os/mm/devsoundextensions/effectspresets/AudioEqualizerUtility/src/TempAudioEqualizer.cpp
author sl@SLION-WIN7.fritz.box
Fri, 15 Jun 2012 03:10:57 +0200
changeset 0 bde4ae8d615e
permissions -rw-r--r--
First public contribution.
     1 /*
     2 * Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies). 
     3 * All rights reserved.
     4 * This component and the accompanying materials are made available
     5 * under the terms of "Eclipse Public License v1.0"
     6 * which accompanies this distribution, and is available
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
     8 *
     9 * Initial Contributors:
    10 * Nokia Corporation - initial contribution.
    11 *
    12 * Contributors:
    13 *
    14 * Description:   Implementation of the audio equalizer proxy class
    15 *
    16 */
    17 
    18 
    19 
    20 
    21 // INCLUDE FILES
    22 
    23 #ifdef _DEBUG
    24 #include <e32svr.h>
    25 #endif
    26 
    27 #include "TempAudioEqualizer.h"
    28 
    29 // ============================ MEMBER FUNCTIONS ===============================
    30 
    31 // -----------------------------------------------------------------------------
    32 // CTempAudioEqualizer::CTempAudioEqualizer
    33 // C++ default constructor can NOT contain any code, that
    34 // might leave.
    35 // -----------------------------------------------------------------------------
    36 //
    37 CTempAudioEqualizer::CTempAudioEqualizer()
    38     {
    39     }
    40 
    41 // Destructor
    42 CTempAudioEqualizer::~CTempAudioEqualizer()
    43     {
    44 	}
    45 
    46 // -----------------------------------------------------------------------------
    47 // CTempAudioEqualizer::NewL
    48 // Static function for creating an instance of the Audio Equalizer object.
    49 // -----------------------------------------------------------------------------
    50 //
    51 EXPORT_C CTempAudioEqualizer* CTempAudioEqualizer::NewL(TInt aNumberOfBands,CAudioEqualizer* aAudioEqualizer)
    52     {
    53 #ifdef _DEBUG
    54 		    RDebug::Print(_L("CTempAudioEqualizer::NewL"));
    55 #endif
    56 
    57     CTempAudioEqualizer* self = new (ELeave) CTempAudioEqualizer();
    58     CleanupStack::PushL( self );
    59 	self->ConstructL(aNumberOfBands,aAudioEqualizer);
    60 	CleanupStack::Pop(self);
    61     return self;
    62 	}
    63 
    64 // -----------------------------------------------------------------------------
    65 // CTempAudioEqualizer::ConstructL
    66 // -----------------------------------------------------------------------------
    67 //
    68 void CTempAudioEqualizer::ConstructL(TInt aNumberOfBands, CAudioEqualizer* aAudioEqualizer)
    69     {
    70 #ifdef _DEBUG
    71     RDebug::Print(_L("CTempAudioEqualizer::ConstructL"));
    72 #endif
    73 
    74 	iAudioEqualizer = aAudioEqualizer;
    75 	iNumberOfBands = aNumberOfBands;
    76 
    77 	TEfAudioEqualizerBand bandData;
    78 	for(TInt i=0; i< aNumberOfBands; i++)
    79 		{
    80 		if(iBandsData.Append(bandData))
    81 			{
    82 			User::Leave(KErrNoMemory);
    83 			}
    84 		}
    85 
    86 
    87 	}
    88 
    89 
    90 // -----------------------------------------------------------------------------
    91 // CTempAudioEqualizer::ApplyL
    92 // Apply the Audio Equalizer settings.
    93 // -----------------------------------------------------------------------------
    94 //
    95 EXPORT_C void CTempAudioEqualizer::ApplyL()
    96 	{
    97 #ifdef _DEBUG
    98     RDebug::Print(_L("CTempAudioEqualizer::Apply"));
    99 #endif
   100 
   101 	for(TInt i = 1; i <= iNumberOfBands; i++)
   102 		{
   103 			if(BandLevel(i) != iAudioEqualizer->BandLevel(i))
   104 				{
   105 #ifdef _DEBUG
   106     RDebug::Print(_L("CTempAudioEqualizer::Band %d Level %d"),i,BandLevel(i));
   107 #endif
   108 
   109 					iAudioEqualizer->SetBandLevelL(i,BandLevel(i));
   110 				}
   111 		}
   112 	if(iAudioEqualizer)
   113 		{
   114 		iAudioEqualizer->EnableL();
   115 		//	iAudioEqualizer->ApplyL();
   116 		}
   117 
   118 	}
   119 
   120 
   121 // -----------------------------------------------------------------------------
   122 // CTempAudioEqualizer::EnableL
   123 // Enable the Audio EnvironmentalReverb settings.
