) && !defined(__SYMBIAN_USING_OPENGL_ES_1_1_v1__) sl@0: sl@0: // OpenGLES EGL functions sl@0: /* EGL 1.1 swap control API */ sl@0: EXPORT_C EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval){ return GL_FALSE; } sl@0: EXPORT_C EGLBoolean eglSurfaceAttrib (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value){ return GL_FALSE; } sl@0: EXPORT_C EGLBoolean eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer){ return GL_FALSE; } sl@0: EXPORT_C EGLBoolean eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer){ return GL_FALSE; } sl@0: sl@0: #endif // defined(__SYMBIAN_USING_OPENGL_ES_1_1__) && !defined(__SYMBIAN_USING_OPENGL_ES_1_1_v1__) sl@0: sl@0: #if defined(__SYMBIAN_USING_OPENGL_ES_1_1__) || defined(__SYMBIAN_USING_OPENGL_ES_1_1_v1__) sl@0: sl@0: // -------------------------------------------------------------------------------------------------------------------------------------------- sl@0: // OpenGLES GL functions sl@0: EXPORT_C void glBindBuffer (GLenum target, GLuint buffer){ } sl@0: EXPORT_C void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage){ } sl@0: EXPORT_C void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data){ } sl@0: EXPORT_C void glClipPlanex (GLenum plane, const GLfixed *equation){ } sl@0: EXPORT_C void glClipPlanef (GLenum plane, const GLfloat *equation){ } sl@0: EXPORT_C void glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha){ } sl@0: EXPORT_C void glDeleteBuffers (GLsizei n, const GLuint *buffers){ } sl@0: EXPORT_C void glGenBuffers (GLsizei n, GLuint *buffers){ } sl@0: EXPORT_C void glGetBooleanv (GLenum pname, GLboolean *params){ } sl@0: EXPORT_C void glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params){ } sl@0: EXPORT_C void glGetClipPlanef (GLenum pname, GLfloat eqn[4]){ } sl@0: EXPORT_C void glGetClipPlanex (GLenum pname, GLfixed eqn[4]){ } sl@0: EXPORT_C void glGetFixedv (GLenum pname, GLfixed *params){ } sl@0: EXPORT_C void glGetFloatv (GLenum pname, GLfloat *params){ } sl@0: EXPORT_C void glGetPointerv (GLenum pname, void **params){ } sl@0: EXPORT_C void glTexEnviv (GLenum target, GLenum pname, const GLint *params){ } sl@0: EXPORT_C void glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params){ } sl@0: EXPORT_C void glTexParameteriv (GLenum target, GLenum pname, const GLint *params){ } sl@0: EXPORT_C void glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params){ } sl@0: EXPORT_C GLboolean glIsBuffer (GLuint buffer){ return GL_FALSE; } sl@0: EXPORT_C GLboolean glIsEnabled (GLenum cap){ return GL_FALSE; } sl@0: EXPORT_C GLboolean glIsTexture (GLuint texture){ return GL_FALSE; } sl@0: EXPORT_C void glPointParameterf (GLenum pname, GLfloat param){ } sl@0: EXPORT_C void glPointParameterfv (GLenum pname, const GLfloat *params){ } sl@0: EXPORT_C void glPointParameterx (GLenum pname, GLfixed param){ } sl@0: EXPORT_C void glPointParameterxv (GLenum pname, const GLfixed *params){ } sl@0: EXPORT_C void glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid *pointer){ } sl@0: EXPORT_C void glTexEnvi (GLenum target, GLenum pname, GLint param){ } sl@0: EXPORT_C void glTexParameteri (GLenum target, GLenum pname, GLint param){ } sl@0: EXPORT_C void glGetLightfv (GLenum light, GLenum pname, GLfloat *params){ } sl@0: EXPORT_C void glGetLightxv (GLenum light, GLenum pname, GLfixed *params){ } sl@0: EXPORT_C void glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params){ } sl@0: EXPORT_C void glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params){ } sl@0: EXPORT_C void glGetTexEnviv (GLenum env, GLenum pname, GLint *params){ } sl@0: EXPORT_C void glGetTexEnvfv (GLenum env, GLenum pname, GLfloat *params){ } sl@0: EXPORT_C void glGetTexEnvxv (GLenum env, GLenum pname, GLfixed *params){ } sl@0: EXPORT_C void glGetTexParameteriv (GLenum target, GLenum pname, GLint *params){ } sl@0: EXPORT_C void glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params){ } sl@0: EXPORT_C void glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params){ } sl@0: sl@0: #endif // defined(__SYMBIAN_USING_OPENGL_ES_1_1__) || defined(__SYMBIAN_USING_OPENGL_ES_1_1_v1__) sl@0: sl@0: // -------------------------------------------------------------------------------------------------------------------------------------------- sl@0: // END: OpenGLES Version 1.1 sl@0: // -------------------------------------------------------------------------------------------------------------------------------------------- sl@0: sl@0: sl@0: sl@0: sl@0: #ifdef __cplusplus sl@0: } sl@0: #endif sl@0: