Update contrib.
3 * (C) Copyright IBM Corp. 1998-2005 - All Rights Reserved
8 #include "LEFontInstance.h"
9 #include "OpenTypeTables.h"
10 #include "ValueRecords.h"
11 #include "DeviceTables.h"
12 #include "GlyphIterator.h"
17 #define Nibble(value, nibble) ((value >> (nibble * 4)) & 0xF)
18 #define NibbleBits(value, nibble) (bitsInNibble[Nibble(value, nibble)])
20 le_int16 ValueRecord::getFieldValue(ValueFormat valueFormat, ValueRecordField field) const
22 le_int16 valueIndex = getFieldIndex(valueFormat, field);
23 le_int16 value = values[valueIndex];
28 le_int16 ValueRecord::getFieldValue(le_int16 index, ValueFormat valueFormat, ValueRecordField field) const
30 le_int16 baseIndex = getFieldCount(valueFormat) * index;
31 le_int16 valueIndex = getFieldIndex(valueFormat, field);
32 le_int16 value = values[baseIndex + valueIndex];
37 void ValueRecord::adjustPosition(ValueFormat valueFormat, const char *base, GlyphIterator &glyphIterator,
38 const LEFontInstance *fontInstance) const
40 float xPlacementAdjustment = 0;
41 float yPlacementAdjustment = 0;
42 float xAdvanceAdjustment = 0;
43 float yAdvanceAdjustment = 0;
45 if ((valueFormat & vfbXPlacement) != 0) {
46 le_int16 value = getFieldValue(valueFormat, vrfXPlacement);
49 fontInstance->transformFunits(value, 0, pixels);
51 xPlacementAdjustment += fontInstance->xPixelsToUnits(pixels.fX);
52 yPlacementAdjustment += fontInstance->yPixelsToUnits(pixels.fY);
55 if ((valueFormat & vfbYPlacement) != 0) {
56 le_int16 value = getFieldValue(valueFormat, vrfYPlacement);
59 fontInstance->transformFunits(0, value, pixels);
61 xPlacementAdjustment += fontInstance->xPixelsToUnits(pixels.fX);
62 yPlacementAdjustment += fontInstance->yPixelsToUnits(pixels.fY);
65 if ((valueFormat & vfbXAdvance) != 0) {
66 le_int16 value = getFieldValue(valueFormat, vrfXAdvance);
69 fontInstance->transformFunits(value, 0, pixels);
71 xAdvanceAdjustment += fontInstance->xPixelsToUnits(pixels.fX);
72 yAdvanceAdjustment += fontInstance->yPixelsToUnits(pixels.fY);
75 if ((valueFormat & vfbYAdvance) != 0) {
76 le_int16 value = getFieldValue(valueFormat, vrfYAdvance);
79 fontInstance->transformFunits(0, value, pixels);
81 xAdvanceAdjustment += fontInstance->xPixelsToUnits(pixels.fX);
82 yAdvanceAdjustment += fontInstance->yPixelsToUnits(pixels.fY);
85 // FIXME: The device adjustments should really be transformed, but
86 // the only way I know how to do that is to convert them to le_int16 units,
87 // transform them, and then convert them back to pixels. Sigh...
88 if ((valueFormat & vfbAnyDevice) != 0) {
89 le_int16 xppem = (le_int16) fontInstance->getXPixelsPerEm();
90 le_int16 yppem = (le_int16) fontInstance->getYPixelsPerEm();
92 if ((valueFormat & vfbXPlaDevice) != 0) {
93 Offset dtOffset = getFieldValue(valueFormat, vrfXPlaDevice);
96 const DeviceTable *dt = (const DeviceTable *) (base + dtOffset);
97 le_int16 xAdj = dt->getAdjustment(xppem);
99 xPlacementAdjustment += fontInstance->xPixelsToUnits(xAdj);
103 if ((valueFormat & vfbYPlaDevice) != 0) {
104 Offset dtOffset = getFieldValue(valueFormat, vrfYPlaDevice);
107 const DeviceTable *dt = (const DeviceTable *) (base + dtOffset);
108 le_int16 yAdj = dt->getAdjustment(yppem);
110 yPlacementAdjustment += fontInstance->yPixelsToUnits(yAdj);
114 if ((valueFormat & vfbXAdvDevice) != 0) {
115 Offset dtOffset = getFieldValue(valueFormat, vrfXAdvDevice);
118 const DeviceTable *dt = (const DeviceTable *) (base + dtOffset);
119 le_int16 xAdj = dt->getAdjustment(xppem);
121 xAdvanceAdjustment += fontInstance->xPixelsToUnits(xAdj);
125 if ((valueFormat & vfbYAdvDevice) != 0) {
126 Offset dtOffset = getFieldValue(valueFormat, vrfYAdvDevice);
129 const DeviceTable *dt = (const DeviceTable *) (base + dtOffset);
130 le_int16 yAdj = dt->getAdjustment(yppem);
132 yAdvanceAdjustment += fontInstance->yPixelsToUnits(yAdj);
137 glyphIterator.adjustCurrGlyphPositionAdjustment(
