sl@0: # Tags used in this configuration file. Each test case type has its own set of tags, and will sl@0: # specify whether they are required or optional. sl@0: # sl@0: # TAGS: sl@0: # id - Each test case type is differentiated by the id. It specifies the type of test to be performed sl@0: # Title - Text to identify the test case and describe it sl@0: # AudioEffect - Specify which audio effect to create: Equalizer, BassBoost, DistanceAttenuation, ListenerDoppler, sl@0: # SourceDoppler, EnvironmantalReverb, ListenerLocation, SourceLocation, Loudness, ListenerOrientation, sl@0: # SourceOrientation, StereoWidening, RoomLevel sl@0: # AssignEffect - Specify which object to assign Audio Effect to: Independent, Player, Recorder, Converter, Tone, sl@0: # DevSound, CustomCommand, CustomInterface, InputStream, OutputStream, MidiClient, DrmPlayer, VideoPlayer sl@0: # RegisterEffect - Register Audio Effect Observer sl@0: # UnRegisterEffect - Unregister Audio Effect Observer sl@0: # ApplySettings - Apply setttings to Audio Effect sl@0: # Enable - Enable Audio Effect sl@0: # Disable - Disable Audio Effect sl@0: # Enforce - Defines whether the effect is mandatory: 0, 1 sl@0: # DisplayData - Display Audio Effect info sl@0: # BassBoostLevel - Set Bass Boost Level. The bass boost level ranges from 0-100, where 0 is none and 100 is maximum bass boost. sl@0: sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title BassBoost.Player.Create.00 - Create BassBoost and assign it to Player. sl@0: AudioEffect BassBoost sl@0: AssignEffect Player sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title BassBoost.Player.Disable.01 - E_D_Enf_Applyset_Disp_Reg__Unreg BassBoost sl@0: AudioEffect BassBoost sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: ApplySettings sl@0: DisplayData sl@0: Disable sl@0: pause 2000 sl@0: UnRegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title BassBoost.Recorder.Create.02 - Create BassBoost and assign it to Recorder. sl@0: AudioEffect BassBoost sl@0: AssignEffect Recorder sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title BassBoost.Recorder.03 - Reg_E_D_Enf_Applyset__Disp__Unreg sl@0: AudioEffect BassBoost sl@0: AssignEffect Recorder sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: ApplySettings sl@0: DisplayData sl@0: Disable sl@0: pause 2000 sl@0: UnRegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title BassBoost.Converter.Create.04 - Create BassBoost and assign it to Converter. sl@0: AudioEffect BassBoost sl@0: AssignEffect Converter sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title BassBoost.Converter.05 - E_D_Enf_Applyset_Disp_Reg_Unreg BassBoost sl@0: AudioEffect BassBoost sl@0: AssignEffect Converter sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: ApplySettings sl@0: DisplayData sl@0: Disable sl@0: pause 2000 sl@0: UnRegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title BassBoost.Tone.Create.06 - Create BassBoost and assign it to Tone. sl@0: AudioEffect BassBoost sl@0: AssignEffect Tone sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title BassBoost.Tone.07 - E_D_Enf_Applyset_Disp_Reg_Unreg BassBoost sl@0: AudioEffect BassBoost sl@0: AssignEffect Tone sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: ApplySettings sl@0: DisplayData sl@0: Disable sl@0: pause 2000 sl@0: UnRegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title BassBoost.DevSound.Create.08 - Create BassBoost and assign it to DevSound. sl@0: AudioEffect BassBoost sl@0: AssignEffect DevSound sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title BassBoost.DevSound.09 - E_D_Enf_Applyset_Disp_Reg_Unreg BassBoost sl@0: AudioEffect BassBoost sl@0: AssignEffect DevSound sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: ApplySettings sl@0: DisplayData sl@0: Disable sl@0: pause 2000 sl@0: UnRegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title BassBoost.CustomCommand.Create.10 - Create BassBoost and assign it to CustomCommand. sl@0: AudioEffect BassBoost sl@0: AssignEffect CustomCommand sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title BassBoost.CustomInterface.Create.11 - Create BassBoost and assign it to CustomInterface. sl@0: AudioEffect BassBoost sl@0: AssignEffect CustomInterface sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title BassBoost.InputStream.Create.12 - Create BassBoost and assign it to InputStream. sl@0: AudioEffect BassBoost sl@0: AssignEffect InputStream sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title BassBoost.OutputStream.Create.13 - Create BassBoost and assign it to OutputStream. sl@0: AudioEffect BassBoost sl@0: AssignEffect OutputStream sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title BassBoost.MidiClient.Create.14 - Create BassBoost and assign it to MidiClient. sl@0: AudioEffect BassBoost sl@0: AssignEffect MidiClient sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title BassBoost.DrmPlayer.Create.15 - Create BassBoost and assign it to DrmPlayer. sl@0: AudioEffect BassBoost sl@0: AssignEffect DrmPlayer sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title BassBoost.VideoPlayer.Create.16 - Create BassBoost and assign it to VideoPlayer. sl@0: AudioEffect BassBoost sl@0: AssignEffect VideoPlayer sl@0: [End_TestCase] sl@0: sl@0: # Tags used in this configuration file. Each test case type has its own set of tags, and will sl@0: # specify whether they are required or optional. sl@0: # sl@0: # TAGS: sl@0: # id - Each test case type is differentiated by the id. It specifies the type of test to be performed sl@0: # Title - Text to identify the test case and describe it sl@0: # AudioEffect - Specify which audio effect to create: Equalizer, BassBoost, DistanceAttenuation, ListenerDoppler, sl@0: # SourceDoppler, EnvironmantalReverb, ListenerLocation, SourceLocation, Loudness, ListenerOrientation, sl@0: # SourceOrientation, StereoWidening, RoomLevel sl@0: # AssignEffect - Specify which object to assign Audio Effect to: Independent, Player, Recorder, Converter, Tone, sl@0: # DevSound, CustomCommand, CustomInterface, InputStream, OutputStream, MidiClient, DrmPlayer VideoPlayer sl@0: # RegisterEffect - Register Audio Effect Observer sl@0: # UnRegisterEffect - Unregister Audio Effect Observer sl@0: # ApplySettings - Apply setttings to Audio Effect sl@0: # Enable - Enable Audio Effect sl@0: # Disable - Disable Audio Effect sl@0: # Enforce - Defines whether the effect is mandatory: 0, 1 sl@0: # DisplayData - Display Audio Effect info sl@0: # DistanceAttenuation - Set the Distance Attenuation. (Int RMin, Int RMax, Bool MuteAfterMax, Uint RollOffFactor, Uint RoomRollOffFactor). sl@0: # RMin - The source to listener distance in mm below which the sound level is a constant, sl@0: # its value should be greater than or equal to 1 mm. sl@0: # RMax - The source to listener distance in mm above which the sound level is a constant or zero, sl@0: # its value should be greater than or equal to RMin. sl@0: # MuteAfterMax - Indicates whether or not the sound is muted beyond Rmax. sl@0: # RollOffFactor - The multiplier factor to source-listener distance in hundredths, where 100 corresponds sl@0: # to 1.00, 200 corresponds to 2.00, etc. sl@0: # RoomRollOffFactor - The multiplier factor to source-listener distance for Room effect in hundredths, sl@0: # where 100 corresponds to 1.00, 200 corresponds to 2.00, etc. sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.Player.Create.01 - Create DistanceAttenuation and assign it to Player. sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect Player sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.PLAYER.RegisterEffect.02 - Register DistanceAttenuation sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.Player.UnRegisterEffect.03 - Unregister DistanceAttenuation sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: UnRegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.Player.Enable.04 - Enable DistanceAttenuation sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.Player.Disable.05 - Disable DistanceAttenuation sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: DistanceAttenuation 20 300 0 150 222 sl@0: Disable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.Player.Enforce.06 - Enforce DistanceAttenuation sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.Player.DistanceAttenuation.07 - Set distance attenuation sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: DistanceAttenuation 20 300 0 150 222 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.Player.ApplySettings.08 - Set distance attenuation and apply settings sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: DistanceAttenuation 20 300 1 150 222 sl@0: ApplySettings sl@0: [End_TestCase] sl@0: sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.Recorder.Create.10 - Create DistanceAttenuation and assign it to Recorder. sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect Recorder sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.Recorder.RegisterEffect.11 - Register DistanceAttenuation sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect Recorder sl@0: RegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.Recorder.UnRegisterEffect.12 - Unregister DistanceAttenuation sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect Recorder sl@0: RegisterEffect sl@0: UnRegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.Recorder.Enable.13 - Enable DistanceAttenuation sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect Recorder sl@0: RegisterEffect sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.Recorder.Disable.14 - Disable DistanceAttenuation sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect Recorder sl@0: RegisterEffect sl@0: Enable sl@0: DistanceAttenuation 20 300 0 150 222 sl@0: Disable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.Recorder.DistanceAttenuation.16 - Set distance attenuation sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect Recorder sl@0: RegisterEffect sl@0: DistanceAttenuation 20 300 0 150 222 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.Recorder.ApplySettings.17 - Set distance attenuation and apply settings sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect Recorder sl@0: RegisterEffect sl@0: Enable sl@0: DistanceAttenuation 20 300 1 150 222 sl@0: ApplySettings sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.Recorder.DisplayData.18 - Display DistanceAttenuation Data sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect Recorder sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: DistanceAttenuation 20 300 0 150 222 sl@0: ApplySettings sl@0: DisplayData sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.Converter.Create.19 - Create DistanceAttenuation and assign it to Converter. sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect Converter sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.Converter.RegisterEffect.20 - Register DistanceAttenuation sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect Converter sl@0: RegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.Converter.UnRegisterEffect.20 - Unregister DistanceAttenuation sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect Converter sl@0: RegisterEffect sl@0: UnRegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.Converter.Enable.21 - Enable DistanceAttenuation sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect Converter sl@0: RegisterEffect sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.Converter.Enforce.23 - Enforce DistanceAttenuation sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect Converter sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.Converter.DistanceAttenuation.24 - Set distance attenuation sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect Converter sl@0: RegisterEffect sl@0: DistanceAttenuation 20 300 0 150 222 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.Converter.ApplySettings.25 - Set distance attenuation and apply settings sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect Converter sl@0: RegisterEffect sl@0: Enable sl@0: DistanceAttenuation 20 300 1 150 222 sl@0: ApplySettings sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.Converter.DisplayData.26 - Display DistanceAttenuation Data sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect Converter sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: DistanceAttenuation 20 300 0 150 222 sl@0: ApplySettings sl@0: DisplayData sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.Tone.Create.27 - Create DistanceAttenuation and assign it to Tone. sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect Tone sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.Tone.RegisterEffect.28 - Register DistanceAttenuation sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect Tone sl@0: RegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.Tone.UnRegisterEffect.29 - Unregister DistanceAttenuation sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect Tone sl@0: RegisterEffect sl@0: UnRegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.Tone.Enable.30 - Enable DistanceAttenuation sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect Tone sl@0: RegisterEffect sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.Tone.Disable.31 - Disable DistanceAttenuation sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect Tone sl@0: RegisterEffect sl@0: Enable sl@0: DistanceAttenuation 20 300 0 150 222 sl@0: Disable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.Tone.DistanceAttenuation.33 - Set distance attenuation sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect Tone sl@0: RegisterEffect sl@0: DistanceAttenuation 20 300 0 150 222 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.Tone.ApplySettings.34 - Set distance attenuation and apply settings sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect Tone sl@0: RegisterEffect sl@0: Enable sl@0: DistanceAttenuation 20 300 1 150 222 sl@0: ApplySettings sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.Tone.DisplayData.35 - Display DistanceAttenuation Data sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect Tone sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: DistanceAttenuation 20 300 0 150 222 sl@0: ApplySettings sl@0: DisplayData sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.DevSound.Create.36 - Create DistanceAttenuation and assign it to DevSound. sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect DevSound sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.DevSound.RegisterEffect.37 - Register DistanceAttenuation sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect DevSound sl@0: RegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.DevSound.UnRegisterEffect.38 - Unregister DistanceAttenuation sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect DevSound sl@0: RegisterEffect sl@0: UnRegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.DevSound.Disable.40 - Disable DistanceAttenuation sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect DevSound sl@0: RegisterEffect sl@0: Enable sl@0: DistanceAttenuation 20 300 0 150 222 sl@0: Disable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.DevSound.Enforce.41 - Enforce DistanceAttenuation sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect DevSound sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.DevSound.DistanceAttenuation.42 - Set distance attenuation sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect DevSound sl@0: RegisterEffect sl@0: DistanceAttenuation 20 300 0 150 222 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.DevSound.ApplySettings.43 - Set distance attenuation and apply settings sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect DevSound sl@0: RegisterEffect sl@0: Enable sl@0: DistanceAttenuation 20 300 1 150 222 sl@0: ApplySettings sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.CustomCommand.DisplayData.44 - Display DistanceAttenuation Data sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect CustomCommand sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: DistanceAttenuation 20 300 0 150 222 sl@0: ApplySettings sl@0: DisplayData sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.CustomCommand.Create.45 - Create DistanceAttenuation and assign it to CustomCommand. sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect CustomCommand sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.CustomInterface.Create.54 - Create DistanceAttenuation and assign it to CustomInterface. sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect CustomInterface sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.InputStream.Create.63 - Create DistanceAttenuation and assign it to InputStream. sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect InputStream sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.OutputStream.Create.72 - Create DistanceAttenuation and assign it to OutputStream. sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect OutputStream sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.MidiClient.Create.63 - Create DistanceAttenuation and assign it to MidiClient. sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect MidiClient sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.DrmPlayer.Create.72 - Create DistanceAttenuation and assign it to DrmPlayer. sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect DrmPlayer sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title DistanceAttenuation.VideoPlayer.Create.72 - Create DistanceAttenuation and assign it to VideoPlayer. sl@0: AudioEffect DistanceAttenuation sl@0: AssignEffect VideoPlayer sl@0: [End_TestCase] sl@0: sl@0: # Tags used in this configuration file. Each test case type has its own set of tags, and will sl@0: # specify whether they are required or optional. sl@0: # sl@0: # TAGS: sl@0: # id - Each test case type is differentiated by the id. It specifies the type of test to be performed sl@0: # Title - Text to identify the test case and describe it sl@0: # AudioEffect - Specify which audio effect to create: Equalizer, BassBoost, DistanceAttenuation, ListenerDoppler, sl@0: # SourceDoppler, EnvironmantalReverb, ListenerLocation, SourceLocation, Loudness, ListenerOrientation, sl@0: # SourceOrientation, StereoWidening, RoomLevel sl@0: # AssignEffect - Specify which object to assign Audio Effect to: Independent, Player, Recorder, Converter, Tone, sl@0: # DevSound, CustomCommand, CustomInterface, InputStream, OutputStream, MidiClient, DrmPlayer, VideoPlayer sl@0: # RegisterEffect - Register Audio Effect Observer sl@0: # UnRegisterEffect - Unregister Audio Effect Observer sl@0: # ApplySettings - Apply setttings to Audio Effect sl@0: # Enable - Enable Audio Effect sl@0: # Disable - Disable Audio Effect sl@0: # Enforce - Defines whether the effect is mandatory: 0, 1 sl@0: # DisplayData - Display Audio Effect info sl@0: # DecayHFRatio - The decay high frequency ratio in hundredths (Uint DecayHFRatio: 10 to 200). sl@0: # DecayTime - The decay time in milliseconds (Uint DecayTime: 100 to 20000). sl@0: # Density - The density value as percentage in hundredths (Uint Density). sl@0: # Diffusion - The diffusion value as a percentage in hundredths (Uint Diffusion). sl@0: # ReflectionsDelay - The reflection delay in milliseconds (Uint RefectionsDelay: 0 to 60). sl@0: # ReflectionsLevel - The reflection level in mB (Int RefectionsLevel: -10000 to 10000). sl@0: # ReverbDelay - The reverb delay in milliseconds (Uint ReverbDelay: 0 to 60). sl@0: # ReverbLevel - The reverb level in mB (Int ReverbLevel: -10000 to 2000). sl@0: # RoomHFLevel - The room high frequency ratio in mB (Int RoomHFLevel: -10000 to 0). sl@0: # RoomLevel - The room level in mB (Int RoomLevel: -10000 to 0). sl@0: sl@0: sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title EnvironmantalReverb.Independent.Create.00 - Create EnvironmantalReverb and assign it to Independent. sl@0: AudioEffect EnvironmantalReverb sl@0: AssignEffect Independent sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title EnvironmantalReverb.Player.Create.01 - Create EnvironmantalReverb and assign it to Player. sl@0: AudioEffect EnvironmantalReverb sl@0: AssignEffect Player sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title EnvironmantalReverb.Recorder.Create.02 - Create EnvironmantalReverb and assign it to Recorder. sl@0: AudioEffect EnvironmantalReverb sl@0: AssignEffect Recorder sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title EnvironmantalReverb.Converter.Create.03 - Create EnvironmantalReverb and assign it to Converter. sl@0: AudioEffect EnvironmantalReverb sl@0: AssignEffect Converter sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title EnvironmantalReverb.Tone.Create.04 - Create EnvironmantalReverb and assign it to Tone. sl@0: AudioEffect EnvironmantalReverb sl@0: AssignEffect Tone sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title EnvironmantalReverb.DevSound.Create.05 - Create EnvironmantalReverb and assign it to DevSound. sl@0: AudioEffect EnvironmantalReverb sl@0: AssignEffect DevSound sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title EnvironmantalReverb.CustomCommand.Create.06 - Create EnvironmantalReverb and assign it to CustomCommand. sl@0: AudioEffect EnvironmantalReverb sl@0: AssignEffect CustomCommand sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title EnvironmantalReverb.CustomInterface.Create.07 - Create EnvironmantalReverb and assign it to CustomInterface. sl@0: AudioEffect EnvironmantalReverb sl@0: AssignEffect CustomInterface sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title EnvironmantalReverb.InputStream.Create.08 - Create EnvironmantalReverb and assign it to InputStream. sl@0: AudioEffect EnvironmantalReverb sl@0: AssignEffect InputStream sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title EnvironmantalReverb.OutputStream.Create.09 - Create EnvironmantalReverb and assign it to OutputStream. sl@0: AudioEffect EnvironmantalReverb sl@0: AssignEffect OutputStream sl@0: [End_TestCase] sl@0: sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title EnvironmantalReverb.MidiClient.Create.10 - Create EnvironmantalReverb and assign it to MidiClient. sl@0: AudioEffect EnvironmantalReverb sl@0: AssignEffect MidiClient sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title EnvironmantalReverb.DrmPlayer.Create.11 - Create EnvironmantalReverb and assign it to DrmPlayer. sl@0: AudioEffect EnvironmantalReverb sl@0: AssignEffect DrmPlayer sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title EnvironmantalReverb.VideoPlayer.Create.12 - Create EnvironmantalReverb and assign it to VideoPlayer. sl@0: AudioEffect EnvironmantalReverb sl@0: AssignEffect VideoPlayer sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title EnvironmantalReverb.Player.Create.13 - Create EnvironmantalReverb and assign it to Player. sl@0: AudioEffect EnvironmantalReverb sl@0: AssignEffect Player sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title EnvironmantalReverb.PLAYER.RegisterEffect.20 - Register EnvironmantalReverb sl@0: AudioEffect EnvironmantalReverb sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title EnvironmantalReverb.Player.UnRegisterEffect.21 - Unregister EnvironmantalReverb sl@0: AudioEffect EnvironmantalReverb sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: UnRegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title EnvironmantalReverb.Player.Enable.22 - Enable EnvironmantalReverb sl@0: AudioEffect EnvironmantalReverb sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title EnvironmantalReverb.Player.Disable.23 - Disable EnvironmantalReverb sl@0: AudioEffect EnvironmantalReverb sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: DecayTime 333 sl@0: Disable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title EnvironmantalReverb.Player.Enforce.24 - Enforce EnvironmantalReverb sl@0: AudioEffect EnvironmantalReverb sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title EnvironmantalReverb.Player.DecayHFRatio.25 - Set DecayHFRatio sl@0: AudioEffect EnvironmantalReverb sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: DecayHFRatio 200 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title EnvironmantalReverb.Player.DecayTime.26 - Set DecayTime sl@0: AudioEffect EnvironmantalReverb sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: DecayTime 764 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title EnvironmantalReverb.Player.Density.27 - Set Density sl@0: AudioEffect EnvironmantalReverb sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Density 40 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title EnvironmantalReverb.Player.Diffusion.28 - Set Diffusion sl@0: AudioEffect EnvironmantalReverb sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Diffusion 50 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title EnvironmantalReverb.Player.ReflectionsDelay.29 - Set ReflectionsDelay sl@0: AudioEffect EnvironmantalReverb sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: ReflectionsDelay 60 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title EnvironmantalReverb.Player.ReflectionsLevel.30 - Set ReflectionsLevel sl@0: AudioEffect EnvironmantalReverb sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: ReflectionsLevel 70 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title EnvironmantalReverb.Player.ReverbDelay.31 - Set ReverbDelay sl@0: AudioEffect EnvironmantalReverb sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: ReverbDelay 60 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title EnvironmantalReverb.Player.ReverbLevel.32 - Set ReverbLevel sl@0: AudioEffect EnvironmantalReverb sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: ReverbLevel 90 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title EnvironmantalReverb.Player.RoomHFLevel.33 - Set RoomHFLevel sl@0: AudioEffect EnvironmantalReverb sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: RoomHFLevel -175 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title EnvironmantalReverb.Player.RoomLevel.34 - Set RoomLevel sl@0: AudioEffect EnvironmantalReverb sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: RoomLevel -10000 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title EnvironmantalReverb.Player.ApplySettings.35 - Apply settings sl@0: AudioEffect EnvironmantalReverb sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: DecayHFRatio 10 sl@0: DecayTime 3988 sl@0: Density 44 sl@0: Diffusion 55 sl@0: ReflectionsDelay 0 sl@0: ReflectionsLevel 77 sl@0: ReverbDelay 0 sl@0: ReverbLevel 99 sl@0: RoomHFLevel -173 sl@0: RoomLevel 0 sl@0: ApplySettings sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title EnvironmantalReverb.Player.DisplayData.36 - Display EnvironmantalReverb Data sl@0: AudioEffect EnvironmantalReverb sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: DecayHFRatio 20 sl@0: DecayTime 1111 sl@0: Density 44 sl@0: Diffusion 55 sl@0: ReflectionsDelay 3 sl@0: ReflectionsLevel 77 sl@0: ReverbDelay 30 sl@0: ReverbLevel 99 sl@0: RoomHFLevel -173 sl@0: RoomLevel -168 sl@0: ApplySettings sl@0: DisplayData sl@0: [End_TestCase] sl@0: sl@0: sl@0: # Tags used in this configuration file. Each test case type has its own set of tags, and will sl@0: # specify whether they are required or optional. sl@0: # sl@0: # TAGS: sl@0: # id - Each test case type is differentiated by the id. It specifies the type of test to be performed sl@0: # Title - Text to identify the test case and describe it sl@0: # AudioEffect - Specify which audio effect to create: Equalizer, BassBoost, DistanceAttenuation, ListenerDoppler, sl@0: # SourceDoppler, EnvironmantalReverb, ListenerLocation, SourceLocation, Loudness, ListenerOrientation, sl@0: # SourceOrientation, StereoWidening, RoomLevel sl@0: # AssignEffect - Specify which object to assign Audio Effect to: Independent, Player, Recorder, Converter, Tone, sl@0: # DevSound, CustomCommand, CustomInterface, InputStream, OutputStream, MidiClient,DrmPlayer, VideoPlayer sl@0: # RegisterEffect - Register Audio Effect Observer sl@0: # UnRegisterEffect - Unregister Audio Effect Observer sl@0: # ApplySettings - Apply setttings to Audio Effect sl@0: # Enable - Enable Audio Effect sl@0: # Disable - Disable Audio Effect sl@0: # Enforce - Defines whether the effect is mandatory: 0, 1 sl@0: # DisplayData - Display Audio Effect info sl@0: # BandIdLevel - Set Band Id and Band Level. (Int BandID, Int BandLevel). sl@0: # BandID - The frequency band (1 to 5). sl@0: # BandLevel - The band level in dB (-1500 to 1500). sl@0: sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.Independent.Create.1 - Create Equalizer and assign it to Independent. sl@0: AudioEffect Equalizer sl@0: AssignEffect Independent sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.Player.Create.10 - Create Equalizer and assign it to Player. sl@0: AudioEffect Equalizer sl@0: AssignEffect Player sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.PLAYER.RegisterEffect.11 - Register Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.Player.UnRegisterEffect.12 - Unregister Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: UnRegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.Player.Disable.14 - Disable Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: BandIdLevel 2 32 sl@0: Disable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.Player.Enforce.15 - Enforce Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.Player.BandIdLevel.16 - Set band Id and level sl@0: AudioEffect Equalizer sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: BandIdLevel 3 44 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.Player.ApplySettings.17 - Set band Id and level and apply settings sl@0: AudioEffect Equalizer sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: BandIdLevel 5 -23 sl@0: ApplySettings sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.Player.DisplayData.18 - Display Equalizer Data sl@0: AudioEffect Equalizer sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: BandIdLevel 2 -99 sl@0: ApplySettings sl@0: DisplayData sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.Recorder.Create.19 - Create Equalizer and assign it to Recorder. sl@0: AudioEffect Equalizer sl@0: AssignEffect Recorder sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.Recorder.RegisterEffect.20 - Register Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect Recorder sl@0: RegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.Recorder.UnRegisterEffect.21 - Unregister Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect Recorder sl@0: RegisterEffect sl@0: UnRegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.Recorder.Enable.22 - Enable Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect Recorder sl@0: RegisterEffect sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.Recorder.Enforce.24 - Enforce Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect Recorder sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.Recorder.BandIdLevel.25 - Set band Id and level sl@0: AudioEffect Equalizer sl@0: AssignEffect Recorder sl@0: RegisterEffect sl@0: BandIdLevel 3 44 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.Recorder.ApplySettings.26 - Set band Id and level and apply settings sl@0: AudioEffect Equalizer sl@0: AssignEffect Recorder sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: BandIdLevel 5 -23 sl@0: ApplySettings sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.Recorder.DisplayData.27 - Display Equalizer Data sl@0: AudioEffect Equalizer sl@0: AssignEffect Recorder sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: BandIdLevel 2 -99 sl@0: ApplySettings sl@0: DisplayData sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.Converter.Create.28 - Create Equalizer and assign it to Converter. sl@0: AudioEffect Equalizer sl@0: AssignEffect Converter sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.Converter.RegisterEffect.29 - Register Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect Converter sl@0: RegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.Converter.UnRegisterEffect.30 - Unregister Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect Converter sl@0: RegisterEffect sl@0: UnRegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.Converter.Enable.31 - Enable Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect Converter sl@0: RegisterEffect sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.Converter.BandIdLevel.34 - Set band Id and level sl@0: AudioEffect Equalizer sl@0: AssignEffect Converter sl@0: RegisterEffect sl@0: BandIdLevel 3 44 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.Converter.ApplySettings.35 - Set band Id and level and apply settings sl@0: AudioEffect Equalizer sl@0: AssignEffect Converter sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: BandIdLevel 5 -23 sl@0: ApplySettings sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.Tone.Create.37 - Create Equalizer and assign it to Tone. sl@0: AudioEffect Equalizer sl@0: AssignEffect Tone sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.Tone.RegisterEffect.38 - Register Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect Tone sl@0: RegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.Tone.UnRegisterEffect.39 - Unregister Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect Tone sl@0: RegisterEffect sl@0: UnRegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.Tone.Disable.41 - Disable Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect Tone sl@0: RegisterEffect sl@0: Enable sl@0: BandIdLevel 2 32 sl@0: Disable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.Tone.Enforce.42 - Enforce Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect Tone sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.Tone.BandIdLevel.43 - Set band Id and level sl@0: AudioEffect Equalizer sl@0: AssignEffect Tone sl@0: RegisterEffect sl@0: BandIdLevel 3 44 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.Tone.ApplySettings.44 - Set band Id and level and apply settings sl@0: AudioEffect Equalizer sl@0: AssignEffect Tone sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: BandIdLevel 5 -23 sl@0: ApplySettings sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.Tone.DisplayData.45 - Display Equalizer Data sl@0: AudioEffect Equalizer sl@0: AssignEffect Tone sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: BandIdLevel 2 -99 sl@0: ApplySettings sl@0: DisplayData sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.DevSound.Create.46 - Create Equalizer and assign it to DevSound. sl@0: AudioEffect Equalizer sl@0: AssignEffect DevSound sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.DevSound.RegisterEffect.47 - Register Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect DevSound sl@0: RegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.DevSound.UnRegisterEffect.48 - Unregister Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect DevSound sl@0: RegisterEffect sl@0: UnRegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.DevSound.Enable.49 - Enable Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect DevSound sl@0: RegisterEffect sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.DevSound.Disable.50 - Disable Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect DevSound sl@0: RegisterEffect sl@0: Enable sl@0: BandIdLevel 2 32 sl@0: Disable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.DevSound.Enforce.51 - Enforce Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect DevSound sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.DevSound.BandIdLevel.52 - Set band Id and level sl@0: AudioEffect Equalizer sl@0: AssignEffect DevSound sl@0: RegisterEffect sl@0: BandIdLevel 3 44 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.DevSound.ApplySettings.53 - Set band Id and level and apply settings sl@0: AudioEffect