   124 // -----------------------------------------------------------------------------
   125 //
   126 EXPORT_C void CTempAudioEqualizer::EnableL()
   127    {
   128     #ifdef _DEBUG
   129    	RDebug::Print(_L("CTempAudioEqualizer::EnableL"));
   130    	#endif
   131    	
   132    	iEnabled = ETrue;
   133     ApplyL();   
   134    }
   135 
   136 // -----------------------------------------------------------------------------
   137 // CTempAudioEqualizer::DisableL
   138 // Disable the Audio EnvironmentalReverb settings.
   139 // -----------------------------------------------------------------------------
   140 //
   141 EXPORT_C void CTempAudioEqualizer::DisableL()
   142    {
   143    #ifdef _DEBUG   
   144    	 RDebug::Print(_L("CTempAudioEqualizer::DisableL"));
   145    #endif
   146    	 
   147    	iEnabled = EFalse; 
   148 	
   149 	if(iAudioEqualizer)
   150 	  iAudioEqualizer->DisableL();	    
   151    }
   152 
   153 // -----------------------------------------------------------------------------
   154 // CTempAudioEqualizer::IsEnableL
   155 // Return enable flag.
   156 // -----------------------------------------------------------------------------
   157 //
   158 EXPORT_C TBool CTempAudioEqualizer::IsEnabled() const
   159    {
   160     #ifdef _DEBUG 
   161    	 RDebug::Print(_L("CTempAudioEqualizer::IsEnabled"));
   162    #endif
   163    
   164     TBool ifEnabled = EFalse;
   165     if(iAudioEqualizer)
   166 	   ifEnabled = iAudioEqualizer->IsEnabled();	    
   167     
   168     return ifEnabled;
   169    }
   170 
   171 
   172 
   173 // -----------------------------------------------------------------------------
   174 // CTempAudioEqualizer::IsEnforced
   175 // Return enForce flag
   176 // -----------------------------------------------------------------------------
   177 //
   178 EXPORT_C TBool CTempAudioEqualizer::IsEnforced() const
   179    {
   180      #ifdef _DEBUG 
   181    RDebug::Print(_L("CTempAudioEqualizer::IsEnforced"));
   182    #endif
   183    
   184     TBool ifEnforced = EFalse;   
   185     if(iAudioEqualizer)
   186 	  ifEnforced = iAudioEqualizer->IsEnforced();	    	
   187     
   188     return ifEnforced;
   189    
   190    }
   191 
   192 // -----------------------------------------------------------------------------
   193 // CTempAudioEqualizer::EnforceL
   194 // Enforce the effect
   195 // -----------------------------------------------------------------------------
   196 //
   197 EXPORT_C void CTempAudioEqualizer::EnforceL( TBool aEnforced )
   198    {
   199    #ifdef _DEBUG 
   200    RDebug::Print(_L("CTempAudioEqualizer::EnforceL"));
   201    #endif    
   202 
   203    iEnforced = aEnforced;
   204    
   205    if(iAudioEqualizer)
   206 	  iAudioEqualizer->EnforceL(aEnforced);	   	
   207    }
   208 
   209 
   210 
   211 // -----------------------------------------------------------------------------
   212 // CTempAudioEqualizer::HaveUpdateRights
   213 // Return enForce flag
   214 // -----------------------------------------------------------------------------
   215 //
   216 EXPORT_C TBool CTempAudioEqualizer::HaveUpdateRights() const
   217    {
   218    #ifdef _DEBUG 
   219    RDebug::Print(_L("CTempAudioEqualizer::HaveUpdateRights"));
   220    #endif
   221     
   222     TBool ifHaveUpdateRights = EFalse;   
   223     if(iAudioEqualizer)
   224 	  ifHaveUpdateRights = iAudioEqualizer->HaveUpdateRights();	    	
   225     
   226     return ifHaveUpdateRights;
   227 	
   228    }
   229 
   230 
   231 
   232 // ========================== OTHER EXPORTED FUNCTIONS =========================
   233 
   234 // End of File