sl@0: /*
sl@0: **********************************************************************
sl@0: * Copyright (C) 1999-2002, International Business Machines
sl@0: * Corporation and others. All Rights Reserved.
sl@0: **********************************************************************
sl@0: *
sl@0: * File USC_IMPL.H
sl@0: *
sl@0: * Modification History:
sl@0: *
sl@0: * Date Name Description
sl@0: * 07/08/2002 Eric Mader Creation.
sl@0: ******************************************************************************
sl@0: */
sl@0:
sl@0: #ifndef USC_IMPL_H
sl@0: #define USC_IMPL_H
sl@0: #include "unicode/utypes.h"
sl@0: #include "unicode/uscript.h"
sl@0:
sl@0: /**
sl@0: * UScriptRun
is used to find runs of characters in
sl@0: * the same script. It implements a simple iterator over an array
sl@0: * of characters. The iterator will resolve script-neutral characters
sl@0: * like punctuation into the script of the surrounding characters.
sl@0: *
sl@0: * The iterator will try to match paired punctuation. If it sees an
sl@0: * opening punctuation character, it will remember the script that
sl@0: * was assigned to that character, and assign the same script to the
sl@0: * matching closing punctuation.
sl@0: *
sl@0: * Scripts are chosen based on the UScriptCode
enumeration.
sl@0: * No attempt is made to combine related scripts into a single run. In
sl@0: * particular, Hiragana, Katakana, and Han characters will appear in seperate
sl@0: * runs.
sl@0:
sl@0: * Here is an example of how to iterate over script runs:
sl@0: *
sl@0: * \code sl@0: * void printScriptRuns(const UChar *text, int32_t length) sl@0: * { sl@0: * UErrorCode error = U_ZERO_ERROR; sl@0: * UScriptRun *scriptRun = uscript_openRun(text, testLength, &error); sl@0: * int32_t start = 0, limit = 0; sl@0: * UScriptCode code = USCRIPT_INVALID_CODE; sl@0: * sl@0: * while (uscript_nextRun(&start, &limit, &code)) { sl@0: * printf("Script '%s' from %d to %d.\n", uscript_getName(code), start, limit); sl@0: * } sl@0: * sl@0: * uscript_closeRun(scriptRun); sl@0: * } sl@0: *sl@0: * sl@0: * @draft ICU 2.2 sl@0: */ sl@0: struct UScriptRun; sl@0: sl@0: typedef struct UScriptRun UScriptRun; sl@0: sl@0: /** sl@0: * Create a
UScriptRun
object for iterating over the given text. This object must
sl@0: * be freed using uscript_closeRun()
. Note that this object does not copy the source text,
sl@0: * only the pointer to it. You must make sure that the pointer remains valid until you call
sl@0: * uscript_closeRun()
or uscript_setRunText()
.
sl@0: *
sl@0: * @param src is the address of the array of characters over which to iterate.
sl@0: * if src == NULL
and length == 0
,
sl@0: * an empty UScriptRun
object will be returned.
sl@0: *
sl@0: * @param length is the number of characters over which to iterate.
sl@0: *
sl@0: * @param pErrorCode is a pointer to a valid UErrorCode
value. If this value
sl@0: * indicates a failure on entry, the function will immediately return.
sl@0: * On exit the value will indicate the success of the operation.
sl@0: *
sl@0: * @return the address of UScriptRun
object which will iterate over the text,
sl@0: * or NULL
if the operation failed.
sl@0: *
sl@0: * @draft ICU 2.2
sl@0: */
sl@0: U_CAPI UScriptRun * U_EXPORT2
sl@0: uscript_openRun(const UChar *src, int32_t length, UErrorCode *pErrorCode);
sl@0:
sl@0: /**
sl@0: * Frees the given UScriptRun
object and any storage associated with it.
sl@0: * On return, scriptRun no longer points to a valid UScriptRun
object.
sl@0: *
sl@0: * @param scriptRun is the UScriptRun
object which will be freed.
sl@0: *
sl@0: * @draft ICU 2.2
sl@0: */
sl@0: U_CAPI void U_EXPORT2
sl@0: uscript_closeRun(UScriptRun *scriptRun);
sl@0:
sl@0: /**
sl@0: * Reset the UScriptRun
object so that it will start iterating from
sl@0: * the beginning.
sl@0: *
sl@0: * @param scriptRun is the address of the UScriptRun
object to be reset.
sl@0: *
sl@0: * @draft ICU 2.2
sl@0: */
sl@0: U_CAPI void U_EXPORT2
sl@0: uscript_resetRun(UScriptRun *scriptRun);
sl@0:
sl@0: /**
sl@0: * Change the text over which the given UScriptRun
object iterates.
sl@0: *
sl@0: * @param scriptRun is the UScriptRun
object which will be changed.
sl@0: *
sl@0: * @param src is the address of the new array of characters over which to iterate.
sl@0: * If src == NULL
and length == 0
,
sl@0: * the UScriptRun
object will become empty.
sl@0: *
sl@0: * @param length is the new number of characters over which to iterate
sl@0: *
sl@0: * @param pErrorCode is a pointer to a valid UErrorCode
value. If this value
sl@0: * indicates a failure on entry, the function will immediately return.
sl@0: * On exit the value will indicate the success of the operation.
sl@0: *
sl@0: * @draft ICU 2.2
sl@0: */
sl@0: U_CAPI void U_EXPORT2
sl@0: uscript_setRunText(UScriptRun *scriptRun, const UChar *src, int32_t length, UErrorCode *pErrorCode);
sl@0:
sl@0: /**
sl@0: * Advance the UScriptRun
object to the next script run, return the start and limit
sl@0: * offsets, and the script of the run.
sl@0: *
sl@0: * @param scriptRun is the address of the UScriptRun
object.
sl@0: *
sl@0: * @param pRunStart is a pointer to the variable to receive the starting offset of the next run.
sl@0: * This pointer can be NULL
if the value is not needed.
sl@0: *
sl@0: * @param pRunLimit is a pointer to the variable to receive the limit offset of the next run.
sl@0: * This pointer can be NULL
if the value is not needed.
sl@0: *
sl@0: * @param pRunScript is a pointer to the variable to receive the UScriptCode for the
sl@0: * script of the current run. This pointer can be NULL
if the value is not needed.
sl@0: *
sl@0: * @return true if there was another script run.
sl@0: *
sl@0: * @draft ICU 2.2
sl@0: */
sl@0: U_CAPI UBool U_EXPORT2
sl@0: uscript_nextRun(UScriptRun *scriptRun, int32_t *pRunStart, int32_t *pRunLimit, UScriptCode *pRunScript);
sl@0:
sl@0: #endif