os/textandloc/fontservices/textshaperplugin/IcuSource/layout/LEGlyphStorage.h
author sl
Tue, 10 Jun 2014 14:32:02 +0200
changeset 1 260cb5ec6c19
permissions -rw-r--r--
Update contrib.
     1 /*
     2  **********************************************************************
     3  *   Copyright (C) 1998-2005, International Business Machines
     4  *   Corporation and others.  All Rights Reserved.
     5  **********************************************************************
     6  */
     7 
     8 #ifndef __LEGLYPHSTORAGE_H
     9 #define __LEGLYPHSTORAGE_H
    10 
    11 #include "LETypes.h"
    12 #include "LEInsertionList.h"
    13 
    14 /**
    15  * \file 
    16  * \brief C++ API: This class encapsulates the per-glyph storage used by the ICU LayoutEngine.
    17  */
    18 
    19 U_NAMESPACE_BEGIN
    20 
    21 /**
    22  * This class encapsulates the per-glyph storage used by the ICU LayoutEngine.
    23  * For each glyph it holds the glyph ID, the index of the backing store character
    24  * which produced the glyph, the X and Y position of the glyph and an auxillary data
    25  * pointer.
    26  *
    27  * The storage is growable using the <code>LEInsertionList</code> class.
    28  *
    29  *
    30  * @see LEInsertionList.h
    31  *
    32  * @draft ICU 3.0
    33  */
    34 class U_LAYOUT_API LEGlyphStorage : public UObject, protected LEInsertionCallback
    35 {
    36 private:
    37     /**
    38      * The number of entries in the per-glyph arrays.
    39      *
    40      * @internal
    41      */
    42     le_int32   fGlyphCount;
    43 
    44     /**
    45      * The glyph ID array.
    46      *
    47      * @internal
    48      */
    49     LEGlyphID *fGlyphs;
    50  
    51     /**
    52      * The char indices array.
    53      *
    54      * @internal
    55      */
    56     le_int32  *fCharIndices;
    57 
    58     /**
    59      * The glyph positions array.
    60      *
    61      * @internal
    62      */
    63     float     *fPositions;
    64 
    65     /**
    66      * The auxillary data array.
    67      *
    68      * @internal
    69      */
    70     void     **fAuxData;
    71 
    72 
    73     /**
    74      * The insertion list, used to grow the above arrays.
    75      *
    76      * @internal
    77      */
    78     LEInsertionList *fInsertionList;
    79 
    80     /**
    81      * The source index while growing the data arrays.
    82      *
    83      * @internal
    84      */
    85     le_int32 fSrcIndex;
    86 
    87     /**
    88      * The destination index used while growing the data arrays.
    89      *
    90      * @internal
    91      */
    92     le_int32 fDestIndex;
    93 
    94 protected:
    95     /**
    96      * This implements <code>LEInsertionCallback</code>. The <code>LEInsertionList</code>
    97      * will call this method once for each insertion.
    98      *
    99      * @param atPosition the position of the insertion
   100      * @param count the number of glyphs being inserted
   101      * @param newGlyphs the address of the new glyph IDs
   102      *
   103      * @return <code>true</code> if <code>LEInsertionList</code> should stop
   104      *         processing the insertion list after this insertion.
   105      *
   106      * @see LEInsertionList.h
   107      *
   108      * @draft ICU 3.0
   109      */
   110     virtual le_bool applyInsertion(le_int32 atPosition, le_int32 count, LEGlyphID newGlyphs[]);
   111 
   112 public:
   113 
   114     /**
   115      * Allocates an empty <code>LEGlyphStorage</code> object. You must call
   116      * <code>allocateGlyphArray, allocatePositions and allocateAuxData</code>
   117      * to allocate the data.
   118      */
   119     LEGlyphStorage();
   120 
   121     /**
   122      * The destructor. This will deallocate all of the arrays.
   123      */
   124     ~LEGlyphStorage();
   125 
   126     /**
   127      * This method returns the number of glyphs in the glyph array.
   128      *
   129      * @return the number of glyphs in the glyph array
   130      *
   131      * @draft ICU 3.0
   132      */
   133     inline le_int32 getGlyphCount() const;
   134 
   135     /**
   136      * This method copies the glyph array into a caller supplied array.
   137      * The caller must ensure that the array is large enough to hold all
   138      * the glyphs.