Equalizer sl@0: AssignEffect DevSound sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: BandIdLevel 5 -23 sl@0: ApplySettings sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.DevSound.DisplayData.54 - Display Equalizer Data sl@0: AudioEffect Equalizer sl@0: AssignEffect DevSound sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: BandIdLevel 2 -99 sl@0: ApplySettings sl@0: DisplayData sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.CustomCommand.Create.55 - Create Equalizer and assign it to CustomCommand. sl@0: AudioEffect Equalizer sl@0: AssignEffect CustomCommand sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.CustomCommand.RegisterEffect.56 - Register Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect CustomCommand sl@0: RegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.CustomCommand.UnRegisterEffect.57 - Unregister Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect CustomCommand sl@0: RegisterEffect sl@0: UnRegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.CustomCommand.Enable.58 - Enable Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect CustomCommand sl@0: RegisterEffect sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.CustomCommand.Disable.59 - Disable Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect CustomCommand sl@0: RegisterEffect sl@0: Enable sl@0: BandIdLevel 2 32 sl@0: Disable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.CustomCommand.Enforce.60 - Enforce Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect CustomCommand sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.CustomCommand.BandIdLevel.61 - Set band Id and level sl@0: AudioEffect Equalizer sl@0: AssignEffect CustomCommand sl@0: RegisterEffect sl@0: BandIdLevel 3 44 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.CustomCommand.ApplySettings.62 - Set band Id and level and apply settings sl@0: AudioEffect Equalizer sl@0: AssignEffect CustomCommand sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: BandIdLevel 5 -23 sl@0: ApplySettings sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.CustomCommand.DisplayData.63 - Display Equalizer Data sl@0: AudioEffect Equalizer sl@0: AssignEffect CustomCommand sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: BandIdLevel 2 -99 sl@0: ApplySettings sl@0: DisplayData sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.CustomInterface.Create.64 - Create Equalizer and assign it to CustomInterface. sl@0: AudioEffect Equalizer sl@0: AssignEffect CustomInterface sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.CustomInterface.RegisterEffect.65 - Register Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect CustomInterface sl@0: RegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.CustomInterface.UnRegisterEffect.66 - Unregister Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect CustomInterface sl@0: RegisterEffect sl@0: UnRegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.CustomInterface.Enable.67 - Enable Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect CustomInterface sl@0: RegisterEffect sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.CustomInterface.Disable.68 - Disable Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect CustomInterface sl@0: RegisterEffect sl@0: Enable sl@0: BandIdLevel 2 32 sl@0: Disable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.CustomInterface.Enforce.69 - Enforce Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect CustomInterface sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.CustomInterface.ApplySettings.71 - Set band Id and level and apply settings sl@0: AudioEffect Equalizer sl@0: AssignEffect CustomInterface sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: BandIdLevel 5 -23 sl@0: ApplySettings sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.CustomInterface.DisplayData.72 - Display Equalizer Data sl@0: AudioEffect Equalizer sl@0: AssignEffect CustomInterface sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: BandIdLevel 2 -99 sl@0: ApplySettings sl@0: DisplayData sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.InputStream.Create.73 - Create Equalizer and assign it to InputStream. sl@0: AudioEffect Equalizer sl@0: AssignEffect InputStream sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.InputStream.RegisterEffect.74 - Register Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect InputStream sl@0: RegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.InputStream.UnRegisterEffect.75 - Unregister Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect InputStream sl@0: RegisterEffect sl@0: UnRegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.InputStream.Enable.76 - Enable Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect InputStream sl@0: RegisterEffect sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.InputStream.Disable.77 - Disable Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect InputStream sl@0: RegisterEffect sl@0: Enable sl@0: BandIdLevel 2 32 sl@0: Disable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.InputStream.ApplySettings.80 - Set band Id and level and apply settings sl@0: AudioEffect Equalizer sl@0: AssignEffect InputStream sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: BandIdLevel 5 -23 sl@0: ApplySettings sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.OutputStream.Create.82 - Create Equalizer and assign it to OutputStream. sl@0: AudioEffect Equalizer sl@0: AssignEffect OutputStream sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.OutputStream.RegisterEffect.83 - Register Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect OutputStream sl@0: RegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.OutputStream.UnRegisterEffect.84 - Unregister Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect OutputStream sl@0: RegisterEffect sl@0: UnRegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.OutputStream.Enable.85 - Enable Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect OutputStream sl@0: RegisterEffect sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.OutputStream.Disable.86 - Disable Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect OutputStream sl@0: RegisterEffect sl@0: Enable sl@0: BandIdLevel 2 32 sl@0: Disable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.OutputStream.Enforce.87 - Enforce Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect OutputStream sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.OutputStream.BandIdLevel.88 - Set band Id and level sl@0: AudioEffect Equalizer sl@0: AssignEffect OutputStream sl@0: RegisterEffect sl@0: BandIdLevel 3 44 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.OutputStream.ApplySettings.89 - Set band Id and level and apply settings sl@0: AudioEffect Equalizer sl@0: AssignEffect OutputStream sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: BandIdLevel 5 -23 sl@0: ApplySettings sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.MidiClient.Create.91 - Create Equalizer and assign it to MidiClient. sl@0: AudioEffect Equalizer sl@0: AssignEffect MidiClient sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.MidiClient.RegisterEffect.92 - Register Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect MidiClient sl@0: RegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.MidiClient.UnRegisterEffect.93 - Unregister Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect MidiClient sl@0: RegisterEffect sl@0: UnRegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.MidiClient.Enable.94 - Enable Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect MidiClient sl@0: RegisterEffect sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.MidiClient.Disable.95 - Disable Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect MidiClient sl@0: RegisterEffect sl@0: Enable sl@0: BandIdLevel 2 32 sl@0: Disable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.MidiClient.Enforce.96 - Enforce Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect MidiClient sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.MidiClient.BandIdLevel.97 - Set band Id and level sl@0: AudioEffect Equalizer sl@0: AssignEffect MidiClient sl@0: RegisterEffect sl@0: BandIdLevel 3 44 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.MidiClient.ApplySettings.98 - Set band Id and level and apply settings sl@0: AudioEffect Equalizer sl@0: AssignEffect MidiClient sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: BandIdLevel 5 -23 sl@0: ApplySettings sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.MidiClient.DisplayData.99 - Display Equalizer Data sl@0: AudioEffect Equalizer sl@0: AssignEffect MidiClient sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: BandIdLevel 2 -99 sl@0: ApplySettings sl@0: DisplayData sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.DrmPlayer.Create.100 - Create Equalizer and assign it to DrmPlayer. sl@0: AudioEffect Equalizer sl@0: AssignEffect DrmPlayer sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.DrmPlayer.RegisterEffect.101 - Register Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect DrmPlayer sl@0: RegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.DrmPlayer.UnRegisterEffect.102 - Unregister Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect DrmPlayer sl@0: RegisterEffect sl@0: UnRegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.DrmPlayer.Enable.103 - Enable Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect DrmPlayer sl@0: RegisterEffect sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.DrmPlayer.Disable.104 - Disable Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect DrmPlayer sl@0: RegisterEffect sl@0: Enable sl@0: BandIdLevel 2 32 sl@0: Disable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.DrmPlayer.Enforce.105 - Enforce Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect DrmPlayer sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.DrmPlayer.BandIdLevel.106 - Set band Id and level sl@0: AudioEffect Equalizer sl@0: AssignEffect DrmPlayer sl@0: RegisterEffect sl@0: BandIdLevel 3 44 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.DrmPlayer.ApplySettings.107 - Set band Id and level and apply settings sl@0: AudioEffect Equalizer sl@0: AssignEffect DrmPlayer sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: BandIdLevel 5 -23 sl@0: ApplySettings sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.DrmPlayer.DisplayData.108 - Display Equalizer Data sl@0: AudioEffect Equalizer sl@0: AssignEffect DrmPlayer sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: BandIdLevel 2 -99 sl@0: ApplySettings sl@0: DisplayData sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.VideoPlayer.Create.109 - Create Equalizer and assign it to DrmPlayer. sl@0: AudioEffect Equalizer sl@0: AssignEffect VideoPlayer sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.VideoPlayer.RegisterEffect.110 - Register Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect VideoPlayer sl@0: RegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.VideoPlayer.UnRegisterEffect.111 - Unregister Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect VideoPlayer sl@0: RegisterEffect sl@0: UnRegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.VideoPlayer.Enable.112 - Enable Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect VideoPlayer sl@0: RegisterEffect sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.VideoPlayer.Disable.113 - Disable Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect VideoPlayer sl@0: RegisterEffect sl@0: Enable sl@0: BandIdLevel 2 32 sl@0: Disable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.VideoPlayer.Enforce.114 - Enforce Equalizer sl@0: AudioEffect Equalizer sl@0: AssignEffect VideoPlayer sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.VideoPlayer.BandIdLevel.115 - Set band Id and level sl@0: AudioEffect Equalizer sl@0: AssignEffect VideoPlayer sl@0: RegisterEffect sl@0: BandIdLevel 3 44 