os/graphics/graphicstest/uibench/s60/src/windows/tflowwindowopenvg.cpp
author sl@SLION-WIN7.fritz.box
Fri, 15 Jun 2012 03:10:57 +0200
changeset 0 bde4ae8d615e
permissions -rw-r--r--
First public contribution.
     1 // Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
     2 // All rights reserved.
     3 // This component and the accompanying materials are made available
     4 // under the terms of "Eclipse Public License v1.0"
     5 // which accompanies this distribution, and is available
     6 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
     7 //
     8 // Initial Contributors:
     9 // Nokia Corporation - initial contribution.
    10 //
    11 // Contributors:
    12 //
    13 // Description:
    14 //
    15 
    16 /**
    17  @file
    18  @test
    19  @internalComponent - Internal Symbian test code 
    20 */
    21 
    22 
    23 #include "tflowwindowopenvg.h"
    24 
    25 
    26 // defines after how many updates the scene is actually drawn to the screen
    27 const TInt KSceneInterleaver = 5;
    28 
    29 
    30 CTWindow* CTFlowWindowOpenVG::NewL(RWsSession &aWs, 
    31         const RWindowTreeNode &aParent, 
    32         const TPoint& aStartingPoint,
    33         const TSize& aWindowSize)
    34     {
    35     CTFlowWindowOpenVG* self = new (ELeave)CTFlowWindowOpenVG(aStartingPoint, aWindowSize);
    36     CleanupStack::PushL(self);
    37     self->ConstructL(aWs, aParent);
    38     CleanupStack::Pop(self);
    39     return self;
    40     }
    41 
    42 CTFlowWindowOpenVG::CTFlowWindowOpenVG(const TPoint& aStartingPoint, const TSize& aWindowSize) : 
    43         CTWindow(aStartingPoint, aWindowSize)
    44 	{
    45 	// empty
    46 	}
    47 
    48 CTFlowWindowOpenVG::~CTFlowWindowOpenVG()
    49 	{
    50 	delete iVGRendering;
    51 	}
    52 
    53 void CTFlowWindowOpenVG::ConstructL(RWsSession &aWs, const RWindowTreeNode &aParent)
    54 	{
    55 	CTWindow::ConstructL(aWs, aParent);
    56 	iVGRendering = CEGLRendering::NewL(iWindow);
    57 	}
    58 
    59 /**
    60  * Renders the next scene and draws it to the screen.
    61  * 
    62  */
    63 void CTFlowWindowOpenVG::RenderL()
    64 	{
    65 	CTWindow::RenderL();
    66 	// don't update the cover flow display every time
    67 	iInterleaveCounter++;
    68 	if (iInterleaveCounter >= KSceneInterleaver) // todo: should be removed
    69 		{
    70 		iVGRendering->UpdateDisplay();
    71 		iInterleaveCounter = 0;
    72 		}
    73 	}
    74