os/graphics/graphicsresourceservices/graphicsresourceadaptation/inc/sgresourceinternal.h
author sl@SLION-WIN7.fritz.box
Fri, 15 Jun 2012 03:10:57 +0200
changeset 0 bde4ae8d615e
permissions -rw-r--r--
First public contribution.
     1 // Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies).
     2 // All rights reserved.
     3 // This component and the accompanying materials are made available
     4 // under the terms of "Eclipse Public License v1.0"
     5 // which accompanies this distribution, and is available
     6 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
     7 //
     8 // Initial Contributors:
     9 // Nokia Corporation - initial contribution.
    10 //
    11 // Contributors:
    12 //
    13 // Description:
    14 //
    15 
    16 /**
    17  @file
    18  @internalTechnology
    19  @prototype
    20 */
    21 
    22 #ifndef SGRESOURCEINTERNAL_H
    23 #define SGRESOURCEINTERNAL_H
    24 
    25 
    26 /**
    27 @internalTechnology
    28 @prototype
    29 
    30 Flags controlling how a drawable resource is opened.
    31 */
    32 enum TSgDrawableOpenModes
    33 	{
    34 	/**
    35 	By default a drawable resource is allowed to be used only for the purposes
    36 	explicitly requested when it was created, but any handle to it which is opened
    37 	with this option can be used in all the rendering pipelines that are compatible
    38 	with the drawable resource according to the underlying implementation of the
    39 	Graphics subsystem, regardless of the usage explicitly requested during creation.
    40 	*/
    41 	ESgDoNotRestrictUsage = 0x0001
    42 	};
    43 
    44 
    45 #endif // SGRESOURCEINTERNAL_H