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.VideoPlayer.ApplySettings.116 - Set band Id and level and apply settings sl@0: AudioEffect Equalizer sl@0: AssignEffect VideoPlayer sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: BandIdLevel 5 -23 sl@0: ApplySettings sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Equalizer.VideoPlayer.DisplayData.117 - Display Equalizer Data sl@0: AudioEffect Equalizer sl@0: AssignEffect VideoPlayer sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: BandIdLevel 2 -99 sl@0: ApplySettings sl@0: DisplayData sl@0: [End_TestCase] sl@0: sl@0: # Tags used in this configuration file. Each test case type has its own set of tags, and will sl@0: # specify whether they are required or optional. sl@0: # sl@0: # TAGS: sl@0: # id - Each test case type is differentiated by the id. It specifies the type of test to be performed sl@0: # Title - Text to identify the test case and describe it sl@0: # AudioEffect - Specify which audio effect to create: Equalizer, BassBoost, DistanceAttenuation, ListenerDoppler, sl@0: # SourceDoppler, EnvironmantalReverb, ListenerLocation, SourceLocation, Loudness, ListenerOrientation, sl@0: # SourceOrientation, StereoWidening, RoomLevel sl@0: # AssignEffect - Specify which object to assign Audio Effect to: Independent, Player, Recorder, Converter, Tone, sl@0: # DevSound, CustomCommand, CustomInterface, InputStream, OutputStream, MidiClient, DrmPlayer, VideoPlayer sl@0: # RegisterEffect - Register Audio Effect Observer sl@0: # UnRegisterEffect - Unregister Audio Effect Observer sl@0: # ApplySettings - Apply setttings to Audio Effect sl@0: # Enable - Enable Audio Effect sl@0: # Disable - Disable Audio Effect sl@0: # Enforce - Defines whether the effect is mandatory: 0, 1 sl@0: # DisplayData - Display Audio Effect info sl@0: # CartesianVelocity - Sets the velocity in Cartesian coordinates of the sound source with respect to the listener sl@0: # (Int X, Int Y, Int Z). sl@0: # X, Y, Z - Direction speed in mm/s. sl@0: # SphericalVelocity - Sets the velocity in spherical coordinates of the sound source with respect to the listener sl@0: # (Int Azimuth, Int Elevation, Int Radius). sl@0: # Azimuth - The Azimuth (thousandths of radians) sl@0: # Elevation - The elevation (thousandths of radians) sl@0: # Radius - The radius (in millimeters) sl@0: # Factor - A factor value in hundredths that ranges from 0 to FactorMax(), where 100 corresponds sl@0: # to 1.00, 200 corresponds to 2.00, etc. The factor is a multiplier that either exaggerates the sl@0: # doppler effect or reduces it (Uint Factor: 0 to 2). sl@0: sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerDoppler.Player.Create.01 - Create ListenerDoppler and assign it to Player. sl@0: AudioEffect ListenerDoppler sl@0: AssignEffect Player sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerDoppler.Recorder.Create.02 - Create ListenerDoppler and assign it to Recorder. sl@0: AudioEffect ListenerDoppler sl@0: AssignEffect Recorder sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerDoppler.Converter.Create.03 - Create ListenerDoppler and assign it to Converter. sl@0: AudioEffect ListenerDoppler sl@0: AssignEffect Converter sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerDoppler.Tone.Create.04 - Create ListenerDoppler and assign it to Tone. sl@0: AudioEffect ListenerDoppler sl@0: AssignEffect Tone sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerDoppler.DevSound.Create.05 - Create ListenerDoppler and assign it to DevSound. sl@0: AudioEffect ListenerDoppler sl@0: AssignEffect DevSound sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerDoppler.CustomCommand.Create.06 - Create ListenerDoppler and assign it to CustomCommand. sl@0: AudioEffect ListenerDoppler sl@0: AssignEffect CustomCommand sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerDoppler.CustomInterface.Create.07 - Create ListenerDoppler and assign it to CustomInterface. sl@0: AudioEffect ListenerDoppler sl@0: AssignEffect CustomInterface sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerDoppler.InputStream.Create.08 - Create ListenerDoppler and assign it to InputStream. sl@0: AudioEffect ListenerDoppler sl@0: AssignEffect InputStream sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerDoppler.OutputStream.Create.09 - Create ListenerDoppler and assign it to OutputStream. sl@0: AudioEffect ListenerDoppler sl@0: AssignEffect OutputStream sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerDoppler.MidiClient.Create.10 - Create ListenerDoppler and assign it to MidiClient. sl@0: AudioEffect ListenerDoppler sl@0: AssignEffect MidiClient sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerDoppler.DrmPlayer.Create.11 - Create ListenerDoppler and assign it to DrmPlayer. sl@0: AudioEffect ListenerDoppler sl@0: AssignEffect DrmPlayer sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerDoppler.VideoPlayer.Create.12 - Create ListenerDoppler and assign it to VideoPlayer. sl@0: AudioEffect ListenerDoppler sl@0: AssignEffect VideoPlayer sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerDoppler.PLAYER.RegisterEffect.13 - Register ListenerDoppler sl@0: AudioEffect ListenerDoppler sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerDoppler.Player.UnRegisterEffect.14 - Unregister ListenerDoppler sl@0: AudioEffect ListenerDoppler sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: UnRegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerDoppler.Player.Enable.15 - Enable ListenerDoppler sl@0: AudioEffect ListenerDoppler sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerDoppler.Player.Disable.16 - Disable ListenerDoppler sl@0: AudioEffect ListenerDoppler sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: CartesianVelocity 105 205 155 sl@0: Disable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerDoppler.Player.Enforce.17 - Enforce ListenerDoppler sl@0: AudioEffect ListenerDoppler sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerDoppler.Player.CartesianVelocity.18 - Set Cartesian Velocity sl@0: AudioEffect ListenerDoppler sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: CartesianVelocity 100 200 150 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerDoppler.Player.SphericalVelocity.19 - Set Spherical Velocity sl@0: AudioEffect ListenerDoppler sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: SphericalVelocity 1600 2000 250 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerDoppler.Player.Factor.20 - Set Factor sl@0: AudioEffect ListenerDoppler sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Factor 0 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerDoppler.Player.ApplySettings.21 - Apply settings sl@0: AudioEffect ListenerDoppler sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: CartesianVelocity 300 400 350 sl@0: SphericalVelocity 2600 1000 450 sl@0: Factor 1 sl@0: ApplySettings sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerDoppler.Player.DisplayData.22 - Display ListenerDoppler Data sl@0: AudioEffect ListenerDoppler sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: CartesianVelocity 333 444 555 sl@0: SphericalVelocity 1230 2340 340 sl@0: Factor 2 sl@0: ApplySettings sl@0: DisplayData sl@0: [End_TestCase] sl@0: sl@0: sl@0: # Tags used in this configuration file. Each test case type has its own set of tags, and will sl@0: # specify whether they are required or optional. sl@0: # sl@0: # TAGS: sl@0: # id - Each test case type is differentiated by the id. It specifies the type of test to be performed sl@0: # Title - Text to identify the test case and describe it sl@0: # AudioEffect - Specify which audio effect to create: Equalizer, BassBoost, DistanceAttenuation, ListenerDoppler, sl@0: # SourceDoppler, EnvironmantalReverb, ListenerLocation, SourceLocation, Loudness, ListenerOrientation, sl@0: # SourceOrientation, StereoWidening, RoomLevel sl@0: # AssignEffect - Specify which object to assign Audio Effect to: Independent, Player, Recorder, Converter, Tone, sl@0: # DevSound, CustomCommand, CustomInterface, InputStream, OutputStream, MidiClient,DrmPlayer, VideoPlayer sl@0: # RegisterEffect - Register Audio Effect Observer sl@0: # UnRegisterEffect - Unregister Audio Effect Observer sl@0: # ApplySettings - Apply setttings to Audio Effect sl@0: # Enable - Enable Audio Effect sl@0: # Disable - Disable Audio Effect sl@0: # Enforce - Defines whether the effect is mandatory: 0, 1 sl@0: # DisplayData - Display Audio Effect info sl@0: # LocationCartesian - The Cartesian coordinates for the location of the position. sl@0: # (Int X, Int Y, Int Z). sl@0: # X, Y, Z - Location in mm. sl@0: # LocationSpherical - The spherical coordinates for the location of the position. sl@0: # (Int Azimuth, Int Elevation, Int Radius). sl@0: # Azimuth - The Azimuth (thousandths of radians) sl@0: # Elevation - The elevation (thousandths of radians) sl@0: # Radius - The radius (in millimeters) sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerLocation.Recorder.DisplayData.01 - Display ListenerLocation Data sl@0: AudioEffect ListenerLocation sl@0: AssignEffect Recorder sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: LocationCartesian 333 444 555 sl@0: LocationSpherical 1230 2340 340 sl@0: ApplySettings sl@0: DisplayData sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerLocation.Converter.ApplySettings.02 - Apply settings sl@0: AudioEffect ListenerLocation sl@0: AssignEffect Converter sl@0: RegisterEffect sl@0: Enable sl@0: LocationCartesian 300 400 350 sl@0: LocationSpherical 2600 1000 450 sl@0: ApplySettings sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerLocation.DevSound.LocationSpherical.03 - Set LocationSpherical sl@0: AudioEffect ListenerLocation sl@0: AssignEffect DevSound sl@0: RegisterEffect sl@0: LocationSpherical 1600 2000 250 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerLocation.CustomCommand.LocationCartesian.04 - Set LocationCartesian sl@0: AudioEffect ListenerLocation sl@0: AssignEffect CustomCommand sl@0: RegisterEffect sl@0: LocationCartesian 100 200 150 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerLocation.CustomInterface.Enforce.05 - Enforce ListenerLocation sl@0: AudioEffect ListenerLocation sl@0: AssignEffect CustomInterface sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerLocation.InputStream.Disable.06 - Disable ListenerLocation sl@0: AudioEffect ListenerLocation sl@0: AssignEffect InputStream sl@0: RegisterEffect sl@0: Enable sl@0: LocationCartesian 103 203 153 sl@0: Disable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerLocation.OutputStream.Enable.07 - Enable ListenerLocation sl@0: AudioEffect ListenerLocation sl@0: AssignEffect OutputStream sl@0: RegisterEffect sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerLocation.MidiClient.UnRegisterEffect.08 - Unregister ListenerLocation sl@0: AudioEffect ListenerLocation sl@0: AssignEffect MidiClient sl@0: RegisterEffect sl@0: UnRegisterEffect sl@0: [End_TestCase] sl@0: sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerLocation.DrmPlayer.Create.09 - Create ListenerLocation and assign it to DrmPlayer. sl@0: AudioEffect ListenerLocation sl@0: AssignEffect DrmPlayer sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerLocation.VideoPlayer.Create.10 - Create ListenerLocation and assign it to VideoPlayer. sl@0: AudioEffect ListenerLocation sl@0: AssignEffect VideoPlayer sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerLocation.Player.Create.11 - Create ListenerLocation and assign it to Player. sl@0: AudioEffect ListenerLocation sl@0: AssignEffect Player sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerLocation.PLAYER.RegisterEffect.12 - Register ListenerLocation sl@0: AudioEffect ListenerLocation sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerLocation.Tone.Create.13 - Create ListenerLocation and assign it to Tone. sl@0: AudioEffect ListenerLocation sl@0: AssignEffect Tone sl@0: [End_TestCase] sl@0: sl@0: sl@0: # Tags used in this configuration file. Each