
sl@0: EXPORTS
sl@0: 	ReservedForImplementationUse @ 1 NONAME ABSENT
sl@0: 	glActiveTexture @ 2 NONAME
sl@0: 	glAttachShader @ 3 NONAME
sl@0: 	glBindAttribLocation @ 4 NONAME
sl@0: 	glBindBuffer @ 5 NONAME
sl@0: 	glBindFramebuffer @ 6 NONAME
sl@0: 	glBindRenderbuffer @ 7 NONAME
sl@0: 	glBindTexture @ 8 NONAME
sl@0: 	glBlendColor @ 9 NONAME
sl@0: 	glBlendEquation @ 10 NONAME
sl@0: 	glBlendEquationSeparate @ 11 NONAME
sl@0: 	glBlendFunc @ 12 NONAME
sl@0: 	glBlendFuncSeparate @ 13 NONAME
sl@0: 	glBufferData @ 14 NONAME
sl@0: 	glBufferSubData @ 15 NONAME
sl@0: 	glCheckFramebufferStatus @ 16 NONAME
sl@0: 	glClear @ 17 NONAME
sl@0: 	glClearColor @ 18 NONAME
sl@0: 	glClearDepthf @ 19 NONAME
sl@0: 	glClearStencil @ 20 NONAME
sl@0: 	glColorMask @ 21 NONAME
sl@0: 	glCompileShader @ 22 NONAME
sl@0: 	glCompressedTexImage2D @ 23 NONAME
sl@0: 	glCompressedTexSubImage2D @ 24 NONAME
sl@0: 	glCopyTexImage2D @ 25 NONAME
sl@0: 	glCopyTexSubImage2D @ 26 NONAME
sl@0: 	glCreateProgram @ 27 NONAME
sl@0: 	glCreateShader @ 28 NONAME
sl@0: 	glCullFace @ 29 NONAME
sl@0: 	glDeleteBuffers @ 30 NONAME
sl@0: 	glDeleteFramebuffers @ 31 NONAME
sl@0: 	glDeleteProgram @ 32 NONAME
sl@0: 	glDeleteRenderbuffers @ 33 NONAME
sl@0: 	glDeleteShader @ 34 NONAME
sl@0: 	glDeleteTextures @ 35 NONAME
sl@0: 	glDepthFunc @ 36 NONAME
sl@0: 	glDepthMask @ 37 NONAME
sl@0: 	glDepthRangef @ 38 NONAME
sl@0: 	glDetachShader @ 39 NONAME
sl@0: 	glDisable @ 40 NONAME
sl@0: 	glDisableVertexAttribArray @ 41 NONAME
sl@0: 	glDrawArrays @ 42 NONAME
sl@0: 	glDrawElements @ 43 NONAME
sl@0: 	glEnable @ 44 NONAME
sl@0: 	glEnableVertexAttribArray @ 45 NONAME
sl@0: 	glFinish @ 46 NONAME
sl@0: 	glFlush @ 47 NONAME
sl@0: 	glFramebufferRenderbuffer @ 48 NONAME
sl@0: 	glFramebufferTexture2D @ 49 NONAME
sl@0: 	glFrontFace @ 50 NONAME
sl@0: 	glGenBuffers @ 51 NONAME
sl@0: 	glGenFramebuffers @ 52 NONAME
sl@0: 	glGenRenderbuffers @ 53 NONAME
sl@0: 	glGenTextures @ 54 NONAME
sl@0: 	glGenerateMipmap @ 55 NONAME
sl@0: 	glGetActiveAttrib @ 56 NONAME
sl@0: 	glGetActiveUniform @ 57 NONAME
sl@0: 	glGetAttachedShaders @ 58 NONAME
sl@0: 	glGetAttribLocation @ 59 NONAME
sl@0: 	glGetBooleanv @ 60 NONAME
sl@0: 	glGetBufferParameteriv @ 61 NONAME
sl@0: 	glGetError @ 62 NONAME
sl@0: 	glGetFloatv @ 63 NONAME
sl@0: 	glGetFramebufferAttachmentParameteriv @ 64 NONAME
sl@0: 	glGetIntegerv @ 65 NONAME
sl@0: 	glGetProgramInfoLog @ 66 NONAME
sl@0: 	glGetProgramiv @ 67 NONAME
sl@0: 	glGetRenderbufferParameteriv @ 68 NONAME
sl@0: 	glGetShaderInfoLog @ 69 NONAME
