sl@0: [include] sl@0: file1=\multimedia\t_multimedia.ini sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0001-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0002-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypref=8 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0003-001-NewL_command01] sl@0: priority=250 sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0004-001-NewL_command01] sl@0: priority=250 sl@0: prioritypreference=8 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0005-001-State_command02] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0006-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0007-001-SetVolume_command02] sl@0: volume=MaxVolume sl@0: volumeAdd=20 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0007-001-Volume_command03] sl@0: volume=MaxVolume sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0007-001-SetVolume_command04] sl@0: volume=-20 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0007-001-Volume_command05] sl@0: volume=0 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0008-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0008-001-SetBalanceL_command02] sl@0: balance=-200 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0008-001-GetBalanceL_command03] sl@0: balance=MaxLeft sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0008-001-SetBalanceL_command04] sl@0: balance=200 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0008-001-GetBalanceL_command05] sl@0: balance=MaxRight sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0009-001-SetVolume_command02] sl@0: volume=65 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0009-001-Volume_command03] sl@0: volume=65 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0009-001-SetBalanceL_command04] sl@0: balance=56 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0009-001-GetBalanceL_command05] sl@0: balance=56 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0010-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0010-001-SetPriority_command02] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0010-001-SetPriority_command03] sl@0: priority=100 sl@0: prioritypreference=None sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0010-001-SetPriority_command04] sl@0: priority=-100 sl@0: prioritypreference=Time sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0010-001-SetPriority_command05] sl@0: priority=-50 sl@0: prioritypreference=Quality sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0011-001-SetPriority_command02] sl@0: priority=-800 sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0012-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0012-001-SetPriority_command02] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference=5 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0013-001-SetPriority_command02] sl@0: priority=500 sl@0: prioritypreference=40 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0014-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0014-001-SetDTMFLengths_command02] sl@0: toneofflength=3000000 sl@0: tonelength=5000000 sl@0: pauselength=2000000 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0015-001-SetDTMFLengths_command02] sl@0: toneofflength=3000000 sl@0: tonelength=-5000000 sl@0: pauselength=2000000 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0016-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0016-001-SetDTMFLengths_command02] sl@0: toneofflength=-3000000 sl@0: tonelength=5000000 sl@0: pauselength=2000000 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0017-001-SetDTMFLengths_command02] sl@0: toneofflength=3000000 sl@0: tonelength=5000000 sl@0: pauselength=-2000000 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0018-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0018-001-SetDTMFLengths_command02] sl@0: toneofflength=-3000000 sl@0: tonelength=-5000000 sl@0: pauselength=-2000000 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0019-001-SetRepeats_command02] sl@0: repeat=10 sl@0: silence=100 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0019-001-SetRepeats_command03] sl@0: repeat=0 sl@0: silence=0 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0019-001-SetRepeats_command04] sl@0: repeat=1 sl@0: silence={default_mmf, tone_priority} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0019-001-SetRepeats_command05] sl@0: repeat=RepeatForever sl@0: silence=5000 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0023-001-SetRepeats_command02] sl@0: repeat=RepeatForever sl@0: silence=1000000 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0023-001-PrepareToPlayTone_command03] sl@0: duration=10000000 sl@0: frequency=500 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0023-001-State_command06] sl@0: state=Playing sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0024-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0024-001-SetVolumeRamp_command02] sl@0: duration=-5000000 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0025-001-SetRepeats_command02] sl@0: repeat=RepeatForever sl@0: silence=1000000 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0025-001-PrepareToPlayTone_command03] sl@0: duration=10000000 sl@0: frequency=500 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0025-001-SetVolumeRamp_command04] sl@0: duration=5000000 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0025-001-State_command07] sl@0: state=Playing sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0026-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0027-001-FixedSequenceName_command02] sl@0: sequencenumber=0 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0029-001-State_command02] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0029-001-PrepareToPlayTone_command03] sl@0: duration=5000000 sl@0: frequency=500 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0030-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0030-001-PrepareToPlayTone_command02] sl@0: duration=-5000000 sl@0: frequency=500 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0031-001-PrepareToPlayTone_command02] sl@0: duration=5000000 sl@0: frequency=-500 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0032-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0032-001-PrepareToPlayTone_command02] sl@0: duration=-5000000 sl@0: frequency=-500 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0033-001-PrepareToPlayTone_command02] sl@0: duration=5000000 sl@0: frequency=500 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0033-001-State_command03] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0033-001-PrepareToPlayTone_command04] sl@0: duration=6000000 sl@0: frequency=600 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0034-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0034-001-PrepareToPlayTone_command02] sl@0: duration=5000000 sl@0: frequency=500 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0034-001-PrepareToPlayTone_command04] sl@0: duration=5000000 sl@0: frequency=500 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0035-001-SetRepeats_command02] sl@0: repeat=RepeatForever sl@0: silence=1000000 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0035-001-PrepareToPlayTone_command03] sl@0: duration=5000000 sl@0: frequency=500 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0036-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0036-001-State_command02] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0036-001-PrepareToPlayTone_command03] sl@0: duration=5000000 sl@0: frequency=500 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0036-001-State_command04] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0036-001-State_command06] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0036-001-PrepareToPlayTone_command07] sl@0: duration=5000000 sl@0: frequency=500 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0036-001-State_command08] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0036-001-State_command10] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0036-001-State_command12] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0037-001-SetRepeats_command02] sl@0: repeat=RepeatForever sl@0: silence=1000000 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0037-001-State_command03] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0037-001-PrepareToPlayTone_command04] sl@0: duration=5000000 sl@0: frequency=500 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0037-001-State_command05] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0037-001-State_command07] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0037-001-PrepareToPlayTone_command08] sl@0: duration=5000000 sl@0: frequency=500 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0037-001-State_command09] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0037-001-State_command12] sl@0: state=Playing sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0037-001-State_command14] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0037-001-State_command16] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0038-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0038-001-State_command02] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0038-001-PrepareToPlayTone_command03] sl@0: duration=5000000 sl@0: frequency=500 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0038-001-State_command04] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0038-001-State_command06] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0038-001-PrepareToPlayTone_command07] sl@0: duration=5000000 sl@0: frequency=500 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0038-001-State_command08] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0038-001-State_command11] sl@0: state=Playing sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0038-001-State_command13] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0038-001-State_command15] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0039-001-State_command02] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0039-001-PrepareToPlayDTMFString_command03] sl@0: dtmf=125774 6788* #A *d sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0040-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0040-001-PrepareToPlayDTMFString_command02] sl@0: dtmf=125774 (): 6788* #A *d sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0041-001-PrepareToPlayDTMFString_command02] sl@0: dtmf=~ sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0042-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0042-001-PrepareToPlayDTMFString_command02] sl@0: dtmf=125774 6788* #A *d sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0042-001-PrepareToPlayDTMFString_command04] sl@0: dtmf=125774 6788* #A *d sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0043-001-PrepareToPlayDTMFString_command02] sl@0: dtmf=125774 6788* #A *d sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0043-001-PrepareToPlayDTMFString_command03] sl@0: dtmf=345774 6788* #A *d sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0044-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0044-001-SetRepeats_command02] sl@0: repeat=RepeatForever sl@0: silence=1000000 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0044-001-PrepareToPlayDTMFString_command03] sl@0: dtmf=125774 6788* #A *d sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0045-001-State_command02] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0045-001-PrepareToPlayDTMFString_command03] sl@0: dtmf=125774 6788* #A *d sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0045-001-State_command04] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0045-001-State_command06] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0045-001-PrepareToPlayDTMFString_command07] sl@0: dtmf=125774 6788* #A *d sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0045-001-State_command08] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0045-001-State_command10] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0045-001-State_command12] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0046-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0046-001-State_command02] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0046-001-PrepareToPlayDTMFString_command03] sl@0: dtmf=125774 6788* #A *d sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0046-001-State_command04] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0046-001-State_command06] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0046-001-PrepareToPlayDTMFString_command07] sl@0: dtmf=125774 6788* #A *d sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0046-001-State_command08] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0046-001-State_command11] sl@0: state=Playing sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0046-001-State_command13] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0046-001-State_command15] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0047-001-State_command02] sl@0: state=NotReady sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0047-001-PrepareToPlayDTMFString_command03] sl@0: dtmf=125774 6788* #A *d sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0047-001-State_command04] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0047-001-State_command06] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0047-001-PrepareToPlayDTMFString_command07] sl@0: dtmf=125774 6788* #A *d sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0047-001-State_command08] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0047-001-State_command11] sl@0: state=Playing sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0047-001-State_command13] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0048-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0048-001-State_command02] sl@0: state=NotReady sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0048-001-State_command04] sl@0: state=Prepared sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0048-001-PrepareToPlayDesSequence_command03] sl@0: sequence={default_mmf, sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0049-001-PrepareToPlayDesSequence_command02] sl@0: sequence={default_mmf, bad_sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0050-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0050-001-PrepareToPlayDesSequence_command02] sl@0: sequence={default_mmf, sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0050-001-PrepareToPlayDesSequence_command04] sl@0: sequence={default_mmf, alternate_sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0051-001-PrepareToPlayDesSequence_command02] sl@0: sequence={default_mmf, sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0051-001-PrepareToPlayDesSequence_command03] sl@0: sequence={default_mmf, alternate_sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0052-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0052-001-PrepareToPlayDesSequence_command02] sl@0: sequence={default_mmf, sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0053-001-State_command02] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0053-001-PrepareToPlayDesSequence_command03] sl@0: sequence={default_mmf, sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0053-001-State_command04] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0053-001-State_command06] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0053-001-PrepareToPlayDesSequence_command07] sl@0: sequence={default_mmf, sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0053-001-State_command08] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0053-001-State_command12] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0053-001-State_command14] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0054-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0054-001-State_command02] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0054-001-PrepareToPlayDesSequence_command03] sl@0: sequence={default_mmf, sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0054-001-State_command04] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0054-001-State_command06] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0054-001-PrepareToPlayDesSequence_command07] sl@0: sequence={default_mmf, sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0054-001-State_command08] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0054-001-State_command11] sl@0: state=Playing sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0054-001-State_command13] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0054-001-State_command15] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0055-001-State_command02] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0055-001-PrepareToPlayDesSequence_command03] sl@0: sequence={default_mmf, sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0055-001-State_command04] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0055-001-State_command06] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0055-001-PrepareToPlayDesSequence_command07] sl@0: sequence={default_mmf, sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0055-001-State_command08] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0055-001-State_command11] sl@0: state=Playing sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0055-001-State_command13] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0055-001-State_command15] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0056-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0056-001-State_command02] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0056-001-PrepareToPlayFileSequence_command03] sl@0: filename={default_mmf, alternate_sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0057-001-PrepareToPlayFileSequence_command02] sl@0: filename={default_mmf, wrong_filename} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0058-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0058-001-PrepareToPlayFileSequence_command02] sl@0: filename={default_mmf, alternate_sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0058-001-PrepareToPlayFileSequence_command05] sl@0: filename={default_mmf, sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0059-001-PrepareToPlayFileSequence_command02] sl@0: filename={default_mmf, alternate_sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0059-001-PrepareToPlayFileSequence_command03] sl@0: filename={default_mmf, sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0060-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0060-001-PrepareToPlayFileSequence_command02] sl@0: filename={default_mmf, alternate_sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0061-001-State_command02] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0061-001-PrepareToPlayFileSequence_command03] sl@0: filename={default_mmf, sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0061-001-State_command04] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0061-001-State_command06] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0061-001-PrepareToPlayFileSequence_command07] sl@0: filename={default_mmf, alternate_sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0061-001-State_command08] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0061-001-State_command11] sl@0: state=Playing sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0061-001-State_command13] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0061-001-State_command15] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0062-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0062-001-State_command02] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0062-001-PrepareToPlayFileSequence_command03] sl@0: filename={default_mmf, sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0062-001-State_command04] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0062-001-State_command06] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0062-001-PrepareToPlayFileSequence_command07] sl@0: filename={default_mmf, alternate_sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0062-001-State_command08] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0062-001-State_command11] sl@0: state=Playing sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0062-001-State_command13] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0062-001-State_command15] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0063-001-State_command02] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0063-001-PrepareToPlayFileSequence_command03] sl@0: filename={default_mmf, sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0063-001-State_command04] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0063-001-State_command06] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0063-001-PrepareToPlayFileSequence_command07] sl@0: filename={default_mmf, alternate_sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0063-001-State_command08] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0063-001-State_command11] sl@0: state=Playing sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0063-001-State_command13] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0063-001-State_command15] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0064-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0064-001-State_command02] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0064-001-PrepareToPlayFixedSequence_command03] sl@0: sequencenumber=0 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0066-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0066-001-PrepareToPlayFixedSequence_command02] sl@0: sequencenumber=0 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0066-001-PrepareToPlayFixedSequence_command04] sl@0: sequencenumber=0 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0067-001-PrepareToPlayFixedSequence_command02] sl@0: sequencenumber=0 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0067-001-PrepareToPlayFixedSequence_command03] sl@0: sequencenumber=0 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0069-001-State_command02] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0069-001-PrepareToPlayFixedSequence_command03] sl@0: sequencenumber=0 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0069-001-State_command04] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0069-001-State_command06] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0069-001-PrepareToPlayFixedSequence_command07] sl@0: sequencenumber=0 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0069-001-State_command08] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0069-001-State_command10] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0069-001-State_command12] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0070-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0070-001-State_command02] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0070-001-PrepareToPlayFixedSequence_command03] sl@0: sequencenumber=0 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0070-001-State_command04] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0070-001-State_command06] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0070-001-PrepareToPlayFixedSequence_command07] sl@0: sequencenumber=0 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0070-001-State_command08] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0070-001-State_command11] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0070-001-State_command13] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0070-001-State_command15] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0071-001-State_command02] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0071-001-PrepareToPlayFixedSequence_command03] sl@0: sequencenumber=0 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0071-001-State_command04] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0071-001-State_command06] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0071-001-PrepareToPlayFixedSequence_command07] sl@0: sequencenumber=0 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0071-001-State_command08] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0071-001-State_command11] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0071-001-State_command13] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0071-001-State_command15] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0072-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0072-001-State_command02] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0072-001-PrepareToPlayDualTone_command03] sl@0: duration=5000000 sl@0: frequency=500 sl@0: frequencytwo=1200 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0073-001-PrepareToPlayDualTone_command02] sl@0: duration=500000 sl@0: frequency=-500 sl@0: frequencytwo=1200 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0074-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0074-001-PrepareToPlayDualTone_command02] sl@0: duration=500000 sl@0: frequency=-500 sl@0: frequencytwo=-1200 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0075-001-PrepareToPlayDualTone_command02] sl@0: duration=-500000 sl@0: frequency=-500 sl@0: frequencytwo=-1200 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0076-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0076-001-PrepareToPlayDualTone_command02] sl@0: duration=-500000 sl@0: frequency=500 sl@0: frequencytwo=-1200 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0077-001-PrepareToPlayDualTone_command02] sl@0: duration=-500000 sl@0: frequency=500 sl@0: frequencytwo=1200 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0078-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0078-001-PrepareToPlayDualTone_command02] sl@0: duration=-500000 sl@0: frequency=-500 sl@0: frequencytwo=1200 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0079-001-PrepareToPlayDualTone_command02] sl@0: duration=5000000 sl@0: frequency=500 sl@0: frequencytwo=1200 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0079-001-PrepareToPlayDualTone_command04] sl@0: duration=6000000 sl@0: frequency=600 sl@0: frequencytwo=2200 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0080-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0080-001-PrepareToPlayDualTone_command02] sl@0: duration=5000000 sl@0: frequency=500 sl@0: frequencytwo=1200 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0080-001-PrepareToPlayDualTone_command03] sl@0: duration=6000000 sl@0: frequency=600 sl@0: frequencytwo=2200 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0081-001-PrepareToPlayDualTone_command02] sl@0: duration=5000000 sl@0: frequency=500 sl@0: frequencytwo=1200 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0082-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0082-001-State_command02] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0082-001-PrepareToPlayDualTone_command03] sl@0: duration=5000000 sl@0: frequency=500 sl@0: frequencytwo=1200 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0082-001-State_command04] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0082-001-State_command06] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0082-001-PrepareToPlayDualTone_command07] sl@0: duration=5000000 sl@0: frequency=500 sl@0: frequencytwo=1200 