test case type has its own set of tags, and will sl@0: # specify whether they are required or optional. sl@0: # sl@0: # TAGS: sl@0: # id - Each test case type is differentiated by the id. It specifies the type of test to be performed sl@0: # Title - Text to identify the test case and describe it sl@0: # AudioEffect - Specify which audio effect to create: Equalizer, BassBoost, DistanceAttenuation, ListenerDoppler, sl@0: # SourceDoppler, EnvironmantalReverb, ListenerLocation, SourceLocation, Loudness, ListenerOrientation, sl@0: # SourceOrientation, StereoWidening, RoomLevel sl@0: # AssignEffect - Specify which object to assign Audio Effect to: Independent, Player, Recorder, Converter, Tone, sl@0: # DevSound, CustomCommand, CustomInterface, InputStream, OutputStream, MidiClient,DrmPlayer, VideoPlayer sl@0: # RegisterEffect - Register Audio Effect Observer sl@0: # UnRegisterEffect - Unregister Audio Effect Observer sl@0: # ApplySettings - Apply setttings to Audio Effect sl@0: # Enable - Enable Audio Effect sl@0: # Disable - Disable Audio Effect sl@0: # Enforce - Defines whether the effect is mandatory: 0, 1 sl@0: # DisplayData - Display Audio Effect info sl@0: # Orientation - The orientation values for the position (Int Heading, Int Pitch, Int Roll). sl@0: # Heading - The heading value (in thousandths of radians). sl@0: # Pitch - The pitch value (in thousandths of radians). sl@0: # Roll - The roll value (in thousandths of radians). sl@0: # OrientationVectors - The orientation vectors for the position (Int FrontX, Int FrontY, Int FrontZ, Int AboveX, Int AboveY, Int AboveZ). sl@0: # FrontX - X-component of the front vector. sl@0: # FrontY - Y-component of the front vector. sl@0: # FrontZ - Z-component of the front vector. sl@0: # AboveX - X-component of the above vector. sl@0: # AboveY - Y-component of the above vector. sl@0: # AboveZ - Z-component of the above vector. sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerOrientation.MidiClient.Enable.08 - Enable ListenerOrientation sl@0: AudioEffect ListenerOrientation sl@0: AssignEffect MidiClient sl@0: RegisterEffect sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerOrientation.VideoPlayer.Enable.09 - Enable ListenerOrientation sl@0: AudioEffect ListenerOrientation sl@0: AssignEffect VideoPlayer sl@0: RegisterEffect sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerOrientation.DrmPlayer.RegisterEffect.10 - Register ListenerOrientation sl@0: AudioEffect ListenerOrientation sl@0: AssignEffect DrmPlayer sl@0: RegisterEffect sl@0: [End_TestCase] sl@0: sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerOrientation.Player.Create.11 - Create ListenerOrientation and assign it to Player. sl@0: AudioEffect ListenerOrientation sl@0: AssignEffect Player sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerOrientation.PLAYER.RegisterEffect.12 - Register ListenerOrientation sl@0: AudioEffect ListenerOrientation sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerOrientation.Recorder.UnRegisterEffect.13 - Unregister ListenerOrientation sl@0: AudioEffect ListenerOrientation sl@0: AssignEffect Recorder sl@0: RegisterEffect sl@0: UnRegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerOrientation.Converter.Enable.14 - Enable ListenerOrientation sl@0: AudioEffect ListenerOrientation sl@0: AssignEffect Converter sl@0: RegisterEffect sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerOrientation.Tone.Disable.15 - Disable ListenerOrientation sl@0: AudioEffect ListenerOrientation sl@0: AssignEffect Tone sl@0: RegisterEffect sl@0: Enable sl@0: Orientation 2005 1245 1685 sl@0: Disable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerOrientation.DevSound.Enforce.16 - Enforce ListenerOrientation sl@0: AudioEffect ListenerOrientation sl@0: AssignEffect DevSound sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerOrientation.CustomCommand.Orientation.17 - Set Orientation sl@0: AudioEffect ListenerOrientation sl@0: AssignEffect CustomCommand sl@0: RegisterEffect sl@0: Orientation 2000 1240 1680 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerOrientation.CustomInterface.OrientationVectors.18 - Set OrientationVectors sl@0: AudioEffect ListenerOrientation sl@0: AssignEffect CustomInterface sl@0: RegisterEffect sl@0: OrientationVectors 3 4 5 6 7 8 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerOrientation.InputStream.ApplySettings.19 - Apply settings sl@0: AudioEffect ListenerOrientation sl@0: AssignEffect InputStream sl@0: RegisterEffect sl@0: Enable sl@0: Orientation 2468 1357 1111 sl@0: OrientationVectors 10 13 17 19 25 32 sl@0: ApplySettings sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title ListenerOrientation.OutputStream.DisplayData.20 - Display ListenerOrientation Data sl@0: AudioEffect ListenerOrientation sl@0: AssignEffect OutputStream sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: Orientation 3004 2736 1847 sl@0: OrientationVectors 9 8 7 1 2 3 sl@0: ApplySettings sl@0: DisplayData sl@0: [End_TestCase] sl@0: sl@0: # Tags used in this configuration file. Each test case type has its own set of tags, and will sl@0: # specify whether they are required or optional. sl@0: # sl@0: # TAGS: sl@0: # id - Each test case type is differentiated by the id. It specifies the type of test to be performed sl@0: # Title - Text to identify the test case and describe it sl@0: # AudioEffect - Specify which audio effect to create: Equalizer, BassBoost, DistanceAttenuation, ListenerDoppler, sl@0: # SourceDoppler, EnvironmantalReverb, ListenerLocation, SourceLocation, Loudness, ListenerOrientation, sl@0: # SourceOrientation, StereoWidening, RoomLevel sl@0: # AssignEffect - Specify which object to assign Audio Effect to: Independent, Player, Recorder, Converter, Tone, sl@0: # DevSound, CustomCommand, CustomInterface, InputStream, OutputStream, MidiClient,DrmPlayer, VideoPlayer sl@0: # RegisterEffect - Register Audio Effect Observer sl@0: # UnRegisterEffect - Unregister Audio Effect Observer sl@0: # ApplySettings - Apply setttings to Audio Effect sl@0: # Enable - Enable Audio Effect sl@0: # Disable - Disable Audio Effect sl@0: # Enforce - Defines whether the effect is mandatory: 0, 1 sl@0: # DisplayData - Display Audio Effect info sl@0: sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Loudness.DrmPlayer.UnRegisterEffect.03 - Unregister Loudness sl@0: AudioEffect Loudness sl@0: AssignEffect DrmPlayer sl@0: RegisterEffect sl@0: UnRegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Loudness.VideoPlayer.Enable.04 - Enable Loudness sl@0: AudioEffect Loudness sl@0: AssignEffect VideoPlayer sl@0: RegisterEffect sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Loudness.CustomInterface.Disable.05 - Disable Loudness sl@0: AudioEffect Loudness sl@0: AssignEffect CustomInterface sl@0: RegisterEffect sl@0: Enable sl@0: Disable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Loudness.InputStream.Enforce.06 - Enforce Loudness sl@0: AudioEffect Loudness sl@0: AssignEffect InputStream sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Loudness.OutputStream.ApplySettings.07 - Apply settings sl@0: AudioEffect Loudness sl@0: AssignEffect OutputStream sl@0: RegisterEffect sl@0: Enable sl@0: ApplySettings sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Loudness.MidiClient.DisplayData.08 - Display Loudness Data sl@0: AudioEffect Loudness sl@0: AssignEffect MidiClient sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: DisplayData sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Loudness.Player.Create.09 - Create Loudness and assign it to Player. sl@0: AudioEffect Loudness sl@0: AssignEffect Player sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Loudness.PLAYER.RegisterEffect.10 - Register Loudness sl@0: AudioEffect Loudness sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Loudness.Recorder.UnRegisterEffect.11 - Unregister Loudness sl@0: AudioEffect Loudness sl@0: AssignEffect Recorder sl@0: RegisterEffect sl@0: UnRegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Loudness.Converter.Enable.12 - Enable Loudness sl@0: AudioEffect Loudness sl@0: AssignEffect Converter sl@0: RegisterEffect sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Loudness.Converter.Disable.13 - Disable Loudness sl@0: AudioEffect Loudness sl@0: AssignEffect Converter sl@0: RegisterEffect sl@0: Enable sl@0: Disable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Loudness.Tone.Enforce.14 - Enforce Loudness sl@0: AudioEffect Loudness sl@0: AssignEffect Tone sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Loudness.DevSound.ApplySettings.15 - Apply settings sl@0: AudioEffect Loudness sl@0: AssignEffect DevSound sl@0: RegisterEffect sl@0: Enable sl@0: ApplySettings sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title Loudness.CustomCommand.DisplayData.16 - Display Loudness Data sl@0: AudioEffect Loudness sl@0: AssignEffect CustomCommand sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: DisplayData sl@0: [End_TestCase] sl@0: sl@0: # Tags used in this configuration file. Each test case type has its own set of tags, and will sl@0: # specify whether they are required or optional. sl@0: # sl@0: # TAGS: sl@0: # id - Each test case type is differentiated by the id. It specifies the type of test to be performed sl@0: # Title - Text to identify the test case and describe it sl@0: # AudioEffect - Specify which audio effect to create: Equalizer, BassBoost, DistanceAttenuation, ListenerDoppler, sl@0: # SourceDoppler, EnvironmantalReverb, ListenerLocation, SourceLocation, Loudness, ListenerOrientation, sl@0: # SourceOrientation, StereoWidening, RoomLevel sl@0: # AssignEffect - Specify which object to assign Audio Effect to: Independent, Player, Recorder, Converter, Tone, sl@0: # DevSound, CustomCommand, CustomInterface, InputStream, OutputStream, MidiClient,DrmPlayer, VideoPlayer sl@0: # RegisterEffect - Register Audio Effect Observer sl@0: # UnRegisterEffect - Unregister Audio Effect Observer sl@0: # ApplySettings - Apply setttings to Audio Effect sl@0: # Enable - Enable Audio Effect sl@0: # Disable - Disable Audio Effect sl@0: # Enforce - Defines whether the effect is mandatory: 0, 1 sl@0: # DisplayData - Display Audio Effect info sl@0: # RoomLevel - The room level value. sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title RoomLevel.CustomInterface.Create.00 - Create RoomLevel and assign it to CustomInterface. sl@0: AudioEffect RoomLevel sl@0: AssignEffect CustomInterface sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title RoomLevel.DevSound.Create.01 - Create RoomLevel and assign it to DevSound. sl@0: AudioEffect RoomLevel sl@0: AssignEffect DevSound sl@0: [End_TestCase] sl@0: sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title RoomLevel.VideoPlayer.Create.02 - Create RoomLevel and assign it to VideoPlayer. sl@0: AudioEffect RoomLevel sl@0: AssignEffect VideoPlayer sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title RoomLevel.VideoPlayer.03 - Enf_E_D_Set_ApplySet_Reg_Display_unreg RoomLevel sl@0: AudioEffect RoomLevel sl@0: AssignEffect VideoPlayer sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: RoomLevel 55 sl@0: Disable sl@0: RoomLevel 50 sl@0: Enable sl@0: ApplySettings sl@0: DisplayData sl@0: UnRegisterEffect sl@0: [End_TestCase] sl@0: sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title RoomLevel.OutputStream.Create.04 - Create RoomLevel and assign it to OutputStream. sl@0: AudioEffect RoomLevel sl@0: AssignEffect OutputStream sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title RoomLevel.VideoPlayer.Enforce.05 - Enforce RoomLevel sl@0: AudioEffect RoomLevel sl@0: AssignEffect VideoPlayer sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title RoomLevel.MidiClient.Create.6 - Create RoomLevel and assign it to MidiClient. sl@0: AudioEffect RoomLevel sl@0: AssignEffect MidiClient sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title RoomLevel.Player.Create.07 - Create RoomLevel and assign it to