sl@0: 	glGetShaderPrecisionFormat @ 70 NONAME
sl@0: 	glGetShaderSource @ 71 NONAME
sl@0: 	glGetShaderiv @ 72 NONAME
sl@0: 	glGetString @ 73 NONAME
sl@0: 	glGetTexParameterfv @ 74 NONAME
sl@0: 	glGetTexParameteriv @ 75 NONAME
sl@0: 	glGetUniformLocation @ 76 NONAME
sl@0: 	glGetUniformfv @ 77 NONAME
sl@0: 	glGetUniformiv @ 78 NONAME
sl@0: 	glGetVertexAttribPointerv @ 79 NONAME
sl@0: 	glGetVertexAttribfv @ 80 NONAME
sl@0: 	glGetVertexAttribiv @ 81 NONAME
sl@0: 	glHint @ 82 NONAME
sl@0: 	glIsBuffer @ 83 NONAME
sl@0: 	glIsEnabled @ 84 NONAME
sl@0: 	glIsFramebuffer @ 85 NONAME
sl@0: 	glIsProgram @ 86 NONAME
sl@0: 	glIsRenderbuffer @ 87 NONAME
sl@0: 	glIsShader @ 88 NONAME
sl@0: 	glIsTexture @ 89 NONAME
sl@0: 	glLineWidth @ 90 NONAME
sl@0: 	glLinkProgram @ 91 NONAME
sl@0: 	glPixelStorei @ 92 NONAME
sl@0: 	glPolygonOffset @ 93 NONAME
sl@0: 	glReadPixels @ 94 NONAME
sl@0: 	glReleaseShaderCompiler @ 95 NONAME
sl@0: 	glRenderbufferStorage @ 96 NONAME
sl@0: 	glSampleCoverage @ 97 NONAME
sl@0: 	glScissor @ 98 NONAME
sl@0: 	glShaderBinary @ 99 NONAME
sl@0: 	glShaderSource @ 100 NONAME
sl@0: 	glStencilFunc @ 101 NONAME
sl@0: 	glStencilFuncSeparate @ 102 NONAME
sl@0: 	glStencilMask @ 103 NONAME
sl@0: 	glStencilMaskSeparate @ 104 NONAME
sl@0: 	glStencilOp @ 105 NONAME
sl@0: 	glStencilOpSeparate @ 106 NONAME
sl@0: 	glTexImage2D @ 107 NONAME
sl@0: 	glTexParameterf @ 108 NONAME
sl@0: 	glTexParameterfv @ 109 NONAME
sl@0: 	glTexParameteri @ 110 NONAME
sl@0: 	glTexParameteriv @ 111 NONAME
sl@0: 	glTexSubImage2D @ 112 NONAME
sl@0: 	glUniform1f @ 113 NONAME
sl@0: 	glUniform1fv @ 114 NONAME
sl@0: 	glUniform1i @ 115 NONAME
sl@0: 	glUniform1iv @ 116 NONAME
sl@0: 	glUniform2f @ 117 NONAME
sl@0: 	glUniform2fv @ 118 NONAME
sl@0: 	glUniform2i @ 119 NONAME
sl@0: 	glUniform2iv @ 120 NONAME
sl@0: 	glUniform3f @ 121 NONAME
sl@0: 	glUniform3fv @ 122 NONAME
sl@0: 	glUniform3i @ 123 NONAME
sl@0: 	glUniform3iv @ 124 NONAME
sl@0: 	glUniform4f @ 125 NONAME
sl@0: 	glUniform4fv @ 126 NONAME
sl@0: 	glUniform4i @ 127 NONAME
sl@0: 	glUniform4iv @ 128 NONAME
sl@0: 	glUniformMatrix2fv @ 129 NONAME
sl@0: 	glUniformMatrix3fv @ 130 NONAME
sl@0: 	glUniformMatrix4fv @ 131 NONAME
sl@0: 	glUseProgram @ 132 NONAME
sl@0: 	glValidateProgram @ 133 NONAME
sl@0: 	glVertexAttrib1f @ 134 NONAME
sl@0: 	glVertexAttrib1fv @ 135 NONAME
sl@0: 	glVertexAttrib2f @ 136 NONAME
sl@0: 	glVertexAttrib2fv @ 137 NONAME
sl@0: 	glVertexAttrib3f @ 138 NONAME
sl@0: 	glVertexAttrib3fv @ 139 NONAME
sl@0: 	glVertexAttrib4f @ 140 NONAME