   139      *
   140      * @param glyphs - the destiniation glyph array
   141      * @param success - set to an error code if the operation fails
   142      *
   143      * @draft ICU 3.0
   144      */
   145     void getGlyphs(LEGlyphID glyphs[], LEErrorCode &success) const;
   146 
   147     /**
   148      * This method copies the glyph array into a caller supplied array,
   149      * ORing in extra bits. (This functionality is needed by the JDK,
   150      * which uses 32 bits pre glyph idex, with the high 16 bits encoding
   151      * the composite font slot number)
   152      *
   153      * @param glyphs - the destination (32 bit) glyph array
   154      * @param extraBits - this value will be ORed with each glyph index
   155      * @param success - set to an error code if the operation fails
   156      *
   157      * @draft ICU 3.0
   158      */
   159     void getGlyphs(le_uint32 glyphs[], le_uint32 extraBits, LEErrorCode &success) const;
   160 
   161     /**
   162      * This method copies the character index array into a caller supplied array.
   163      * The caller must ensure that the array is large enough to hold a
   164      * character index for each glyph.
   165      *
   166      * @param charIndices - the destiniation character index array
   167      * @param success - set to an error code if the operation fails
   168      *
   169      * @draft ICU 3.0
   170      */
   171     void getCharIndices(le_int32 charIndices[], LEErrorCode &success) const;
   172 
   173     /**
   174      * This method copies the character index array into a caller supplied array.
   175      * The caller must ensure that the array is large enough to hold a
   176      * character index for each glyph.
   177      *
   178      * @param charIndices - the destiniation character index array
   179      * @param indexBase - an offset which will be added to each index
   180      * @param success - set to an error code if the operation fails
   181      *
   182      * @draft ICU 3.0
   183      */
   184     void getCharIndices(le_int32 charIndices[], le_int32 indexBase, LEErrorCode &success) const;
   185 
   186     /**
   187      * This method copies the position array into a caller supplied array.
   188      * The caller must ensure that the array is large enough to hold an
   189      * X and Y position for each glyph, plus an extra X and Y for the
   190      * advance of the last glyph.
   191      *
   192      * @param positions - the destiniation position array
   193      * @param success - set to an error code if the operation fails
   194      *
   195      * @draft ICU 3.0
   196      */
   197     void getGlyphPositions(float positions[], LEErrorCode &success) const;
   198 
   199     /**
   200      * This method returns the X and Y position of the glyph at
   201      * the given index.
   202      *
   203      * Input parameters:
   204      * @param glyphIndex - the index of the glyph
   205      *
   206      * Output parameters:
   207      * @param x - the glyph's X position
   208      * @param y - the glyph's Y position
   209      * @param success - set to an error code if the operation fails
   210      *
   211      * @draft ICU 3.0
   212      */
   213     void getGlyphPosition(le_int32 glyphIndex, float &x, float &y, LEErrorCode &success) const;
   214 
   215     /**
   216      * This method allocates the glyph array, the char indices array and the insertion list. You
   217      * must call this method before using the object. This method also initializes the char indices
   218      * array.
   219      *
   220      * @param initialGlyphCount the initial size of the glyph and char indices arrays.
   221      * @param rightToLeft <code>true</code> if the original input text is right to left.
   222      * @param success set to an error code if the storage cannot be allocated of if the initial
   223      *        glyph count is not positive.
   224      *
   225      * @draft ICU 3.0
   226      */
   227     void allocateGlyphArray(le_int32 initialGlyphCount, le_bool rightToLeft, LEErrorCode &success);
   228 
   229     /**
   230      * This method allocates the storage for the glyph positions. It allocates one extra X, Y
   231      * position pair for the position just after the last glyph.
   232      *
   233      * @param success set to an error code if the positions array cannot be allocated.
   234      *
   235      * @return the number of X, Y position pairs allocated.
   236      *
   237      * @draft ICU 3.0
   238      */
   239     le_int32 allocatePositions(LEErrorCode &success);
   240 
   241     /**
   242      * This method allocates the storage for the auxillary glyph data.
   243      *
   244      * @param success set to an error code if the aulillary data array cannot be allocated.
   245      *
   246      * @return the size of the auxillary data array.
   247      *
   248      * @draft ICU 3.0
   249      */
   250     le_int32 allocateAuxData(LEErrorCode &success);
   251 
   252     /**
   253      * Copy the entire auxillary data array.
   254      *
   255      * @param auxData the auxillary data array will be copied to this address
   256      * @param success set to an error code if the data cannot be copied
   257      *
   258      * @draft ICU 3.0
   259      */
   260     void getAuxData(void *auxData[], LEErrorCode &success) const;
   261 
   262     /**
   263      * Get the glyph ID for a particular glyph.