Player. sl@0: AudioEffect RoomLevel sl@0: AssignEffect Player sl@0: [End_TestCase] sl@0: sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title RoomLevel.DrmPlayer.Create.08 - Create RoomLevel and assign it to DrmPlayer. sl@0: AudioEffect RoomLevel sl@0: AssignEffect DrmPlayer sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title RoomLevel.Player.Create.09 - Create RoomLevel and assign it to Player. sl@0: AudioEffect RoomLevel sl@0: AssignEffect Player sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title RoomLevel.Recorder.Create.10 - Create RoomLevel and assign it to Recorder. sl@0: AudioEffect RoomLevel sl@0: AssignEffect Recorder sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title RoomLevel.Converter.Create.11 - Create RoomLevel and assign it to Converter. sl@0: AudioEffect RoomLevel sl@0: AssignEffect Converter sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title RoomLevel.Tone.Create.12 - Create RoomLevel and assign it to Tone. sl@0: AudioEffect RoomLevel sl@0: AssignEffect Tone sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title RoomLevel.Player.13 - Enf_E_D_Set_ApplySet_Reg_Display_unreg RoomLevel sl@0: AudioEffect RoomLevel sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: RoomLevel 55 sl@0: Disable sl@0: RoomLevel 50 sl@0: Enable sl@0: ApplySettings sl@0: DisplayData sl@0: UnRegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title RoomLevel.CustomCommand.Create.14 - Create RoomLevel and assign it to CustomCommand. sl@0: AudioEffect RoomLevel sl@0: AssignEffect CustomCommand sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title RoomLevel.CustomInterface.Create.15 - Create RoomLevel and assign it to CustomInterface. sl@0: AudioEffect RoomLevel sl@0: AssignEffect CustomInterface sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title RoomLevel.InputStream.Create.16 - Create RoomLevel and assign it to InputStream. sl@0: AudioEffect RoomLevel sl@0: AssignEffect InputStream sl@0: [End_TestCase] sl@0: sl@0: sl@0: # Tags used in this configuration file. Each test case type has its own set of tags, and will sl@0: # specify whether they are required or optional. sl@0: # sl@0: # TAGS: sl@0: # id - Each test case type is differentiated by the id. It specifies the type of test to be performed sl@0: # Title - Text to identify the test case and describe it sl@0: # AudioEffect - Specify which audio effect to create: Equalizer, BassBoost, DistanceAttenuation, ListenerDoppler, sl@0: # SourceDoppler, EnvironmantalReverb, ListenerLocation, SourceLocation, Loudness, ListenerOrientation, sl@0: # SourceOrientation, StereoWidening, RoomLevel sl@0: # AssignEffect - Specify which object to assign Audio Effect to: Independent, Player, Recorder, Converter, Tone, sl@0: # DevSound, CustomCommand, CustomInterface, InputStream, OutputStream, MidiClient,DrmPlayer, VideoPlayer sl@0: # RegisterEffect - Register Audio Effect Observer sl@0: # UnRegisterEffect - Unregister Audio Effect Observer sl@0: # ApplySettings - Apply setttings to Audio Effect sl@0: # Enable - Enable Audio Effect sl@0: # Disable - Disable Audio Effect sl@0: # Enforce - Defines whether the effect is mandatory: 0, 1 sl@0: # DisplayData - Display Audio Effect info sl@0: # CartesianVelocity - Sets the velocity in Cartesian coordinates of the sound source with respect to the listener sl@0: # (Int X, Int Y, Int Z). sl@0: # X, Y, Z - Direction speed in mm/s. sl@0: # SphericalVelocity - Sets the velocity in spherical coordinates of the sound source with respect to the listener sl@0: # (Int Azimuth, Int Elevation, Int Radius). sl@0: # Azimuth - The Azimuth (thousandths of radians) sl@0: # Elevation - The elevation (thousandths of radians) sl@0: # Radius - The radius (in millimeters) sl@0: # Factor - A factor value in hundredths that ranges from 0 to FactorMax(), where 100 corresponds sl@0: # to 1.00, 200 corresponds to 2.00, etc. The factor is a multiplier that either exaggerates the sl@0: # doppler effect or reduces it (Uint Factor: 0 to 2). sl@0: sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceDoppler.Player.Create.01 - Create SourceDoppler and assign it to Player. sl@0: AudioEffect SourceDoppler sl@0: AssignEffect Player sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceDoppler.Recorder.Create.02 - Create SourceDoppler and assign it to Recorder. sl@0: AudioEffect SourceDoppler sl@0: AssignEffect Recorder sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceDoppler.Converter.Create.03 - Create SourceDoppler and assign it to Converter. sl@0: AudioEffect SourceDoppler sl@0: AssignEffect Converter sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceDoppler.Tone.Create.04 - Create SourceDoppler and assign it to Tone. sl@0: AudioEffect SourceDoppler sl@0: AssignEffect Tone sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceDoppler.DevSound.Create.05 - Create SourceDoppler and assign it to DevSound. sl@0: AudioEffect SourceDoppler sl@0: AssignEffect DevSound sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceDoppler.CustomCommand.Create.06 - Create SourceDoppler and assign it to CustomCommand. sl@0: AudioEffect SourceDoppler sl@0: AssignEffect CustomCommand sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceDoppler.CustomInterface.Create.07 - Create SourceDoppler and assign it to CustomInterface. sl@0: AudioEffect SourceDoppler sl@0: AssignEffect CustomInterface sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceDoppler.InputStream.Create.08 - Create SourceDoppler and assign it to InputStream. sl@0: AudioEffect SourceDoppler sl@0: AssignEffect InputStream sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceDoppler.InputStream.Create.09 - Create SourceDoppler and assign it to InputStream. sl@0: AudioEffect SourceDoppler sl@0: AssignEffect InputStream sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceDoppler.OutputStream.Create.10 - Create SourceDoppler and assign it to OutputStream. sl@0: AudioEffect SourceDoppler sl@0: AssignEffect OutputStream sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceDoppler.MidiClient.Create.11 - Create SourceDoppler and assign it to MidiClient. sl@0: AudioEffect SourceDoppler sl@0: AssignEffect MidiClient sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceDoppler.DrmPlayer.Create.12 - Create SourceDoppler and assign it to DrmPlayer. sl@0: AudioEffect SourceDoppler sl@0: AssignEffect DrmPlayer sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceDoppler.VideoPlayer.Create.13 - Create SourceDoppler and assign it to VideoPlayer. sl@0: AudioEffect SourceDoppler sl@0: AssignEffect VideoPlayer sl@0: [End_TestCase] sl@0: sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceDoppler.Player.RegisterEffect/Unregister.14 - Register SourceDoppler sl@0: AudioEffect SourceDoppler sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: pause 2000 sl@0: UnRegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceDoppler.Player.Disable.17 - Enable/Disable/Enforce SourceDoppler sl@0: AudioEffect SourceDoppler sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: Disable sl@0: [End_TestCase] sl@0: sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceDoppler.Player.ApplySettings.22 - Apply settings sl@0: AudioEffect SourceDoppler sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: CartesianVelocity 300 400 350 sl@0: SphericalVelocity 2600 1000 450 sl@0: Factor 1 sl@0: ApplySettings sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceDoppler.Player.DisplayData.23 - Display SourceDoppler Data sl@0: AudioEffect SourceDoppler sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: CartesianVelocity 333 444 555 sl@0: SphericalVelocity 1230 2340 340 sl@0: Factor 2 sl@0: ApplySettings sl@0: DisplayData sl@0: [End_TestCase] sl@0: sl@0: # Tags used in this configuration file. Each test case type has its own set of tags, and will sl@0: # specify whether they are required or optional. sl@0: # sl@0: # TAGS: sl@0: # id - Each test case type is differentiated by the id. It specifies the type of test to be performed sl@0: # Title - Text to identify the test case and describe it sl@0: # AudioEffect - Specify which audio effect to create: Equalizer, BassBoost, DistanceAttenuation, ListenerDoppler, sl@0: # SourceDoppler, EnvironmantalReverb, ListenerLocation, SourceLocation, Loudness, ListenerOrientation, sl@0: # SourceOrientation, StereoWidening, RoomLevel sl@0: # AssignEffect - Specify which object to assign Audio Effect to: Independent, Player, Recorder, Converter, Tone, sl@0: # DevSound, CustomCommand, CustomInterface, InputStream, OutputStream, MidiClient, DrmPlayer, VideoPlayer sl@0: # RegisterEffect - Register Audio Effect Observer sl@0: # UnRegisterEffect - Unregister Audio Effect Observer sl@0: # ApplySettings - Apply setttings to Audio Effect sl@0: # Enable - Enable Audio Effect sl@0: # Disable - Disable Audio Effect sl@0: # Enforce - Defines whether the effect is mandatory: 0, 1 sl@0: # DisplayData - Display Audio Effect info sl@0: # LocationCartesian - The Cartesian coordinates for the location of the position. sl@0: # (Int X, Int Y, Int Z). sl@0: # X, Y, Z - Location in mm. sl@0: # LocationSpherical - The spherical coordinates for the location of the position. sl@0: # (Int Azimuth, Int Elevation, Int Radius). sl@0: # Azimuth - The Azimuth (thousandths of radians) sl@0: # Elevation - The elevation (thousandths of radians) sl@0: # Radius - The radius (in millimeters) sl@0: sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceLocation.Player.Create.00 - Create SourceLocation and assign it to Player. sl@0: AudioEffect SourceLocation sl@0: AssignEffect Player sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceLocation.Recorder.Create.01 - Create SourceLocation and assign it to Recorder. sl@0: AudioEffect SourceLocation sl@0: AssignEffect Recorder sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceLocation.Converter.Create.02 - Create SourceLocation and assign it to Converter. sl@0: AudioEffect SourceLocation sl@0: AssignEffect Converter sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceLocation.Tone.Create.03 - Create SourceLocation and assign it to Tone. sl@0: AudioEffect SourceLocation sl@0: AssignEffect Tone sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceLocation.DevSound.Create.04 - Create SourceLocation and assign it to DevSound. sl@0: AudioEffect SourceLocation sl@0: AssignEffect DevSound sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceLocation.CustomCommand.Create.05 - Create SourceLocation and assign it to CustomCommand. sl@0: AudioEffect SourceLocation sl@0: AssignEffect CustomCommand sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceLocation.CustomInterface.Create.06 - Create SourceLocation and assign it to CustomInterface. sl@0: AudioEffect SourceLocation sl@0: AssignEffect CustomInterface sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceLocation.InputStream.Create.07 - Create SourceLocation and assign it to InputStream. sl@0: AudioEffect SourceLocation sl@0: AssignEffect InputStream sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceLocation.OutputStream.Create.08 - Create SourceLocation and assign it to OutputStream. sl@0: AudioEffect SourceLocation sl@0: AssignEffect OutputStream sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceLocation.MidiClient.Create.09 - Create SourceLocation and assign it to MidiClient. sl@0: AudioEffect SourceLocation sl@0: AssignEffect MidiClient sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceLocation.DrmPlayer.Create.10 - Create SourceLocation and assign it to DrmPlayer. sl@0: AudioEffect SourceLocation sl@0: AssignEffect DrmPlayer sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceLocation.VideoPlayer.Create.11 - Create SourceLocation and assign it to VideoPlayer. sl@0: AudioEffect SourceLocation sl@0: AssignEffect VideoPlayer sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceLocation.PLAYER.RegisterEffect.12 - Register SourceLocation sl@0: AudioEffect