sl@0: 	glVertexAttrib4fv @ 141 NONAME
sl@0: 	glVertexAttribPointer @ 142 NONAME
sl@0: 	glViewport @ 143 NONAME
sl@0:         Reserved144 @ 144 NONAME ABSENT
sl@0:         Reserved145 @ 145 NONAME ABSENT
sl@0:         Reserved146 @ 146 NONAME ABSENT
sl@0:         Reserved147 @ 147 NONAME ABSENT
sl@0:         Reserved148 @ 148 NONAME ABSENT
sl@0:         Reserved149 @ 149 NONAME ABSENT
sl@0:         Reserved150 @ 150 NONAME ABSENT
sl@0:         Reserved151 @ 151 NONAME ABSENT
sl@0:         Reserved152 @ 152 NONAME ABSENT
sl@0:         Reserved153 @ 153 NONAME ABSENT
sl@0:         Reserved154 @ 154 NONAME ABSENT
sl@0:         Reserved155 @ 155 NONAME ABSENT
sl@0:         Reserved156 @ 156 NONAME ABSENT
sl@0:         Reserved157 @ 157 NONAME ABSENT
sl@0:         Reserved158 @ 158 NONAME ABSENT
sl@0:         Reserved159 @ 159 NONAME ABSENT
sl@0:         Reserved160 @ 160 NONAME ABSENT
sl@0:         Reserved161 @ 161 NONAME ABSENT
sl@0:         Reserved162 @ 162 NONAME ABSENT
sl@0:         Reserved163 @ 163 NONAME ABSENT
sl@0:         Reserved164 @ 164 NONAME ABSENT
sl@0:         Reserved165 @ 165 NONAME ABSENT
sl@0:         Reserved166 @ 166 NONAME ABSENT
sl@0:         Reserved167 @ 167 NONAME ABSENT
sl@0:         Reserved168 @ 168 NONAME ABSENT
sl@0:         Reserved169 @ 169 NONAME ABSENT
sl@0:         Reserved170 @ 170 NONAME ABSENT
sl@0:         Reserved171 @ 171 NONAME ABSENT
sl@0:         Reserved172 @ 172 NONAME ABSENT
sl@0:         Reserved173 @ 173 NONAME ABSENT
sl@0:         Reserved174 @ 174 NONAME ABSENT
sl@0:         Reserved175 @ 175 NONAME ABSENT
sl@0:         Reserved176 @ 176 NONAME ABSENT
sl@0:         Reserved177 @ 177 NONAME ABSENT
sl@0:         Reserved178 @ 178 NONAME ABSENT
sl@0:         Reserved179 @ 179 NONAME ABSENT
sl@0:         Reserved180 @ 180 NONAME ABSENT
sl@0:         Reserved181 @ 181 NONAME ABSENT
sl@0:         Reserved182 @ 182 NONAME ABSENT
sl@0:         Reserved183 @ 183 NONAME ABSENT
sl@0:         Reserved184 @ 184 NONAME ABSENT
sl@0:         Reserved185 @ 185 NONAME ABSENT
sl@0:         Reserved186 @ 186 NONAME ABSENT
sl@0:         Reserved187 @ 187 NONAME ABSENT
sl@0:         Reserved188 @ 188 NONAME ABSENT
sl@0:         Reserved189 @ 189 NONAME ABSENT
sl@0:         Reserved190 @ 190 NONAME ABSENT
sl@0:         Reserved191 @ 191 NONAME ABSENT
sl@0:         Reserved192 @ 192 NONAME ABSENT
sl@0:         Reserved193 @ 193 NONAME ABSENT
sl@0:         Reserved194 @ 194 NONAME ABSENT
sl@0:         Reserved195 @ 195 NONAME ABSENT
