sl@0: /* sl@0: * Copyright (c) 2003 Nokia Corporation and/or its subsidiary(-ies). sl@0: * All rights reserved. sl@0: * This component and the accompanying materials are made available sl@0: * under the terms of the License "Eclipse Public License v1.0" sl@0: * which accompanies this distribution, and is available sl@0: * at the URL "http://www.eclipse.org/legal/epl-v10.html". sl@0: * sl@0: * Initial Contributors: sl@0: * Nokia Corporation - initial contribution. sl@0: * sl@0: * Contributors: sl@0: * sl@0: * Description: Material interface sl@0: * sl@0: */ sl@0: sl@0: #ifndef __M3G_MATERIAL_H__ sl@0: #define __M3G_MATERIAL_H__ sl@0: sl@0: /*! sl@0: * \internal sl@0: * \file sl@0: * \brief Material interface sl@0: */ sl@0: sl@0: #include "m3g_object.h" sl@0: #include "m3g_gl.h" sl@0: sl@0: /*! sl@0: * \internal sl@0: * \brief Material object sl@0: */ sl@0: struct M3GMaterialImpl sl@0: { sl@0: Object object; sl@0: sl@0: GLboolean vertexColorTracking; sl@0: M3Guint ambientColor; sl@0: M3Guint diffuseColor; sl@0: M3Guint emissiveColor; sl@0: M3Guint specularColor; sl@0: GLfloat shininess; sl@0: }; sl@0: sl@0: /*---------------------------------------------------------------------- sl@0: * Internal functions sl@0: *--------------------------------------------------------------------*/ sl@0: sl@0: static void m3gApplyMaterial(Material *material, M3Gint alphaFactor); sl@0: static void m3gApplyDefaultMaterial(void); sl@0: sl@0: #endif /*__M3G_MATERIAL_H__*/