sl@0: /* sl@0: * ============================================================================== sl@0: * Name : tiger.mmp sl@0: * Part of : Tiger OpenVG demo app sl@0: * sl@0: * ============================================================================== sl@0: */ sl@0: sl@0: //New style application exe sl@0: TARGET tiger.exe sl@0: TARGETTYPE exe sl@0: UID 0x100039CE 0xA000024A sl@0: sl@0: EPOCSTACKSIZE 30000 sl@0: EPOCHEAPSIZE 0x1000 0x2000000 sl@0: sl@0: VENDORID 0 sl@0: CAPABILITY NONE sl@0: sl@0: SOURCEPATH ..\src sl@0: SOURCE tiger.cpp sl@0: SOURCE tigerapp.cpp sl@0: SOURCE tigerappui.cpp sl@0: SOURCE tigerdocument.cpp sl@0: SOURCE tigercontainer.cpp sl@0: sl@0: START RESOURCE ..\data\tiger.rss sl@0: HEADER sl@0: TARGETPATH \\resource\\apps sl@0: LANG SC sl@0: END //RESOURCE sl@0: sl@0: macro __OPENVGHEADERS_USE_VG_1_1 sl@0: sl@0: USERINCLUDE . sl@0: USERINCLUDE ..\inc sl@0: sl@0: APP_LAYER_SYSTEMINCLUDE sl@0: sl@0: SYSTEMINCLUDE OS_LAYER_PUBLIC_EXPORT_PATH(vg) // OpenGL ES include files sl@0: SYSTEMINCLUDE OS_LAYER_PUBLIC_EXPORT_PATH(egl) // EGL include files sl@0: sl@0: LIBRARY euser.lib apparc.lib cone.lib eikcore.lib sl@0: LIBRARY avkon.lib fbscli.lib efsrv.lib sl@0: library gdi.lib sl@0: LIBRARY ws32.lib sl@0: LIBRARY fntstr.lib sl@0: //LIBRARY sflibopenvgrefimpl.lib sl@0: LIBRARY libegl_sw.lib sl@0: LIBRARY libopenvg_sw.lib sl@0: sl@0: START RESOURCE ..\data\tiger_reg.rss sl@0: #ifdef WINSCW sl@0: TARGETPATH \private\10003a3f\apps sl@0: #else sl@0: TARGETPATH \private\10003a3f\import\apps sl@0: #endif sl@0: END