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0082-001-State_command08] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0082-001-State_command10] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0082-001-State_command12] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0083-001-State_command02] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0083-001-PrepareToPlayDualTone_command03] sl@0: duration=5000000 sl@0: frequency=500 sl@0: frequencytwo=1200 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0083-001-State_command04] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0083-001-State_command06] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0083-001-PrepareToPlayDualTone_command07] sl@0: duration=5000000 sl@0: frequency=500 sl@0: frequencytwo=1200 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0083-001-State_command08] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0083-001-State_command11] sl@0: state=Playing sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0083-001-State_command13] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0083-001-State_command15] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0084-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0084-001-State_command02] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0084-001-PrepareToPlayDualTone_command03] sl@0: duration=5000000 sl@0: frequency=500 sl@0: frequencytwo=1200 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0084-001-State_command04] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0084-001-State_command06] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0084-001-PrepareToPlayDualTone_command07] sl@0: duration=5000000 sl@0: frequency=500 sl@0: frequencytwo=1200 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0084-001-State_command08] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0084-001-State_command11] sl@0: state=Playing sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0084-001-State_command13] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0084-001-State_command15] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0085-001-State_command02] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0085-001-PrepareToPlayFileSequence_command03] sl@0: filehandle={default_mmf, sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0086-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0086-001-PrepareToPlayFileSequence_command02] sl@0: filehandle={default_mmf, bad_sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0087-001-PrepareToPlayFileSequence_command02] sl@0: filehandle={default_mmf, sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0087-001-PrepareToPlayFileSequence_command04] sl@0: filehandle={default_mmf, alternate_sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0088-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0088-001-PrepareToPlayFileSequence_command02] sl@0: filehandle={default_mmf, sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0088-001-PrepareToPlayFileSequence_command05] sl@0: filehandle={default_mmf, sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0089-001-PrepareToPlayFileSequence_command02] sl@0: filehandle={default_mmf, sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0090-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0090-001-State_command02] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0090-001-PrepareToPlayFileSequence_command03] sl@0: filehandle={default_mmf, sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0090-001-State_command04] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0090-001-State_command06] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0090-001-PrepareToPlayFileSequence_command07] sl@0: filehandle={default_mmf, sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0090-001-State_command08] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0090-001-State_command12] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0090-001-State_command14] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0091-001-State_command02] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0091-001-PrepareToPlayFileSequence_command03] sl@0: filehandle={default_mmf, sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0091-001-State_command04] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0091-001-State_command06] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0091-001-PrepareToPlayFileSequence_command07] sl@0: filehandle={default_mmf, sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0091-001-State_command08] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0091-001-State_command11] sl@0: state=Playing sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0091-001-State_command13] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0091-001-State_command15] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0092-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0092-001-State_command02] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0092-001-PrepareToPlayFileSequence_command03] sl@0: filehandle={default_mmf, sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0092-001-State_command04] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0092-001-State_command06] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0092-001-PrepareToPlayFileSequence_command07] sl@0: filehandle={default_mmf, sequence} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0092-001-State_command08] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0092-001-State_command11] sl@0: state=Playing sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0092-001-State_command13] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0092-001-State_command15] sl@0: state=NotReady sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0094-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0096-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0096-001-PrepareToPlayDualTone_command02] sl@0: duration=500000 sl@0: frequency=500 sl@0: frequencytwo=1200 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0096-001-State_command03] sl@0: state=Prepared sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0096-001-State_command06] sl@0: state=Playing sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0097-001-CustomInterface_command02] sl@0: customUid=101FD9F3 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0098-001-NewL_command01] sl@0: priority={default_mmf, tone_priority} sl@0: prioritypreference={default_mmf, tone_prioritypreference} sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0098-001-CustomInterface_command02] sl@0: customUid=1 sl@0: customintexpected=0 sl@0: sl@0: sl@0: [MM-MMF-ACLNT-TONE-PublicApi-0099-001-CustomInterface_command02] sl@0: customUid=FFF sl@0: customintexpected=0 sl@0: sl@0: sl@0: [toneutility1] sl@0: name=toneutility1