   264      *
   265      * @param glyphIndex the index into the glyph array
   266      * @param success set to an error code if the glyph ID cannot be retrieved.
   267      *
   268      * @return the glyph ID
   269      *
   270      * @draft ICU 3.0
   271      */
   272     LEGlyphID getGlyphID(le_int32 glyphIndex, LEErrorCode &success) const;
   273 
   274     /**
   275      * Get the char index for a particular glyph.
   276      *
   277      * @param glyphIndex the index into the glyph array
   278      * @param success set to an error code if the char index cannot be retrieved.
   279      *
   280      * @return the character index
   281      *
   282      * @draft ICU 3.0
   283      */
   284     le_int32  getCharIndex(le_int32 glyphIndex, LEErrorCode &success) const;
   285 
   286 
   287     /**
   288      * Get the auxillary data for a particular glyph.
   289      *
   290      * @param glyphIndex the index into the glyph array
   291      * @param success set to an error code if the auxillary data cannot be retrieved.
   292      *
   293      * @return the auxillary data
   294      *
   295      * @draft ICU 3.0
   296      */
   297     void *getAuxData(le_int32 glyphIndex, LEErrorCode &success) const;
   298 
   299     /**
   300      * This operator allows direct access to the glyph array
   301      * using the index operator.
   302      *
   303      * @param glyphIndex the index into the glyph array
   304      *
   305      * @return a reference to the given location in the glyph array
   306      *
   307      * @draft ICU 3.0
   308      */
   309     inline LEGlyphID &operator[](le_int32 glyphIndex) const;
   310 
   311     /**
   312      * Call this method to replace a single glyph in the glyph array
   313      * with multiple glyphs. This method uses the <code>LEInsertionList</code>
   314      * to do the insertion. It returns the address of storage where the new
   315      * glyph IDs can be stored. They will not actually be inserted into the
   316      * glyph array until <code>applyInsertions</code> is called.
   317      *
   318      * @param atIndex the index of the glyph to be replaced
   319      * @param insertCount the number of glyphs to replace it with
   320      * @param success set to an error code if the auxillary data cannot be retrieved.
   321      *
   322      * @return the address at which to store the replacement glyphs.
   323      *
   324      * @see LEInsetionList.h
   325      *
   326      * @draft ICU 3.0
   327      */
   328     LEGlyphID *insertGlyphs(le_int32 atIndex, le_int32 insertCount,
   329         LEErrorCode& success);
   330 
   331     /**
   332      * This method causes all of the glyph insertions recorded by
   333      * <code>insertGlyphs</code> to be applied to the glyph array. The
   334      * new slots in the char indices and the auxillary data arrays
   335      * will be filled in with the values for the glyph being replaced.
   336      *
   337      * @return the new size of the glyph array
   338      *
   339      * @see LEInsertionList.h
   340      *
   341      * @draft ICU 3.0
   342      */
   343     le_int32 applyInsertions();
   344 
   345     /**
   346      * Set the glyph ID for a particular glyph.
   347      *
   348      * @param glyphIndex the index of the glyph
   349      * @param glyphID the new glyph ID
   350      * @param success will be set to an error code if the glyph ID cannot be set.
   351      *
   352      * @draft ICU 3.0
   353      */
   354     void setGlyphID(le_int32 glyphIndex, LEGlyphID glyphID, LEErrorCode &success);
   355 
   356     /**
   357      * Set the char index for a particular glyph.
   358      *
   359      * @param glyphIndex the index of the glyph
   360      * @param charIndex the new char index
   361      * @param success will be set to an error code if the char index cannot be set.
   362      *
   363      * @draft ICU 3.0
   364      */
   365     void setCharIndex(le_int32 glyphIndex, le_int32 charIndex, LEErrorCode &success);
   366 
   367     /**
   368      * Set the X, Y position for a particular glyph.
   369      *
   370      * @param glyphIndex the index of the glyph
   371      * @param x the new X position
   372      * @param y the new Y position
   373      * @param success will be set to an error code if the position cannot be set.
   374      *
   375      * @draft ICU 3.0
   376      */
   377     void setPosition(le_int32 glyphIndex, float x, float y, LEErrorCode &success);
   378 
   379     /**
   380      * Adjust the X, Y position for a particular glyph.
   381      *
   382      * @param glyphIndex the index of the glyph
   383      * @param xAdjust the adjustment to the glyph's X position
   384      * @param yAdjust the adjustment to the glyph's Y position
   385      * @param success will be set to an error code if the glyph's position cannot be adjusted.
