sl@0: // Copyright (c) 2006-2010 Nokia Corporation and/or its subsidiary(-ies). sl@0: // All rights reserved. sl@0: // This component and the accompanying materials are made available sl@0: // under the terms of "Eclipse Public License v1.0" sl@0: // which accompanies this distribution, and is available sl@0: // at the URL "http://www.eclipse.org/legal/epl-v10.html". sl@0: // sl@0: // Initial Contributors: sl@0: // Nokia Corporation - initial contribution. sl@0: // sl@0: // Contributors: sl@0: // sl@0: // Description: sl@0: // sl@0: sl@0: #ifndef __TE_UIBENCH_IBY__ sl@0: #define __TE_UIBENCH_IBY__ sl@0: sl@0: #include sl@0: #include sl@0: #include sl@0: #include sl@0: sl@0: REM egl and openvg needed for tfbsglyphdata tests sl@0: #include sl@0: #include sl@0: sl@0: #ifndef SMP sl@0: // MCL profiler is not built for SMP sl@0: #include sl@0: #endif sl@0: #ifdef SYMBIAN_GRAPHICS_USE_GCE sl@0: #include sl@0: #include sl@0: #endif sl@0: sl@0: file=ABI_DIR\DEBUG_DIR\te_uibench.exe System\bin\te_uibench.exe sl@0: #ifdef SYMBIAN_GRAPHICS_USE_GCE sl@0: file=ABI_DIR\DEBUG_DIR\te_uibench_gce.exe System\bin\te_uibench_gce.exe sl@0: file=ABI_DIR\DEBUG_DIR\te_multiptrperf.exe System\bin\te_multiptrperf.exe sl@0: data=DATAZ_\uibench\te_uibench_gce.ini uibench\te_uibench_gce.ini sl@0: data=DATAZ_\uibench\te_uibench_gce.script uibench\te_uibench.script sl@0: #else sl@0: data=DATAZ_\uibench\te_uibench.script uibench\te_uibench.script sl@0: data=DATAZ_\uibench\te_uibench_legacy.bat \te_uibench.bat sl@0: #endif sl@0: data=DATAZ_\uibench\te_uibench.ini uibench\te_uibench.ini sl@0: sl@0: data=DATAZ_\uibench\te_uibench_gdi.ini uibench\te_uibench_gdi.ini sl@0: data=DATAZ_\uibench\te_uibench_gdi.script uibench\te_uibench_gdi.script sl@0: sl@0: sl@0: data=ZSYSTEM\data\test.mbm System\data\test.mbm sl@0: data=ZSYSTEM\data\uibench_12bit.mbm System\data\uibench_12bit.mbm sl@0: data=ZSYSTEM\data\uibench_16bit.mbm System\data\uibench_16bit.mbm sl@0: data=ZSYSTEM\data\uibench_24bit.mbm System\data\uibench_24bit.mbm sl@0: data=ZSYSTEM\data\uibench_32bit.mbm System\data\uibench_32bit.mbm sl@0: data=ZSYSTEM\data\uibench_tile.mbm System\data\uibench_tile.mbm sl@0: data=ZSYSTEM\data\testbitmap.mbm System\data\testbitmap.mbm sl@0: data=ZSYSTEM\data\rlecompr_16bpp.mbm System\data\rlecompr_16bpp.mbm sl@0: data=ZSYSTEM\data\rlecompr_32abpp.mbm System\data\rlecompr_32abpp.mbm sl@0: data=ZSYSTEM\data\16x16icon.mbm System\data\16x16icon.mbm sl@0: data=DATAZ_\resource\32bit20col.mbm \resource\32bit20col.mbm sl@0: sl@0: REM test font files for fbsfonthandleperf.cpp sl@0: data=DATAZ_\PlatTest\Graphics\TestData\ceurope.gdr \PlatTest\Graphics\TestData\ceurope.gdr sl@0: data=DATAZ_\PlatTest\Graphics\TestData\dummy_fonts\dummyFont \PlatTest\Graphics\TestData\dummy_fonts\dummyFont sl@0: data=DATAZ_\PlatTest\Graphics\TestData\dummy_fonts\dummyFont_b \PlatTest\Graphics\TestData\dummy_fonts\dummyFont_b sl@0: data=DATAZ_\PlatTest\Graphics\TestData\dummy_fonts\dummyFont_i \PlatTest\Graphics\TestData\dummy_fonts\dummyFont_i sl@0: data=DATAZ_\PlatTest\Graphics\TestData\dummy_fonts\dummyFont_bi \PlatTest\Graphics\TestData\dummy_fonts\dummyFont_bi sl@0: sl@0: REM sprite animation dll file for sprite performance tests sl@0: file=ABI_DIR\DEBUG_DIR\te_spriteanimdll.dll system\libs\te_spriteanimdll.dll sl@0: sl@0: #endif //__TE_UIBENCH_IBY__