os/graphics/graphicsdeviceinterface/directgdi/test/tdirectgdieglcontent_cube.h
author sl
Tue, 10 Jun 2014 14:32:02 +0200
changeset 1 260cb5ec6c19
permissions -rw-r--r--
Update contrib.
     1 // Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies).
     2 // All rights reserved.
     3 // This component and the accompanying materials are made available
     4 // under the terms of "Eclipse Public License v1.0"
     5 // which accompanies this distribution, and is available
     6 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
     7 //
     8 // Initial Contributors:
     9 // Nokia Corporation - initial contribution.
    10 //
    11 // Contributors:
    12 //
    13 // Description:
    14 //
    15 
    16 /**
    17  @file
    18  @test
    19  @internalComponent - Internal Symbian test code 
    20 */
    21 
    22 #ifndef __TDIRECTGDIEGLCONTENT_CUBE_H__
    23 #define __TDIRECTGDIEGLCONTENT_CUBE_H__
    24 
    25 #include <e32base.h>
    26 #include <pixelformats.h>
    27 #include <graphics/sgimage.h>
    28 #include <graphics/sgimagecollection.h>
    29 #include <GLES/egl.h>
    30 
    31 const TInt KEglContentBuffers = 2;
    32 
    33 /**
    34 This class contains cube GL renderer.
    35 CGLCube initializes the EGL environment and renders off-screen pixmap surfaces. 
    36 Creation of the pixmap is based on RSgImage resource which is initialized 
    37 with parameter  TsgImageInfo.iUsage set to EsgUsageOpenGlesTarget|ESgUsageDirectGdiSource.  
    38 OpenGL ES API is used to reneder content of the pixmap. The result is available as a TSgDrawableId object.
    39 */
    40 class CGLCube : public CBase
    41 	{
    42 public:
    43 	static CGLCube* NewL(TUidPixelFormat aPixelFormat, const TSize& aSize);
    44 	static CGLCube* NewLC(TUidPixelFormat aPixelFormat, const TSize& aSize);
    45 	virtual ~CGLCube();
    46 
    47 	void Render(TInt aFrame);
    48 	void GetImage(TSgDrawableId& aId);
    49 
    50 private:
    51 	CGLCube();
    52 	void ConstructL(TUidPixelFormat aPixelFormat, const TSize& aSize);
    53 	void InitEglL(TUidPixelFormat aPixelFormat, const TSize& aSize);
    54 	void DeInitEgl();
    55 
    56 private:
    57 	/** Display where the OpenGL ES window surface resides. */
    58 	EGLDisplay iEglDisplay;
    59 
    60 	/** Describes the format, type and size of the color buffers and ancillary buffers for EGLSurface. */
    61 	EGLConfig iConfig;
    62 
    63 	/** The image where the framebuffer is drawn. */
    64 	TSgImageInfo iImageInfo;
    65 	RSgImage iImages[KEglContentBuffers];
    66 
    67 	/** Current image buffer number */
    68 	TInt iCurrentImage;
    69 	TInt iLastImage;
    70 
    71 	/** Pixmap surface (that uses the iPixmap) that is the target of OpenGL ES graphics rendering. */
    72 	EGLSurface iEglSurfaces[KEglContentBuffers];
    73 
    74 	/** OpenGL ES rendering context. */
    75 	EGLContext iEglContext;
    76 
    77 	/** OpenGL ES Texture id */
    78 	GLuint iTexId;
    79 	};
    80 
    81 #endif