138 xPlacementAdjustment, yPlacementAdjustment, xAdvanceAdjustment, yAdvanceAdjustment);
141 void ValueRecord::adjustPosition(le_int16 index, ValueFormat valueFormat, const char *base, GlyphIterator &glyphIterator,
142 const LEFontInstance *fontInstance) const
144 float xPlacementAdjustment = 0;
145 float yPlacementAdjustment = 0;
146 float xAdvanceAdjustment = 0;
147 float yAdvanceAdjustment = 0;
149 if ((valueFormat & vfbXPlacement) != 0) {
150 le_int16 value = getFieldValue(index, valueFormat, vrfXPlacement);
153 fontInstance->transformFunits(value, 0, pixels);
155 xPlacementAdjustment += fontInstance->xPixelsToUnits(pixels.fX);
156 yPlacementAdjustment += fontInstance->yPixelsToUnits(pixels.fY);
159 if ((valueFormat & vfbYPlacement) != 0) {
160 le_int16 value = getFieldValue(index, valueFormat, vrfYPlacement);
163 fontInstance->transformFunits(0, value, pixels);
165 xPlacementAdjustment += fontInstance->xPixelsToUnits(pixels.fX);
166 yPlacementAdjustment += fontInstance->yPixelsToUnits(pixels.fY);
169 if ((valueFormat & vfbXAdvance) != 0) {
170 le_int16 value = getFieldValue(index, valueFormat, vrfXAdvance);
173 fontInstance->transformFunits(value, 0, pixels);
175 xAdvanceAdjustment += fontInstance->xPixelsToUnits(pixels.fX);
176 yAdvanceAdjustment += fontInstance->yPixelsToUnits(pixels.fY);
179 if ((valueFormat & vfbYAdvance) != 0) {
180 le_int16 value = getFieldValue(index, valueFormat, vrfYAdvance);
183 fontInstance->transformFunits(0, value, pixels);
185 xAdvanceAdjustment += fontInstance->xPixelsToUnits(pixels.fX);
186 yAdvanceAdjustment += fontInstance->yPixelsToUnits(pixels.fY);
189 // FIXME: The device adjustments should really be transformed, but
190 // the only way I know how to do that is to convert them to le_int16 units,
191 // transform them, and then convert them back to pixels. Sigh...
192 if ((valueFormat & vfbAnyDevice) != 0) {
193 le_int16 xppem = (le_int16) fontInstance->getXPixelsPerEm();
194 le_int16 yppem = (le_int16) fontInstance->getYPixelsPerEm();
196 if ((valueFormat & vfbXPlaDevice) != 0) {
197 Offset dtOffset = getFieldValue(index, valueFormat, vrfXPlaDevice);
200 const DeviceTable *dt = (const DeviceTable *) (base + dtOffset);
201 le_int16 xAdj = dt->getAdjustment(xppem);
203 xPlacementAdjustment += fontInstance->xPixelsToUnits(xAdj);
207 if ((valueFormat & vfbYPlaDevice) != 0) {
208 Offset dtOffset = getFieldValue(index, valueFormat, vrfYPlaDevice);
211 const DeviceTable *dt = (const DeviceTable *) (base + dtOffset);
212 le_int16 yAdj = dt->getAdjustment(yppem);
214 yPlacementAdjustment += fontInstance->yPixelsToUnits(yAdj);
218 if ((valueFormat & vfbXAdvDevice) != 0) {
219 Offset dtOffset = getFieldValue(index, valueFormat, vrfXAdvDevice);
222 const DeviceTable *dt = (const DeviceTable *) (base + dtOffset);
223 le_int16 xAdj = dt->getAdjustment(xppem);
225 xAdvanceAdjustment += fontInstance->xPixelsToUnits(xAdj);
229 if ((valueFormat & vfbYAdvDevice) != 0) {
230 Offset dtOffset = getFieldValue(index, valueFormat, vrfYAdvDevice);
233 const DeviceTable *dt = (const DeviceTable *) (base + dtOffset);
234 le_int16 yAdj = dt->getAdjustment(yppem);
236 yAdvanceAdjustment += fontInstance->yPixelsToUnits(yAdj);
241 glyphIterator.adjustCurrGlyphPositionAdjustment(
242 xPlacementAdjustment, yPlacementAdjustment, xAdvanceAdjustment, yAdvanceAdjustment);
245 le_int16 ValueRecord::getSize(ValueFormat valueFormat)
247 return getFieldCount(valueFormat) * sizeof(le_int16);
250 le_int16 ValueRecord::getFieldCount(ValueFormat valueFormat)
252 static const le_int16 bitsInNibble[] =
272 valueFormat &= ~vfbReserved;
274 return NibbleBits(valueFormat, 0) + NibbleBits(valueFormat, 1) +
275 NibbleBits(valueFormat, 2) + NibbleBits(valueFormat, 3);
278 le_int16 ValueRecord::getFieldIndex(ValueFormat valueFormat, ValueRecordField field)
280 static const le_uint16 beforeMasks[] =
301 return getFieldCount(valueFormat & beforeMasks[field]);