   386      *
   387      * @draft ICU 3.0
   388      */
   389     void adjustPosition(le_int32 glyphIndex, float xAdjust, float yAdjust, LEErrorCode &success);
   390 
   391     /**
   392      * Set the auxillary data for a particular glyph.
   393      *
   394      * @param glyphIndex the index of the glyph
   395      * @param auxData the new auxillary data
   396      * @param success will be set to an error code if the auxillary data cannot be set.
   397      *
   398      * @draft ICU 3.0
   399      */
   400     void setAuxData(le_int32 glyphIndex, void *auxData, LEErrorCode &success);
   401 
   402     /**
   403      * Delete the glyph array and replace it with the one
   404      * in <code>from</code>. Set the glyph array pointer
   405      * in <code>from</code> to <code>NULL</code>.
   406      *
   407      * @param from the <code>LEGlyphStorage</code> object from which
   408      *             to get the new glyph array.
   409      *
   410      * @draft ICU 3.0
   411      */
   412     void adoptGlyphArray(LEGlyphStorage &from);
   413 
   414     /**
   415      * Delete the char indices array and replace it with the one
   416      * in <code>from</code>. Set the char indices array pointer
   417      * in <code>from</code> to <code>NULL</code>.
   418      *
   419      * @param from the <code>LEGlyphStorage</code> object from which
   420      *             to get the new char indices array.
   421      *
   422      * @draft ICU 3.0
   423      */
   424     void adoptCharIndicesArray(LEGlyphStorage &from);
   425 
   426     /**
   427      * Delete the position array and replace it with the one
   428      * in <code>from</code>. Set the position array pointer
   429      * in <code>from</code> to <code>NULL</code>.
   430      *
   431      * @param from the <code>LEGlyphStorage</code> object from which
   432      *             to get the new position array.
   433      *
   434      * @draft ICU 3.0
   435      */
   436     void adoptPositionArray(LEGlyphStorage &from);
   437 
   438     /**
   439      * Delete the auxillary data array and replace it with the one
   440      * in <code>from</code>. Set the auxillary data array pointer
   441      * in <code>from</code> to <code>NULL</code>.
   442      *
   443      * @param from the <code>LEGlyphStorage</code> object from which
   444      *             to get the new auxillary data array.
   445      *
   446      * @draft ICU 3.0
   447      */
   448     void adoptAuxDataArray(LEGlyphStorage &from);
   449 
   450     /**
   451      * Change the glyph count of this object to be the same
   452      * as the one in <code>from</code>.
   453      *
   454      * @param from the <code>LEGlyphStorage</code> object from which
   455      *             to get the new glyph count.
   456      *
   457      * @draft ICU 3.0
   458      */
   459     void adoptGlyphCount(LEGlyphStorage &from);
   460 
   461     /**
   462      * Change the glyph count of this object to the given value.
   463      *
   464      * @param newGlyphCount the new glyph count.
   465      *
   466      * @draft ICU 3.0
   467      */
   468     void adoptGlyphCount(le_int32 newGlyphCount);
   469 
   470     /**
   471      * This method frees the glyph, character index, position  and
   472      * auxillary data arrays so that the LayoutEngine can be reused
   473      * to layout a different characer array. (This method is also called
   474      * by the destructor)
   475      *
   476      * @draft ICU 3.0
   477      */
   478     void reset();
   479 
   480     /**
   481      * This method move glyph of Malayalam RAKAR to the left of the preceding
   482      * consonant cluster.
   483      *
   484      * @param aGlyphID the <code>LEGlyphID</code> of RAKAR
   485      * 
   486      * @draft Added by Nokia
   487      */
   488     void forMlylRakar(LEGlyphID aGlyphID);
   489     
   490     /**
   491      * ICU "poor man's RTTI", returns a UClassID for the actual class.
   492      *
   493      * @draft ICU 3.0
   494      */
   495     virtual UClassID getDynamicClassID() const;
   496 
   497     /**
   498      * ICU "poor man's RTTI", returns a UClassID for this class.
   499      *
   500      * @draft ICU 3.0
   501      */
   502     static UClassID getStaticClassID();
   503 };
   504 
   505 inline le_int32 LEGlyphStorage::getGlyphCount() const
   506 {
   507     return fGlyphCount;
   508 }
   509 
   510 inline LEGlyphID &LEGlyphStorage::operator[](le_int32 glyphIndex) const
   511 {
   512     return fGlyphs[glyphIndex];
   513 }
   514 
   515 
   516 U_NAMESPACE_END
   517 #endif
   518