sl@0:         Reserved196 @ 196 NONAME ABSENT
sl@0:         Reserved197 @ 197 NONAME ABSENT
sl@0:         Reserved198 @ 198 NONAME ABSENT
sl@0:         Reserved199 @ 199 NONAME ABSENT
sl@0:         Reserved200 @ 200 NONAME ABSENT
sl@0:         Reserved201 @ 201 NONAME ABSENT
sl@0:         Reserved202 @ 202 NONAME ABSENT
sl@0:         Reserved203 @ 203 NONAME ABSENT
sl@0:         Reserved204 @ 204 NONAME ABSENT
sl@0:         Reserved205 @ 205 NONAME ABSENT
sl@0:         Reserved206 @ 206 NONAME ABSENT
sl@0:         Reserved207 @ 207 NONAME ABSENT
sl@0:         Reserved208 @ 208 NONAME ABSENT
sl@0:         Reserved209 @ 209 NONAME ABSENT
sl@0:         Reserved210 @ 210 NONAME ABSENT
sl@0:         Reserved211 @ 211 NONAME ABSENT
sl@0:         Reserved212 @ 212 NONAME ABSENT
sl@0:         Reserved213 @ 213 NONAME ABSENT
sl@0:         Reserved214 @ 214 NONAME ABSENT
sl@0:         Reserved215 @ 215 NONAME ABSENT
sl@0:         Reserved216 @ 216 NONAME ABSENT
sl@0:         Reserved217 @ 217 NONAME ABSENT
sl@0:         Reserved218 @ 218 NONAME ABSENT
sl@0:         Reserved219 @ 219 NONAME ABSENT
sl@0:         Reserved220 @ 220 NONAME ABSENT
sl@0:         Reserved221 @ 221 NONAME ABSENT
sl@0:         Reserved222 @ 222 NONAME ABSENT
sl@0:         Reserved223 @ 223 NONAME ABSENT
sl@0:         Reserved224 @ 224 NONAME ABSENT
sl@0:         Reserved225 @ 225 NONAME ABSENT
sl@0:         Reserved226 @ 226 NONAME ABSENT
sl@0:         Reserved227 @ 227 NONAME ABSENT
sl@0:         Reserved228 @ 228 NONAME ABSENT
sl@0:         Reserved229 @ 229 NONAME ABSENT
sl@0:         Reserved230 @ 230 NONAME ABSENT
sl@0:         Reserved231 @ 231 NONAME ABSENT
sl@0:         Reserved232 @ 232 NONAME ABSENT
sl@0:         Reserved233 @ 233 NONAME ABSENT
sl@0:         Reserved234 @ 234 NONAME ABSENT
sl@0:         Reserved235 @ 235 NONAME ABSENT
sl@0:         Reserved236 @ 236 NONAME ABSENT
sl@0:         Reserved237 @ 237 NONAME ABSENT
sl@0:         Reserved238 @ 238 NONAME ABSENT
sl@0:         Reserved239 @ 239 NONAME ABSENT
sl@0:         Reserved240 @ 240 NONAME ABSENT
sl@0:         Reserved241 @ 241 NONAME ABSENT
sl@0:         Reserved242 @ 242 NONAME ABSENT
sl@0:         Reserved243 @ 243 NONAME ABSENT
sl@0:         Reserved244 @ 244 NONAME ABSENT
sl@0:         Reserved245 @ 245 NONAME ABSENT
sl@0:         Reserved246 @ 246 NONAME ABSENT
sl@0:         Reserved247 @ 247 NONAME ABSENT
sl@0:         Reserved248 @ 248 NONAME ABSENT
sl@0:         Reserved249 @ 249 NONAME ABSENT