SourceLocation sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceLocation.Player.UnRegisterEffect.13 - Unregister SourceLocation sl@0: AudioEffect SourceLocation sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: UnRegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceLocation.Player.Enable.14 - Enable SourceLocation sl@0: AudioEffect SourceLocation sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceLocation.Player.Disable.15 - Disable SourceLocation sl@0: AudioEffect SourceLocation sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: LocationCartesian 105 205 155 sl@0: Disable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceLocation.Player.Enforce.16 - Enforce SourceLocation sl@0: AudioEffect SourceLocation sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceLocation.Player.LocationCartesian.17 - Set LocationCartesian sl@0: AudioEffect SourceLocation sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: LocationCartesian 100 200 150 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceLocation.Player.LocationSpherical.18 - Set LocationSpherical sl@0: AudioEffect SourceLocation sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: LocationSpherical 1600 2000 250 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceLocation.Player.ApplySettings.19 - Apply settings sl@0: AudioEffect SourceLocation sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: LocationCartesian 300 400 350 sl@0: LocationSpherical 2600 1000 450 sl@0: ApplySettings sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceLocation.Player.DisplayData.20 - Display SourceLocation Data sl@0: AudioEffect SourceLocation sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: LocationCartesian 333 444 555 sl@0: LocationSpherical 1230 2340 340 sl@0: ApplySettings sl@0: DisplayData sl@0: [End_TestCase] sl@0: sl@0: # Tags used in this configuration file. Each test case type has its own set of tags, and will sl@0: # specify whether they are required or optional. sl@0: # sl@0: # TAGS: sl@0: # id - Each test case type is differentiated by the id. It specifies the type of test to be performed sl@0: # Title - Text to identify the test case and describe it sl@0: # AudioEffect - Specify which audio effect to create: Equalizer, BassBoost, DistanceAttenuation, ListenerDoppler, sl@0: # SourceDoppler, EnvironmantalReverb, ListenerLocation, SourceLocation, Loudness, ListenerOrientation, sl@0: # SourceOrientation, StereoWidening, RoomLevel sl@0: # AssignEffect - Specify which object to assign Audio Effect to: Independent, Player, Recorder, Converter, Tone, sl@0: # DevSound, CustomCommand, CustomInterface, InputStream, OutputStream, MidiClient, DrmPlayer, videoPlayer sl@0: # RegisterEffect - Register Audio Effect Observer sl@0: # UnRegisterEffect - Unregister Audio Effect Observer sl@0: # ApplySettings - Apply setttings to Audio Effect sl@0: # Enable - Enable Audio Effect sl@0: # Disable - Disable Audio Effect sl@0: # Enforce - Defines whether the effect is mandatory: 0, 1 sl@0: # DisplayData - Display Audio Effect info sl@0: # Orientation - The orientation values for the position (Int Heading, Int Pitch, Int Roll). sl@0: # Heading - The heading value (in thousandths of radians). sl@0: # Pitch - The pitch value (in thousandths of radians). sl@0: # Roll - The roll value (in thousandths of radians). sl@0: # OrientationVectors - The orientation vectors for the position (Int FrontX, Int FrontY, Int FrontZ, Int AboveX, Int AboveY, Int AboveZ). sl@0: # FrontX - X-component of the front vector. sl@0: # FrontY - Y-component of the front vector. sl@0: # FrontZ - Z-component of the front vector. sl@0: # AboveX - X-component of the above vector. sl@0: # AboveY - Y-component of the above vector. sl@0: # AboveZ - Z-component of the above vector. sl@0: sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceOrientation.Player.Create.00 - Create SourceOrientation and assign it to Player. sl@0: AudioEffect SourceOrientation sl@0: AssignEffect Player sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceOrientation.Recorder.Create.01 - Create SourceOrientation and assign it to Recorder. sl@0: AudioEffect SourceOrientation sl@0: AssignEffect Recorder sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceOrientation.Converter.Create.02 - Create SourceOrientation and assign it to Converter. sl@0: AudioEffect SourceOrientation sl@0: AssignEffect Converter sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceOrientation.Tone.Create.03 - Create SourceOrientation and assign it to Tone. sl@0: AudioEffect SourceOrientation sl@0: AssignEffect Tone sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceOrientation.DevSound.Create.04 - Create SourceOrientation and assign it to DevSound. sl@0: AudioEffect SourceOrientation sl@0: AssignEffect DevSound sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceOrientation.CustomCommand.Create.05 - Create SourceOrientation and assign it to CustomCommand. sl@0: AudioEffect SourceOrientation sl@0: AssignEffect CustomCommand sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceOrientation.CustomInterface.Create.06 - Create SourceOrientation and assign it to CustomInterface. sl@0: AudioEffect SourceOrientation sl@0: AssignEffect CustomInterface sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceOrientation.InputStream.Create.07 - Create SourceOrientation and assign it to InputStream. sl@0: AudioEffect SourceOrientation sl@0: AssignEffect InputStream sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceOrientation.OutputStream.Create.08 - Create SourceOrientation and assign it to OutputStream. sl@0: AudioEffect SourceOrientation sl@0: AssignEffect OutputStream sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceOrientation.MidiClient.Create.09 - Create SourceOrientation and assign it to MidiClient. sl@0: AudioEffect SourceOrientation sl@0: AssignEffect MidiClient sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceOrientation.DrmPlayer.Create.10 - Create SourceOrientation and assign it to DrmPlayer. sl@0: AudioEffect SourceOrientation sl@0: AssignEffect DrmPlayer sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceOrientation.VideoPlayer.Create.11 - Create SourceOrientation and assign it to VideoPlayer. sl@0: AudioEffect SourceOrientation sl@0: AssignEffect VideoPlayer sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceOrientation.PLAYER.RegisterEffect.12 - Register SourceOrientation sl@0: AudioEffect SourceOrientation sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceOrientation.Player.UnRegisterEffect.13 - Unregister SourceOrientation sl@0: AudioEffect SourceOrientation sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: UnRegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceOrientation.Player.Enable.14 - Enable SourceOrientation sl@0: AudioEffect SourceOrientation sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceOrientation.Player.Disable.15 - Disable SourceOrientation sl@0: AudioEffect SourceOrientation sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: Orientation 2005 1245 1685 sl@0: Disable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceOrientation.Player.Enforce.16 - Enforce SourceOrientation sl@0: AudioEffect SourceOrientation sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceOrientation.Player.Orientation.17 - Set Orientation sl@0: AudioEffect SourceOrientation sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Orientation 2000 1240 1680 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceOrientation.Player.OrientationVectors.18 - Set OrientationVectors sl@0: AudioEffect SourceOrientation sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: OrientationVectors 3 4 5 6 7 8 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceOrientation.Player.ApplySettings.19 - Apply settings sl@0: AudioEffect SourceOrientation sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: Orientation 2468 1357 1111 sl@0: OrientationVectors 10 13 17 19 25 32 sl@0: ApplySettings sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title SourceOrientation.Player.DisplayData.20 - Display SourceOrientation Data sl@0: AudioEffect SourceOrientation sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: Orientation 3004 2736 1847 sl@0: OrientationVectors 9 8 7 1 2 3 sl@0: ApplySettings sl@0: DisplayData sl@0: [End_TestCase] sl@0: sl@0: sl@0: # Tags used in this configuration file. Each test case type has its own set of tags, and will sl@0: # specify whether they are required or optional. sl@0: # sl@0: # TAGS: sl@0: # id - Each test case type is differentiated by the id. It specifies the type of test to be performed sl@0: # Title - Text to identify the test case and describe it sl@0: # AudioEffect - Specify which audio effect to create: Equalizer, BassBoost, DistanceAttenuation, ListenerDoppler, sl@0: # SourceDoppler, EnvironmantalReverb, ListenerLocation, SourceLocation, Loudness, ListenerOrientation, sl@0: # SourceOrientation, StereoWidening, RoomLevel sl@0: # AssignEffect - Specify which object to assign Audio Effect to: Independent, Player, Recorder, Converter, Tone, sl@0: # DevSound, CustomCommand, CustomInterface, InputStream, OutputStream, MidiClient,DrmPlayer, VideoPlayer sl@0: # RegisterEffect - Register Audio Effect Observer sl@0: # UnRegisterEffect - Unregister Audio Effect Observer sl@0: # ApplySettings - Apply setttings to Audio Effect sl@0: # Enable - Enable Audio Effect sl@0: # Disable - Disable Audio Effect sl@0: # Enforce - Defines whether the effect is mandatory: 0, 1 sl@0: # DisplayData - Display Audio Effect info sl@0: # StereoWideningLevel - The stereo widening level ranges from 0-100, where 0 is none and 100 is maximum widening. sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title StereoWidening.Independent.Create.09 - Create StereoWidening and assign it to Independent. sl@0: AudioEffect StereoWidening sl@0: AssignEffect Independent sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title StereoWidening.Player.Create.10 - Create StereoWidening and assign it to Player. sl@0: AudioEffect StereoWidening sl@0: AssignEffect Player sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title StereoWidening.PLAYER.RegisterEffect.11 - Register StereoWidening sl@0: AudioEffect StereoWidening sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title StereoWidening.Player.UnRegisterEffect.12 - Unregister StereoWidening sl@0: AudioEffect StereoWidening sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: UnRegisterEffect sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title StereoWidening.Player.Enable.13 - Enable StereoWidening sl@0: AudioEffect StereoWidening sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title StereoWidening.Player.Disable.14 - Disable StereoWidening sl@0: AudioEffect StereoWidening sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: StereoWideningLevel 55 sl@0: Disable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title StereoWidening.Player.Enforce.15 - Enforce StereoWidening sl@0: AudioEffect StereoWidening sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title StereoWidening.Player.StereoWideningLevel.16 - Set StereoWideningLevel sl@0: AudioEffect StereoWidening sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: StereoWideningLevel 50 sl@0: Enable sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title StereoWidening.Player.ApplySettings.17 - Apply settings sl@0: AudioEffect StereoWidening sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: StereoWideningLevel 0 sl@0: ApplySettings sl@0: [End_TestCase] sl@0: sl@0: //Required: id, AudioEffect, AssignEffect sl@0: //Optional: Title, rest of the tags sl@0: [TestCase] sl@0: id 1101 sl@0: Title StereoWidening.Player.DisplayData.18 - Display StereoWidening Data sl@0: AudioEffect StereoWidening sl@0: AssignEffect Player sl@0: RegisterEffect sl@0: Enable sl@0: Enforce 1 sl@0: StereoWideningLevel 100 sl@0: ApplySettings sl@0: DisplayData sl@0: [End_TestCase]