sl@0: # Microsoft Developer Studio Project File - Name="gendata" - Package Owner=<4> sl@0: # Microsoft Developer Studio Generated Build File, Format Version 6.00 sl@0: # ** DO NOT EDIT ** sl@0: sl@0: # TARGTYPE "Win32 (x86) Console Application" 0x0103 sl@0: sl@0: CFG=gendata - Win32 Debug sl@0: !MESSAGE This is not a valid makefile. To build this project using NMAKE, sl@0: !MESSAGE use the Export Makefile command and run sl@0: !MESSAGE sl@0: !MESSAGE NMAKE /f "gendata.mak". sl@0: !MESSAGE sl@0: !MESSAGE You can specify a configuration when running NMAKE sl@0: !MESSAGE by defining the macro CFG on the command line. For example: sl@0: !MESSAGE sl@0: !MESSAGE NMAKE /f "gendata.mak" CFG="gendata - Win32 Debug" sl@0: !MESSAGE sl@0: !MESSAGE Possible choices for configuration are: sl@0: !MESSAGE sl@0: !MESSAGE "gendata - Win32 Release" (based on "Win32 (x86) Console Application") sl@0: !MESSAGE "gendata - Win32 Debug" (based on "Win32 (x86) Console Application") sl@0: !MESSAGE sl@0: sl@0: # Begin Project sl@0: # PROP AllowPerConfigDependencies 0 sl@0: # PROP Scc_ProjName "" sl@0: # PROP Scc_LocalPath "" sl@0: CPP=cl.exe sl@0: RSC=rc.exe sl@0: sl@0: !IF "$(CFG)" == "gendata - Win32 Release" sl@0: sl@0: # PROP BASE Use_MFC 0 sl@0: # PROP BASE Use_Debug_Libraries 0 sl@0: # PROP BASE Output_Dir "Release" sl@0: # PROP BASE Intermediate_Dir "Release" sl@0: # PROP BASE Target_Dir "" sl@0: # PROP Use_MFC 0 sl@0: # PROP Use_Debug_Libraries 0 sl@0: # PROP Output_Dir "Release" sl@0: # PROP Intermediate_Dir "Release" sl@0: # PROP Ignore_Export_Lib 0 sl@0: # PROP Target_Dir "" sl@0: # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c sl@0: # ADD CPP /nologo /W3 /GX /O2 /I "..\..\..\..\..\unref\orphan\comgen\graphics\include\layout" /I "..\..\..\..\..\unref\orphan\comgen\graphics\include" /I "..\..\common" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "LE_USE_CMEMORY" /YX /FD /c sl@0: # ADD BASE RSC /l 0x409 /d "NDEBUG" sl@0: # ADD RSC /l 0x409 /d "NDEBUG" sl@0: BSC32=bscmake.exe sl@0: # ADD BASE BSC32 /nologo sl@0: # ADD BSC32 /nologo sl@0: LINK32=link.exe sl@0: # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 sl@0: # ADD LINK32 ..\..\..\..\..\unref\orphan\comgen\graphics\lib\icule.lib ..\..\..\..\..\unref\orphan\comgen\graphics\lib\icuuc.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 sl@0: sl@0: !ELSEIF "$(CFG)" == "gendata - Win32 Debug" sl@0: sl@0: # PROP BASE Use_MFC 0 sl@0: # PROP BASE Use_Debug_Libraries 1 sl@0: # PROP BASE Output_Dir "Debug" sl@0: # PROP BASE Intermediate_Dir "Debug" sl@0: # PROP BASE Target_Dir "" sl@0: # PROP Use_MFC 0 sl@0: # PROP Use_Debug_Libraries 1 sl@0: # PROP Output_Dir "Debug" sl@0: # PROP Intermediate_Dir "Debug" sl@0: # PROP Ignore_Export_Lib 0 sl@0: # PROP Target_Dir "" sl@0: # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c sl@0: # ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\..\..\unref\orphan\comgen\graphics\include\layout" /I "..\..\..\..\..\unref\orphan\comgen\graphics\include" /I "..\..\common" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "LE_USE_CMEMORY" /YX /FD /GZ /c sl@0: # ADD BASE RSC /l 0x409 /d "_DEBUG" sl@0: # ADD RSC /l 0x409 /d "_DEBUG" sl@0: BSC32=bscmake.exe sl@0: # ADD BASE BSC32 /nologo sl@0: # ADD BSC32 /nologo sl@0: LINK32=link.exe sl@0: # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept sl@0: # ADD LINK32 ..\..\..\..\..\unref\orphan\comgen\graphics\lib\iculed.lib ..\..\..\..\..\unref\orphan\comgen\graphics\lib\icuucd.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept sl@0: sl@0: !ENDIF sl@0: sl@0: # Begin Target sl@0: sl@0: # Name "gendata - Win32 Release" sl@0: # Name "gendata - Win32 Debug" sl@0: # Begin Group "Source Files" sl@0: sl@0: # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" sl@0: # Begin Source File sl@0: sl@0: SOURCE=.\cmaps.cpp sl@0: # End Source File sl@0: # Begin Source File sl@0: sl@0: SOURCE=.\FontTableCache.cpp sl@0: # End Source File sl@0: # Begin Source File sl@0: sl@0: SOURCE=.\gendata.cpp sl@0: # End Source File sl@0: # Begin Source File sl@0: sl@0: SOURCE=.\PortableFontInstance.cpp sl@0: # End Source File sl@0: # End Group sl@0: # Begin Group "Header Files" sl@0: sl@0: # PROP Default_Filter "h;hpp;hxx;hm;inl" sl@0: # Begin Source File sl@0: sl@0: SOURCE=.\cmaps.h sl@0: # End Source File sl@0: # Begin Source File sl@0: sl@0: SOURCE=.\FontTableCache.h sl@0: # End Source File sl@0: # Begin Source File sl@0: sl@0: SOURCE=.\letest.h sl@0: # End Source File sl@0: # Begin Source File sl@0: sl@0: SOURCE=.\PortableFontInstance.h sl@0: # End Source File sl@0: # Begin Source File sl@0: sl@0: SOURCE=.\sfnt.h sl@0: # End Source File sl@0: # End Group sl@0: # Begin Group "Resource Files" sl@0: sl@0: # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" sl@0: # End Group sl@0: # End Target sl@0: # End Project